Gates-of-Maguuma

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  • Flameseeker Chronicles: The true nature of Guild Wars 2's Sylvari

    by 
    Anatoli Ingram
    Anatoli Ingram
    07.15.2014

    Remember last week, when I made a comment about how neat the little touches in Guild Wars 2's Gates of Maguuma release are? Stuff like a vine poking at a waypoint in Dry Top and making it spark? Hey, it was actually kind of cute! Aww, the big fella probably doesn't know what a waypoint is. Maybe he's hungry. Those aren't for snacking on, you silly vine. Right. Well, hide your Miracle-Gro because more vines are now spreading eastward across the waypoint network. As of this writing they've gotten as far as Lion's Arch, which as we all know hasn't seen enough trouble lately. Some of them have even fully entangled the floating waypoint doodlehoppers, growing larger in the process. So I may have been right about the snack part, but that doesn't exactly bode well. What exactly is going on?

  • Flameseeker Chronicles: Guild Wars 2's Gates of Maguuma is a leap forward

    by 
    Anatoli Ingram
    Anatoli Ingram
    07.08.2014

    A few months passed between season one of Guild Wars 2's living world story and the start of season two, and the first content release of the new arc was going to have to make a big splash, no matter what it turned out to contain. Fans grumbled warily about the chances of being asked to repair road signs for weeks while waiting for the meat of the story, and ArenaNet played its cards close to the vest. Teasers, speculation, and season one recaps were all we had to quench our thirst for GW2's second season. We were parched, moving endlessly through a vast wasteland of -- wait, there's a metaphor here. Hold on, it's coming to me. Anyway, we've been delivered to an oasis: The Gates of Maguuma are open, and we've taken our first steps into a new region of Tyria. Along with several other media representatives, I was invited to take a developer-led tour of the new Dry Top zone and story content. Does it live up to the anticipation? The answer necessarily contains spoilers, so read on at your peril, mortal.

  • What you need to know about Guild Wars 2's second season living story

    by 
    MJ Guthrie
    MJ Guthrie
    07.01.2014

    The wait for Guild Wars 2's Season 2 is finally over! Today, players will dig into the next arc of the living story with the new Gates of Maguuma content (or save the content for later by unlocking it in their story journals). What exactly is in store? If you don't mind a few spoilers, we've got some of those answers for you right now. Back at E3 2014, ArenaNet Associate Game Director Steven Waller and Studio Design Director Chris Whiteside gave us a recap of the first season, but they also gave us a preview of the second. And yes, that next step is through a portal into a whole new zone!

  • Guild Wars 2's Gates of Maguuma open July 1st

    by 
    Bree Royce
    Bree Royce
    06.24.2014

    Guild Wars 2 fans have been not-so-patiently awaiting news about the inbound second season of story content, which arrives beginning next week on July 1st with the Gates of Maguuma update. ArenaNet has today released a teaser video to prime players for what the new plotline will entail. Says the studio, In this teaser, you'll see that the Zephyrites have been met with trouble and there are rumors of a disturbance in the tangled western reaches of Brisban Wildlands. When players log in on July 1, they will work together with their fellow GW2 counterparts as well as Marjory, Kasmeer, Rox, Braham and Taimi to discover what is going on. In addition, when you log in to experience the start of Living World Season 2, you can unlock the story content permanently in your Journal to play in the future. The teaser video is included below.