gameboyadvance

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  • 'Minecraft' creation plays 'Pokémon' on a virtual Game Boy

    by 
    Jon Fingas
    Jon Fingas
    07.03.2016

    It's no longer strange to see elaborate devices built in Minecraft, but this one is particularly eyebrow-raising. Reqaug has built a Minecraft machine that plays Pokemon Fire Red for the Game Boy Advance. It's very rudimentary at the moment (it's missing combat and dialog, among other things), but it's still surprisingly thorough. There's even a level editor and the option to replace textures. As the creator explains, the whole concept revolves around layers of structure blocks (a recent addition) that represent tiles in the game and move when you move.

  • Game Boy mod plays nearly any classic Nintendo game

    by 
    Jon Fingas
    Jon Fingas
    04.06.2016

    It's trivial to play vintage Nintendo games if you're not picky about what devices you use. But what if you miss the look and feel of the original Game Boy? Wermy has an answer: build a Game Boy that does it all. His Game Boy Zero modification uses a Raspberry Pi Zero, a modified game cartridge and a whole lot of drilling to emulate classic NES, SNES and Game Boy titles (up to the Game Boy Advance) while preserving most of Nintendo's original look and feel. On the outside, the only concessions to modernity are the 3.5-inch color display and the stealthily integrated buttons needed to play some newer titles.

  • Game Boy Macro mod breathes new life into your Nintendo DS

    by 
    Jon Fingas
    Jon Fingas
    01.18.2016

    Your Nintendo DS is no longer the hottest handheld on the block, but that doesn't mean it has to sit in the closet gathering dust. Modder Anthony Thomas recently started up Game Boy Macro, a service that turns the DS into a giant Game Boy Advance player -- as the name suggests, it's basically a Game Boy Micro writ large. You lose the second screen (and thus native DS games), but the result is arguably much cooler. You can even specify custom case colors if you're eager to recreate the look of your old Game & Watch.

  • Game Boy Advance titles reach the Wii U's online store

    by 
    Jon Fingas
    Jon Fingas
    04.04.2014

    Don't worry if you gave away your Game Boy Advance years ago -- you now have an easy way to indulge your nostalgia for the early 2000s. As promised, Nintendo has released its first batch of GBA Virtual Console games on the Wii U's eShop at a cost of $8 per title. The early roster is small, but instantly recognizable to veterans. Strategy lovers can check out Advance Wars, while Mario & Luigi: Superstar Saga and Metroid Fusion are on tap for fans of role-playing games and side-scrolling shooters. And that's just the start of Nintendo's planned launches this month. The studio is releasing Kirby & The Amazing Mirror and WarioWare, Inc. on the 10th; F-Zero, Golden Sun, Super Mario Bros. 3 and Yoshi's Island are on deck for the following weeks. We wouldn't pick up a Wii U solely for the sake of the GBA catalog, but it should give you something to play while you're waiting for more contemporary games.

  • Nintendo to add more NES remixes, Game Boy Advance titles to Wii U this spring

    by 
    Sean Buckley
    Sean Buckley
    02.14.2014

    Unless you still own a GameCube Game Boy Player, it's probably been awhile since you've seen a Game Boy Advance title up on the big screen. Come April, that could change: Nintendo announced today that the Wii U eShop will start carrying GBA classics this spring, starting with Metroid Fusion, Yoshi's Island: Super Mario Advance 3 (both of which were 3DS Ambassador bonuses, by the way) and Mario & Luigi: Superstar Saga. Naturally, Japan's getting a similar pen of classic releases, but its library of pending GBA games includes Mario Advance 2, WarioWare, Golden Sun, F-Zero and Advance Wars -- Japanese gamers were also teased with a price-point: ¥650 a pop (about $6.35). If that's not enough nostalgic news to tide you over, Nintendo did have one more thing to announce. Remember when the company cherry-picked specific moments from a ton of classic NES games and released them in a mini-game bundle a few months back? It's at it again: NES Remix 2 is everything the original downloadable title was, only it's made from a collection of NES classics picked from later in the original Nintendo's life cycle. This means there will be remixed and scripted challenges from games like Punch-Out!!, Super Mario Bros. 3 and Metroid. The new Remix also includes a "new" full-game titled Super Luigi Bros. -- essentially a mirrored version of the NES classic with Mario's younger brother in the starring role. When was the "Year of Luigi" supposed to end again?

  • Hyperkin Retron 5 combines ten consoles into one on December 10 for $99 (updated)

    by 
    Michael Gorman
    Michael Gorman
    09.19.2013

    We love what the Hyperkin Retron 5 brings to the table, namely compatibility with ten classic gaming system cartridges: NES, Famicom, Super NES and Famicom, Sega Master System, Genesis and Mega Drive, and Game Boy original, Color and Advance. The problem is, Hyperkin's played coy about it's price and availability... until now. It'll be available on December 10th, and it'll be on sale in both Europe (for €89.99) and in the US ($99.99). And, it turns out that the Retron 5 that'll go on sale will have a few more tricks up its sleeve than the prototype we played with back at E3. The exterior's been modified to better cool the internal components, and it'll pack a work with the Sega Power Base Converter that lets you play Sega's Master System games in the Genesis slot on top. So, now you can officially start carving out space in your entertainment center for the Retron 5 -- which shouldn't be difficult once you've cleared out all the elder consoles it replaces. Less is more, people. Update: We mistakenly wrote previously that the Retron 5 comes with a Power Base converter, in fact, you'll need to bring your own converter to the party.

  • How a Game Boy emulator app snuck past Apple restrictions

    by 
    Mike Wehner
    Mike Wehner
    07.16.2013

    Due to the legal and ethical concerns regarding retro game emulators, they never make their way to Apple's official App Store, but as ReadWrite reports, iPhone and iPad users can - at least for the moment - download a fully functional Game Boy Advance emulator app without the need for a jailbreak. And perhaps the most interesting thing about it is that Apple's own Developer Enterprise Program has laid the groundwork for such an app to be distributed not via the App Store, but simply by clicking a link in a mobile web browser. The app is called GBA4iOS and its creator, Riley Testut, is using a company called MacBuildServer to distribute it. MacBuildServer is a service that developers use to aid in app development and distribution, and the company also happens to be a part of Apple's iOS Developer Enterprise Program. Using MacBuildServer's enterprise certificate - which the company provides to clients simply as a way to test how the service works - Testut put the app up for download without any requirements on the user end at all. It should also be noted that no actual game code is being distributed along with the app, so those who take the time to download it will still need to find a way to provide their own game roms. Of course, Testut's current setup seems as though it could implode from a number of different angles, but nobody - including Apple, MacBuildServer, or even Nintendo - has made a move to squash it.

  • Nintendo Wii U's spring update, Panorama View arrive next week

    by 
    Ben Gilbert
    Ben Gilbert
    04.17.2013

    Nintendo's Wii U game console is getting its promised spring update next week, said company president Satoru Iwata in a Luigi-filled video presentation this morning. The update is said to launch software dramatically faster than before, as Nintendo demonstrated in a video last month. Iwata also said the update adds continuable downloads while the console is off, and that Virtual Console won't arrive until the following week -- should you wish to directly launch into the Wii menu, you'll be able to hold down the B button as the console is starting up. That said, if you wanna play those VC games directly from the Wii U menu, you'll need to re-buy them for $1 apiece for NES games and $1.50 for SNES games. A variety of games were shown off as available at the Virtual Console's launch, including classics like Super Mario World and Punch-Out! Apparently GameBoy Advance and Nintendo 64 games are planned for inclusion on the VC in the coming months, but no definitive date was given. He also said Panorama View will arrive next week for free, and it sounds like it'll be a separate download from the software update.

  • Hyperkin Retron 5 plays the cartridges of nine classic consoles (video)

    by 
    Jon Fingas
    Jon Fingas
    03.24.2013

    Hyperkin has developed a reputation for modern takes on legendary game consoles that are often better than the real thing. If true, its just-unveiled Retron 5 is a nostalgia singularity. The hardware emulator can use its namesake five cartridge slots to play original games from no less than nine vintage consoles, including the Genesis (Megadrive), NES (Famicom), SNES (Super Famicom) and GameBoys from the original through to the GameBoy Advance. It keeps going: there's a custom Bluetooth controller that can handle every system, mix-and-match original controller support, save states and upscaling for both video (to 720p, through HDMI) as well as audio. While we'll have to see just how well the Retron 5 works whenever it exists as more than a conceptual graphic, that opportunity may come quickly when Hyperkin is tentatively shooting for a July release at less than $100. About all that's left for a follow-up Retron are Jaguar and Turbografx 16 slots -- pretty please?

  • Nintendo 3DS XL sports less reflective screen than its predecessor, improved parallax effect

    by 
    Alexis Santos
    Alexis Santos
    07.23.2012

    Supersized screens may be the centerpiece of Nintendo's 3DS XL, but a new Iwata Asks interview reveals that its top display packs some new anti-glare tech too. Takashi Murakami, from the company's Mechanical Design Group, notes that each of the LCD's three glare-prone layers were specially treated to reduce reflectivity from the original 3DS' 12 percent, down to three. According to head honcho Iwata, anti-reflection coatings have been on the Big N's radar since the GameBoy Advance era, but were typically abandoned because they were too pricey. The Q&A session also confirmed something we noticed when we put the handheld through the review gauntlet -- the larger display increases the parallax effect, which translates to a deeper looking 3D experience. If your current handheld's screen bounces too much light for your liking, the XL can take its place starting August 19th in North America.

  • Nintendo brings Mobiclip on board to help with Wii U development

    by 
    Amar Toor
    Amar Toor
    02.14.2012

    Nintendo beefed up its proprietary arsenal yesterday, with the acquisition of Mobiclip -- a Paris-based video codec provider. As Gamasutra reports, the deal was actually finalized back in October, but only became public this week, when Mobiclip confirmed its new ownership on its website. The company already has a history with Nintendo, having lent a hand with video rendering and playback on the DS and Game Boy Advance. Now that it's officially under its wing, Mobiclip will reportedly collaborate with Nintendo on its forthcoming Wii U, as suggested by a recently posted job listing for a "console software engineer."

  • Nintendo completes 3DS Ambassador program, delivers ten GBA games to early adopters

    by 
    Sean Buckley
    Sean Buckley
    12.16.2011

    If you've still got the 3DS price drop blues, perhaps a fresh (and final) infusion of free games will help. Early adopters that signed into the Nintendo eShop before August 11th will find ten GameBoy Advance games tacked on to their handheld's purchase history, retrievable via the same clunky redownload system that delivered the 3DS Ambassador program's NES titles. Thankfully, the unintuitive process is relatively simple -- just hop into the eShop's menu, scroll down to "Settings / Other", and select "Your Downloads," to claim your (potentially-exclusive) games. Short of having a 3DS guide us through the Louvre, we can't think of a better use for Nintendo's fledgling handheld.

  • Nintendo's Game Boy Advance thank you package rolls out to 3DS early adopters this Friday

    by 
    Chris Barylick
    Chris Barylick
    12.14.2011

    Following August's dramatic price drop for the 3DS, Nintendo has announced that, come Friday, members of its Ambassador Program will finally be able to download the ten Game Boy Advance games they were promised. The complimentary titles in question are F-Zero Maximum Velocity, Super Mario Advance 3: Yoshi's Island, The Legend of Zelda: The Minish Cap, Fire Emblem: The Sacred Stones, Kirby & the Amazing Mirror, Mario Kart: Super Circuit, Mario vs. Donkey Kong, Metroid Fusion, Wario Land 4 and WarioWare, Inc.: Mega Microgames, each of which will be automatically added to your purchase history. In other news, Nintendo expects you to receive your bouquet of three dozen long-stemmed roses and promises that "It'll never happen again" by this afternoon.

  • Nintendo's 3DS Ambassador Program line-up revealed, games available September 1st

    by 
    Joseph Volpe
    Joseph Volpe
    08.31.2011

    Early 3DS adopters, your smorgasbord of throwback make-goods is now only a day away. Nintendo recently announced via its Twitter account the full line-up of ten Famicom / NES virtual console games headed for the company's Ambassador Program. Owners of the 3D handheld in Japan and North America can look forward to re-acquainting themselves with such 8-bit classics like Metroid, Super Mario Bros., Ice Climber, The Legend of Zelda, Zelda II : The Adventure of Link, Balloon Fight, Donkey Kong Jr., NES Open Tournament Golf, Wrecking Crew and Yoshi. Those golden games of yore will be available to download from the eShop tomorrow, but gamers looking for the GBA goods will have to wait until later this year. Update: Turns out the games are available to download now.

  • Mini Space Invaders arcade cabinet big on nostalgia, small in size

    by 
    Michael Gorman
    Michael Gorman
    07.11.2011

    Always wanted an 80's arcade cabinet for your living room, but the square footage in your studio apartment won't cooperate with your gaming plans? Well, a master mini craftsman has created a seven-inch replica of Space Invaders that can fit on your desktop, coffee table, or bedside stand. It was cobbled together using the guts of a Game Boy Advance, some lilliputian controls, and a custom cabinet coated in shrunken decals that's made of medium density fiberboard. Best of all, thanks to those Nintendo internals, there's an entire arcade's worth of games at your tiny fingertips. Between this and its diminutive Donkey Kong cousin, perhaps mini arcade cabinets are the future of gaming. Video of the little gem in action is after the break.

  • GameBoy Advance Phone caught in the wild (by the guy who built it)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    01.14.2011

    Perhaps if there was some sort of Brundlefly-style gadget mix-up five years ago, the outcome would look like this: an HTC Hermes jammed inside a GameBoy Advance housing. This prototype, presented by Windows Phone Hacker, features some fun changes that make it feel more like your beloved handheld gaming console, and less like your dated Windows Mobile Pocket PC, including a startup GIF animation of the original GameBoy Advance boot screen, custom software that keeps the OS in landscape mode, and custom notifications and ringtones from the Mario games. Also included is PocketGBA emulator for playing GameBoy Advance ROMs on the phone itself. Of course, this is just the beginning of the project: we look forward to seeing a version where the buttons work! In the meantime, check out the thing in action after the break. [Thanks, Juan]

  • Nintendo's Game Boy Advance SP once had an autostereoscopic screen

    by 
    Sean Hollister
    Sean Hollister
    01.11.2011

    It may seem like 3D sprung from the ashes of discontentment -- not to mention red / blue glasses -- but Nintendo never stopped believing. It's been secretly refining stereoscopic tech for years in the likes of the Game Boy Advance and GameCube. And while president Satoru Iwata already mentioned early last year that the GameCube had hidden 3D circuits, he recently revealed that the 3DS's autostereoscopic panel actually dates back to the clamshell Game Boy Advance SP. Which, as you might recall, also once sported a touchscreen. At the time, his story goes, LCD resolution was too low to generate a sharp image, but the optometrist-friendly glasses-free tech was already in place. Of course, if you truly want to consult the history books, you can consider Nintendo's entry into the market to be the Famicom 3D System shutter glasses pictured above... which hit stores in Japan way back in 1986. Yeah, we know.

  • Visual Boy Zune brings Game Boy emulation to Zune HD (video)

    by 
    Sean Hollister
    Sean Hollister
    05.11.2010

    Once hacked, the Zune HD's rabid fanbase wasted no time in ensuring the device could play Doom. Now, the ZuneBoards want to give it Zelda, too. User BackAtIt has taken the wrappings off the first working emulator for Zune, which is currently capable of playing Game Boy and Game Boy Color ROMs, but little else -- though this "Visual Boy Zune" app is ported from the same VisualBoyAdvance code that's enabled handheld emulation since 2004, it's in early alpha with quite a bit of work left to do. A recent update enabled state save emulation and a ROM selector, but there's no audio output, let alone Game Boy Advance support; BackAtIt says he'll need to rewrite much of the codebase to take advantage of the Zune HD's Tegra architecture. Still, it's never too early for a proof of concept video, and you'll find two blurry ones after the break -- unless you'd rather try it out for yourself at the source link. [Thanks, MK1000]

  • Original Game Boy gets the Advance treatment courtesy of retro-loving modder

    by 
    Tim Stevens
    Tim Stevens
    04.21.2010

    The original Game Boy will forever hold a special place in our hearts, but spend a few minutes squinting at an original model and you'll quickly realize that even nostalgia can't make up for that horrible green screen. That's been banished in this custom version, courtesy of modder CRTdrone, which features GBA SP internals housed in an original GB chassis. This gives it compatibility with Game Boy, Game Boy Color, and of course GBA games, along with a rechargeable battery and even working shoulder buttons inserted into the sides. All we have to go on at the moment is this picture plus a few comments from the man himself, but CRTdrone is promising full details of the mod are to come, which entails "just removing parts and re-wiring basically." They always make it sound so simple.

  • Nintendo DSi XL review

    by 
    Sean Hollister
    Sean Hollister
    03.26.2010

    Since Nintendo first asserted sole domination over the handheld gaming market with the release of the paperback-sized Game Boy in 1989, the company has striven time and again to make its pocket systems smaller, meeting fantastic financial success along the way. Nintendo did it with the Game Boy Pocket, the Advance SP, the Micro, the DS Lite and again ever so slightly with the DSi -- the last even at the expense of backwards compatibility and battery life. Now, for the first time in the company's history, it's made an existing platform bigger, with questionable reasons as to why. Does the Nintendo DSi XL squash its predecessors flat? Or is Nintendo compensating for something? Find out inside. %Gallery-89058%