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The course of MMO history and the developer pioneers who forged a path to online gaming have long fascinated me (so much so that I write an occasional column about it). While we often think of MMOs as modern entertainment barely out of its infancy, the truth is that you can trace the industry back...

June 21st 2014 at 12:00pm 0 Comments
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Meridian 59 may not enjoy the population numbers it did almost 20 years ago, but there are still a handful of dedicated players playing every day. A recent article at The New Yorker takes a more personal look at a few of these remaining players. "I've tried to leave the game many times over the ye...

May 12th 2014 at 7:30pm 0 Comments
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When an MMO has reached a certain age and dwindled to a certain player population, what do you do with it? Do you put it out to pasture, nurture it, or put it down? With some of our older graphical MMOs approaching their 20th anniversaries, the question of what studios should do with aging titles...

March 1st 2014 at 12:00pm 0 Comments
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If you've been MMO gaming for more than a few years, you might be familiar with Brian "Psychochild" Green. Approaching his 15th year professionally developing in the genre, Brian started out with Meridian 59 and most recently headed up the Storybricks team. But now that he's back to being a free ag...

February 20th 2014 at 2:30pm 0 Comments
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There's a lot of general distaste and dislike out there for video game music that comes in MIDI or chipset form. Many gamers have simply never really experienced eras when the sound for computers and consoles were limited in such ways, so to go back to listen to them seems downright painful. For MM...

January 7th 2014 at 10:00pm 0 Comments
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What's this, you say as you rub your eyes in disbelief. Is it... The Game Archaeologist, long since thought lost in his expedition to Atlantis (and the trials therein)? It is indeed, my friends. TGA has been a long-running passion of mine on Massively, but I needed a break for a while to recouperat...

June 8th 2013 at 12:00pm 0 Comments
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As another gaming year spins to a close, we here at the Institute for Digital Interactive Entertainment have been holding our archaeological department hostage with a trained buffy-tufted marmoset until it delivered a final report. After hours of begging and infected monkey bites, the head of tha...

December 29th 2012 at 12:00pm 0 Comments
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Now that Meridian 59 is available to anyone to tinker with as an open source project, we've been curious what the playerbase might do with this granddaddy of MMOs. One enterprising soul has started the Meridian 59: Community Client Project to bring the title fully into the realm of 3-D. In a bri...

October 23rd 2012 at 6:00pm 0 Comments
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Have you ever been curious what, exactly, a community manager does from an insider perspective? Here to help you with that is Brian Green, who's developed for both Meridian 59 and Storybricks. Green wrote an essay on how community management is often misunderstood and how it can be both effective...

September 24th 2012 at 5:00pm 0 Comments
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Those darn GDC organizers! They're still using the term postmortem for games that are very much alive. In this case it's Meridian 59, and former lead designer Damion Schubert will take the stage at GDC Online 2012 for a special Classic Game Postmortem lecture focused on the 1996 title. A GDC pre...

September 18th 2012 at 3:00pm 0 Comments
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Most studios would be overjoyed to have pioneered one significant advancement in video game history, but then again, most studios aren't Kesmai. While it's not a household name today, it's reasonable to say that without the heavy lifting and backbreaking coding that this company shouldered in the...

March 13th 2012 at 1:00pm 0 Comments
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Even though we've certainly seen some short-lived MMOs in our time, the average lifespan and half-life of a title is still up for grabs. Considering that titles like Ultima Online and Meridian 59 are creeping ever closer to the two-decade mark, I think it's conceivable that some of the very MMOs...

February 15th 2012 at 8:00am 0 Comments