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  • VLC 2.02 adds Retina display support, ditches font cache interruptions

    by 
    Mat Smith
    Mat Smith
    07.02.2012

    The latest version of everyone's favorite file-type-friendly media player has been updated on both Windows and OS X, although the Apple iteration gets the most major addition -- playback support on the new MacBook Pro's Retina display. Alongside sharper menus, VLC's latest update extends functionality to the video itself, maintaining crispness on smaller viewing windows and even fully-blow 4K video. Good news on all platforms though, as the developers have now nixed that grating "building font cache" pop-up window. Smaller changes include support for Growl and the return of the "keep aspect ratio" option. Hit up the changelog for a full run-down of the other changes.

  • Apple releases Mountain Lion Preview 4 and iOS 6 for developers, iTunes 10.6.3 for everyone else

    by 
    Sean Buckley
    Sean Buckley
    06.12.2012

    Looking to tame Apple's Mountain Lion? Step right up, Cupertino's latest build of OS X is ready for consumption -- assuming you're a registered developer, of course. Following WWDC's reveals and teases, Apple has released an updated preview of its desktop and mobile operating systems, serving up Mountain Lion Preview 4 and an iOS 6 beta to developers. The rest of us will have to console ourselves with iTunes 10.6.3, which adds support for the mobile and desktop OS' those fancy devs are getting their hands on. Don't worry, the updated music management software will be able to make full use of Mountain Lion next month, but you'll have to wait until this fall to sync with iOS 6. Hit the source link below to get your update.

  • OS X Mountain Lion: arrives on Macs next month, priced at $20

    by 
    Mat Smith
    Mat Smith
    06.11.2012

    You got it. The latest version of Mac OS X is coming in a matter of weeks, and will set you back just shy of twenty bucks. If any of those new beastly, Ivy Bridge-decked machines made you reconsider your bank balance, breathe a (small) sigh of relief -- you'll be treated to a free upgrade if you decide to buy one before Mountain Lion arrives in July. For more coverage of WWDC 2012, please visit our event hub!

  • Apple introduces Power Nap OS X feature that updates your Mac while it's sleeping

    by 
    Dana Wollman
    Dana Wollman
    06.11.2012

    Apple just introduced a new OS X feature here at WWDC 2012 called Power Nap. It lets your Mac update email, notifications and photos in the background, as well as back itself up while charging. Whether or not Apple ever drops the word "Ultrabooks" (and trust us, it won't), this addition is a clear retort to all those Windows-based ultraportables that promise to keep web-based apps up to date. In addition to the new MacBook Pros announced today, the feature will work with the second-generation Air, which makes us think all other legacy Macs might be excluded. Supposedly, too, the technology goes easy on the battery and won't stir up the fans, though Apple claims they're quieter on the new Macs anyway. For more coverage of WWDC 2012, please visit our event hub! Myriam Joire contributed to this report.

  • Apple: 26 million copies of Lion OS sold, 66 million Mac users

    by 
    Mat Smith
    Mat Smith
    06.11.2012

    As we try to get to our feet after that tidal wave of hardware announcements, Apple's moved onto Mac OS, quoting with some impressive new figures. Over 26 million copies of OS X Lion have now been sold, making it Apple's "best-selling release ever." Meanwhile, Mac users now total over 66 million -- that's three times the number in 2007. For more coverage of WWDC 2012, please visit our event hub!

  • Approved Mac OS app boasts 'Retina graphics'

    by 
    James Trew
    James Trew
    06.08.2012

    As if there wasn't enough speculation already, what with WWDC just around the corner, bets are already being placed on the possibility of "Retina Display" Macs. So, when an app turns up in Mac App store mentioning "Retina graphics" under the new features list, eyebrows are understandably going to rise. Of course, this isn't the first such tease we've seen, but it's not the least convincing either. So, we're still not ready to put our money down on a retina-reveal next week just yet, but those odds do seem to be getting ever shorter.

  • DICE to require 64-bit OS for some 2013 games, that Windows ME box in the den isn't cutting it

    by 
    Jon Fingas
    Jon Fingas
    05.22.2012

    We're entering a world of mainstream 64-bit computing -- whether we like it or not. Just weeks after Adobe started requiring 64-bit Macs for CS6, DICE's Rendering Architect Johan Andersson has warned that some of his company's 2013 games using the Frostbite engine will need the extra bits as a matter of course. In other words, it won't matter if you have a quad Core i7 gaming PC of death should the software be inadequate; if you're still running a 32-bit copy of Windows 7 come the new year, you won't be playing. The developer points to memory as the main culprit, as going 64-bit guarantees full access to 4GB or more of RAM as well as better virtual addressing. Andersson sees it as a prime opportunity to upgrade to Windows 8, although 64-bit Vista and 7 (and presumably OS X, if and when Mac versions exist) will be dandy. Just be prepared to upgrade that Windows XP PC a lot sooner than Microsoft's 2014 support cutoff if you're planning to run the next Battlefield or Mirror's Edge.

  • Apple slips out new OS X 10.8 Mountain Lion beta, leaves 2007 MacBook Pro in a momentary lurch

    by 
    Jon Fingas
    Jon Fingas
    05.17.2012

    Apple looks to be stepping up the frequency of OS X Mountain Lion beta updates after initially keeping the pace slow and steady: it just posted a new, unceremoniously titled 12A206J build for developers. What the update fixes in the Developer Preview isn't clear, but there are still glitches with Fast User Switching, Java applets, sharing menus and Notes syncing with iTunes, among a handful of other showstoppers. There's also a major heads-up for those who own mid-2007 MacBook Pros, as they can't properly run Mountain Lion at all until another update. We wouldn't be surprised if there's another fix in store ahead of WWDC next month, and there's still all of the summer left for Apple to put the final polish on the OS and make its release target.

  • OS X Mountain Lion Preview updated with Do Not Disturb feature

    by 
    Steve Dent
    Steve Dent
    05.02.2012

    So, you're tapping your manifesto into a Macbook, but twitter, RSS and email alerts keep clamoring in your face. How to finish that latest screed with such distractions? In the "where has this been all my life?" category, a new update to OS X Mountain Lion Preview 3 has a Do Not Disturb option, which stonewalls all notifications and banners. The feature, which could be useful on plenty of other devices too, can be armed with a mouse click on the menu bar or a left swipe on a trackpad. Some other iOS-style tweaks debuted in Preview 3 include the Game Center, Notes, Airplay Mirroring and Reminders. Now, back to fomenting that revolution.

  • The road to OS Xi: Where iOS and OS X suffer a teleporter accident and merge

    by 
    Erica Sadun
    Erica Sadun
    04.29.2012

    Remember The Fly? That's the one where Jeff Goldblum tries to teleport but instead gets his genes all mixed up with a fly. "[T]he Telepod computer, confused by the presence of two separate life-forms in the sending pod, merged him with the fly at the molecular-genetic level." Look at Lion/Mountain Lion and iOS; it's easy to see that the two operating systems are growing closer together, starting to converge. If you're willing to put on your crazy hat (tinfoil is optional), you might consider the following thought experiment. What if Apple consolidates the two into a dual-mode OS that supports both mobile and desktop use? Developers have seen OS X 10.8 Mountain Lion pick up numerous mobile features like Game Center, Reminders, and Notification Center. Apple is implementing an iOS-like sandboxing approach to application development with high levels of permission requirements. Apple is integrating share sheets (a UI metaphor that helps users route data from one app to another using a centralized delegation mechanism) in a manner similar to iOS. Even Xcode, the bulwark of traditional "general computing," is being assimilated. Starting this spring, Xcode is now available only through the App Store, distributed in a compliant sandboxed app bundle. When even the main developer IDE for the Mac is subject to the onslaught of the future, Apple's transformation of the Mac OS has few obstacles ahead of it. Sure, Tim Cook has warned us about the fate of the toaster fridge. "I think anything can be forced to converge," he said last week during the Apple Q2 financials call (referring, in this case, to Windows 8 Metro). "The problem is that products are about trade-offs, and you begin to make trade-offs to the point where what you have left at the end of the day doesn't please anyone. You can converge a toaster and a refrigerator, but those things are probably not going to be pleasing to the user." I don't think Cook's statement rules out a unified OS that adapts, depending on the user's situation, instead of forcing users into a single UI for mobile and desktop access. Under the hood, there's already very little separating the core technology of OS X and iOS. I also think Apple is smart enough not to force desktop users into an interface better suited for use on the road, and vice versa. The key isn't creating a chimera that tries to please everyone and suits no one. Instead, I think Apple is capable of delivering a satisfying computing experience that works in multiple environments. Call it "situational computing." It's not as if they haven't explored this arena before. Add in the ever growing importance of AirPlay, which allows interfaces to be wirelessly mirrored outside one device to another display, and iCloud, which sublimates data out from any single device and syncs it to all your computing platforms, and you're diving into an amphibious core technology, one that can adapt to sea or land as needed. (To stretch a metaphor to near-breaking.) In many ways, OS X is "too much computing" for a great proportion of Apple's consumer audience. A simplified user interface would suit many needs, and cover nearly everything users need to accomplish -- although I do believe they need more sophistication than an iPad currently offers. It's just that OS X Lion and Mountain Lion is a bit of overkill. Yes, OS X (and going back to Mac OS 9) offers Simple Finder, but even dropping most of the complexity of the file management environment doesn't change the inter-application experience, which remains fully OS X complex. iOS as it currently stands, however, will never be a perfect solution for students creating research papers. It's designed for serial unitasking, not the multiple research threads and tasks of academic work. Hopping between a text editor and Safari is horrific, and even good apps like Daedalus Touch or Writing Kit at best provide Frankensolutions. In fact, most creative work requires app-to-app switching: creating pictures in Photoshop, editing text in Word, updating spreadsheets in Numbers, and presentations in Keynote. I trust that Apple can create a multi-windowed version of iOS, simplifying the need for a multitasking interface. I also believe Apple can leverage wireless ways to treat every monitor as a potential extra screen. This display outreach feature already exists with Apple TV and AirPlay in current iOS deployments. So why not extend it to all Macs and all displays? The third party Reflection app, which I have been using a great deal since it debuted, provides a hint of the possibilities. That's because AirPlay isn't just about mirroring. It's also about adding extra screens. You already see this in a few games like Real Racing and Bartleby 2. The device acts as the controller, and the AirPlay destination works as a secondary screen. These apps represent just the start of where the technology might take off, especially if Apple introduces a hardware touch-based Apple TV. I should mention that the hardware TV is a possibility that I'm a bit dubious about; others here at TUAW believe in it a lot more than I do. I'm happy to be proved wrong. But think about taking AirPlay to the next level, passively expanding its functionality to offer to transfer control to your iMac or Thunderbolt Display when your iPad comes in range of AirPlay Bonjour services. Imagine redirecting iPad computing to your home screen while sitting at your desktop, with your data and your application state travelling back out with you as you once again hit the road, courtesy of iCloud. Imagine a slide-in laptop shell that transforms the iPad's retina display back to desktop/laptop mode for more intense work sessions when needed. The thing is this: I don't see any big roadblocks preventing this vision from being implemented today, with current tech and current software capabilities. It's as if all the pieces are there already, just waiting for Apple to give the signal to go and productize them. Sure, Cook has warned us away from Toaster Fridges. But do you think Apple has made a habit of developing Toaster Fridges ever? I trust Apple. And I think they could easily go in this direction, delivering high quality consumer technology. When Apple says "No", we hear "maybe." This is not the first time we've gone to the Apple dance. It is classic Apple. They make fun of some tech (netbooks, tablets, whatever) and then they create the definitive version of that device, building something that redefines the market forever. Sure, this entire post is wild speculation -- but remember this: the capacity for implementing this kind of development path is already there. There's nothing I've discussed that's groundbreaking or would require huge R&D. Will iOS and OS X merge into OS Xi? Maybe. Can they? Definitely. Perhaps Apple will surprise me and deliver this unicorn? Possibly. What do you think? Jump in and leave a comment with your thoughts.

  • Dropbox adds automatic photo uploads for Windows and Mac, up to 3GB just for using it

    by 
    Sharif Sakr
    Sharif Sakr
    04.27.2012

    Dropbox isn't short of aficionados, but it's undoubtedly lost some of its gleam since Google drove the cloud war into a frenzy. In response, Dropbox's devs have been at the squat rack pumping up their multimedia credentials, recently adding auto photo and video uploads to their Android app and now extending that feature to any camera, tablet, smartphone or SD card via the Mac or Windows utility -- an add-on that was previously beta-only. Access the web interface and you'll see your stills arranged in a handy new Photos page, which displays them as large thumbnails bunched together by month. There's a blunter enticement too: your first auto upload will secure 500MB in extra storage, with subsequent efforts also rewarded up to 3GB. Perhaps that cardboard isn't looking so soggy after all.

  • HackStore is like Cydia for Mac OS X, replaces walled garden with open dacha

    by 
    Sharif Sakr
    Sharif Sakr
    04.25.2012

    Despite its loud anti-piracy notice, Andrey Fedotov's HackStore sees no issue in ripping off the official App Store's interface. Nevertheless, its aim is to gather up legit and readily available apps that didn't make it past Apple's trellis for whatever reason, and hopefully with Fedotov keeping an eye out for malware. You'll find FileZilla, Gimp and many rarer specimens -- and they're all just regular .dmg files so there's actually no hacking involved. That said, we downloaded the RTF to ePUB Converter and then struggled to make it run, so we're not ready to vouch for HackStore's ease-of-use any more than its security or legality. All we're saying, officer, is that it exists.

  • Sparrow mail app for iOS hits version 1.1, Push support to follow 'with or without Apple'

    by 
    Joe Pollicino
    Joe Pollicino
    04.04.2012

    Good news today for Sparrow iOS users. As expected, the company has updated its splendid lil' email app to version 1.1 and loaded it with a few hotly anticipated features. Among some bug fixes, you can now make use of a built-in browser, "Send and Archive" messages, filter specific folders and labels, clear your spam and trash bins and even set which accounts you'd like to show or hide dock badges for. While the app is still sorely lacking Push support, Sparrow believes that Apple may change the privacy guidelines for its Push API, which the company plans to include in version 1.2. That said, it's partnered with folks outside of Cupertino's walled-garden, so that it can bring the feature to fruition "with or without Apple." Furthermore, that future version's other features have been detailed -- it'll include landscape support, vertical swiping through messages and localization for an additional nine countries. In related news, version 1.6 of Sparrow for Mac OS X is being readied for release, and it'll pack support for POP email accounts. You can glide on down to the source link for further details.

  • High-res Mountain Lion art could point to Retina Macs in 2012

    by 
    Zach Honig
    Zach Honig
    03.23.2012

    Apple developers test-driving the latest Mountain Lion (10.8) release may have noticed some higher-res graphics erroneously popping up in "unexpected places," such as the double-size phone icon that appears alongside an audio chat invitation in Messages. One such dev reported his findings to Ars Technica, as you can see evidenced in the graphic above. This mild slip-up could imply that Apple plans to release Macs with high-density displays later this year, or, at the very least, that Mountain Lion will be Retina-ready. High-res support dates back to OS X Lion, which is reportedly equipped to play nice with HiDPI displays, should they eventually become available. Compatible icons are but a second piece of the puzzle, which could be completed to the tune of deliciously dense 2880 x 1800 (or higher) resolution 15-inch LCDs. Wouldn't you love to see that.

  • Intuit releases Lion-compatible Quicken 2007, as promised

    by 
    Michael Rose
    Michael Rose
    03.08.2012

    It was late last year that Intuit offered a Christmas olive branch to frustrated Quicken 2007 for Mac customers. The finance software giant promised that it would find a way to make Quicken work on the latest version of OS X; today, it looks like that promise has been kept. Quicken for Mac 2007 Lion Compatible is now available for purchase. While the company had built a ground-up Mac offering in Quicken Essentials that showed some spark and a new look, it lacked some of the key features that users of Q2007 had grown fond of (QIF export, direct bill pay, support for rental properties); unfortunately, the older app was never updated past its PowerPC roots and ceased working when Lion dropped support for the Rosetta compatibility layer. Q2007 users fumed, jumped ship to other finance products, stuck with Snow Leopard, or shrieked with frustration if they updated without realizing the issue. (We tried to warn you, people, really we did.) It's not easily found on the Intuit site, but the Lion-friendly version of Quicken 2007 can be bought online (it's US$14.99). Searching for it via Intuit's built-in tool doesn't work, and it's not listed in the full product rundown; it's possible that it's not officially announced/ready for prime time, but there it is. You can read about the data migration process back from Essentials on the company's support page. No data migration is needed for Q2007 or older versions post-2004. Intuit still recommends that new customers go with Essentials instead of Q2007. You can read our interview with Intuit's Aaron Patzer here, and an external perspective from Intuit's competitor IGG Software here. [via MacRumors]

  • Skype 5.6 available, full-screen support in Lion

    by 
    Steve Sande
    Steve Sande
    03.07.2012

    Planning on making some Skype video calls today to talk with your buddies about the new Apple products? Before you hit the dial button, be sure to get the update to Skype 5.6. The update became available yesterday and adds some Lion-friendly features as well as fixes to a few issues. Beom Soo Park at the Skype Garage blog outlined the changes. First, Skype 5.6 automatically updates to newer versions when critical or minor updates become available. The group video calling UI has been improved, allowing you to switch between dynamic mode (person who is speaking appears at the top of the screen) and non-dynamic mode when making calls with 5 or more participants. OS X Lion users can rejoice, as Skype 5.6 also adds full screen mode and "eliminates distractions from the Dock and Menu bars." Skype users now have the ability to delete messages within a conversation, and remove conversations from the sidebar and history. Finally, there's now a way to disable audio gain control from the Skype preferences. This can reduce background noise during conference calls. To install version 5.6, just check under Skype > Check for Updates, or download the installer here.

  • Switched On: Mountain Lion brings iOS apps, malware traps

    by 
    Ross Rubin
    Ross Rubin
    02.26.2012

    Each week Ross Rubin contributes Switched On, a column about consumer technology. According to Wikipedia, the mountain lion, also known as the cougar, is distinguished by having the greatest range of any large wild terrestrial animal in the Western Hemisphere. Indeed, from what we've seen so far of Apple's forthcoming Mac operating system, its new features will likely find favor with a broader range of Apple users than Lion.

  • App-ocalypse soon: Apple extends sandboxing deadlines, but restrictions loom

    by 
    Erica Sadun
    Erica Sadun
    02.21.2012

    Image: Shutterstock Apple issued a three month extension on application sandboxing today, giving devs a little more breathing room before new rules take over. June 1 2012 is now the enforcement date. We've been having many discussions about Mac development in the TUAW backchannel over the last week. The introduction of GateKeeper and the notion of signed apps, sandboxing, and developer IDs have us talking about where Apple is taking the Mac, and will be moving Mac development in general. Overall, we think things are moving towards a win for consumers and better opportunities for devs. Read on to learn more about these technologies, and how they affect developers and App Store. GateKeeper is Apple's new approach to making your Mac safer by giving you control over which applications may download and run on your computer. With GateKeeper, developers sign apps to authenticate them with the OS -- both apps that you purchase from the Mac App Store and, at the developer's option, also apps you purchase elsewhere. With Mountain Lion, you choose which apps are allowed to run. You'll be able to disable GateKeeper and run apps from anywhere if you like, although this is not the default setting. The thing is this: Apple continues moving towards a more controlled, less open, more appliance-like concept of what a Mac means. That redefinition is causing ripples, affecting app development more and more. Applications can do fewer things, access fewer system resources, and control other apps less than they did in the past. Developers who choose to enroll in the Mac development program pay a $99/year fee just as those who enroll in the iOS development program do. Once enrolled, they can sign their apps as identified developers -- as well as gain access to early beta versions of unreleased operating systems. When the iPhone SDK first debuted, many people including yours truly complained about what couldn't be done with the APIs: what files could be accessed, what routines could be called, and so forth. Coming from a general computing background, one learns to expect to build whatever one can imagine. If the building blocks are there, then why not build whatever tools you need? That all ties into a background of fully open computing. Apple's policy split the dev community into the jailbreak world and the App Store world, with many people crossing over depending on what they were building. Under jailbreak, developers gain full access to the entire iOS file system and run apps in a fully privileged mode. This gives devs a much broader development vocabulary to work with. The jailbreak world became known for its innovation, with Apple mining those forward-looking ideas and free R&D and bringing them into successive iterations of their operating system. At the same time, developers had to change. If they wanted to market through App Store, they had to relinquish product ideas that wouldn't work within the more closed-off system that App Store submission required and look instead for opportunities of development that were allowed. No one can look at App Store today, with its countless apps, and say that Apple denied developers opportunity. It's just a somewhat different opportunity than many developers expected. It's an opportunity that restricted certain kinds of applications, most typically OS enhancements and utilities (which have flourished on other mobile platforms with less oversight of developer access). Overall, Apple has provided better tools, better marketing, and better sales avenues than had existed before. The end result has been apps that are significantly better than previous generations. And now, Apple is doing the same thing for the Mac. This is emotionally hard for some long-term devs like me. We want Linux-y freedom for whatever we want to build and distribute. Now, with sandboxing (a technique that restricts application access to full system files; all apps that are not sandboxed will be removed from the Mac App Store starting June 1st [Update: Older apps will still be on the store and allowed bug fixes- Ed.]) and GateKeeper (limiting apps to those that are signed and authenticated), Apple is setting a new default: software consumers will expect to be protected, and will expect that any item being delivered to them will comply with Apple policies. We developers have two choices: either opt in to Apple's signing (developer IS) and/or distribution system (App Store), or limit ourselves to only those customers savvy enough to opt out to the "all's fair" system. It's essentially a Mac jailbreak--just without all the pain of waiting for the next untethered release. (Speaking of which, yes, it would be lovely if this idea goes exactly back to the iPhone, so we don't have to wait on those exploits and releases.) Apple's brave new world for the Mac gets that there are "power" users and "consumers." And it also gets that the latter category vastly outnumbers the former. As it builds new and better operating systems that retain desktop functionality, it is shaping computing to match consumer needs and wants, not developers. Not everything is roses. Some devs are complaining--with good reason--that Apple's approach to proprietary technologies will prevent them from selling off the App Store for iCloud features, for example. If you want to tie into those APIs, you won't be able to go to third party merchandising storefronts to sell your software. App Store-exclusive features will tie developers further into Mac App Store and to Apple's 30% cut. Those Apple-specific technologies will continue to grow over time. What's more, developers must continue putting pressure on Apple to extend entitlements, allowing apps to grow the kinds of resource access they are allowed under Apple's sandbox system. The current set of entitlement restrictions seems unnaturally limited. Just as iOS's App Store has responded to developer requests, the Mac environment will have to soften restrictive rough edges over time. A passionate and involved developer community will help those changes happen. Community-sourced advocacy such as Tim Burks' Open Radar project allow developers to cooperatively brainstorm and strategize about which access issues are the most important to them. In the end, this is going to be an amazing end-point for consumers. You can talk about "what has existed for a generation," but that means things like Microsoft Word. There is no way anyone can argue that MS Word was an amazing end-point for general consumers. It's a wake-up call for devs who have stuck with Apple through the dark years. Apple is changing up the game. Devs have to change it up too. And if Apple's success with iOS App Store is any indication there will be more opportunity and better chances at creating a living than ever before. Thanks, Remy "Psy" Demerest, Kyle Kinkade, |Agent

  • OS X Mountain Lion to be download-only, USB stick going the way of the dodo

    by 
    Dante Cesa
    Dante Cesa
    02.17.2012

    Last time around, Apple was cognizant not everyone has broadband to download a 4GB OS, offering solace to those with slow internet with a (pricey $69) USB stick alternative. Times change though, as Cupertino's confirmed to Pocket-lint that the recently unveiled OS X Mountain Lion won't be offered with a physical counterpart. Apple's reasoning? "It was an interesting test, but it turns out the App Store was just fine for getting the new OS." So there's that. High time you took the plunge and upgraded to broadband apparently, or contemplated moving within the vicinity of an Apple Retail Store's willing WiFi. That or you could just buy a new machine. Your call.

  • PSA: Can your machine run Mountain Lion?

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.17.2012

    Ah, compatibility, she can be a cruel mistress, prone to leaving your favorite devices out in the cold and your wallet a few bills lighter. Apple's latest OS update, Mountain Lion, is no different. OS X 10.8 won't run on just any Mac, so, the question is, will it run on yours? Well, if you've got any machine from 2009 or newer the answer is yes. Older than that and things get a little bit shaky. iMacs are the most forgiving, with support starting on the mid-2007 models. Any Pro desktop from early 2008 on should be fine, while Xserves get cut off at early 2009 along with the Mac Mini. The original Air is already getting turned aside and you'll need a late 2008 model (or newer) for the update, while vanilla MacBooks are nearing total obsolescence as support starts with the aluminum models from 2008. Lastly, those of you rocking 15- or 17-inch MacBook Pros should be golden starting with late 2007 models. Oh, and any 13-inch Pro should be good to go.