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A fighter sim just isn't realistic unless it makes you throw up and scream for your mother, which is why the sadistic folks at Australia's Deakin University created the Universal Motion Simulator. It's a barebones cockpit attached to the end of a seven-meter robotic arm that can pull up to six Gs

3 years ago 0 Comments
November 21, 2011 at 7:37PM
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If you're old enough to have spent any time in an arcade, surely at some point you splurged an extra couple of quarters to play a game in a seat that moved a bit, shook a bit, made some feeble attempt at making you feel like you're really in the game. Kid's play, that stuff (quite literally), but j

3 years ago 0 Comments