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  • Grommash Hellscream statue now available for pre-order

    by 
    Anne Stickney
    Anne Stickney
    12.06.2014

    If you've seen any of the photos or footage from BlizzCon this year, you have doubtless seen at least a few shots of a larger than life Grommash Hellscream statue, proudly poised atop Mannoroth's decapitated head. Although the full-scale piece is off limits, Blizzard has opened preorders for a slightly smaller version of the statue on the official Blizzard Gear Store. The statue, measuring a full foot and a half in height, was sculpted in house by Senior Sculptor Brian Fay, art directed by Nick Carpenter, and features paint work by none other than Senior Illustrator Lauren Austin -- that would be the woman also responsible for the gorgeous art in Blizzard's Lords of War animated series. If you're looking to pre-order, you can head to Blizzard's official site -- but be warned, for something this detailed and large, it's going to cost you. The Grommash Hellscream statue is $350, and is expected to be shipped by the end of August, 2015. Check out more images of this impressive piece and preorder one for yourself if you're so inclined at the Blizzard Gear Store.

  • Bill Westenhofer announced as VFX director for Warcraft movie

    by 
    Sarah Pine
    Sarah Pine
    04.26.2013

    Nick Carpenter, Vice President of Art and Cinematics at Blizzard, recently tweeted that award-winning visual effects specialist Bill Westenhofer of Rhythm and Hues Studios will be directing the Warcraft live-action film. Westenhofer has received Academy Awards for his work on The Golden Compass and Life of Pi, as well as a nomination for The Lion, the Witch, and the Wardrobe. His numerous special effects credits also include Elf, Men in Black II, Stuart Little, and Speed 2: Cruise Control, among many others. If you've been following the development of the long-anticipated Warcraft movie, this is certainly some very good news. Westenhofer is an accomplished and respected visual effects professional, and his involvement can only mean good things for the Warcraft film. Hopefully we'll learn more soon!

  • Chris Metzen talks about The Art of Blizzard Entertainment

    by 
    Sarah Pine
    Sarah Pine
    03.19.2013

    Over the last few years the question of art and video games has gone in and out of hot-button topic territory. Whatever someone's opinion of the status of games as art, though, it's impossible to ignore the vast amount of art that goes into them, and the cultural consciousness surrounding art and gaming is growing all the time. Earlier this year Blizzard published The Art of Blizzard Entertainment, a volume spanning over 20 years of concept art and development, complete with commentary by Nick Carpenter, Sam Didier, and Chris Metzen. Along with the book was an exhibit of the same name at the Gallery Nucleus in Alhambra, California, which ran from January 12th to February 3rd, 2013. This is an old video by GamerHub.tv from the opening night of the exhibit back in January, but it's the first it has come to our attention at WoW Insider, and it's worth watching if you haven't already. Metzen talks about the origins and inspiration for Blizzard's art, Blizzard's feelings toward fan art, and some of his thoughts on the perception of art and games in general. Check out parts one and two on GamerHub's youtube channel.

  • WoW Insider's interview with Nick Carpenter, vice president of Art and Cinematic Development

    by 
    Robin Torres
    Robin Torres
    01.25.2013

    WoW Insider's sister site Massively attended the gallery as well -- make sure you check out their coverage! While I was at the exhibition opening for the Art of Blizzard Entertainment gallery and book signing, I was able to interview Nick Carpenter, the vice president of art and cinematic development. He, Chris Metzen and several artists were there to sign the soon to be released book and to answer questions about it. The book itself was available for purchase at the time and contains a selection of art from all Blizzard games throughout its existence, as well as commentary by Nick Carpenter, Chris Metzen and Samwise Didier. I felt very fortunate to be able to ask Nick a few questions. WoW Insider: You are the VP of Art and Cinematics, what does the art part encompass? Nick Carpenter: That's everything. So I work with all of the art directors, and a lot on the box art, creative development, and the game teams -- helping everyone sort of work in the same direction.

  • Art of Blizzard Entertainment gallery opening snapshot tour

    by 
    Robin Torres
    Robin Torres
    01.24.2013

    On Saturday, Jan. 12, I was fortunate enough to attend a party Blizzard threw for its book, The Art of Blizzard Entertainment, and the gallery showcasing it. While the book will not be released until Feb. 12, attendees were able to purchase it and have it signed by many Blizzard artists, including Chris Metzen (senior vice president of story and franchise development) and Nick Carpenter (vice president of art and cinematic development). Gallery Nucleus, located in Alhambra, CA, hosted the party and will be showing the gallery of prints -- all from the book -- until Feb 3. The party included live demonstrations of artists, a raffle, a scavenger hunt, as well as the signings of the books and a selection of prints that could also be purchased. Libations were provided in the forms of a health potion (nonalcoholic fruit punch), a mana potion (vodka and some tasty blue stuff), as well as some beer and other drinks. Darkmoon Donuts -- small and chocolate covered -- were the food items available.

  • The Art of Blizzard Entertainment exhibition to open on January 12

    by 
    Anne Stickney
    Anne Stickney
    01.03.2013

    The Art of Blizzard Entertainment, a massive 376 page collection of artwork from Warcraft, StarCraft and Diablo, will be available for purchase later this month. But if you're in the Los Angeles area and you're wanting a sneak peek at what the book has to offer, you may want to clear your calendar at some point in the coming weeks. Gallery Nucleus, located in Alhambra California, will be hosting a special collection of over 50 pieces of artwork from your favorite Blizzard games, including an extensive collection of concept art. The exhibition will be at Gallery Nucleus from January 12 through February 3, 2012. However, there will be an opening reception from 7-11pm on January 12. Guests attending will have plenty of games and activities to keep them occupied, as well as an opportunity to get exclusive posters and other commemorative items. There is a $5 entrance fee at the door for the reception, however those that show up in costume will get in for free. In addition to the artwork and events, several of the Blizzard Entertainment artists featured in the book will be in attendance giving painting demos, signing books, and simply hanging out with attendees. For more information on what sounds like an incredibly fun time, you can check out Gallery Nucleus' official website.

  • The Art of Blizzard covers Blizzard's artistic history

    by 
    Matthew Rossi
    Matthew Rossi
    06.27.2012

    If you like the art that Blizzard creates for its games (and really, how can you not?), then you should get yourself a copy of The Art of Blizzard, a new hardcover that surveys the past 20 years of Blizzard's development in art. Covering the origin of the studio and its development with more than 800 illustrations and commentary from Nick Carpenter (vice president of art and cinematic development), Samwise Didier (senior art director) and Chris Metzen (senior vice president of story and franchise development -- and you seriously should probably know this guy already), it promises to have something for the dedicated fan or the fan of art and illustration. As Blizzard themselves put it: This epic volume of art and behind-the-scenes insights celebrates the company's genesis, granting readers access to the inception and development of Blizzard's blockbusters and offering a never-before-seen look into some of Blizzard's unpublished projects. I'm definitely looking forward to this one. I can't draw worth beans, but I love me some art. World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.

  • The Art of Blizzard is captured in new book

    by 
    MJ Guthrie
    MJ Guthrie
    06.27.2012

    While some might argue the artistic merits of games themselves, few can deny the artistry of the concept art and sketches behind their development. And those who love the artistic style of Blizzard games will now be able to enjoy the inspiration behind their favorite games in a new hardcover book. The Art of Blizzard offers an exclusive look at many of the ideas and images that influenced and defined the various game universes, including World of Warcraft and Diablo III. It covers the timeline of the company from its origins as a three-person console-game development studio to its present day success. It is composed of almost 800 pieces of concept art, paintings, and sketches as well as commentary from VP of Art and Cinematic Development Nick Carpenter, Senior Art Director Sam Didier, and Senior VP of Story and Franchise Development Chris Metzen. The 352 page book will retail at $75.00 US; pre-sales will be available at San Diego ComicCon from July 12th through the 15th. The book can also be pre-ordered on Amazon.com for a discount. [Source: Blizzard press release]

  • Details of Blizzard presence at Comic Con

    by 
    Allison Robert
    Allison Robert
    07.11.2009

    The schedule for the 2009 San Diego Comic Con is finally starting to emerge, and Blizzard has now confirmed details of its presence there.It looks like Blizzard is going to be running a panel on Thursday, July 23rd (the first officlal day of the con, which this year is July 23rd to 26th) with Chris Metzen and a host of people associated with Blizzard products from Upper Deck, Wildstorm, Tokyopop, and J!nx. Interestingly, Nick Carpenter, the creative director for Blizzard cinematics, is also going to be there, so it looks like this might be a particularly good opportunity to get information about Blizzard's lore and art direction, on top of the Warcraft comics, minis, and cards. I've included the full list of panel attendees behind the cut, and as of now the panel looks to be scheduled in Room 6BCF.If anyone's interested in what the Blizzard Comic Con panel was like last year and the nature of the questions answered, here's our 2008 write-up. Do we have any readers who are going to Comic Con this year?