highvelocitybowling

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  • Does High Velocity Bowling steal more than just hype?

    by 
    Chris Powell
    Chris Powell
    10.02.2007

    The PlayStation Network's upcoming downloadable title High Velocity Bowling certainly hasn't met critical acclaim so far. When Andrew played the game earlier this year, he felt the game's use of the Sixaxis controller was gimmicky and didn't successfully recreate the feel of actual bowling like that certain other bowling game.Not only does this game attempt to get in on the hype Wii Sports has created, it also appears to have stolen the name of one of Nintendo's most disrespected and abused characters of all time. Watch the video and see if you can find who we're talking about.

  • PSP Fanboy Theatre: Volume 28

    by 
    Andrew Yoon
    Andrew Yoon
    08.04.2007

    Finally, after a long E3-related hiatus, PSP Fanboy Theatre is back with an all new edition. Every weekend, PSP owners can download files wirelessly via m.pspfanboy.com. Instructions: Save all movie and thumbnail files to the VIDEO folder. These high resolution 480x272 videos require firmware 3.30 or above. (Note: OE custom firmware will also play these videos.) New for PSP: Get selected videos delivered automatically to your PSP via our new RSS feed. Resident Evil 5 [PS3, 360] Download MP4 (20.2MB) | Download JPG The following videos are featured after the break: Bladestorm (PS3, 360), Call of Duty 4 (PS3, 360), Dynasty Warriors 6 (PS3, 360), Final Fantasy Tactics (PSP), High Velocity Bowling (PSN)

  • Hands-on: High Velocity Bowling

    by 
    Andrew Yoon
    Andrew Yoon
    07.17.2007

    We can't say we're too excited for High Velocity Bowling, an upcoming downloadable title for the PlayStation Network. While holding the Sixaxis controller like a bowling ball is a novel idea, it doesn't translate the sport very well, unlike Wii Sports. The game's biggest flaw comes in the way it approaches spin: instead of analyzing the actual motion of a player's swing, the shoulder buttons must be pressed while launching the ball. In doing so, the game neither provides the full motion freedom of Wii Sports, nor does it provide arcade-styled precision of traditional button-based bowling games.While we're glad Sony is trying a wide variety of games for its downloadable service, we can't help but feel that High Velocity Bowling hurts the platform more than anything else: it encourages active comparison to Wii Sports, and doesn't offer a compelling control mechanism. Instead of paying for High Velocity Bowling, might we recommend Home, which includes its own bowling game, instead?%Gallery-4969%

  • Joystiq impressions: High Velocity Bowling (PSN)

    by 
    Andrew Yoon
    Andrew Yoon
    07.17.2007

    We can't say we're too excited for High Velocity Bowling, an upcoming downloadable title for the PlayStation Network. While holding the Sixaxis controller like a bowling ball is a novel idea, it doesn't translate the sport very well, unlike Wii Sports. The game's biggest flaw comes in the way it approaches spin: instead of analyzing the actual motion of a player's swing, the shoulder buttons must be pressed while launching the ball. In doing so, the game neither provides the full motion freedom of Wii Sports, nor does it provide arcade-styled precision of traditional button-based bowling games.While we're glad Sony is trying a wide variety of games for its downloadable service, we can't help but feel that High Velocity Bowling hurts the platform more than anything else: it encourages active comparison to Wii Sports, and doesn't offer a compelling control mechanism. Instead of paying for High Velocity Bowling, might we recommend Home, which includes its own bowling game, instead?%Gallery-4930%

  • Sony's High Velocity Bowling started 'literally right before' Nintendo announced Wii Sports' Bowling

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.22.2007

    MTV ninja Stephen Totilo infiltrated the tooth-decaying sugar-fluff of Sony Gamers' Day and shoved his mic into High Velocity Bowling developer Scott Rohde's face, asking him the tough question: Dude, like, you know everyone's sayin' you just copied Nintendo ... so, like, you did, right? Maybe not. With the lens carefully trained on his San Diego tan, Rohde's fired back with a little-known factoid, "Before we knew that Wii Bowling was coming out we were building [High Velocity], absolutely." You sure about that, Scott? 'Cause Nintendo confirmed 'Bowling' back in September '06. "We started working on it, literally, right before that ... and we had a prototype up in place when [Wii Sports] came out," alleged Rohde.But why argue about who was first to the gimmick? Considering price, Wii Sports and High Velocity are categorically different. Wii Sports is free, but as a PSN title, High Velocity will likely cost in the $5-to-10 range (and planned expansion packs could balloon the total price). If Rohde's statements are accurate, then High Velocity will end up more akin to Rockstar's Table Tennis or maybe the Outlaw sports series, as it will apparently feature a more robust physics engine than Wii Sports and pre-built unlockable characters. Wii's Bowling will ultimately be matched up against PlayStation Home's built-in bowling game, which is being developed separately from High Velocity, but, like the others, will probably incorporate motion controls.

  • SGD '07: Wii Sports-like bowling game for PSN

    by 
    Andrew Yoon
    Andrew Yoon
    05.17.2007

    Sony revolutionizes the games industry yet again by introducing a sports game that detects your motion through the controller! Instead of pressing buttons, one can hold the controller and move it as if it were a real bowling ball. We love the idea!But in all honesty, we think that the SIXAXIS may not be as well-suited for this type of gameplay as other consoles. Joystiq's Kevin Kelly tried the game, and as we suspected, didn't have the easiest time with the game: "You literally flip the controller on its side, hold it with your thumb between the analog sticks, and then sweep your arm gracefully along an arc while holding and releasing one of the buttons to send your ball down the alley. Sound simple? Well, it is and it isn't. Holding the SIXAXIS like that feels really, really weird. It's like we're wired or programmed to hold that controller with both hands, and doing something like that makes our gamer genes cry out in pain. Although, in all honesty, once we got the hang of it, it wasn't all that bad." So while not truly revolutionary, High Velocity Bowling should offer some motion-sensing fun for the Wii-less. Because it's coming through the PLAYSTATION Network, this experiment in copycat design should, at the very least, be affordable.

  • High Velocity Bowling is ... bowling its way onto PS3

    by 
    Kevin Kelly
    Kevin Kelly
    05.17.2007

    Click for bigger version. var digg_url = 'http://digg.com/playstation_3/Wii_Sports_like_bowling_game_for_PS3'; In a game announcement destined to pit Wii against PS3 (did you ever think you'd hear that?), Sony announced its very own High Velocity Bowling game that utilizes the Sixaxis' motion controls. You literally flip the controller on its side, hold it with your thumb between the analog sticks, and then sweep your arm gracefully along an arc while holding and releasing one of the buttons to send your ball down the alley.Sound simple? Well, it is and it isn't. Holding the Sixaxis like that feels really, really weird. It's like we're wired or programmed to hold that controller with both hands, and doing something like that makes our gamer genes cry out in pain. Although, in all honesty, once we got the hang of it, it wasn't all that bad. It's not Wiimote easy, and with the Sixaxis having no wrist strap whatsoever, we're especially worried about people sending these things sailing through their 1080p plasma screens.There's no Mii-like cutesy Fisher-Price people in this bowling game. Instead, you get extremely uncanny valley-ish avatars that look a tad frightening. Those shiny wood floors sure look good in HD, though, and there's a fairly kitschy Lebowski feel to the whole setting. Strangely enough, this downloadable PlayStation Network game is different than the bowling game you can play in Home (which still in the works). They haven't announced a price point yet but as far as a release date goes, "Fall" has been the watchword of the day.