MojangSpecifications

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  • Bethesda tells Mojang to lay down its virtual guns, lawyer up for a trademark battle

    by 
    Joseph Volpe
    Joseph Volpe
    09.27.2011

    Time was, men could settle their disputes with glinting swords at the ready and their honor on the line. Nowadays, only the cosplaying and Comic Con attending folk alike are likely to burnish (elvish) blades, although they're rather inapt to sully them with enemy blood. Well, unsurprisingly, Mojang head Markus "Notch" Persson's modern day offer of a Quake 3 Arena simulated duel -- his proposed method of extralegal recourse -- was shot down by Bethesda, the company suing the Minecraft creator for use of the word "Scrolls" in its unreleased card game. As these are apparently sue-happy times, both parties are headed to court to battle it out, with Mojang facing the terrible repercussion of a forced product name change. From the looks of the defendant's Twitter feed, however, it doesn't appear the impending litigation's breaking this Swede's stride.

  • Minecraft creator challenges Bethesda to deathmatch for the word 'scrolls'

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.18.2011

    While Samsung, Apple, HTC and others battle it out in court with lawyers and expansive patent portfolios, one man seems to know how real geeks settle disputes -- with a deathmatch. Markus "Notch" Persson, the man behind Minecraft and head of Mojang, has decided the best way to put the trademark squabble with Bethesda to rest is two rounds of three-on-three Quake 3 Arena action. The Elder Scrolls developer is sticking with the same tactics that have made smartphone companies our new least-favorite corporate citizens, but Notch thinks ownership of the word "scrolls" can best be determined with BFGs and railguns. With any luck this will catch on and, when Steve Jobs and Larry Page lead their forces into battle in Team Fortress, we're gonna have to put on our money on the Mountain View crew.

  • Minecraft documentary gets a 20 minute preview, needs you to chip in for the finished product

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.21.2011

    Do you love Minecraft? Wait, don't answer. We know the answer. Well, we know how you feel -- and so do the folks at 2 Player Productions, the documentarians that brought you the extra-special chiptune film, Reformat the Planet. The scrappy team of filmmakers has once again gone back to work, this time focusing their attentions on the gaming phenomenon and its creator, Markus "Notch" Persson, in a project entitled Minecraft: The Story of Mojang. 2 Player has taken its project to the streets (and by streets we mean internet) by posting a 20 minute teaser of the forthcoming documentary, and asking for funding via Kickstarter. Just think, you could be your very own Hollywood mogul. There are all kinds of goodies for those who lay down the cash; for instance, if you pledge more than $2,500, you'll get an actual pick axe mounted on a stand signed by the Mojang team. And for $10,000? You get an Executive Producer credit and your own profile page on IMDB. The project is aiming for $150,000 of funding, and has already scored $22,048 (at the time this article was written) with 32 days to go. If you were serious about what you said earlier when it comes to Minecraft, you owe it to yourself to put your money where your virtual mouth is. You can also take a look at a teaser clip after the break -- and that won't cost you a dime.

  • Minecraft users go wild building CPUs in their virtual world (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    11.09.2010

    So, apparently this is what a functioning 16-bit arithmetic logic unit looks like... at least when it is designed in Minecraft. And that ain't the half of it! It seems that there are a whole bunch of folks who are taking the game, with its avatars, pitchforks, and immense landscape, and building computers and the like. Indeed, there is also a complete 8-bit CPU out there, which takes binary machine code and sends output to a line of torches. While we'd rather spend our time teaching our avatars to breakdance in Second Life, we do admire the hard work that clearly went into these projects. For a tutorial on the 8-bit CPU, hit up the source link. For more info on either of these projects, check out the folks' YouTube pages -- we've thoughtfully included the videos after the break.