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It's time to put that Doom alpha code from your PlayStation 4, Xbox One or PC copy of Wolfenstein: The New Order to use if you already haven't redeemed it. Publisher Bethesda's announced that access to the Hell-bound shooter's first multiplayer test will open up "in the coming months." The post on...

July 23rd 2015 at 10:53pm 0 Comments
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One year ago, Machine Games did an unbelievable thing: it made Wolfenstein relevant again. id Software's 1992 original is still fondly remembered; it was, after all, the only game in town where you could eat a bowl of dog food before blowing up Robo Hitler. The series had grown stale over the deca...

May 5th 2015 at 2:30pm 0 Comments
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Like it or not, selfies in games are officially a "thing" -- and they're now invading classic titles like Doom. Linguica's new InstaDoom mod lets you spin the virtual camera around to take a shot of your Doom (or Doom II) marine, complete with Instagram-like filters and the seemingly inescapable s...

February 17th 2015 at 12:37am 0 Comments
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HD remakes are nothing new in the world of video games these days, but from the looks of it Super Wolfenstein HD isn't your typical revamp. The shooter that started it all is a bit more destructible now, and, as Kotaku notes, it bears more than a passing resemblance to Minecraft in terms of how it...

December 4th 2014 at 1:11pm 0 Comments
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It's easy to indulge your Commander Keen nostalgia with most of the game series, but the "lost" Keen Dreams episode has proven elusive outside of less-than-official copies. As of now, though, you can do something about recreating those adventures through Tuberia -- Javier Chavez and team have fulf...

September 18th 2014 at 1:16am 0 Comments
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Remember Doom, the classic first-person shooter that invented a gaming genre? Though the franchise has taken some (considerable) time off in the past decade, the latest iteration is apparently not far from prime time. Originally named Doom 4, (the somewhat confusingly named) "Doom" is headed into...

February 19th 2014 at 10:30am 0 Comments
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We know the basic reason why John Carmack left id Software: he wanted to concentrate on his work at Oculus VR. However, we now know that it was more complicated -- it was the result of a dream denied. The game developer explains to USA Today that he had proposed a deal between ZeniMax (id's parent...

February 4th 2014 at 5:53pm 0 Comments
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For veteran gamers who enjoyed Doom and Quake, it's the end of an era -- id Software co-founder John Carmack has left the game studio to concentrate all his efforts on his Chief Technical Officer role at Oculus VR. It was just too "challenging" to divide attention between the two companies, he exp...

November 22nd 2013 at 4:19pm 0 Comments
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It's been almost too long since we've seen something (in)appropriated to satisfy a twisted modder's Doom craving, and this time, it's not the hardware running Id Software's classic game that's ill-fitted, but the controller. If the timeline on David Hayward's Vine account is accurate, a crew of wh...

September 17th 2013 at 11:49am 0 Comments
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QuakeCon is happening in Texas this weekend, and id software head John Carmack has been giving interviews to the press on hand. He told The Verge that id software has decided to step away from mobile development long enough to focus on the forthcoming Doom 4. "We did make the decision to clos...

August 3rd 2012 at 4:30pm 0 Comments