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  • A Hobbit holds up a fish in Tales of the Shire.

    Tales of the Shire trailer shows what life as a regular Hobbit looks like

    by 
    Kris Holt
    Kris Holt
    04.22.2024

    Weta Workshop and Private Division have released the first trailer for Tales of The Shire. You play as a Hobbit in this Lord of the Rings cozy life sim.

  • Watch the first trailer for 'Lord of the Rings: Heroes of Middle-earth'

    'Lord of the Rings: Heroes of Middle-earth' arrives May 10th

    by 
    Steve Dent
    Steve Dent
    04.07.2023

    EA has announced that it's releasing the mobile free-to-play Lord of the Rings: Heroes of Middle-earth on May 10th, its first LOTR game since 2009.

  • Graphic showing the logos for Electronic Arts and Middle-earth Enterprises with a backdrop of Middle-earth to promote the announcement of 'The Lord of the Rings: Heroes of Middle-earth.'

    EA is making a free-to-play Lord of the Rings RPG for mobile

    by 
    Kris Holt
    Kris Holt
    05.09.2022

    Regional beta tests of 'Heroes of Middle-earth' should start this summer.

  • The Lord of the Rings: The Rings of Power

    Amazon gives its ‘Lord of the Rings’ series a redundant name

    by 
    Kris Holt
    Kris Holt
    01.19.2022

    Try saying 'The Lord of the Rings: The Rings of Power' five times fast.

  • Athlon Games

    Amazon is co-developing a 'Lord of the Rings' game

    by 
    Christine Fisher
    Christine Fisher
    07.10.2019

    Lord of the Rings fans have been patiently waiting for the long-promised Amazon series. While we still don't know when the show will debut or who will star in it, Amazon has more Lord of the Rings news. Today, Amazon Game Studios announced that it's working on a Lord of the Rings massively multiplayer online game.

  • Daedalic

    Gollum is the star of Daedalic's new 'Lord of the Rings' game

    by 
    Rachel England
    Rachel England
    03.26.2019

    The Lord of the Rings universe just keeps on expanding. Even though the original blockbuster trilogy finished up 16 years ago, and the subsequent Hobbit films sort of bombed, entertainment giants think there's still mileage in the franchise. Amazon has announced a forthcoming TV series, and now Daedalic has revealed it's working on a new game, The Lord of the Rings: Gollum.

  • Steam discounts lots of MMOs for the holidays

    by 
    Bree Royce
    Bree Royce
    12.18.2014

    Steam's winter sale is upon us, which means it's time to celebrate the season the way gamers do: by opening up our wallets. Here are just some of the MMOs running sales through Steam: The Elder Scrolls Online is just under 20 bucks. Nice! Star Trek Online is running sales on its versions from 20%-50% off. The Secret World's many versions are all on sale. EverQuest II's and EverQuest's packs, except the very newest expansion bundles, are half off. DC Universe Online's ultimate bundle is half off. Shroud of the Avatar is on sale for 15% off. EVE Online has a $5 edition as well as a $25 premium edition. RIFT's various edition are 15% off. Some (though not all) of PlanetSide 2's and Dragon's Prophet's DLC packs are half off. The Lord of the Rings Online's packs are 50% to 75% off. Final Fantasy XI's CE seeker's edition is $26.79. Perpetuum fell under the $20-mark. City of Steam marked its bundles down by 50%. Defiance's DLC is all 50% off. Wakfu's Magmog pack is half off. APB: Reloaded's packs are all 40% off. Oort Online is 10% off. Mabinogi's DLC is just under a dollar. Anybody spot anything else?

  • Shadow of Mordor season pass trailer tastes a little Sauron

    by 
    Mike Suszek
    Mike Suszek
    09.29.2014

    Warner Bros. Interactive Entertainment may have revealed its $25 season pass for Middle-earth: Shadow of Mordor last month, but it's now offering a closer look at the add-ons that pass holders are guaranteed access to. The DLC includes an exclusive Guardians of the Flaming Eye mission and two story missions, Lord of the Hunt and The Bright Lord. The latter quest has players controlling Celebrimbor, "the great Elven smith of the Second Age," eventually encountering the Tolkien universe's primary antagonist, Sauron. Middle-earth: Shadow of Mordor will launch tomorrow for PS4, Xbox One and PC. The Xbox 360 and PS3 versions of the game were delayed to November 18 earlier this month. It received good marks critically, including our five-star review that praised the Mordor's Nemesis system. Head past the break to see the game's season pass trailer. [Image: WBIE]

  • Orcs bleed in new Middle-earth: Shadow of Mordor trailer

    by 
    Jessica Conditt
    Jessica Conditt
    05.19.2014

    Pop quiz: What color is orc blood? Buzz. Time's up. We're not going to tell you the answer, but if you still don't know, watch the latest trailer for Middle-earth: Shadow of Mordor. Just 20 seconds or so will do. [Image: WB]

  • Guardians of Middle-Earth: A fun game doomed by its business model

    by 
    Brendan Drain
    Brendan Drain
    03.12.2013

    The MOBA genre has exploded in recent years, with global giant League of Legends becoming the most actively played video game in the world and competitive tournaments getting more viewers than some televised sports. Today's MOBAs appeal to casual and competitive gamers alike, but until recently very few had crossed the console barrier. Released on PS3 and XBox 360 last December, Guardians of Middle-Earth took traditional DotA gameplay and made the quite experimental leap onto consoles. I'm not much of a console gamer (you can take my mouse and keyboard away when you pry them from my cold, dead hands), but I couldn't pass up the opportunity to see how Guardians of Middle-Earth stacks up against its PC-based counterparts. Monolith Studios has done great things in adapting MOBA gameplay to a console control scheme and audience, and the core game really is a lot of fun to play. But in charging an initial purchase price for a game that relies on having a large community, publisher Warner Bros. may have accidentally consigned Guardians to the scrapheap. In this hands-on opinion piece, I explore Guardians of Middle-Earth and ask why it's already a ghost town just three months after launch.

  • Guardians of Middle-Earth brings competitive MOBA gaming to consoles

    by 
    Brendan Drain
    Brendan Drain
    12.04.2012

    It seems as if the world has gone MOBA-mad in recent years, with Dota 2 launching the first ever million-dollar competitive tournament and League of Legends becoming the most played game in the world. While there are plenty of PC games following in the competitive footsteps of classic DotA, the console market has remained largely untested. Today that changed with the launch of Guardians of Middle-Earth, the first 3-D console MOBA to be designed for classic DotA-style competitive matches. Guardians of Middle-Earth gives players control of iconic characters from the Lord of the Rings lore, like Gandalf and Gollum. Each character has an array of special abilities, and teams of five players battle against each other in short competitive matches. A streamlined item system and directional attacks adapt the game for the controls and faster pace of gameplay console gamers expect, but it remains to be seen whether the console audience will form a hardcore competitive tournament scene. The game went live on the Playstation Network today and goes live on XBox Live Arcade tomorrow.

  • The Soapbox: League of Legends is the new World of Warcraft

    by 
    Brendan Drain
    Brendan Drain
    07.03.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Every now and then, a game comes out of nowhere with such incredible financial success that it causes the games industry to completely lose perspective. All it takes is one game to start raking in the millions for developers, publishers and investors to stumble around with dollar signs in their eyes for years to come. Innovation grinds to a halt and everyone starts blindly copying whichever game just hit the jackpot. It's like some huge industry-wide superstition takes over and convinces people that if they do the same dance the same way, it'll rain again. World of Warcraft has consistently had this effect since shortly after its launch in 2004. To this day, several studios per year excitedly announce yet another fantasy MMO that lifts its entire feature set and every gameplay mechanic wholesale from World of Warcraft as if it were a model for automatic success. The same thing is happening again in online gaming today, not from MMOs but from MOBAs, a new genre based on the competitive gaming classic DotA. Developers are still chasing the massive money made by yet another hugely successful game, and this time it's League of Legends.

  • Peter Jackson unfazed by 'Hobbit' footage pushback, but will stick to 24 fps for trailers

    by 
    Steve Dent
    Steve Dent
    04.30.2012

    Calm down, cinema-goers. It just takes time to "settle in" to the strange new ultra-realistic world of high frame-rates, according to Peter Jackson, who's been responding to audience's rather strong panning of 48fps rough cuts from his upcoming 3D epic, Hobbit. Viewers' main beefs were the surprising appearance of the higher cadence footage, which almost looked like it was shot on video, as well as blemishes on actors and sets which were all-too-visible without the crutch of motion blur. But Jackson insists that the footage lacked special effects and color correction, and that the showing was perhaps too short to judge the frame-rate -- which is why he also says there'll be no 48 fps trailer. He even adds that he's now "very aware of the strobing, the flicker and the artifacts" when he's watching regular 24fps cinema -- so the real struggle for audiences might not be adjusting to the new way, but going back to the old.

  • What if trees could be used as batteries?

    by 
    Sharif Sakr
    Sharif Sakr
    03.23.2012

    Yes, our bark-skinned friends are nice and beautiful and we shouldn't mess with them too much. But here's the thing: we already chop them down for paper, so why not use their spare woody meat for batteries too? Like previous attempts at organic energy storage, it all hinges on mimicking photosynthesis. Up to the a third of the biomass of a tree is a pulpy substance called lignin, which is a by-product from paper production and which contains electro-chemically active molecules called quinones. With a bit of processing, Professor Olle Inganäs at Linköping University in Sweden reckons he can turn lignin into a thin film that can be used as cathode in a battery, and he believes it's efficient enough to start industrial-style development of the technology. "Nature solved the problem long ago", he says, and "[Lignin is] a source that never ends". Meanwhile, if you imagine Inganäs as having a long white beard and cloak, then, er, snap.

  • Lord of the Rings Online developer blog on shaping the newest story

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.12.2012

    The next part of Lord of the Rings Online's epic story is on the way, another installment with players following behind the Fellowship of the Ring and taking care of all sorts of important tasks on the periphery. That means it's time for players to head down south of Lothlorien toward the banks of the river Anduin. And according to the latest developer diary, if you're interested in the people of Rohan, you'll be happy to learn this installment is packed to the brim with all sorts of interesting moments and landscapes. Aside from laying out the basics of what players will be doing on the shores of the river, the entry also explains why this installment of the story is sending players via the river rather than the west when the last story put them on the wrong side of the Misty Mountains. The entry explains that it's all about the shape of the story -- sending players ahead to Rohan from the wrong side would lead to all sorts of unpleasantly early victories and make things a lot less interesting. It should be an enlightening look at the upcoming installment of the story, even if it won't ameliorate some grumbles at the amount of travel involved.

  • What a tangled web Lord of the Rings Online weaves, especially for Weavers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.23.2012

    If your idea of a good time in Lord of the Rings Online is to be a scuttling eight-legged monstrosity in PvMP, you've no doubt spent plenty of time with the Weaver. The developers aren't entirely happy with the Weaver; they feel that as players have grown more powerful, the finesse of a Weaver has less of a place on the battlefield. Rather than reworking the class from the ground up, however, the team is pushing through some big new upgrades for Weavers to keep them as terrifying in a mechanical sense as they are in a physical sense. The two biggest changes are the addition of Venom pips and the Ensnared debuff. Venom pips will increase a Weaver's poison damage and can be consumed via two new skills. Ensnared, on the other hand, stacks on players whom a Weaver has slowed and can be converted into Venom pips and damage. The control elements of the class are also seeing some upgrades and enhancements aimed at keeping spiders dangerous in the battlefield, ensuring that the first reaction of "smash that spider!" is in fact the correct one.

  • Latest Lord of the Rings Online dev diary is rather audacious

    by 
    Matt Daniel
    Matt Daniel
    02.22.2012

    Lord of the Rings Online's PvMP changes just keep rolling in, it seems. Last week, the Turbine team announced that a new currency known as commendations will be replacing the role of destiny in matters of PvMP transactions. Today, we've got a new dev diary that announces the upcoming addition of a new PvMP-only stat called Audacity. What is Audacity, exactly? Well, put simply, it's a PvMP stat that will provide players with benefits such as reducing incoming damage and lowering the duration of crowd control abilities. Higher audacity, obviously, equates to lower incoming damage and shorter crowd control effects. But why introduce this feature in the first place? According to the post, the team believes that having PvMP and PvE gear on the same progression path resulted in underwhelming or overly difficult-to-obtain PvMP gear since the team had to ensure that "the PvMP items did not devalue the PvE offerings." In addition, Turbine feels that, thanks to the damage changes made in Rise of Isengard, PvMP combat was too fast-paced. The addition of audacity is intended to nix both of these problems. Freeps will acquire their first rank of Audacity automatically at level 40, and further ranks will be boosted by PvMP gear that can only be purchased with commendations. Creeps, meanwhile, will gain their first rank of Audacity upon creation, and they'll gain further ranks by purchasing them directly from class trainers (seeing as how Creeps don't wear equipment). For the full details on this new system, just click on through the link below to the official dev diary.

  • Lord of the Rings Online offering PvMP players some Commendation

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.16.2012

    Lord of the Rings Online has always had an interesting system of PvP, with players facing off against a specially designated group of players in the guise of monsters. It's also a system that's historically had some problems, ones that the developers are hoping to alleviate the new Commendation system coming with Update 6. While it won't fix everything, the new system outlined in today's developer diary should ensure that players will be able to focus their PvMP efforts toward PvMP rewards, making rewards more straightforward without forcing players into PvE to advance. The diary explains how Destiny, the previously intended PvMP currency, wound up being bloated and failed to serve its proper purpose. Commendations will be hard-capped at 100,000, and spending this currency will allow players to advance Creeps and acquire new equipment. The preliminary numbers are also included with the diary, with the understanding that there will be some tweaking after the system goes live. While players might be a bit miffed at having to use their Destiny quickly before it goes away, the new reward system will hopefully make advancing via PvMP far more viable.

  • Lord of the Rings Online discusses this year's Yule Festival

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.16.2011

    Generally, holiday events aren't seen as content in major need of updating. Usually a game that runs an event one year will run more or less the same event the next year with a handful of extra toys. But the holiday events in Lord of the Rings Online are still an important part of the game experience, which is why the Yule Festival has undergone some serious revamping and changes to hopefully make this year the best Yule ever. As outlined in the new developer diary, the original incarnation had a lot of space in Winter-home that didn't tie together, leaving the area feeling empty despite the abundance of content. The changes were thus focused around making full use of the space as well as making the existing quests a bit friendlier to players to address some long-standing complaints. The overall effect should make the area feel more lively and the event more fun for everyone, whether you've done it for years or this is your first Yule in Middle-earth.

  • Lord of the Rings Online delves into the Ring of Isengard

    by 
    Matt Daniel
    Matt Daniel
    12.12.2011

    Today's Lord of the Rings Online dev diary brings players behind the scenes with the upcoming instance cluster, Ring of Isengard. This new update includes three small fellowships, one fellowship, and one raid, ensuring that there's something for groups of every size. The team is working off the recent success of the instance cluster In Their Absence. The team states that "[Ring of Isengard] is a return to the classic LotRO cluster model with In Their Absence's added benefit of tiers." The cluster puts a large focus on interacting with the environment, with the addition of ballistas, saw mills, and more. The diary also gives many details on the story of the cluster, but we're not going to give it all away. Head on over to the official dev diary and read it for yourself.