goldeneye007

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  • Project Ianus

    A 'GoldenEye 007' fan remake is dead after a cease and desist demand

    by 
    Kris Holt
    Kris Holt
    08.11.2020

    'GoldenEye 25' will instead become an 'original game.'

  • Look at the Xbox 360's cancelled 'Goldeneye 007' HD remaster

    by 
    Sean Buckley
    Sean Buckley
    08.23.2016

    It's one of those bits of gaming trivia that punches a specific generation of players square in the gut: There was once an Xbox Live port of Goldeneye 007 in the works, but it was cancelled. It's true -- Activation was porting the Nintendo 64 classic to the Xbox 360 back in 2008, but the project was canned when Microsoft and Nintendo couldn't reach a licensing agreement. The good news? Today we finally get a look at what the game would have been -- known leaker Rare Thief has posted 30 minutes of gameplay footage.

  • N64's 'GoldenEye 007' goes modern with Unreal Engine 4

    by 
    Billy Steele
    Billy Steele
    01.12.2016

    Ah, yes. GoldenEye 007. One of the classic Nintendo 64 titles and a memorable first-person shooter is certainly a game that I spent a lot of time with. Now we have a glimpse of what the game could look like if it was made with the tools available to developers today. YouTube user Jude Wilson recreated a portion of the Facility Map using Unreal Engine 4, offering a bit of nostalgia for those of us who are familiar with the title. Wilson isn't the first to do this, as Mario and Sonic have already been given the UE4 treatment. It's an interesting take, but don't take our word for it, go through the level yourself via the video down below.

  • Nintendo wanted to tone down the violence in 'GoldenEye'

    by 
    Nathan Ingraham
    Nathan Ingraham
    10.26.2015

    The classic N64 first-person shooter GoldenEye 007 is one of the most beloved games of the '90s and played a big part in ushering such games from the PC to the living room. It's the kind of game that a certain audience will never tire of learning more about, which is why this report from The Guardian is such an enjoyable read. GoldenEye's director Martin Hollis discussed the game at the GameCity festival in Nottingham England and dropped some details on just how developer Rare was able to bring such a violent game to the family-friendly Nintendo console.

  • Wii Classic Controller Pro gets gilded for revamped GoldenEye 007

    by 
    Darren Murph
    Darren Murph
    08.11.2010

    Alright, gamers -- time to fess up. Even if you're a self-proclaimed new schooler, there's no way you're passing up the option to flash back to yesteryear in order to play GoldenEye 007 the way it was meant to be played. The Wii remake of the game actually doesn't look all that different than the original when it comes to polygon count, but for those who aren't keen on taking control of Pierce Brosnan (let us dream, okay?) with a Wiimote, there's the gilded Classic Controller Pro. The limited run controller itself is a familiar beast, but rather than being coated in a standard black hue, this one will be doused in much the same color as 007's Golden Gun. It'll reportedly ship later this year within a "Classic Edition" game + accessory bundle for $69.99 (a $20 upcharge over the software alone), but it's still unclear if it'll be available as a standalone peripheral. Not like it matters -- you know you're buying this game, anyway.