lockpicking

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  • 3D-printed 'bump keys' are a tech-savvy lockpicker's best friend

    by 
    Chris Velazco
    Chris Velazco
    08.27.2014

    We've all locked ourselves out of our homes or offices at least once, but what do you do when there aren't any handy spare keys laying around? Well, seeing as how we live in the future, you could always 3D print one. Printing a plastic replica of a key you've already got in your possession is a piece of cake, but the real trick for the curious and the criminal alike is figuring out how to print a key that'll open locks without having an original key on hand. Wired spoke to a pair of lockpickers who did just that -- with just a photo of a keyhole, some understanding of the lock's depth and a bit of crafty purpose-built software called Photobump, security consultants Jos Weyers and Christian Holler can print so-called "bump keys" that allow them to jimmy open nearly any lock with just a bit of elbow grease.

  • The Elder Scrolls Online devs talk war campaigns, lockpicking, and lore in latest Ask Us Anything

    by 
    Matt Daniel
    Matt Daniel
    11.18.2013

    It's time once again for another installment of The Elder Scrolls Online's biweekly Ask Us Anything feature, in which the folks at ZeniMax Online tackle a number of questions from information-hungry fans. This round of questions is a true grab bag, and topics run the gamut from PvP mechanics and lockpicking to character naming and a few lore tidbits to boot. On the character naming front, many players (especially those fond of Argonians and Khajiit) will be pleased to know that character names will be able to include "a maximum of four hyphens, apostrophes, or spaces in total," so players should have plenty of room for creative and lore-appropriate (or not) names. The devs also clarify that war campaigns will feature a "soft cap to limit the number of participants from one alliance," so no one faction will have the advantage of overwhelming numbers. Other highlights include details on how lockpicking will function in ESO, plus a couple of lore questions that shed some light on the presence (or lack) of characters such as M'aiq the Liar and the vampire Serana. For all the fine details, check out the full post at ESO's official site.

  • The Repopulation gives much love to Rogues

    by 
    Justin Olivetti
    Justin Olivetti
    06.03.2013

    The Repopulation transitioned into its second alpha test last month, and the team has a quite detailed report about all of the tweaks and features that it added to the game during that period. While there's a lot of everything in the patch notes, Rogues got a big piece of the attention pie. Above and Beyond Technologies reported that it improved the quality of life for Rogue characters through a number of changes. The thievery mechanic got an upgrade, pick-pocketing got several missions, and containers got stubbornly locked. As an aside, there are six stealthed Rogues in the above picture. See if you can spot them! Other changes to the game for the second alpha test include mission chains, random missions, 70 new crafting recipes, two new generic den types, and an overhaul of the reputation system.

  • Elder Scrolls Online elaborates on crafting and exploration

    by 
    Justin Olivetti
    Justin Olivetti
    05.20.2013

    ZeniMax scooped up all of the questions that fans had after seeing The Elder Scrolls Online's crafting and exploration video, and answered several of the most pressing of them in a new post. TESO will feature five crafting professions: weaponsmith, armorsmith, enchanter, alchemist, and provisioner. Of these, players are able to train in two fields so that a robust economy will develop between crafters. While there aren't any recipes in the game, players have multiple avenues to combine ingredients and make the same item. The studio indicated that those who have played previous Elder Scrolls games might have an advantage in knowing familiar plants and crafting ingredients and how they interact. Other topics in the AMA include fishing lures, how big your library can get (there's no limit, basically), the use of Mundus Stones, and the difficulty of lockpicking. "Your lockpicking will automatically improve as you level, gradually making chests that were once very difficult to open a much easier prospect. Though your lockpicking skill will increase as you level, the chests you encounter in higher level areas will also be more difficult," ZeniMax explained.

  • The Elder Scrolls Online wants you to explore everywhere

    by 
    Justin Olivetti
    Justin Olivetti
    05.16.2013

    Any RPG player worth his or her salt knows that there are two primary maxims to making it big: explore everywhere and take everything not nailed down. Fortunately, ZeniMax subscribes to this philosophy as well, which is why the team has placed an emphasis on exploration and loot-gobbling in The Elder Scrolls Online. In a new video, Creative Director Paul Sage shows how players can loot all manner of goods in the world and then use those items for crafting. He also points out how the world will be populated with readable books, fishable areas, hidden chests, and ability-boosting stones. So if you were wondering if it's OK to rob a church in TESO, the following video should assure you that it's more than fine -- it's encouraged.

  • Encrypted Text: The secret rogue skills

    by 
    Chase Christian
    Chase Christian
    04.13.2011

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any article suggestions or questions you have! The word "rogue" has several meanings. Some people envision a swashbuckling pirate, deftly wielding two maces and smashing faces in. Others imagine a trained ninja, assassinating marks silently in the night. Many of those with Dungeons & Dragons experience expect rogues to be similar to the thief, sneakily disarming traps and picking locks. I love the rogue class because it has enough versatility to meet all of these stereotypes and more. Before dungeons were the streamlined "on rails" encounters of today, they were complex and open-ended. There were several paths to victory, and rogues had the ability to use their unique flair to unlock alternate routes. While it's obviously not good for business to have rogues be a pivotal part of every dungeon, it was nice to see our utility actually being utilized. Young rogues today don't get the experience of playing their class outside the box.

  • Encrypted Text: Add the finishing touches to your rogue

    by 
    Chase Christian
    Chase Christian
    05.12.2010

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we talk about how to make sure your rogue is ready for the next expansion! If you've been following along with the recent news in the WoW stratosphere, you know that patch 3.3.5 is currently being tested on the PTR. Included in this patch is the new Ruby Sanctum raid dungeon, which is very likely to be the last raid that we'll see this side of the Cataclysm. While I think it will be more of a Sartharion-like raid and less of an actual progression instance, the fact is that after Halion and company go down, Deathwing's emergence will be soon to follow. I talked last week about how the various trade skills can enhance your rogue in a multitude of ways. While these are certainly some of the more tangible benefits you can receive by working on your character's progression, there are several other ways to make your rogue all it can be. With Icecrown Citadel on farm status for many guilds, you might have some free time to start rounding out your rogue for Cataclysm's imminent release. Read on for a few pointers on how to get yourself into top shape for the upcoming expansion.

  • Encrypted Text: New Year's Resolutions

    by 
    Chase Christian
    Chase Christian
    12.30.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the list of the things you should accomplish before 2011. With 2009 fading quickly and Cataclysm on the horizon in the upcoming year, the WotLK chapter of our lives as rogues is coming to a close. Preliminary numbers from Icecrown Citadel show rogues performing admirably, especially on fights like the Deathbringer, where we truly get to focus on a tight rotation and maximum single target DPS. While much of ICC has yet to be unlocked, I am confident that we'll find the best way to tackle the challenges it will place in front of us. Arena season number 8 (and likely Wrath's final season) is to be released shortly as well, which will see rogues vying against the plate classes for the top melee DPS honors. Cataclysm is bringing some of the most sweeping changes the game has ever seen, and so this is our last chance to experience the WotLK rogue before it disappears forever. Between the talent tree rebuild, the complete stat overhaul, and the massive world disruptions that are planned, we are running out of time to finish all of the items on our rogue to-do lists. Whether you're a new rogue, or a grizzled 5 year veteran of the Horde-Alliance war, I'd suggest knocking out these rogue-specific objectives that may be disappearing forever.

  • Moritz Waldemeyer's keyhole surgery box tests your nerves

    by 
    Darren Murph
    Darren Murph
    12.06.2008

    Okay, so let's get on the same page here: Operation. Now that we're all focused on that goofy looking guy flat on a table before we all lost our innocence in this Mad, Mad, Mad, Mad World, let us introduce you to Moritz Waldemeyer's crafty little box. Simply dubbed keyhole surgery, the device is more or less a 3D version of the aforementioned board game, designed to see just how steady you can hold the key and complete the puzzle without brushing up against the wall. We get this idea this is one of those "easier said than done" thingamajigs, wouldn't you agree?[Via Unplggd]

  • Wrath lockboxes appear in Karazhan

    by 
    Mike Schramm
    Mike Schramm
    10.18.2008

    We did a run through Karazhan last night, and not one but two of these popped up -- Froststeel Lockboxes apparently require 375 Lockpicking (the current limit is 350), and so we have no idea what this might hold. The Ashbringer? Frostmourne? It's Wrath gear for sure, but it could be anything!No, only joking -- of course it's probably just some Northrend green vendor trash (although item level 73... that might be pretty good). Too bad we won't know until someone hits level 75, as lockpicking's general skill formula is five times whatever your level is. But apparently the last patch added at least some higher level loot to the world drop tables -- any of you seen any Wrath greens or other gear randomly drop yet?

  • Encrypted Text: Lifestyle of the Northrend Rogue

    by 
    Chase Christian
    Chase Christian
    10.01.2008

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we explore quality of life changes for Rogues in the upcoming expansion.After playing The Burning Crusade for nearly two years now, most Rogues have gotten into their level 70 groove. They know where the poison vendors are in Shattrath and where to acquire some good leather gear. They know where to level up their lockpicking and the best way to organize reagents in their bags. However, all that is about to change.Blizzard is implementing a ton of new simple changes to the Rogue class that are guaranteed to have many of us confused at first. I've tried to make this transition a little bit easier by outlining some of the differences between your time at 70 and the upcoming road to 80. Read on to find out what these changes mean to your daily Rogue lifestyle.

  • A guide to Lockpicking in WoW

    by 
    Shawn Schuster
    Shawn Schuster
    05.04.2008

    Picking locks is one of those RPG features that has allured players for a long time. Not all MMOs have adopted this skill for their default rogue/thief/burglar class, but we certainly think WoW has done a fine job with it. The only problem is, many Rogues don't concentrate on this skill as much as they should, so Ten Ton Hammer has developed this intensive guide on the art of Lockpicking.In this guide, you're shown which areas to use most effectively to begin the skill development up to a certain point, and then progressively, where to turn for further training. This covers multiple locations for both factions. To get your skill higher than 300, this guide suggests Feralfen Village in Zangarmarsh where the wicker chests are plentiful and the monsters are easily-avoidable.

  • Insider Trader: Tradeskills for noobs

    by 
    Amanda Miller
    Amanda Miller
    04.25.2008

    You've entered Azeroth with a brand spanking new character and you're trying to find your footing in the world. Perhaps this is even your first MMO entirely, and while looking for guidance, you're overwhelmed at the sheer volume of information available. Sound like you? While our very own WoW Rookie column has a wealth of information specifically tailored to new players, this week's Insider Trader is going to go in-depth and personal with your profession choices to help make sure that you get the job you want. Whether you are looking for a challenge, thinking ahead to your future, or looking to maximize your profit, you'll find the advice you need to make an informed decision. Have you already chosen, and are regretting it? Never fear, I'll walk you through backing out of the deal and finding something that really suits you.Make sure not to skip the comments section, as input and personal experience will help you learn about the different outcomes you might face.

  • Encrypted Text: Lockpicking 101

    by 
    Krystalle Voecks
    Krystalle Voecks
    07.18.2007

    One of the things that I seem to be asked most often from many different up-and-coming Rogues is for basic information and tips on lockpicking. Now while I'll admit, I haven't ever personally run the Alliance version of the lockpicking quest, there is some common information between the different factions that will prove useful to Rogues of all flavors. In this week's edition, I'll be going over some lockpicking basics. For those of you who are higher up, I'll also include a special tip to make some extra cash just before you need to buy your epic land mount and head into Outland. (Or for those of you who like to farm old content for cash and prizes, but may not have known about this.)When it comes to learning the fine art of pilfering goodies from locked boxes, there is only the basic quest that will teach you the skill. Unlike other "gathering" type skills that you can pick up in game, there are no higher lockpicking trainers that you check in with to learn more down the road. Instead, you will gain 5 points of potential ability towards your lockpicking skill per every level that you gain. Both Alliance and Horde get their lockpicking quests at level 16, with a pile of Lockpicking points already available for the growing Rogue to skill up on. (Your maximum lockpicking skill can be figured by multiplying your Current Level by 5.)

  • Insider Trader: Open, Sesame!

    by 
    Lisa Poisso
    Lisa Poisso
    07.13.2007

    Insider Trader is your weekly inside line on making, selling, buying and using player-made products.Open up in there! Rogues aren't the only ones who can open those tricksey chests and doors. This week, Insider Trader looks at two tools for those of us with no cred in roguely lockpicking. We'll also point you rogues toward some compelling reasons to level and use your lockpicking and pickpocketing skills.You may not have to be a rogue in order to open a locked chest or door, but you do have to be handy with tools. Blacksmiths and engineers are the other locksmiths of Azeroth.

  • A Rogue's lock box request

    by 
    Krystalle Voecks
    Krystalle Voecks
    05.26.2007

    Imagine with me, if you will... You're standing in the bank minding your own business. You have all your bags open, both in your inventory and in the bank. Everything is arranged perfectly, and you're comparing pieces of gear in the bank versus ones you've since picked up to see which items should stay and which should go. As you go to pick up the next item -- *BAM* -- all of your windows close. There is no warning before this happens, and you freeze mid-mouse move. You double-check your chat box, questioning if you've somehow overlooked a /say, a /whisper, even an /emote... There isn't anything. It then dawns on you that you're now staring at some random stranger's trade window. A window where they are hurriedly moving a lock box from the top trade slots to the "will not be traded" spot, as if even having that item in your vicinity means that you'll somehow steal it from them. As if this weren't enough, they then just stand there, silent. It would appear that the owner of this box is one of the myriad number of players who are laboring under the belief that Mind Reading is one of the first-tier talents in the Rogue's Subtlety tree that we all seem to spec into, just for reasons such as this. Welcome to the life of a Rogue -- especially one in a major city. No other ability or tradeskill in the game seems to garner people shoving trade windows in your face without so much as a single word. But every single day, across many different servers, people open trade windows with Rogues and wordlessly await the opening of their lockboxes. While I understand and appreciate everyone's desire to get their boxes open to get at the goodies inside, I must personally get on the pulpit here and just say "Ask us first, please?" I will happily open lockboxes if people ask first, and I don't even care about tips. The request makes me happy enough, frankly. So, please -- if you want your lock boxes opened, ask before you open trade. Any other Rogues out there with this particular issue? I know from talking to the Rogues in my guild I'm not the only one, but I'm curious just how widespread the problem is of people opening trade windows without asking is.

  • The Lockdown: Locked, but maybe secure (part 1)

    by 
    Marc Weber Tobias
    Marc Weber Tobias
    11.30.2006

    Noted security expert Marc Weber Tobias contributes The Lockdown, exposing the shoddy security you may depend on.Part I: Methods of attack, an overview All of these conventional locks look secure, but which really are? In the real world, none of them, and this is only a fraction of what ostensibly protects the consumer. This series of articles will describe what makes a lock secure and what is hype by the lock manufacturers.In The Lockdown: Locked but not secure (see also part 2), the technique of "bumping" was described in detail, alerting Engadget readers to the vulnerability of virtually every pin tumbler lock from simple and rapid bypass. In this sequel, Marc analyzes mechanical locks and what really makes them secure or easy to defeat. Whether you are a consumer or security specialist, you need to understand the criteria established by UL (Underwriters Laboratories) and other rating organizations to define the term "high security," because some manufacturers will try to mislead the public into believing that their locks are secure, when in fact they are not. Read on.

  • Bump keying: $1 keys open any lock

    by 
    Ryan Block
    Ryan Block
    08.07.2006

    Anyone who knows anything about locks and lock picking knows that most locks on most doors -- the tumbler variety -- can be picked with a little skill and a couple of tools. But what would you say to the frightening truth that lying before the world these hundreds and hundreds of years we've been using tumbler locks, was a simple technique that allows an intruder to quietly, quickly, easily open any lock for the cost of a copied key? It's called bump keying, and we can assure you it has nothing to do with certain white narcotics. By simply cutting some keys down to serrated-like edges of sharp, even peaks and valleys, an amateur can break into a home in less time than it takes to disassemble a bic pen. Watch as a master locksmith walks up to his own shop, bumps a key, and cruises right in only to declare that his own front door is now no longer more secure than it would be using a $10 lock (after the break). The cheap, easy, no-mess skeleton key: coming to a robbery near you. Alert your insurance agents, everybody. [Warning: PDF link!][Via MAKE: Blog]