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With the recent announcement from Sony Online Entertainment that Vanguard: Saga of Heroes will be going free-to-play sometime this summer, questions immediately began to surface. How will it effect current players? Will it be anything like the other free-to-play titles that SOE runs? Well, we wer...

March 27th 2012 at 8:00pm 0 Comments
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It's that time again -- time to look back on a year of Vanguard: Saga of Heroes and see what changed and what stayed exactly the same. The game is now five years old, and the last year has been relatively exciting for the community. Vanguard is just one of those titles that seems to want to last...

January 30th 2012 at 3:00pm 0 Comments
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Vanguard is somewhat of a unique beast among other "AAA" MMOs; it's a forgotten child that still offers great adventure, open-world excitement, and hardcore raiding. While we all have heard of the botched launch and practically dead-in-the-water development cycle of the game, the fact of the matter...

January 31st 2011 at 12:00pm 0 Comments
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One of the burgeoning microtransaction industry's biggest players, Live Gamer, announced today its partnership with its largest client to date: Electronic Arts. The monolithic publisher will adopt the company's "Elements" microtransaction platform -- currently in use by over 90 different publishers...

July 26th 2010 at 6:20pm 0 Comments
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Gamasutra reports on a new study from research firm DFC Intelligence that concludes that sales of virtual goods are on the rise. The study surveyed 5,000 gamers from Europe and North America for a two-month period in early 2010, and also sampled seven years of Live Gamer historical data. Live Game...

March 29th 2010 at 9:00pm 0 Comments
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According to a recent study, 88 percent of gamers have purchased digital content over the last several years. The study was conducted by market research firm DFC Intelligence using a survey of 5000 gamers from the US and Europe during the first two months of 2010. The study also looked at data from...

March 29th 2010 at 5:00pm 0 Comments
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Sony Online Entertainment is taking an interesting step to help cut down on fraud and gold farming: beating them at their own game. As of today, if you are a Free Realms player over the age of 18 you have the option to use Live Gamer Exchange (LGX), a RMT service set up to allow players to trade...

December 18th 2009 at 1:30pm 0 Comments
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Massively sat in on a GDC 2009 session this week titled Applied RMT Design which was part of the Worlds in Motion Summit. Andrew Schneider, Founder and President of Live Gamer and Erik Bethke, CEO of GoPets, Ltd. presented a case study on balancing a game's primary and secondary markets, using GoPet...

March 28th 2009 at 12:00pm 0 Comments
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In-game economies can make MMOs more vibrant places to play, lending depth to these games that generally isn't found in regular PC or console titles. Then again, the perceived value attributed to virtual currency and items can lead to a slew of problems, not limited to acts of real world violence, t...

October 25th 2008 at 8:00am 0 Comments
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We've mentioned a company called Live Gamer in the past here at Massively. Essentially, Live Gamer is attempting to legitimize real money trading (RMT) in virtual spaces, by partnering with game publishers to create a regulated secondary market for item sales and trades. The goal is to integrate RMT...

October 20th 2008 at 8:00pm 0 Comments
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Live Gamer, the legit Real Money Trading (RMT) company that handles all legal transactions for EverQuest II and other games, has brought on "noted virtual econonomist" Vili Lehdonvirta. Lehdonvirta is a former game designer who now researches virtual consumerism at the University of Helsinki and the...

July 24th 2008 at 8:00pm 0 Comments