nightfire

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  • First Call of Duty: World at War map pack released

    by 
    Griffin McElroy
    Griffin McElroy
    03.19.2009

    The first piece of downloadable content for Call of Duty: World at War is now available on Xbox Live and (coming later today on) PSN. For 800 ($9.99), you can pick up four new maps for Activision's WWII shooter: "Station," a close-quarters underground encounter; "Nightfire," a large battlefield depicting a bombed-out Berlin; "Knee Deep," a huge, jungle-based scenario; and "Verrückt," the promised Nazombie expansion, which, aside from meriting its own trailer (posted after the jump), contains additional weapons, Perks-a-Cola machines and "electroshock defenses." Man, we had no idea history could be so totally awesome.

  • Science says: FPS players enjoy getting shot

    by 
    Kyle Orland
    Kyle Orland
    02.25.2008

    Intuitively, winning at a video game should be more fun than losing, right? Thankfully, science is around to show us exactly how our intuition is totally wrong. According to a study in the February issue of science journal Emotion, "the wounding and death of the player's own character may increase some aspect of positive emotion." The Helsinki-based study, which looked at 36 young-adults playing James Bond 007: Nightfire, found that getting hurt and killed in the game "elicited an increase in SCL and zygomatic and orbicularis oculi EMG activity and a decrease in corrugator activity" -- in layman's terms, it made the players less anxious. Even more interestingly, the study found that "wounding and killing the opponent may elicit high-arousal negative affect (anxiety)." The study also found that students that scored higher on a common test for "psychoticism" experienced less anxiety when shooting opponents. So the next time you enjoy fragging an opponent in Halo 3, remember ... there is a good chance you are psychotic![Via GameCritics. Photo Credit]