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For every MMO that makes it to release, there's probably two that died a sad death along the way. Sometimes it's the decision of the studio or publisher to can it, sometimes it's the result of finances, and sometimes it's just plum bad fortune. Whatever the case, the history of MMOs is littered w...

January 30th 2013 at 8:00am 0 Comments
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When it comes to the 2008 phenomenon of Warhammer Online and the story of its rise and fall, there's one obvious source for the full dish: Mark Jacobs. The former big kahuna of Mythic Entertainment is now CEO of City State Entertainment, and while Jacobs is no longer in the WAR business, he's sti...

January 23rd 2013 at 10:00am 0 Comments
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Razer is releasing a series of Mass Effect 3-branded peripherals, and you'd better believe every single thing in the product line comes with DLC codes. The wares include N7-themed versions of the BlackWidow Ultimate keyboard, the Imperator mouse, the Onza Tournament Edition 360 controller, the Chim...

February 16th 2012 at 4:30pm 0 Comments
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This week, Massively's Karen Bryan attended a GDC talk by Charles Cecil, the creator of Broken Sword, on the topic of writing games that employ history and historical themes. Cecil wisely noted that historical themes tap in to the audience's shared mythology to generate a compelling game and to s...

October 13th 2011 at 8:00am 0 Comments
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It's been a rollercoaster ride over these past two months bringing the maddening -- and fascinating -- topics of "what if?" MMOs to light. We've covered a wide range of promising titles that were cut down before their release, from True Fantasy Live Online to Mythica, and we've only scratched the...

July 26th 2011 at 6:00pm 0 Comments
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What if...? Some of the most intriguing questions known to mankind start with those two words, as well as the most maddening. What if...? An entire genre known as "alternate history" is derived from these questions, with scholars and average blokes alike speculating on what might have happened if t...

June 10th 2010 at 10:00am 0 Comments
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For over thirty years the computer mouse ruled over the kingdom of computer navigation. Despite losing its rubber ball and cord over the years, the peripheral lived a long, full life of being pushed across desks and tables getting the cursor where it needed to go. It died today from neglect as it...

May 25th 2010 at 2:44pm 0 Comments
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Razer already provides full Mac support for a few of its gaming peripherals -- including the Naga and DeathAdder -- and basic support for others, but it's now taken avantage of GDC to "reaffirm" its commitment to Mac users. That apparently means that "all upcoming" Razer products -- including the c...

March 10th 2010 at 4:37pm 0 Comments