HelloWorld

Latest

  • Nokia makes Qt port to Maemo 5 and N900 official (video)

    by 
    Thomas Ricker
    Thomas Ricker
    10.09.2009

    Hey developers, Nokia's got a special treat for you today. It just announced the official port of the community-driven Qt for Maemo project. That means a common framework for writing native applications (and web apps and services thanks to Webkit integration) across Maemo 5 and future Maemo 6 releases, Symbian, and Windows Mobile. That's a broad reach in terms of devices (including the hotly anticipated N900) and marketshare and a smart move by Nokia in an era where devices are differentiated not by hardware and OS but by their ability to run apps and connect to web services. A "technology preview" release is available now and scheduled for final release (based on Qt 4.6) in Q1 of 2010. Click through for a wee taste.

  • Video: PSP Go hacked, says 'hello world!'

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    10.04.2009

    As you'd expect, as soon as the PSP Go hit the shelves the homebrew community came out in force, looking to see which of its fave hacks and exploits might have made the trip from the original PSP to its UMD-less brethren. And here we are, with two videos posted by YouTube member Freeplay offering us tantalizing proof that indeed, at least one has. Of course, the whole thing is pretty rudimentary, the result of exploiting a known bug in an existing PSP game (which this particular hacker is remaining tight-lipped about rather than see Sony patch the thing). Karl B., who helped us to this one, provides a caveat: "It's user-mode only, meaning no flash modification, no piracy, no advanced custom themes, no plug-ins -- none of that." All the same, it does our inner geek a sliver of hope, doesn't it? Videos after the break. [Via PSP Updates, Exophase]

  • WebOS homebrewers say 'Hello World!' to Palm Pre

    by 
    Thomas Ricker
    Thomas Ricker
    06.10.2009

    It's begun. Although lacking a general release of the SDK, the first homebrew apps have emerged thanks to last night's leaked WebOS root image. The first application puts a stake in the ground by displaying a simple "hello world" on the screen. Unfortunately, the code overwrote the pre-installed Sprint Nascar application... oh wait, that's probably a good thing. Devs have also started tampering with existing code to disable the shutter sound on the camera while leaving the rest of the sounds enabled. Now why would somebody want to do that?Update: New image from an excited developer that shows scm6079's work over at PreCentral evolving with a 5-second photo timer and more. We're being told that several members of the Pre hacking team consist of old-school PalmOS hackers from the Samsung i300 days. Now if Palm can just lure back the rest of its developers smitten by Android and the lure of App Store riches then they might just make something of this fledgling smartphone platform.[Thanks, Scott M. and C.J.]

  • iPhone Dev 101: The "Hello World!" app

    by 
    Cory Bohon
    Cory Bohon
    04.27.2009

    In the last iPhone Dev 101 post, I told you a little about creating your first project using Xcode; however, in this post, I want to show you how to create your first application that will run in the iPhone simulator. In honor of staying with the classic way of teaching programming, we'll create a "Hello World!" application as our first one. Creating the new projectIf you have installed the iPhone SDK/Xcode, then you can launch Xcode by navigating to /Developer/Applications. Once there, you can double click on the Xcode application (you may also find it handy to just drag the icon to the dock if you will be using it a lot). Once Xcode launches, click File > New Project. Under the iPhone OS section on the left side of the resulting window, select "Application." Select "View-based Application" from the templates that show up on the right side, and then click the "Choose" button. You will then be prompted to specify a project save name -- this will also be the name of your resulting application, so choose your project name wisely. You're project has now been created, and the Xcode window that is displayed will contain all of your code, resources, etc. There isn't much there now, but the application is fully functional at this point. You can click the "Build & Go" button in the toolbar, and the application will be compiled and launched in the iPhone Simulator. Again, this is a fully functional application, but it doesn't do anything useful at this point -- the usefulness of the app is up to your coding, but Apple supplies you with the base code and dependencies.

  • DSi already hacked, greets us with a lusty 'Hello World!'

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    11.04.2008

    We love those two magic words: "Hello World!" It's not even been a week since the DSi's Japanese launch and someone has hacked the handheld, stirring up all our homebrew dreams in the process. The coder in question has yet to release any specifics, but the touchscreen seems to be blank (you can make of that tidbit what you will). Exciting, yes? Still, until any other details emerge we're inclined to be a little skeptical. Just a little. In the meantime, be sure to catch the glorious video of the event after the break.

  • PS3 homebrew hack found, Hello World!

    by 
    Paul Miller
    Paul Miller
    03.31.2008

    We haven't heard much out of the PS3 homebrew scene so far, which could be due to the console's delayed popularity, or perhaps because Sony did users a solid out of the gate and included Linux. That said, there's no stopping these hardcore homebrew types when they put their minds to something, and now Dragula96, a well known PSP hacker, has supposedly found an exploit on the PS3 that let him get a little Hello World proof of concept up and running. At the moment he's not saying how he did it, but he does say the hack is working on 60GB and 40GB PS3s, running the current 2.20 firmware. Next on the agenda? Pong. Video is after the break. [Thanks, Craig]

  • In which, iPhone apps are built

    by 
    Erica Sadun
    Erica Sadun
    07.30.2007

    It turns out that creating new GUI iPhone apps is both harder and easier than you expect. Saturday night when the first iPhone UI app proof-of-concept appeared, I was tied up with family. I frantically emailed Mike Rose begging him to get a post out, which, wonderful man that he is, he did. Sunday, I grabbed what time I could, intent on testing out the new developer toolchain produced by Nightwatch and company. In summary: if you can wait for an already-compiled binary toolchain to emerge, do so. The developers have done all they can to make building the tools as simple a process as possible. The folks on the irc.osx86.hu #iphone-uikit channel are helpful and supportive. But the bottom line is pre-alpha means pre-alpha. There many rough compiling patches along the way where I ended up hitting my head against the wall, convinced I could never get the tools built. I had to edit the source several times to get it to compile on my Intel Mac Mini.

  • Binaries, source outed for first 3rd party iPhone app

    by 
    Chris Ziegler
    Chris Ziegler
    07.29.2007

    It's still a little way off from meaning anything to the average user, but the enterprising folks over at iPhone Dev Wiki have finally turned out binaries and source code for their very first compiled iPhone app. Of course, all it does is spit out the ubiquitous programmer shout-out "Hello World," but make no mistake -- this is a huge step in getting usable, real-world apps into end users' hands without Apple's or AT&T's official blessing, and the fact that anyone can download this source and roll their own proof of concept is pretty darned comforting. "Hello World," indeed.[Via TUAW]

  • Hello World, says iPhone

    by 
    Mike Schramm
    Mike Schramm
    07.20.2007

    Those crazy dudes working around the clock to hack the iPhone open have gotten one step closer. Last night, it was posted on the iPhone dev wiki that a hacker named "Nightwatch" had compiled and launched a Hello World application, the first nonstandard application to run on the iPhone. He did this by using a project of his called the ARM/Mach-O Toolchain, which is "being refined and tested" and "should be released as soon as possible."This does not mean, however, that the iPhone is completely broken open-- from what I understand (and I'm definitely not a hardcore hacker), each iPhone has its own special code to be cracked, and even if the code is entered, there's no guarantee that the next software update won't break everything again.But running a user application-- any user application-- on the iPhone is definitely a huge step in the process, and it's the result of a lot of these guys working around the clock since iPhone's release. Good for them.Thanks, Mike D!

  • iPhone says "Hello World," here come the 3rd party apps

    by 
    Paul Miller
    Paul Miller
    07.19.2007

    If there wasn't a vast, cold expanse of internet in the way, we could just hug those iPhone Dev Wiki folks. Apparently a particularly dedicated hacker who goes by "Nightwatch" has compiled and launched the iPhone's very first independent "Hello World" application, paving the way for 3rd party applications to run on the heretofore closed device. Of course, user implications are a long ways away, but Nightwatch has built a pre-alpha ARM/Mach-O Toolchain for other hackers to follow his example, and other folks should be able to get 3rd party code running on the iPhone before long. Exciting times indeed.[Thanks, Adam]

  • Cosplaying pirate reviews latest exploit in video podcast

    by 
    Andrew Yoon
    Andrew Yoon
    08.31.2006

    Homebrew can be a little confusing and intimidating. So, I guess it's a little understandable when tons of confused people write comments in the blog, having absolutely no idea what the latest libtiff exploit does. Sure, they could've read the article, or even the helpful comments, but remember: I'm at your service. While I could explain again that the Hello World demo is just a demonstration of the potential of homebrew running on 2.0+ PSPs, I'll let this cosplaying pirate from PSP Hacking 101 explain it all. Arg, everybody likes pirates, matey!In other news, according to PSP Fanboy reader craig, a downgrader for 2.71 should be coming some time soon today or tomorrow. Check PSP Fanboy regularly to see the latest news![Via QJ]

  • Say hello to homebrew on 2.80 PSPs

    by 
    Andrew Yoon
    Andrew Yoon
    08.28.2006

    Over the past few weeks, the homebrew community has been working hard on a new exploit in PSP firmware that would allow users of PSPs 2.0+ (including the recently released 2.80) run homebrew without Grand Theft Auto: Liberty City Stories. NOPx86, a team of coders, worked to take advantage of a flaw in libtiff. What that means is that the potential for homebrew is here: and it's easy as well. The team released a "Hello World" application as a proof of concept, and you can try it out yourself here. Just extract the image, place it in PSP's PHOTO directory, and then try to view the image. You'll see the homebrew message working, even on a 2.80 PSP!This is absolutely fantastic, especially because of how incredibly easy this is. Try it out, and who knows what kind of exciting new developments we'll see?[Thanks PSPFan]