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    ESA plans to measure ocean plastic data from space

    by 
    Rachel England
    Rachel England
    03.20.2018

    Scientists at the European Space Agency (ESA) are working on a technology that would allow them to identify from space just how much plastic there is floating around in oceans. Until now, researchers have used satellite maps to simulate the accumulation of marine trash, but the new project would use direct optical measurements to provide actual data on the scale of the issue.

  • London's new bomb-proof trash cans will survive the apocalypse, keep you updated on stock prices

    by 
    Laura June Dziuban
    Laura June Dziuban
    10.31.2008

    London will be the first city to test out new bomb-proof garbage cans, which are also going to multitask as recycling bins with LCDs that stream travel info and news. Security concerns (AKA fear of terrorists dropping bombs in them) have kept rubbish bins out of subway stations and many of the city's streets since the mid-80's, causing frustration among citizens, not to mention what amounts to forced littering. The new cans, developed by British company Media Metrica, weigh one ton each, and were tested in the lifeless deserts of New Mexico for five years to ensure they are completely, totally indestructible, can absorb heat from explosives, prevent shrapnel spread, and extinguish "fireballs." Eh. Put 'em in New York City -- someone will surely figure out how to utterly destroy them in 24 hours or less.

  • How Destineer dropped 6 Wii games in one week

    by 
    Justin McElroy
    Justin McElroy
    01.03.2008

    If you browsed the Wii section of your local video game store this week you may have seen a glut of new racing games, a kid's basketball title and whatever Myth Makers: Orbs of Doom is. The shocker isn't that the Wii got a heap of shovelware, it's that this whole lot was coming from one publisher that you've likely never heard of: Destineer. MTV Multiplayer grilled the company's CEO about how a company goes from Nowheresville to releasing six titles in one week.The answer? Well, basically, the company found them. Boss Paul Rinde told MTV that while in Europe, he ran across group called Data Design Interactive that was looking for an American publisher to work with, and a match in budget heaven was made. So, if you're wondering how many Wii games are waiting in the wings, there's your answer: They are littered across the ground, inviting strolling publishers to pick them at their leisure like ripened blackberries and foist them on to an unsuspecting public.But is that necessarily a bad thing? And if so, who is it bad for? Rinde makes a fairly convincing case that the market isn't at full saturation, but what do you think?