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Psst: the games you play might not look as good (or run as smoothly) as they could. In many cases, the overhead from graphics standards gets in the way -- Apple went so far as to develop its own technology just to make sure that iPhones and iPads could live up to their potential. That bottleneck m...

26 days ago 0 Comments
March 4, 2015 at 2:03AM
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SIGGRAPH has only just begun, but the Khronos Group is already giving folks of the graphics programming persuasion some fresh APIs to talk about. Yesterday marked the release of the OpenCL 2.0 provisional specification, and it's boasting an Android installable client driver extension, along with i...

1 year ago 0 Comments
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Google spent a lot of time yesterday talking up WebGL, but UK security firm Context seems to think users should disable the feature because it poses a serious security threat, and the US Computer Emergency Readiness Team (CERT) is encouraging people to heed that advice. According to Context, a ma...

3 years ago 0 Comments
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Thought you could slip one past us, didn't you Apple, just like you did with BAPco? Well, let's be fair, it wasn't entirely a low profile day for Khronos, the media software consortium that Apple just joined today along with the likes of Dell and Google (among others), and we do know it's not so mu...

8 years ago 0 Comments