Issue-6-The-Last-Train-to-Cairo

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  • Chaos Theory: A guide to auxiliary weapons in The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    06.17.2013

    With Issue #7 A Dream to Kill inching closer and closer, my anticipation for the new auxiliary weapon coming to The Secret World is reaching near impossible heights. I'll admit it: As a pyro at heart, I am giddy with the thought of wrapping my hands around a permanent flamethrower! And I'm certainly not alone in that sentiment, either. But an excitement for the new weapon doesn't diminish any of the current ones that are already in game; each auxiliary weapon -- the rocket launcher, the chainsaw, the quantum brace, and the whip -- is awesome in its own right with distinct skills and style. Is one right for you? Heck yeah! If you aren't taking advantage of an auxiliary weapon, you are depriving yourself of some extra oomph in your fights, not to mention an eighth active and passive skill on your hot bar. How do you know which one is better for you? Honestly, you needn't choose just one; as with regular weapons, you can earn all four. But with a hefty price of 35 SP per weapon, payable all at once, it's impossible to get more than one at a time. So which do you choose first? And then how do you go about getting it? This guide will give a general overview of the four current auxiliary weapons and the paths to acquiring them.

  • Chaos Theory: Throwing TSW's next themed party

    by 
    MJ Guthrie
    MJ Guthrie
    05.27.2013

    I spy with my little eye... a trend! With last month's announcement of The Secret World's next update, I noticed a certain motif. It appears that beyond just adding new content, the conspiracy game is getting in on the party planning business, throwing themed bashes for players to enjoy. And the players themselves get to arrive as iconic guests of honor! While not making you the exact person, the two most recent DLCs effectively give you the chance to participate in adventures with the persona of a beloved and/or well-known character: Indiana Jones headlined Issue #6, and James Bond will be the star of Issue #7. That leads me to wonder: What -- or who -- will we meet next? We've already offered some suggestions for new locales for future TSW updates, so why not toss out a few ideas on the next major icons to represent? I know you all have some favorite role you'd love to slip into, so come add your suggestions to these possibilities.

  • Chaos Theory: Continuing the Issue #6 journey in The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    03.25.2013

    In sharing my thoughts with you last week about The Secret World's newest update, I admitted that I hadn't yet experienced all of it. Even with a head start, there were too few days available to really dig into Issue #6. So unless I wanted to blow through everything like a runaway train without savoring it, there was no way I could pontificate on all aspects of the update at that time. That was then; this is now. This time around I've had full week to dive in and experience the different aspects of The Last Train to Cairo. Along with finishing up the story (which culminated in boarding the very train the update is named for), I started clawing my way up the PvP ranking ladder, secured my very own whip, and snagged a few veteran rewards. Of course, there is still more to be done; it will be a while before I am up for the challenge of the new raid boss, even with my snazzy new whip. And let's not forget banking up some recruitment bonus points by roping even more friends into The Secret World. Even so, that leaves plenty for us to talk about in today's Chaos Theory.

  • Chaos Theory: Hoppin' TSW's train to Cairo

    by 
    MJ Guthrie
    MJ Guthrie
    03.18.2013

    It doesn't matter one iota what I had planned to talk about today, regardless of how phenomenal it may have been. The fact that The Last Train to Cairo has pulled into the station means I'm hopping on it! Yes, The Secret World's latest update hit this week with barely a day's warning and (thanks to my lifetime membership), I've been sinking my teeth into it since last Thursday. However, in the interest of full disclosure, I have to say that I have not boarded the actual train part of the adventure. I had no interest in blowing through the new content in just a couple of days; I prefer to savor the new goodies. But I have delved pretty deeply into it and have a experienced a fair share of Issue #6. So how's the ride so far? Keep reading for a test drive, then come watch as Creative Director Joel Bylos joins me for a livestream tour on Thursday, March 21st at 11:00 a.m. EDT on Massively TV.

  • Nab a discounted Secret World download with 1200 bonus points on Amazon

    by 
    MJ Guthrie
    MJ Guthrie
    03.14.2013

    If you've been waiting for a chance to grab The Secret World and delve into the realm of Templars, Illuminati, and Dragons, now's a good time to go for it. Amazon.com is currently offering the digital download of the conspiracy-laden game for $19.99, a $10 savings off the original price. However, the deal gets even sweeter -- the purchase includes 1200 bonus points (the same amount members receive each month). These points can be used to obtain the new Issue #6 The Last Train to Cairo DLC that becomes available to non-subscribers on Sunday, March 17th. The DLC costs 1200 bonus points for non-members, 1080 for members, and 960 for grandmasters (lifetime subscribers). Members and grandmasters can purchase and access Issue #6 now.

  • The Secret World's Issue #6 launches tomorrow [Updated]

    by 
    MJ Guthrie
    MJ Guthrie
    03.13.2013

    Folks who don't prowl around on the likes of Twitter may have missed out on a juicy little tidbit -- namely, that The Secret World's next update is coming tomorrow, March 14th. At 8:00 a.m. EDT, servers will go down for a scheduled three-hour maintenance, at which time Issue #6 The Last Train to Cairo will be patched in. Once the content is live, players will be able to add a whip to their weapon collection, dive into the new PvP ranking system, and revel in all the other assorted goodies coming their way. Previous announcements have noted that paid subscribers will get to access the content before others can purchase the DLC in the store, putting the launch for free players on Saturday the 16th Sunday the 17th. [Update: Funcom announced members will have a three day headstart instead of two; the launcher notes non-subscribers will be able to buy the DLC at 10:00 a.m EDT on the 17th]

  • Chaos Theory: The Secret World needs bug spray in Egypt, stat!

    by 
    MJ Guthrie
    MJ Guthrie
    03.04.2013

    Talk about timing. Recently, you all voted that I continue my adventures on my Templar. The timing was impeccable because right in the middle of that vote, The Secret World's next issue was announced. And where will this update be focused? Why, in Egypt -- right where my Templar just so happens to be! Fortuitous for me, to be sure. So I have been (mostly) happily blasting my way through the desert with a shotgun at my hip and a rifle slung across my back, enjoying new-to-me content and anticipating the upcoming new-to-everyone goodies. But not all timing has been good. As mentioned, I've been mostly enjoying my tales in the desert. Why the caveat? There's a bit of an infestation in Egypt, and I am not talking about the beetles that want to devour Said. The place is crawling with bugs! Besides swarming with giant locusts and their tentacled proboscises, Egypt also appears to have a higher prevalence of glitches. I have never encountered so many bugs in all of TSW as I have in a couple of days in that zone. And all at a time when the dev team is dealing with relocation and hasn't been able to jump right in and douse the area with a giant can of Raid. The timing is particularly bad because it's unfortunately right when all eyes are turning to Egypt on the eve of Issue #6. How this release plays out will have lasting affects on the game and how folks view it.

  • The Secret World dev blog expounds on Issue #6 PvP changes

    by 
    MJ Guthrie
    MJ Guthrie
    03.04.2013

    When Issue #6 Last Train to Cairo was announced for The Secret World, a new PvP ranking system was briefly touched upon. In today's dev blog, system designer Tim Donks goes into more detail about this new feature as well as the matchmaking system. In response to player requests for PvP rewards, Issue #6 is introducing Battle Ranks. By gaining PvP experience (which is shared among all group members who are present and alive at the time of the enemy kill), players can climb the ranks of PvP prowess, earning special tokens along the way to spend on various PvP rewards, including uniforms that are automatically equipped when entering PvP. An important note about PvP experience: Less XP is earned for each subsequent kill of the same player within the battlegrounds, Fusang, and the fight clubs until nothing is gained. This diminishing rewards system resets for each new trip into a PvP zone. Once the update hits, players will also be able to queue for multiple battlegrounds at the same time. Also expected in Issue #6 -- or shortly thereafter -- players' wins and losses in PvP matches will be tracked to improve the matchmaking mechanic.

  • Chaos Theory Extra: Bylos interview unearths more about TSW's Issue #6

    by 
    MJ Guthrie
    MJ Guthrie
    02.25.2013

    By now, it's no secret that I am excited for The Secret World's next update with its new story arc and new reward systems. Oh, and whips -- we can't forget the whips. I did, after all, mention it a bit earlier today. So it shouldn't be any surprise that I want to find out as much as I can about The Last Train to Cairo. With that in mind, I caught up with Creative Director Joel Bylos to unearth a few more tidbits about Issue #6 and beyond to pass along to you. Keep reading for a discussion on the state of the team's relocation, word on when players can expect their first trip to Venice, and a few hints about future auxiliary weapons as well as the inspiration behind this update.

  • Chaos Theory: TSW's whips and trains and vet rewards -- oh yes!

    by 
    MJ Guthrie
    MJ Guthrie
    02.25.2013

    It was a pretty close vote there at the end, with folks rallying to their factions, but the Templars ultimately won out. I have to say, I am kinda pleased with the result. It's not that I was rooting for any one faction over the others; I was quite sincere in requesting direction in my The Secret World adventures. It's just that with Issue #6 The Last Train to Cairo coming out, my Templar is my only character in Egypt and in the perfect position to partake in all the new stuff. And am I excited for the new stuff! Among the new missions, the veteran reward system, and the PvP ranking, my all-time favorite weapon is coming to game. Squeee! Join me in eagerly anticipating these new adventures and offering the devs a round of applause.

  • The Secret World's Last Train to Cairo pulls into the station this March

    by 
    MJ Guthrie
    MJ Guthrie
    02.22.2013

    While Funcom's recent restructuring and relocation put the brakes on The Secret World's content release schedule, it wasn't totally derailed. In fact, the next content update will be hitting servers sooner than many expected; Issue # 6 The Last Train to Cairo is scheduled to go live in the beginning of March. While no exact date has been given yet, paid members will get two days of early access to the content. What awaits denizens of The Secret World in this latest issue? A new storyline, a new foe (of raid proportions), the new veteran reward system, PvP ranking, and a new auxiliary weapon are all a part of this update. A new recruitment system will also be implemented, granting points equal to one month of membership for every new recruit. In an effort to contain the evil spreading through the sands of Egypt, players will delve deeper into the past of the desert land by actually traveling back in time to uncover powerful artifacts. Remember that petrified undead arms dealer, Said? Tap into his wisdom for advice on working against the cultists and their dark prophet Abdel Daoud. And last but certainly not least, fight atop a speeding train to Cairo with the newest auxiliary weapon, the whip, in true Indiana Jones style.