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    Microsoft offers developers a preview of its quantum computing kit

    by 
    Mallory Locklear
    Mallory Locklear
    12.11.2017

    Developers hoping to get on the quantum computer train early can now get started with Microsoft's Quantum Development Kit, a free preview version of which was released today. The kit, which was first announced at Microsoft's Ignite conference in September, includes the Q# programming language, a quantum computing simulator that can simulate 30 logical qubits of power and a companion collection of documentation, libraries and sample programs that will help developers get a better foothold on the complex science behind quantum computing.

  • Agent smartwatch SDK released, developers can start tinkering

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.25.2013

    Four days after hitting its Kickstarter goal, Agent Watches has released the SDK for its smartwatch. The watches won't ship until December, but all developers need to start working is the emulator and a Bluetooth-compatible device. Windows Phone 8 Developer Mike Hole posted a link to the tools on his blog, plus detailed notes with sample code and a how-to for the emulator. With all this info, maybe you'll write a few of the apps for the hip and sexy people from that Kickstarter video.

  • Microsoft pulling free development tools for Windows 8 desktop apps, only lets you ride the Metro for free (update: confirmed)

    by 
    Jon Fingas
    Jon Fingas
    05.24.2012

    Microsoft has instituted a big change with its free Visual Studio 11 Express suite that's leaving some current- and soon-to-be Windows 8 developers up in arms: it's pulling support for creating anything but Metro-native apps. After 11 becomes the norm, desktop developers will need to either cling to Visual Studio 2010 for dear life or fork over the $500 for Visual Studio 11 Professional. Programmers won't have the option of backdoor coding, either, with both the compiler and toolchain being pulled from Windows' framework. The situation doesn't represent the end of the world for some developers -- more established pros don't balk at a $500 price, and third-party tools will likely live on -- but it sets a much higher price of entry for desktop apps developed through the official route, especially if you want to write games using XNA. We've reached out to Microsoft for a response, but for now we'd suggest setting aside five Benjamins if Start screen tiles and app charms aren't your cups of tea. Update: We've confirmed with a Microsoft spokesperson that it's true you'll need Professional if you want to write desktop apps using Visual Studio. It's equally correct, though, that third-party developer kits will keep building desktop apps as long as they have their own compilers and related tools. Students can get Professional for free if they're in the Dreamspark program.

  • Novell's Mono tools let devs create .NET apps for Android devices

    by 
    Dana Wollman
    Dana Wollman
    04.07.2011

    If app developers have a pattern of going after the iPhone first and Android second, well, the same is apparently true of the folks who write software for the code monkeys. Novell just announced Mono for Android, the first set of tools that lets devs write .NET and C# apps for Android phones and tablets. Novell already lets developers do the same for Linux, iOS, and Mac OS X and, as always, lets coders continue to use Microsoft Visual Studio 2010 to write applications -- if that's the testing software they're used to. In addition to the Visual Studio plug-in, you get bindings for native Android APIs and the core Mono runtime. It's available now, starting at $99 for students (minus the ability to, you know, send finished apps to Android Market) and $399 for everybody else. Already developing for the iPhone? Prove that you own MonoTouch (essentially, the same Novell product for iOS devices) and get 50 percent off an Android tool kit.