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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Editorial: Sony needs more than Sorcery to resurrect the PlayStation Move]]></title><link>http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/</guid><comments>http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/"><img alt="Editorial: Sony needs more than Sorcery to resurrect the PlayStation Move" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/move-and-navi-together-rm-eng.jpg" style="width: 600px; height: 399px;" /></a></p><p> The <a href="http://www.engadget.com/2009/06/02/sony-announces-new-ps3-motion-controller/">first time</a> we saw Sony's PlayStation Move, it didn't even have a name: we only knew it as the PS3 motion controller. The newfangled prototype was Sony's response to the success Nintendo found in the Wii, a <a href="http://www.engadget.com/2009/06/05/motion-control-wars-xbox-360-and-ps3-are-playing-catch-up-with/">motion-sensitive "me-too"</a> that hoped to one up the competition with better tracking, more "core" games and a curious glowing ball perched on its top. Its first outing showed a handful of tech demos, flaunting gameplay concepts that we'd eventually see in <em>Sports Champions</em> and <em><a href="http://www.engadget.com/2011/06/09/deadmund-does-it-right-playstation-move-and-1-1-swordplay-hand/">Medieval Moves: Deadmund's Quest</a>.</em> Since then, the Move has seen its fair share of exclusive and compatible titles, but none quite engaging enough to make the peripheral a must-have accessory. With the next generation just around the corner and Sony's <a href="http://www.engadget.com/2012/02/13/playstation-vita-review/">portable cards</a> already on the table, E3 2012 is looking a little light on the hardware front. If Sony's going to give the Move one final push, now is the time.</p><p><a href="http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/" rel="bookmark">Continue reading <em>Editorial: Sony needs more than Sorcery to resurrect the PlayStation Move</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/">Editorial: Sony needs more than Sorcery to resurrect the PlayStation Move</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 29 May 2012 13:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20245709/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console games</category><category>ConsoleGames</category><category>e3</category><category>e3 2012</category><category>E32012</category><category>games</category><category>gaming</category><category>Kaz</category><category>Kinect</category><category>motion control</category><category>MotionControl</category><category>move</category><category>move controller</category><category>MoveController</category><category>Nintendo</category><category>peripherals</category><category>playstation 3</category><category>playstation move</category><category>Playstation3</category><category>PlaystationMove</category><category>ps3</category><category>ps4</category><category>Sci/Tech</category><category>sony motion controller</category><category>sony playstation</category><category>Sony Playstation 3</category><category>SonyMotionController</category><category>SonyPlaystation</category><category>SonyPlaystation3</category><category>Sorcery</category><category>video games</category><category>video gaming</category><category>VideoGames</category><category>VideoGaming</category><category>waggle</category><category>Wii</category><dc:creator><![CDATA[Sean Buckley]]></dc:creator><pubDate>Tue, 29 May 2012 13:01:00 EST</pubDate></item><item><title><![CDATA[Nintendo plans virtual wall of E3 coverage, wants no eyeball left behind]]></title><link>http://www.engadget.com/2012/05/21/nintendo-plans-e3-coverage/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/21/nintendo-plans-e3-coverage/</guid><comments>http://www.engadget.com/2012/05/21/nintendo-plans-e3-coverage/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/21/nintendo-plans-e3-coverage/"><img alt="Image" height="464" src="http://www.blogcdn.com/www.engadget.com/media/2012/05/wiiuheaderimg530px135152-1337622368.jpg" style="margin:4px" width="530" /></a></p><p> With <a href="http://www.engadget.com/tag/e3+2012/">E3 2012</a> right around the corner, Reggie and co. want to make sure your oft-distracted eyes catch every drip drop of the impending <a href="http://www.engadget.com/tag/NintendoWiiU/">Wii U</a> news flood. Much like it did last year, <a href="http://www.engadget.com/tag/Nintendo/">Nintendo's</a> yet again taking to media outlets old and new for coverage of its All-Access Presentation, scheduled for June 5th at 9AM PST, that should prove an unavoidable must-see for any gamer bred on <em>the house that Mario built</em>. Whether you take your news via flat-screen or monitor, the gaming giant's got a solution to sate your preferred means of consumption, making its press conference available ad-free on Spike TV and MTV2, or online with a Facebook-hosted live stream. Of course, you can always set your browser to the Big N's own dedicated site on the big day to keep abreast of its next planned dive into the deep Blue Ocean. Check out the presser after the break for all the necessary informational bits.</p><p></p><p></p><p><a href="http://www.engadget.com/2012/05/21/nintendo-plans-e3-coverage/" rel="bookmark">Continue reading <em>Nintendo plans virtual wall of E3 coverage, wants no eyeball left behind</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/21/nintendo-plans-e3-coverage/">Nintendo plans virtual wall of E3 coverage, wants no eyeball left behind</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 21 May 2012 18:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/21/nintendo-plans-e3-coverage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20241919/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/21/nintendo-plans-e3-coverage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3</category><category>E3 2012</category><category>E32012</category><category>facebook</category><category>keynote</category><category>minipost</category><category>mtv2 sucker free awards</category><category>Mtv2SuckerFreeAwards</category><category>Nintendo</category><category>press conference</category><category>PressConference</category><category>spike tv</category><category>SpikeTv</category><category>streaming</category><category>streaming video</category><category>StreamingVideo</category><category>Wii U</category><category>WiiU</category><dc:creator><![CDATA[Joseph Volpe]]></dc:creator><pubDate>Mon, 21 May 2012 18:56:00 EST</pubDate></item><item><title><![CDATA[Alternative Wii U controller design makes brief appearance on Twitter, goes into hiding]]></title><link>http://www.engadget.com/2012/05/20/alternative-wii-u-controller-design-leaked/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/20/alternative-wii-u-controller-design-leaked/</guid><comments>http://www.engadget.com/2012/05/20/alternative-wii-u-controller-design-leaked/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/20/alternative-wii-u-controller-design-leaked/"><img alt="Alternative Wii U controller design makes brief Twitter appearance, goes into hiding" src="http://www.blogcdn.com/www.engadget.com/media/2012/05/wiiutablet-alternative-desiign388.jpg" style="margin: 4px; width: 530px; height: 397px;" /></a></p><p> Excited for Nintendo's new <a href="http://www.engadget.com/2011/06/07/the-wiiu-controller-revealed/">tablet-esque controller</a>? So are the kids in TT Games' QA department. An over-excited tester tweeted out an image of a <em>slightly different</em> Wii U slab than <a href="http://www.engadget.com/2011/06/07/nintendo-wii-u-controller-first-hands-on/">the one we laid hands on</a> at <a href="http://www.engadget.com/tag/E32011/">E3 2011</a>, teasing "look we what we have at work!" Answering the call does <em>indeed</em> reveal something worth looking at -- a somewhat wider looking Wii U slate featuring two full-sized analog sticks (as opposed to <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS-like</a> <a href="http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/">circle pads</a>), a pair of unmarked button-like squares, and a new starboard home for the controller's plus and minus buttons.</p><p> The tweet was summarily pulled, of course, but not before our friends at <em>Joystiq</em> nabbed a screenshot. Naturally, the rumor mill started right up, churning out speculation of developer specific slabs, early prototypes and late redesigns. The truth? We'll probably need to wait until E3 to find out, but we reached out to Nintendo for a comment all the same. We'll let you know if we hear anything more than <a href="http://www.engadget.com/2011/04/22/ds-lite-discontinued-at-gamestop/">the usual</a> "Nintendo doesn't comment on rumors and speculation" line.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/20/alternative-wii-u-controller-design-leaked/">Alternative Wii U controller design makes brief appearance on Twitter, goes into hiding</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 20 May 2012 02:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/20/alternative-wii-u-controller-design-leaked/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20241264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/20/alternative-wii-u-controller-design-leaked/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>controllers</category><category>e3</category><category>e3 2012</category><category>E32012</category><category>game</category><category>golf</category><category>gun</category><category>leak</category><category>leaked</category><category>leaks</category><category>nintendo</category><category>nintendo wii</category><category>nintendo wii u</category><category>NintendoWii</category><category>NintendoWiiU</category><category>redesign</category><category>video game</category><category>video games</category><category>VideoGame</category><category>VideoGames</category><category>Wii</category><category>wii remote</category><category>wii u</category><category>Wiimote</category><category>WiiRemote</category><category>WiiU</category><dc:creator><![CDATA[Sean Buckley]]></dc:creator><pubDate>Sun, 20 May 2012 02:25:00 EST</pubDate></item><item><title><![CDATA[Toyota turns to Nintendo DS as in-car GPS remote, won't guide you to Princess Peach]]></title><link>http://www.engadget.com/2012/05/17/toyota-turns-to-nintendo-ds-as-in-car-gps-remote/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/17/toyota-turns-to-nintendo-ds-as-in-car-gps-remote/</guid><comments>http://www.engadget.com/2012/05/17/toyota-turns-to-nintendo-ds-as-in-car-gps-remote/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/17/toyota-turns-to-nintendo-ds-as-in-car-gps-remote/"><img alt="Image" src="http://www.blogcdn.com/www.engadget.com/media/2012/05/toyota-estima-hybrid-nintendo-ds.jpg" style="margin: 4px; width: 600px; height: 338px;" /></a></p><p> Let's say you liked <a href="http://www.engadget.com/2009/04/15/gbalpha-announces-ranger-gps-unit-for-nintendo-ds/">adding GPS to your Nintendo DS</a>. How about adding a <a href="http://www.engadget.com/tag/NintendoDS/">Nintendo DS</a> to your GPS? <a href="http://www.engadget.com/tag/Toyota/">Toyota</a> is trying just that through a new Smart Navi GPS unit in its Estima Hybrid minivan that will let passengers control the mapping system. Load up the Bluetooth-equipped <em>Kuruma de DS</em> cartridge and you can enter directions from the back seat instead of waiting for the driver's next chance at a red light. The automaker is also hoping to cut the "are we there yet?" levels of ennui to a minimum by providing trivia questions, hand-drawn map notes and a surfeit of tourist info. <a href="http://www.engadget.com/tag/Mii/">Mii</a> characters speak out text information, and you can even use the car as a speaker system in the event your <em>Starfox</em> game needs that much more audio immersion. Estima buyers can get the new Smart Navi and <em>Kuruma de DS</em> in Japan on June 1st, although the $2,586 equivalent price for the GPS, the $92 cartridge and the cost of the Nintendo console itself might be too rich when you don't need a navigator to tell you that the princess is in another castle.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/17/toyota-turns-to-nintendo-ds-as-in-car-gps-remote/">Toyota turns to Nintendo DS as in-car GPS remote, won't guide you to Princess Peach</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 17 May 2012 04:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/17/toyota-turns-to-nintendo-ds-as-in-car-gps-remote/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20239637/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/17/toyota-turns-to-nintendo-ds-as-in-car-gps-remote/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluetooth</category><category>ds</category><category>estima</category><category>estima hybrid</category><category>EstimaHybrid</category><category>gaming</category><category>GPS</category><category>gps navigation</category><category>GpsNavigation</category><category>in-car</category><category>in-car navigation</category><category>In-carNavigation</category><category>mini van</category><category>minivan</category><category>navigation</category><category>nintendo</category><category>Nintendo DS</category><category>NintendoDs</category><category>toyota</category><category>toyota estima</category><category>toyota estima hybrid</category><category>ToyotaEstima</category><category>ToyotaEstimaHybrid</category><category>transportation</category><dc:creator><![CDATA[Jon Fingas]]></dc:creator><pubDate>Thu, 17 May 2012 04:55:00 EST</pubDate></item><item><title><![CDATA[Nintendo prepares to kill off Aqua Blue 3DS, dump it in a watery grave]]></title><link>http://www.engadget.com/2012/05/11/nintendo-3ds-aqua-blue-ceases-production/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/11/nintendo-3ds-aqua-blue-ceases-production/</guid><comments>http://www.engadget.com/2012/05/11/nintendo-3ds-aqua-blue-ceases-production/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/11/nintendo-3ds-aqua-blue-ceases-production/"><img alt="Nintendo prepares to kill off Aqua Blue 3DS, dump it in a watery grave" src="http://www.blogcdn.com/www.engadget.com/media/2012/05/3dsaquablueends.jpg" style="margin: 4px; width: 600px; height: 326px;" /></a></p><p> Anyone that bought Nintendo's <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3D portable</a> early on may have laid their hands on an endangered species. The original Aqua Blue model will cease production soon, according to Nintendo Japan's official site. In a full list of the 3DS's <a href="http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/">ever-increasing</a> color options, the original has been tagged (above, top left), stating that it'll no longer be made, although there's no official date for the literal end of the line. Its turquoise coat didn't cost all <a href="http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/"><em>that</em></a> much, right?</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/11/nintendo-3ds-aqua-blue-ceases-production/">Nintendo prepares to kill off Aqua Blue 3DS, dump it in a watery grave</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 11 May 2012 12:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/11/nintendo-3ds-aqua-blue-ceases-production/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20236280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/11/nintendo-3ds-aqua-blue-ceases-production/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>aqua blue</category><category>AquaBlue</category><category>blue</category><category>colors</category><category>DS</category><category>end of the line</category><category>EndOfTheLine</category><category>minipost</category><category>Nintendo</category><category>Nintendo 3DS</category><category>Nintendo3ds</category><dc:creator><![CDATA[Mat Smith]]></dc:creator><pubDate>Fri, 11 May 2012 12:47:00 EST</pubDate></item><item><title><![CDATA[Nintendo to pull the plug on 3D TV service in Japan]]></title><link>http://www.engadget.com/2012/05/11/nintendo-to-cancel-3d-tv-service-in-japan/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/11/nintendo-to-cancel-3d-tv-service-in-japan/</guid><comments>http://www.engadget.com/2012/05/11/nintendo-to-cancel-3d-tv-service-in-japan/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/11/nintendo-to-cancel-3d-tv-service-in-japan/"><img alt="Nintendo to pulls the plug on 3D TV service in Japan" src="http://www.blogcdn.com/www.engadget.com/media/2011/06/3ds-tv-channel-japan.jpg" style="width: 380px; height: 372px;" /></a></p><p> If you were still holding out for those <a href="http://www.engadget.com/2011/06/21/japanese-3ds-to-get-3d-tv-service-north-america-waits-with-bat/">3D-erific videos</a> of cute dogs and sumo wrestlers for your American 3DS via Nintendo's "Itsu no Ma ni Terebi" service, bad news just got badder. In short, it's not coming. Ever. In fact, worse than that, the service will take its last look at the rising sun on the 20th of June, as Nintendo has announced that it's shuttering the service one day short of a year since it launched. There is mention of occasional content coming to both 2D and 3D devices via the Nintendo Video service, but if we didn't <a href="http://www.engadget.com/2009/11/23/wii-pay-per-view-programming-introduced-in-japan/">know better</a>, we'd suggest this is Kyoto's way of saying "I'll call you".</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/11/nintendo-to-cancel-3d-tv-service-in-japan/">Nintendo to pull the plug on 3D TV service in Japan</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 11 May 2012 10:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/11/nintendo-to-cancel-3d-tv-service-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20236163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/11/nintendo-to-cancel-3d-tv-service-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d tv</category><category>3ds</category><category>3dTv</category><category>gaming</category><category>handheld</category><category>Itsu no Ma ni Terebi</category><category>ItsuNoMaNiTerebi</category><category>kyoto</category><category>minipost</category><category>Nintendo</category><category>Nintendo 3ds</category><category>Nintendo3ds</category><category>NintendoEShop</category><category>software</category><category>Spotpass TV</category><category>SpotpassTv</category><category>tv</category><category>video games</category><category>VideoGames</category><category>web tv</category><category>WebTv</category><dc:creator><![CDATA[James Trew]]></dc:creator><pubDate>Fri, 11 May 2012 10:19:00 EST</pubDate></item><item><title><![CDATA[Nintendo DSi drops to $100, DSi XL drops to $130 on May 20th]]></title><link>http://www.engadget.com/2012/05/10/nintendo-dsi-dsixl-price-drop-may-20/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/10/nintendo-dsi-dsixl-price-drop-may-20/</guid><comments>http://www.engadget.com/2012/05/10/nintendo-dsi-dsixl-price-drop-may-20/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/10/nintendo-dsi-dsixl-price-drop-may-20/"><img alt="Nintendo DSi and DSi XL price drop" src="http://www.blogcdn.com/www.engadget.com/media/2010/02/dsi-xl-hands-on-rm-eng1.jpg" /></a></p><p> Three-dimensional gaming <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">not your thing</a>? Then Nintendo's latest price drop might just grab you. It's cast an eye over the rest of its portable gaming family and decided to cut the cost on both the <a href="http://www.engadget.com/tag/DSi/">DSi</a> (down to $100) and the hulking <a href="http://www.engadget.com/2010/03/26/nintendo-dsi-xl-review/">DSi XL</a> (dropped to $130). These new prices will kick off on May 20th -- exactly the same day as this <a href="http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/">purple mess</a>.</p><p><a href="http://www.engadget.com/2012/05/10/nintendo-dsi-dsixl-price-drop-may-20/" rel="bookmark">Continue reading <em>Nintendo DSi drops to $100, DSi XL drops to $130 on May 20th</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/10/nintendo-dsi-dsixl-price-drop-may-20/">Nintendo DSi drops to $100, DSi XL drops to $130 on May 20th</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 10 May 2012 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/10/nintendo-dsi-dsixl-price-drop-may-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20235416/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/10/nintendo-dsi-dsixl-price-drop-may-20/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DSi</category><category>DSi XL</category><category>DsiXl</category><category>games console</category><category>GamesConsole</category><category>gaming</category><category>minipost</category><category>nintend dsi</category><category>NintendDsi</category><category>nintendo</category><category>nintendo dsixl</category><category>NintendoDsixl</category><category>portable gaming</category><category>PortableGaming</category><category>price</category><category>price drop</category><category>PriceDrop</category><dc:creator><![CDATA[Mat Smith]]></dc:creator><pubDate>Thu, 10 May 2012 14:15:00 EST</pubDate></item><item><title><![CDATA[Nintendo patent application tech tracks your DS from above, serves as tour guide]]></title><link>http://www.engadget.com/2012/05/04/nintendo-ds-position-patent-application/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/04/nintendo-ds-position-patent-application/</guid><comments>http://www.engadget.com/2012/05/04/nintendo-ds-position-patent-application/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/04/nintendo-ds-position-patent-application/"><img alt="Image" src="http://www.blogcdn.com/www.engadget.com/media/2012/05/nintendo-position-patent.jpg" style="margin: 4px; width: 458px; height: 465px;" /></a></p><p> Nintendo is already guiding you <a href="http://www.engadget.com/2012/04/12/3ds-louvre/">through the Louvre</a> with a <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS</a>, but a newly published US patent application takes that kind of tourism to a very literal new level. <em>Legend of Zelda</em> creator Shigeru Miyamoto's concept describes a way to direct lost tourists by beaming position information through an overhead grid of infrared transmitters to a mobile device (portrayed as a <a href="http://www.engadget.com/tag/DSLite/">DS Lite</a>) held by the confused visitor below. The handheld then talks wirelessly to a server that lights up floor displays with maps and directions, and a helpful app on the device lets visitors pick their route while they read up on sightseeing tips. Like with any patent, there's no certainty that Nintendo will act on the idea and start wiring up museums with IR blasters, but the January 2012 patent may still be fresh in a <a href="http://www.engadget.com/2010/12/14/shigeru-miyamoto-profiled-legendary-game-designer-interior-dec/">frequently inventive</a> mind like Miyamoto's.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/04/nintendo-ds-position-patent-application/">Nintendo patent application tech tracks your DS from above, serves as tour guide</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 04 May 2012 11:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/04/nintendo-ds-position-patent-application/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20230921/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/04/nintendo-ds-position-patent-application/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>Application</category><category>ds</category><category>infrared</category><category>infrared sensor</category><category>InfraredSensor</category><category>Louvre</category><category>map</category><category>maps</category><category>Miyamoto</category><category>navigation</category><category>nintendo</category><category>nintendo 3ds</category><category>Nintendo DS</category><category>Nintendo3ds</category><category>NintendoDs</category><category>patent</category><category>patents</category><category>shigeru miyamoto</category><category>ShigeruMiyamoto</category><category>tourism</category><category>tourist</category><category>us patent and trademark office</category><category>UsPatentAndTrademarkOffice</category><category>USPTO</category><category>wi-fi</category><category>wifi</category><dc:creator><![CDATA[Jon Fingas]]></dc:creator><pubDate>Fri, 04 May 2012 11:47:00 EST</pubDate></item><item><title><![CDATA[Nintendo patent application lends a look at Wii U's core technology, add-ons too]]></title><link>http://www.engadget.com/2012/05/04/nintendo-applies-for-wii-u-patents/</link><guid isPermaLink="true">http://www.engadget.com/2012/05/04/nintendo-applies-for-wii-u-patents/</guid><comments>http://www.engadget.com/2012/05/04/nintendo-applies-for-wii-u-patents/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/04/nintendo-applies-for-wii-u-patents/"><img alt="Image" src="http://www.blogcdn.com/www.engadget.com/media/2012/05/nintendo-wii-u-patent-gun.jpg" style="margin: 4px; width: 552px; height: 452px;" /></a></p><p> Little did we know that, just two months after we were <a href="http://www.engadget.com/2011/06/07/nintendo-wii-u-controller-first-hands-on/">trying the Wii U</a> for ourselves, Nintendo was busy patenting nearly everything its unique game console would have to offer. A pair of just-published US Patent Office applications filed last August get into the nuts and bolts of how the controller and the legacy <a href="http://www.engadget.com/tag/Wiiremote/">Wii remote</a> will play with the new device. It's clear that the patent work had started before Nintendo had redesigned the <a href="http://www.engadget.com/2011/06/07/nintendo-wii-u-console-eyes-on/">main system</a> -- the box at the center of the patents looks like the existing <a href="http://www.engadget.com/tag/Wii/">Wii</a> -- but it does show the nitty-gritty of things we only saw at last year's <a href="http://www.engadget.com/2011/06/07/live-from-nintendos-e3-2011-keynote/">Nintendo E3 keynote</a>, such as the gun attachment or playing golf with a combination of the Wii U controller and the traditional Wiimote. Nintendo also gave itself some wiggle room on the controller's screen size: although the LCD is officially 6.2 inches across, the <a href="http://www.engadget.com/tag/patent/">patent</a> allows that it might be "5 inches or larger." We're wondering how much of the overall look and technology will survive through to the finished Wii U design's unveiling at this year's <a href="http://www.engadget.com/tag/E3/">E3</a>. For now, though, you can explore the patents yourself at the links below.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/05/04/nintendo-applies-for-wii-u-patents/">Nintendo patent application lends a look at Wii U's core technology, add-ons too</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 04 May 2012 00:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/05/04/nintendo-applies-for-wii-u-patents/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20230300/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/05/04/nintendo-applies-for-wii-u-patents/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attachment</category><category>console</category><category>consoles</category><category>controller</category><category>controllers</category><category>e3</category><category>e3 2012</category><category>E32012</category><category>game</category><category>golf</category><category>gun</category><category>nintendo</category><category>nintendo wii</category><category>nintendo wii u</category><category>NintendoWii</category><category>NintendoWiiU</category><category>patent</category><category>patents</category><category>USPTO</category><category>video game</category><category>video games</category><category>VideoGame</category><category>VideoGames</category><category>Wii</category><category>wii remote</category><category>wii u</category><category>Wiimote</category><category>WiiRemote</category><category>WiiU</category><dc:creator><![CDATA[Jon Fingas]]></dc:creator><pubDate>Fri, 04 May 2012 00:40:00 EST</pubDate></item><item><title><![CDATA[Nintendo 3DS turning purple on May 20th, takes a bruising from the ugly stick]]></title><link>http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/</guid><comments>http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/#comments</comments><description><![CDATA[<p style="text-align: center; "> <a href="http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/"><img alt="Nintendo 3DS turning purple on May 20th" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/4-30-20123dsimg1purple-1335801703.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 436px; height: 426px; " /></a></p><p> <a href="http://www.engadget.com/2011/09/12/nintendo-launching-pink-3ds-handheld-on-october-20th/">Pink</a>, <a href="http://www.engadget.com/2011/08/10/nintendo-to-release-flame-red-3ds-console-next-month-sunglasses/">red</a>, aqua and black not good enough for you? Fine. Have a purple one -- if that's what you really want. On May 20th you can pick up this Grimace-hued Nintendo <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS</a> for the usual price of $169.99 alongside <em>Mario Tennis Open</em>. Hoping for something a bit more subtle, perhaps a nice clean <a href="http://www.engadget.com/2011/06/01/nintendo-drops-ds-lite-to-100-makes-it-easier-to-mario-party/">white</a> or a nice <a href="http://www.engadget.com/2010/02/25/nintendo-dsi-xl-hands-on/">two-tone gray</a>? Tough. You're getting purple.</p><p><a href="http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/" rel="bookmark">Continue reading <em>Nintendo 3DS turning purple on May 20th, takes a bruising from the ugly stick</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/">Nintendo 3DS turning purple on May 20th, takes a bruising from the ugly stick</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 30 Apr 2012 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20227307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/30/nintendo-3ds-turning-purple-on-may-20th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>console</category><category>hand held</category><category>HandHeld</category><category>midnight purple</category><category>MidnightPurple</category><category>minipost</category><category>nintendo</category><category>nintendo 3ds</category><category>Nintendo3ds</category><category>portable</category><category>purple</category><dc:creator><![CDATA[Terrence O'Brien]]></dc:creator><pubDate>Mon, 30 Apr 2012 12:40:00 EST</pubDate></item><item><title><![CDATA[Leaked Rayman Legends for Wii U trailer showcases NFC feature (video)]]></title><link>http://www.engadget.com/2012/04/27/leaked-rayman-legends-for-wii-u-trailer-showcases-nfc-feature-v/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/27/leaked-rayman-legends-for-wii-u-trailer-showcases-nfc-feature-v/</guid><comments>http://www.engadget.com/2012/04/27/leaked-rayman-legends-for-wii-u-trailer-showcases-nfc-feature-v/#comments</comments><description><![CDATA[<p style="text-align: center; "> <a href="http://www.engadget.com/2012/04/27/leaked-rayman-legends-for-wii-u-trailer-showcases-nfc-feature-v/"><img alt="Leaked Rayman Legends for Wii U trailer showcases NFC feature (video)" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/wii-u-2011-06-07-600-26.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 600px; height: 399px; " /></a></p><p> If you're counting down the days till the Wii U is released, you might recall that back in January Nintendo chief Satoru Iwata said the <a href="http://www.engadget.com/2012/01/27/wii-u-controller-to-pack-nfc-says-iwata-create-new-gameplay-op/">console will ship</a> with an NFC chip inside. Well, you can now get a taste of how games will incorporate that feature, thanks to this just-leaked trailer for <em>Rayman Legends</em>. According to the video, Rayman Rabbid action figures can jump into the game when a player taps them to the Wii U's screen. (It looks like that trick will work with an <em>Assassin's Creed</em> Ezio Auditore da Firenze figurine too.) Check out the trailer, courtesy of Gamekult, while you can -- after all, Ubisoft didn't want you to glimpse the U's magical powers just yet.</p><p><a href="http://www.engadget.com/2012/04/27/leaked-rayman-legends-for-wii-u-trailer-showcases-nfc-feature-v/" rel="bookmark">Continue reading <em>Leaked Rayman Legends for Wii U trailer showcases NFC feature (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/27/leaked-rayman-legends-for-wii-u-trailer-showcases-nfc-feature-v/">Leaked Rayman Legends for Wii U trailer showcases NFC feature (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 27 Apr 2012 13:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/27/leaked-rayman-legends-for-wii-u-trailer-showcases-nfc-feature-v/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20225831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/27/leaked-rayman-legends-for-wii-u-trailer-showcases-nfc-feature-v/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Assassins-Creed</category><category>ezio-auditore-da-firenze</category><category>game</category><category>games</category><category>leak</category><category>leaks</category><category>minipost</category><category>near field communication</category><category>near field communications</category><category>NearFieldCommunication</category><category>NearFieldCommunications</category><category>NFC</category><category>nintendo</category><category>nintendo wii</category><category>nintendo wii u</category><category>Nintendo Wii U NFC</category><category>NintendoWii</category><category>NintendoWiiU</category><category>NintendoWiiUNfc</category><category>rayman</category><category>Rayman Legends</category><category>rayman rabbid</category><category>RaymanLegends</category><category>RaymanRabbid</category><category>trailer</category><category>trailers</category><category>Ubisoft</category><category>video</category><category>video game</category><category>video games</category><category>VideoGame</category><category>VideoGames</category><category>wii u</category><category>WiiU</category><dc:creator><![CDATA[Sarah Silbert]]></dc:creator><pubDate>Fri, 27 Apr 2012 13:43:00 EST</pubDate></item><item><title><![CDATA[Nintendo aims to flog 18 million 3DS, up to 10.5 million home consoles this fiscal year]]></title><link>http://www.engadget.com/2012/04/27/nintendo-sales-projections/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/27/nintendo-sales-projections/</guid><comments>http://www.engadget.com/2012/04/27/nintendo-sales-projections/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/27/nintendo-sales-projections/"><img alt="Image" height="324" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/hed.jpg" style="margin:4px" width="600" /></a></p><p> All eyes are on Nintendo, now that it has revealed <a href="http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/">losses of $460 million</a>. Buried in all of the financial paperwork were the revelations that it sells the <a href="http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/">3DS at a loss</a>, its plans for <a href="http://www.engadget.com/2012/04/27/nintendo-e-shop/">digital distribution</a> and its projected sales figures for this year. It aims to flog 18.5 million <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS</a> handhelds and 10.5 million Wii consoles by March 31st 2013. But wait, what about the <a href="http://www.engadget.com/2011/06/07/the-wiiu-nintendos-next-console/">Wii U</a>? That figure actually encompasses both old and new hardware, so it is either hoping for a sharp fall in Wii sales or a tough opening for the new baby. It's a bold pair of figures that relies upon how well <em>New Super Mario Bros 2</em>, <em>Animal Crossing</em> and the new hardware capture the public's imagination in a time when people are tightening their belts (especially if they've been using <a href="http://www.engadget.com/2009/12/17/wii-fit-found-to-have-little-effect-on-family-fitness-level-b/"><em>Wii Fit</em></a>).</p><p><a href="http://www.engadget.com/2012/04/27/nintendo-sales-projections/" rel="bookmark">Continue reading <em>Nintendo aims to flog 18 million 3DS, up to 10.5 million home consoles this fiscal year</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/27/nintendo-sales-projections/">Nintendo aims to flog 18 million 3DS, up to 10.5 million home consoles this fiscal year</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 27 Apr 2012 11:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/27/nintendo-sales-projections/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20225784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/27/nintendo-sales-projections/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3DS</category><category>Fiscal Year</category><category>FiscalYear</category><category>Fy 2012</category><category>Fy2012</category><category>Nintendo</category><category>Nintendo 3DS</category><category>Nintendo Wii</category><category>Nintendo Wii Fit</category><category>Nintendo Wii U</category><category>Nintendo3ds</category><category>NintendoWii</category><category>NintendoWiiFit</category><category>NintendoWiiU</category><category>Projections</category><category>Sales Projections</category><category>SalesProjections</category><category>Wii</category><category>Wii Fit</category><category>Wii U</category><category>WiiFit</category><category>WiiU</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Fri, 27 Apr 2012 11:29:00 EST</pubDate></item><item><title><![CDATA[Nintendo's gunning for retailers, expanding eShop offerings for Wii U, 3DS]]></title><link>http://www.engadget.com/2012/04/27/nintendo-e-shop/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/27/nintendo-e-shop/</guid><comments>http://www.engadget.com/2012/04/27/nintendo-e-shop/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/27/nintendo-e-shop/"><img alt="Image" height="268" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/wii-u-console-only-600-1307468645.jpg" style="margin:4px" width="600" /></a></p><p> <a href="http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/">Nintendo</a> is going to sell its <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS</a> and <a href="http://www.engadget.com/2011/06/07/the-wiiu-nintendos-next-console/">Wii U</a> games through the <a href="http://www.engadget.com/2012/01/18/3ds-eshop-to-get-free-game-demos-nintendo-throws-users-dlc-bone/">eShop</a> as well as on the high street. Concerned about the money wasted in "inventory," the company will let consumers choose where they get their fix from. The first two games to get the treatment will be <em>New Super Mario Bros 2</em> and <em>Onitore Brain Training </em>(working title) for the <a href="http://www.engadget.com/2012/04/05/3ds-sales/">handheld</a>, with more expected in the future. As consumers transition to <a href="http://www.engadget.com/2012/03/03/apple-app-store-25-billion/">downloads</a>, the company will keep its <a href="http://www.engadget.com/2011/11/03/amazon-flow-strikes-low-blow-to-brick-and-mortar-converts-barco/">brick-and-mortar</a> partners on-side by allowing them to sell "activation codes" to the digital titles -- although that does mean you'll have to drive down to <a href="http://www.engadget.com/2011/08/02/gamestop-brings-digital-download-purchases-to-stores-thus-compl/">Gamestop</a> and back.</p><p></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/27/nintendo-e-shop/">Nintendo's gunning for retailers, expanding eShop offerings for Wii U, 3DS</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 27 Apr 2012 10:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/27/nintendo-e-shop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20225658/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/27/nintendo-e-shop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3DS</category><category>Death of Retail</category><category>DeathOfRetail</category><category>Downloads</category><category>eShop</category><category>Game Downloads</category><category>Game Store</category><category>GameDownloads</category><category>Gamestop</category><category>GameStore</category><category>Nintendo</category><category>Retail</category><category>Wii U</category><category>WiiU</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Fri, 27 Apr 2012 10:13:00 EST</pubDate></item><item><title><![CDATA[Nintendo confirms that it's selling 3DS at a loss, expects that to change]]></title><link>http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/</guid><comments>http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/"><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/10/20111015nintendo3dshed.jpg" /></a></p><p> Ever since Nintendo <a href="http://www.engadget.com/2011/09/09/nintendo-on-price-reduction-no-glasses-required-to-see-3ds-sale/">slashed the price</a> of the 3DS, there's been plenty of speculation that the gaming giant has been selling the portable console at a loss. The company acknowledged that fact during its <a href="http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/">disappointing earnings report</a>, stating, "its hardware has been sold below cost because of its significant price cut in the fiscal year ended March 31, 2012," something that's uncharacteristic of the company's past operations. But as with its fairly unfortunate financials, the company plans to turn things around, adding, "Nintendo expects to cease selling it below cost by the middle of the fiscal year ending March 31, 2013."</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/">Nintendo confirms that it's selling 3DS at a loss, expects that to change</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 26 Apr 2012 09:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20224757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/26/nintendo-confirms-that-its-selling-3ds-at-a-loss-expects-that/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>console</category><category>earnings</category><category>financials</category><category>loss</category><category>manufacturing</category><category>nintendo</category><category>nintendo 3ds</category><category>Nintendo3ds</category><category>portable</category><category>portable gaming console</category><category>PortableGamingConsole</category><dc:creator><![CDATA[Brian Heater]]></dc:creator><pubDate>Thu, 26 Apr 2012 09:54:00 EST</pubDate></item><item><title><![CDATA[Nintendo posts first annual loss of $460 million, predicts turnaround next year]]></title><link>http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/</guid><comments>http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/"><img alt="Nintendo posts first annual loss of $460 million, predicts turnaround next year" src="http://www.blogcdn.com/www.engadget.com/media/2011/10/20111015nintendo3dshed.jpg" /></a></p><p> Nintendo has announced its first annual operating loss following an <a href="http://www.engadget.com/2011/10/15/nintendo-sells-over-50-million-ds-units-3ds-sales-fall-flat-in/">initially lukewarm</a> response to its new 3DS handheld and an aging Wii console -- set to be <a href="http://www.engadget.com/tag/wiiu">replaced</a> later this year. Nintendo made an operating loss of 37.3 billion yen ($459.54 million) from 2011 to 2012, but intends to spin it around to a 35 billion yen operating profit in the forthcoming year. Net sales dropped by 36.2 percent compared to 2010-2011 , despite price cuts on its existing hardware like the 3DS and Wii. The Japanese games manufacturer has also seen increased competition from new rivals on Apple and Android hardware, as mobile gaming continues to go from strength to strength.</p><p> Nintendo also laid some of the blame at the feet of the weakened yen, but expects the incoming Wii U, cheaper 3DS production and incoming titles like <em>New Super Mario Bros. 2</em>, <em>Brain Training</em> and <em>Animal Crossing</em> will all help turn its fortunes around. Nintendo intends to stop selling the 3DS "below cost" (that is; at a reduced manufacturing cost) by the middle of the next financial year, after <a href="http://www.engadget.com/2012/04/05/3ds-sales/">strong sales</a> from the substantial <a href="http://www.engadget.com/2011/09/09/nintendo-on-price-reduction-no-glasses-required-to-see-3ds-sale/">price cut</a> last year. The company sold 13.53 million 3DS devices and 36 million 3DS games, compared to 80.2 million on the original DS. The original DS still managed to sell 5.1 million units in the last year. Nintendo's main console, the Wii, sold 9.84 million units in the last year, with 102.37 million games sold.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/">Nintendo posts first annual loss of $460 million, predicts turnaround next year</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 26 Apr 2012 03:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20224568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/26/nintendo-annual-financials-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2011 annual financial</category><category>2011AnnualFinancial</category><category>3ds</category><category>console</category><category>ds</category><category>financials</category><category>nintendo</category><category>profits</category><category>projections</category><category>results</category><category>sales</category><category>wii</category><category>wii u</category><category>WiiU</category><dc:creator><![CDATA[Mat Smith]]></dc:creator><pubDate>Thu, 26 Apr 2012 03:37:00 EST</pubDate></item><item><title><![CDATA[PSA: Nintendo 3DS firmware update now live in North America]]></title><link>http://www.engadget.com/2012/04/25/3ds-firmware-update/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/25/3ds-firmware-update/</guid><comments>http://www.engadget.com/2012/04/25/3ds-firmware-update/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/25/3ds-firmware-update/"><img alt="Image" height="334" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/3ds-folders-mig1-1335337960.jpg" style="margin:4px" width="600" /></a></p><p> If your <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS'</a> home screen is looking a little too cluttered, then today's your lucky day. Nintendo is rolling out the <a href="http://www.engadget.com/2012/04/21/3ds-firmware-update-promises-folders-less-cluttered-home-screen/">firmware update</a> that adds folders to your <em>folder.</em> (You've gotta fold the console closed,<em> geddit?</em>) The only other change evident so far is a redesigned <a href="http://www.engadget.com/2012/01/18/3ds-eshop-to-get-free-game-demos-nintendo-throws-users-dlc-bone/">eShop</a> interface that makes better use of the screen's real estate, but <em>pssh</em>, who cares? It's all about the folders for us.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/25/3ds-firmware-update/">PSA: Nintendo 3DS firmware update now live in North America</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 25 Apr 2012 05:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/25/3ds-firmware-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20223539/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/25/3ds-firmware-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3DS</category><category>eShop</category><category>Firmware</category><category>firmware update</category><category>FirmwareUpdate</category><category>Folders</category><category>minipost</category><category>Nintendo</category><category>Nintendo 3DS</category><category>Nintendo Direct</category><category>Nintendo eShop</category><category>Nintendo3ds</category><category>NintendoDirect</category><category>NintendoEshop</category><category>Satoru Iwata</category><category>SatoruIwata</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Wed, 25 Apr 2012 05:32:00 EST</pubDate></item><item><title><![CDATA[Fort Atlantic releases new album on modded NES cartridge, no chiptunes in sight]]></title><link>http://www.engadget.com/2012/04/24/fort-atlantic-releases-new-album-on-modded-nes-cartridge-no-chi/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/24/fort-atlantic-releases-new-album-on-modded-nes-cartridge-no-chi/</guid><comments>http://www.engadget.com/2012/04/24/fort-atlantic-releases-new-album-on-modded-nes-cartridge-no-chi/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/24/fort-atlantic-releases-new-album-on-modded-nes-cartridge-no-chi/"><img alt="Image" height="450" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/fort-atlantic-nes.jpg" style="margin:4px" width="450" /></a></p><p> It's getting tough for bands to out retro each other these days (what with even cassettes making something of a <a href="http://www.engadget.com/2011/11/15/dinosaur-jr-reissuing-first-three-records-on-cassette-harnessi/">comeback</a>), but Birmingham, Alabama's own Fort Atlantic has managed to come up with something that's likely to break through the nostalgia-filled haze. While you'll soon be able to buy the band's self-titled debut album in all the usual formats, you can now pre-order a limited edition version that ships a week before the proper release date and comes in the form of an NES cartridge modded to hold a USB drive ($25 and apparently limited to just 50). That includes the full album in both lossless and MP3 formats, along with an added EP, videos and other bonuses. Unlike past <a href="http://www.engadget.com/2007/07/05/chiptune-musician-releases-album-on-nes-cartridge/">NES album releases</a>, though, there's no <a href="http://www.engadget.com/tag/chiptune">chiptunes</a> to be found here -- you can listen to one song from the album courtesy of the <em>Paste Magazine</em> link below, and see frontman Jon Black explain the cartridge decision in the video after the break.</p><p><a href="http://www.engadget.com/2012/04/24/fort-atlantic-releases-new-album-on-modded-nes-cartridge-no-chi/" rel="bookmark">Continue reading <em>Fort Atlantic releases new album on modded NES cartridge, no chiptunes in sight</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/24/fort-atlantic-releases-new-album-on-modded-nes-cartridge-no-chi/">Fort Atlantic releases new album on modded NES cartridge, no chiptunes in sight</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 24 Apr 2012 16:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/24/fort-atlantic-releases-new-album-on-modded-nes-cartridge-no-chi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20223000/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/24/fort-atlantic-releases-new-album-on-modded-nes-cartridge-no-chi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>album</category><category>cartridge</category><category>fort atlantic</category><category>FortAtlantic</category><category>mod</category><category>music</category><category>NES</category><category>nes mod</category><category>NesMod</category><category>nintendo</category><category>nostalgia</category><category>retro</category><category>video</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Tue, 24 Apr 2012 16:04:00 EST</pubDate></item><item><title><![CDATA[3DS firmware update promises folders, less cluttered home screens on April 25th]]></title><link>http://www.engadget.com/2012/04/21/3ds-firmware-update-promises-folders-less-cluttered-home-screen/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/21/3ds-firmware-update-promises-folders-less-cluttered-home-screen/</guid><comments>http://www.engadget.com/2012/04/21/3ds-firmware-update-promises-folders-less-cluttered-home-screen/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/21/3ds-firmware-update-promises-folders-less-cluttered-home-screen/"><img alt="3DS firmware update brings folders" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/3ds-folders-mig1.jpg" style="margin: 4px; width: 600px; height: 334px;" /></a></p><p> Are all those <a href="http://www.engadget.com/2011/08/31/nintendos-3ds-ambassador-program-line-up-revealed-games-availa/">ambassador</a> <a href="http://www.engadget.com/2011/12/16/nintendo-completes-3ds-ambassador-program-delivers-10-gba-games/">games</a> crowding your 3DS' home screen? Sit tight, Nintendo's got a fix. During the outfit's Nintendo Direct conference livestream, head honcho Satoru Iwata announced that folder organization is coming to the 3DS. Fastidiously organized gamers can expect the firmware update to land on April 25th, bringing with it the joy of creating directories, stuffing them with up to 60 items and ascribing them fitting names. Iwata also detailed a handful of upcoming titles, including <em>New Super Mario Bros. 2</em> and <em>Tobidase Doubutsu no Mor</em>i (or, "Leap out Animal Crossing") for <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">the 3DS</a> and a Kirby compilation for the Wii. Follow the source link below for a full playback of Iwata's spiel, or check out Joystiq's coverage of the event for more details.</p><p> <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/nintendo-3ds-folders/">Nintendo 3DS folders</a></strong></p><a href="http://www.engadget.com/photos/nintendo-3ds-folders/#4977636"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/04/3ds-folders-mig1-1334984157_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nintendo-3ds-folders/#4977639"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/04/3ds-folders-mig4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nintendo-3ds-folders/#4977638"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/04/3ds-folders-mig3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/nintendo-3ds-folders/#4977637"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/04/3ds-folders-mig2_thumbnail.jpg" alt="" title="" /></a></div></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/21/3ds-firmware-update-promises-folders-less-cluttered-home-screen/">3DS firmware update promises folders, less cluttered home screens on April 25th</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 21 Apr 2012 00:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/21/3ds-firmware-update-promises-folders-less-cluttered-home-screen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20221009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/21/3ds-firmware-update-promises-folders-less-cluttered-home-screen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>firmware update</category><category>FirmwareUpdate</category><category>Nintendo</category><category>nintendo 3ds</category><category>Nintendo Direct</category><category>Nintendo3ds</category><category>NintendoDirect</category><category>Satoru Iwata</category><category>SatoruIwata</category><dc:creator><![CDATA[Sean Buckley]]></dc:creator><pubDate>Sat, 21 Apr 2012 00:52:00 EST</pubDate></item><item><title><![CDATA[Wiipop incorporates Kinect camera and several Wiimotes into a veritable electric boogaloo]]></title><link>http://www.engadget.com/2012/04/18/wiipop-incorporates-kinect-camera-and-several-wiimotes-into-a-ve/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/18/wiipop-incorporates-kinect-camera-and-several-wiimotes-into-a-ve/</guid><comments>http://www.engadget.com/2012/04/18/wiipop-incorporates-kinect-camera-and-several-wiimotes-into-a-ve/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/18/wiipop-incorporates-kinect-camera-and-several-wiimotes-into-a-ve/"><img alt="Image" height="324" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/wiipop-dance-popping-.jpg" style="margin:4px" width="575" /></a></p><p> Sure, we've seen plenty of dancing games harness the <a href="http://www.engadget.com/tag/wii+hack/">Wii</a> and <a href="http://www.engadget.com/tag/kinect,hack">Kinect's</a> unique motion capture systems, but the <em>Wiipop</em> prototype takes things to another level, combining the technology of both with some pro-level dance moves. The game utilizes the Kinect's 3D camera and up to eight body-mounted Wiimotes, letting players improvise freestyle dance moves in a <em>SingStar</em>-like game, matching body pops to beats in a song. The game's not quite ready for primetime, but when it is, <a href="http://www.engadget.com/2012/03/06/thumb-on-hand-gestures-video/">Christian "Mio" Loclair</a> sees its potential beyond simple gameplay. The title could, perhaps, be used to help design choreographed productions or to generate and trigger visual effects for live performance. In the meantime, pop and lock into the video after the break.</p><p></p><p></p><p><a href="http://www.engadget.com/2012/04/18/wiipop-incorporates-kinect-camera-and-several-wiimotes-into-a-ve/" rel="bookmark">Continue reading <em>Wiipop incorporates Kinect camera and several Wiimotes into a veritable electric boogaloo</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/18/wiipop-incorporates-kinect-camera-and-several-wiimotes-into-a-ve/">Wiipop incorporates Kinect camera and several Wiimotes into a veritable electric boogaloo</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 18 Apr 2012 00:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/18/wiipop-incorporates-kinect-camera-and-several-wiimotes-into-a-ve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20217539/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/18/wiipop-incorporates-kinect-camera-and-several-wiimotes-into-a-ve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Christian Loclair</category><category>ChristianLoclair</category><category>dance</category><category>dance game</category><category>DanceGame</category><category>hack</category><category>kinect</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>video</category><category>wii</category><category>wiipop</category><category>xbox</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Brian Heater]]></dc:creator><pubDate>Wed, 18 Apr 2012 00:42:00 EST</pubDate></item><item><title><![CDATA[Nintendo granted patent for emulating handheld consoles and software]]></title><link>http://www.engadget.com/2012/04/17/nintendo-granted-patent-for-emulating-handheld-consoles-and-soft/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/17/nintendo-granted-patent-for-emulating-handheld-consoles-and-soft/</guid><comments>http://www.engadget.com/2012/04/17/nintendo-granted-patent-for-emulating-handheld-consoles-and-soft/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/17/nintendo-granted-patent-for-emulating-handheld-consoles-and-soft/"><img alt="Image" height="465" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/nintendo-emulation-patent.jpg" style="margin:4px" width="581" /></a></p><p> Any geek worth his / her salt knows that techdom's territory-spanning <a href="http://www.engadget.com/tag/patent/">intellectual property spats</a> are far from over, so we don't begrudge heavyweights like <a href="http://www.engadget.com/tag/nintendo/">Nintendo</a> for endeavoring to bulk up their litigious arsenal. Filed back in October of 2003 and just recently granted by the USPTO, is patent number 8,157,654 that gives the Big N ownership of a method to emulate video game consoles bearing built-in displays (think: <a href="http://www.engadget.com/tag/Nintendo+3DS,%20DS,%20DSLite">handhelds</a>) and accompanying software on external computing devices. What does that mean in plain 'ol English, dear gaming fanatic? Well, it could presage a device agnostic service that would break the company's vast backlog of handheld titles out of its walled garden and into the vast consumer wild. Or it could just be another legal armament poised for deployment should the sue-happy titans of the electronics industry come a-calling. Either way, <em>the house that Mario built</em>'s got another IP bullet locked and loaded.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/17/nintendo-granted-patent-for-emulating-handheld-consoles-and-soft/">Nintendo granted patent for emulating handheld consoles and software</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 17 Apr 2012 17:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/17/nintendo-granted-patent-for-emulating-handheld-consoles-and-soft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20217572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/17/nintendo-granted-patent-for-emulating-handheld-consoles-and-soft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>emulation</category><category>emulator</category><category>handhelds</category><category>Nintendo</category><category>patent</category><category>patents</category><category>USPTO</category><category>video game</category><category>video games</category><category>VideoGame</category><category>VideoGames</category><dc:creator><![CDATA[Joseph Volpe]]></dc:creator><pubDate>Tue, 17 Apr 2012 17:48:00 EST</pubDate></item><item><title><![CDATA[Nintendo puts 3DS in the Louvre, France remains generally indifferent]]></title><link>http://www.engadget.com/2012/04/12/3ds-louvre/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/12/3ds-louvre/</guid><comments>http://www.engadget.com/2012/04/12/3ds-louvre/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/04/12/3ds-louvre/"><img alt="Image" height="286" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/nic3dsaudioguidelouvrev02.jpg" style="margin:4px" width="436" /></a></div><div> Sharing a birthplace with Ars&eacute;ne Wenger, Jean-Paul Satre and Jules Verne, the Louvre is France's most prized national treasure. In partnership with Nintendo, the museum finally replaced those cumbersome handheld guides with <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS</a> units a fortnight after the anticipated <a href="http://www.engadget.com/2011/12/16/nintendo-3ds-tour-guides-might-make-the-mona-lisa-less-underwhel/">March launch</a>. The consoles will provide a variety of tours, offering detailed lectures around the entire museum, or the <em>Cliff's Notes</em> edition for the lazy connoisseur. <a href="http://www.engadget.com/2012/04/12/shigeru-miyamoto-angry-birds/">Shigeru Miyamoto</a> popped up to demonstrate that you can examine HD snaps and 3D images of the sculptures on show, just in case looking up and seeing it in the <strike>flesh</strike> stone would be too traumatic.</div><p><a href="http://www.engadget.com/2012/04/12/3ds-louvre/" rel="bookmark">Continue reading <em>Nintendo puts 3DS in the Louvre, France remains generally indifferent</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/12/3ds-louvre/">Nintendo puts 3DS in the Louvre, France remains generally indifferent</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 12 Apr 2012 13:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/12/3ds-louvre/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20214241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/12/3ds-louvre/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>app</category><category>application</category><category>art</category><category>art museum</category><category>ArtMuseum</category><category>audio guide</category><category>AudioGuide</category><category>console</category><category>france</category><category>french</category><category>guide</category><category>ipad</category><category>Louvre</category><category>museum</category><category>Nintendo</category><category>nintendo 3ds</category><category>Nintendo3ds</category><category>paris</category><category>Shigeru Miyamoto</category><category>ShigeruMiyamoto</category><category>smartphone</category><category>tablet</category><category>tourism</category><category>tourist</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Thu, 12 Apr 2012 13:43:00 EST</pubDate></item><item><title><![CDATA[Nintendo 3DS outselling four Sony devices in Japan, now has 65 percent of the market]]></title><link>http://www.engadget.com/2012/04/05/3ds-sales/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/05/3ds-sales/</guid><comments>http://www.engadget.com/2012/04/05/3ds-sales/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/04/05/3ds-sales/"><img alt="Image" height="400" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/vita-review-us8198.jpg" style="margin:4px" width="600" /></a></div>The latest figures from Japan's <em>Media Create</em> are in, showing that <a href="http://www.engadget.com/2011/04/08/3ds-outsold-by-psp-in-japan-gets-dumped-for-a-dating-sim/">last year's trend</a> has been fully reversed. Now the consumers are hungry for <a href="http://www.engadget.com/2012/03/06/3ds-sales-figures/">Nintendo's 3DS</a>, given that it shipped 121,921 units in the week ending April 1st. That put it comfortably ahead of the <a href="http://www.engadget.com/2012/03/13/netflix-kids-ps3/">PlayStation 3</a> (23,771), <a href="http://www.engadget.com/2012/01/23/psp-games-playstation-certified-devices-ESRB/">PSP </a>(18,356) and <a href="http://www.engadget.com/2012/03/28/sony-psvita-exploit/">PS Vita's</a> (12,105) sales <em>combined</em>. The stats reveal that the 3DS is now accounting for 65 percent of all hardware sales in the country, a marked turnaround from when the console's future looked gloomy. Meanwhile, the biggest selling game was Kingdom Hearts 3D for Nintendo's newest handheld, which managed to shift over 200,000 units in <em>just</em> seven days.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/05/3ds-sales/">Nintendo 3DS outselling four Sony devices in Japan, now has 65 percent of the market</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 05 Apr 2012 13:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/05/3ds-sales/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20209125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/05/3ds-sales/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3DS</category><category>Japan</category><category>Media</category><category>Media Create</category><category>MediaCreate</category><category>Nintendo</category><category>Nintendo 3DS</category><category>Nintendo3ds</category><category>PS VIta</category><category>PS3</category><category>PSP</category><category>PsVita</category><category>Sales</category><category>Sales Figures</category><category>SalesFigures</category><category>Sony PlayStation 3</category><category>Sony PS Vita</category><category>Sony PSP</category><category>SonyPlaystation3</category><category>SonyPsp</category><category>SonyPsVita</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Thu, 05 Apr 2012 13:07:00 EST</pubDate></item><item><title><![CDATA[Google Maps 8-bit version for NES: April Fools arrives a day early in Mountain View]]></title><link>http://www.engadget.com/2012/03/31/google-maps-8-bit-version-for-nes-april-fools/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/31/google-maps-8-bit-version-for-nes-april-fools/</guid><comments>http://www.engadget.com/2012/03/31/google-maps-8-bit-version-for-nes-april-fools/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Image" src="http://www.blogcdn.com/www.engadget.com/media/2012/03/google-maps-8-bit-for-nes---youtube.jpg" style="display: none;" /> <div style="text-align: center;">  <iframe allowfullscreen="" frameborder="0" height="335" src="http://www.youtube.com/embed/rznYifPHxDg" width="600"></iframe></div> <br /> <div style="text-align: left;">  Well, it appears that <a href="http://www.engadget.com/tag/april%20fools/">April Fools</a> is in full effect -- at least if you ask Google. Today the company introduced its "latest" build of <a href="http://www.engadget.com/tag/Google+Maps/">Google Maps</a>, dubbed Google Maps 8-bit version, tailored specifically for the <a href="http://www.engadget.com/tag/nes/">Nintendo Entertainment System</a>. According to Google, this <strike><em><a href="http://www.engadget.com/2010/05/12/ridiculous-dragon-quest-monsters-battle-road-victory-controller/">Dragon Quest</a></em> spoof</strike> version of Maps will come in the form of a special NES <span class="mceItemHidden">cartridge</span> that can connect to the internet via dial-up. This apparently allows most of the heavy lifting to get done on Google's servers, where the maps are rendered to 8-bit form "in real-time." Better yet, it even supports voice search. Naturally, there's no word on a release date, but you can currently check out the "beta" by visiting Google Maps in your browser and selecting "Start Your Quest." That said, that company warns that "your system may not meet the minimum requirements for 8-bit computations" -- something tells us it'll still be less resource-intensive than <a href="http://www.engadget.com/tag/crysis"><em>Crysis</em></a>, though. We've checked it out and found some goodies, including an alien at Area 51, so let us know what you come across during your journey in the comments.<br />  <br />  [Thanks to everyone who sent this in]</div></div><p><a href="http://www.engadget.com/2012/03/31/google-maps-8-bit-version-for-nes-april-fools/" rel="bookmark">Continue reading <em>Google Maps 8-bit version for NES: April Fools arrives a day early in Mountain View</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/31/google-maps-8-bit-version-for-nes-april-fools/">Google Maps 8-bit version for NES: April Fools arrives a day early in Mountain View</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 31 Mar 2012 13:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/31/google-maps-8-bit-version-for-nes-april-fools/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20205730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/31/google-maps-8-bit-version-for-nes-april-fools/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8-bit</category><category>8bit</category><category>april fools</category><category>AprilFools</category><category>dragonquest</category><category>famicom</category><category>google</category><category>google maps</category><category>google maps 8-bit version</category><category>GoogleMaps</category><category>nes</category><category>nintendo</category><category>nintendo entertainment system</category><category>NintendoEntertainmentSystem</category><category>quest</category><category>rpg</category><category>spoof</category><category>video</category><dc:creator><![CDATA[Joe Pollicino]]></dc:creator><pubDate>Sat, 31 Mar 2012 13:39:00 EST</pubDate></item><item><title><![CDATA[IRL: Evernote, Netgear N900 and FiiO's E17 headphone amplifier]]></title><link>http://www.engadget.com/2012/03/30/irl-evernote-netgear-n900-fiio-e17-alpen/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/30/irl-evernote-netgear-n900-fiio-e17-alpen/</guid><comments>http://www.engadget.com/2012/03/30/irl-evernote-netgear-n900-fiio-e17-alpen/#comments</comments><description><![CDATA[<em>Welcome to </em><a href="http://www.engadget.com/tag/engadgetIRL/">IRL</a><em>, an ongoing feature where we talk about the gadgets, apps and toys we're using in real life and take a second look at products that already got the formal review treatment.</em><br /><br /><div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/10/eng-irl.jpg" vspace="4" /></div><div> Best of the best, best of the worst and best thing we didn't need. Those are some ringing endorsements we've got for you in this week's IRL. On the more enthusiastic end of the spectrum there's Darren, who finally found a dual-band router with strong enough range to service all three floors of his new home. Terrence is closing in on his fourth year using Evernote, the "least bad" note-taking app of the bunch. As for James, well, has he ever met a piece of audio equipment he didn't like?</div><p><a href="http://www.engadget.com/2012/03/30/irl-evernote-netgear-n900-fiio-e17-alpen/" rel="bookmark">Continue reading <em>IRL: Evernote, Netgear N900 and FiiO's E17 headphone amplifier</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/30/irl-evernote-netgear-n900-fiio-e17-alpen/">IRL: Evernote, Netgear N900 and FiiO's E17 headphone amplifier</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 30 Mar 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/30/irl-evernote-netgear-n900-fiio-e17-alpen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20204788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/30/irl-evernote-netgear-n900-fiio-e17-alpen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alpen</category><category>darren murph</category><category>DarrenMurph</category><category>engadgetIRL</category><category>Evernote</category><category>evernote for android</category><category>EvernoteForAndroid</category><category>FiiO</category><category>fiio e17</category><category>fiio E17Alpen</category><category>FiioE17</category><category>FiioE17alpen</category><category>headphone amplifier</category><category>HeadphoneAmplifier</category><category>IRl</category><category>James Trew</category><category>JamesTrew</category><category>Netgear</category><category>Netgear N900</category><category>NetgearN900</category><category>nintendo</category><category>note taking</category><category>note taking app</category><category>note taking application</category><category>NoteTaking</category><category>NoteTakingApp</category><category>NoteTakingApplication</category><category>Terrence OBrien</category><category>TerrenceObrien</category><dc:creator><![CDATA[Engadget staff]]></dc:creator><pubDate>Fri, 30 Mar 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Scientists: 'Games are hard']]></title><link>http://www.engadget.com/2012/03/15/games-are-hard-proof/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/15/games-are-hard-proof/</guid><comments>http://www.engadget.com/2012/03/15/games-are-hard-proof/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/03/15/games-are-hard-proof/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/03/mario.jpg" style="border-width: 0px; border-style: solid; margin: 0px; height: 405px; width: 600px;" /></a></p><p> While we've been telling jaded partners and family members for ages, it looks like there's some -- slightly obscure -- proof. The researchers reconstructed their own levels, forcing gamers to choose between one of two paths, with a mix of power-ups, health items and enemies that created a "logical statement". If you can complete the level with that particular combination, then it would resolve the Boolean satisfiability problem -- a logic puzzle that squares variables against whether a statement is true, and whether the same can be said of all similarly composed statements. While the theory sounds trickier than the first stage of Mario, Nintendo's flagship title -- as well as Donkey Kong, Legend of Zelda, Metroid and the Pok&eacute;mon series -- were categorized as NP-hard. This means deciding if a player can solve a certain part of the game is <em>at least</em> as hard as the most difficult problems in NP; a classification that involves easy-to-check, difficult-to-solve propositions. While you figure out what that means, we're hitting up <em><a href="http://www.engadget.com/2011/11/29/nintendo-looks-to-keep-you-warm-bundled-even-with-two-more-3ds/">Nintendogs 3D</a>.</em> Because we like a challenge.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/15/games-are-hard-proof/">Scientists: 'Games are hard'</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 15 Mar 2012 10:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/15/games-are-hard-proof/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20193768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/15/games-are-hard-proof/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Boolean</category><category>games</category><category>games are hard</category><category>GamesAreHard</category><category>gaming</category><category>mario</category><category>nintendo</category><dc:creator><![CDATA[Mat Smith]]></dc:creator><pubDate>Thu, 15 Mar 2012 10:11:00 EST</pubDate></item><item><title><![CDATA[Lego Game Boy Transformer uses blocks for more than Tetris]]></title><link>http://www.engadget.com/2012/03/14/lego-game-boy-transformer-uses-blocks-for-more-than-tetris/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/14/lego-game-boy-transformer-uses-blocks-for-more-than-tetris/</guid><comments>http://www.engadget.com/2012/03/14/lego-game-boy-transformer-uses-blocks-for-more-than-tetris/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/03/14/lego-game-boy-transformer-uses-blocks-for-more-than-tetris/"><img alt="'Bricked' Game Boy is more than meets the eye, uses Legos to transform" src="http://www.blogcdn.com/www.engadget.com/media/2012/03/lego-gameboy-transformer.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>So what's cooler for '80s geeks than a <a href="http://www.engadget.com/tag/lego/">Lego</a> set, a <a href="http://www.engadget.com/tag/gameboy/">Game Boy</a> or a <a href="http://www.engadget.com/tag/transformers/">Transformers</a> robot? Why, a Lego Game Boy Transformer, of course. At least, that's the idea behind the latest <em>pi&egrave;ce de r&eacute;sistance</em> from building-block lover Julius von Brunk, who not only got the touch but also got the power to create his very own Game Boy-inspired Lego Transformer. The "Domaster" -- no relation to the exercise machine for perky thighs -- borrows heavily from fan favorite <em>Soundwave</em> and even features a <em>Tetris </em>cartridge that transforms into a little birdie that looks like <em>Laserbeak</em>. Two fake AA batteries double as blaster cannons so folks can mutter "pew-pew" at pictures of Michael Bay and Shia LaBeouf. Yes, it isn't as big as <a href="http://www.engadget.com/2010/07/15/chinese-make-optimus-prime-out-of-junk-garbage-pail-megan-fox-s/">China's Optimus Prime</a> and it can't play Super Nintendo games like this <a href="http://www.engadget.com/2011/10/31/your-geekiest-halloween-costumes/">Game Boy costume</a>. On the plus side, at least this thing won't ruin your precious childhood memories.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/14/lego-game-boy-transformer-uses-blocks-for-more-than-tetris/">Lego Game Boy Transformer uses blocks for more than Tetris</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 14 Mar 2012 06:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/14/lego-game-boy-transformer-uses-blocks-for-more-than-tetris/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20192778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/14/lego-game-boy-transformer-uses-blocks-for-more-than-tetris/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game boy</category><category>GameBoy</category><category>gameboy robot</category><category>gameboy transformers</category><category>lego</category><category>lego gameboy transformer</category><category>lego robot</category><category>lego transformers</category><category>nintendo</category><category>robot</category><category>robots</category><category>tetris</category><category>tetris robot</category><category>transformers</category><dc:creator><![CDATA[Jason Hidalgo]]></dc:creator><pubDate>Wed, 14 Mar 2012 06:03:00 EST</pubDate></item><item><title><![CDATA[Nintendo, Sony and Microsoft: three very different takes on portable gaming at GDC 2012]]></title><link>http://www.engadget.com/2012/03/12/Nintendo-Sony-Microsoft-talk-portable-gaming-at-GDC-2012/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/12/Nintendo-Sony-Microsoft-talk-portable-gaming-at-GDC-2012/</guid><comments>http://www.engadget.com/2012/03/12/Nintendo-Sony-Microsoft-talk-portable-gaming-at-GDC-2012/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/03/12/Nintendo-Sony-Microsoft-talk-portable-gaming-at-GDC-2012/"><img alt="Nintendo, Sony and Microsoft talk portable gaming" src="http://www.blogcdn.com/www.engadget.com/media/2012/02/vita-review-us8198.jpg" style="width: 600px; height: 400px; border-width: 0px; border-style: solid;" /></a></div>Tim Cook says the darnedest things. Why, just <a href="http://www.engadget.com/2012/03/07/apple-ipad-3-liveblog/">last week</a> Apple's head honcho suggested that iPad users are ditching their home consoles in favor of Cupertino's favorite slate. Bold words, ones that can't be sitting well with the gaming industry's big three. Steady thy rifle, hardcore gamer, Cook has a point: the console wars <a href="http://www.engadget.com/2011/06/15/console-vs-pc-redux-how-mobile-gaming-will-reshape-the-industr/">have shifted irreversibly</a>. Gone are the days of bickering over somewhat similar 16-bit consoles and their supposed lack of "blast-processing"; today's gaming armies wage war with wildly different artillery. In the pursuit of your mobile gaming dollar, Nintendo toed a traditional line with a new twist. Sony, on the other hand, seems to have bundled every input method it could get its mitts on into its next-generation portable. Microsoft, however, puts the "mobile" in mobile gaming, echoing Apple's own approach with an Xbox Live platform that eschews dedicated hardware to float across Windows Phone devices as a "feature."<br /><br />Take a step back, and suddenly it seems like the major players of consumer gaming aren't even driving on the same track. This war isn't about the "most powerful" console anymore; it's about creating the right experience for today's gamer. We ducked under the unspoken truce of last week's Game Developer Conference to get a bead on Nintendo, Microsoft and Sony's portable gaming strategies. Read on to see what they're doing to differentiate themselves from the competition.<p><a href="http://www.engadget.com/2012/03/12/Nintendo-Sony-Microsoft-talk-portable-gaming-at-GDC-2012/" rel="bookmark">Continue reading <em>Nintendo, Sony and Microsoft: three very different takes on portable gaming at GDC 2012</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/12/Nintendo-Sony-Microsoft-talk-portable-gaming-at-GDC-2012/">Nintendo, Sony and Microsoft: three very different takes on portable gaming at GDC 2012</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 12 Mar 2012 16:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/12/Nintendo-Sony-Microsoft-talk-portable-gaming-at-GDC-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20190924/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/12/Nintendo-Sony-Microsoft-talk-portable-gaming-at-GDC-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>Android</category><category>Apple Inc.</category><category>Cupertino, California</category><category>David Young</category><category>GDC</category><category>GDC2012</category><category>iOS</category><category>IPad</category><category>Microsoft</category><category>Nintendo</category><category>Nintendo 3DS</category><category>Nintendo3ds</category><category>PlayStation</category><category>PlayStation Portable</category><category>PlayStation Vita</category><category>PlaystationVita</category><category>PSP Go</category><category>Sci/Tech</category><category>Shigeru Miyamoto</category><category>Sonic the Hedgehog 4</category><category>Sony Computer Entertainment</category><category>Tim Cook</category><category>TimCook</category><category>Windows Phone</category><category>WindowsPhone</category><category>WP</category><category>WP7</category><category>Xbox 360</category><category>Xbox Live</category><category>Xbox Live for Windows Phone</category><category>XboxLive</category><category>XboxLiveForWindowsPhone</category><dc:creator><![CDATA[Sean Buckley]]></dc:creator><pubDate>Mon, 12 Mar 2012 16:01:00 EST</pubDate></item><item><title><![CDATA[Nielsen report finds 56 percent of US households have a modern game console, total gaming time up seven percent]]></title><link>http://www.engadget.com/2012/03/09/nielsen-report-finds-56-percent-of-us-households-have-a-modern-g/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/09/nielsen-report-finds-56-percent-of-us-households-have-a-modern-g/</guid><comments>http://www.engadget.com/2012/03/09/nielsen-report-finds-56-percent-of-us-households-have-a-modern-g/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/03/09/nielsen-report-finds-56-percent-of-us-households-have-a-modern-g/"><img  src="http://www.blogcdn.com/www.engadget.com/media/2012/03/nielsen-gaming-report.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div><div> <a href="http://www.engadget.com/tag/nielsen">Nielsen</a> is out with its annual survey of video game use in the US today, and it's found that gaming continues to be on the rise across the board. That includes a seven percent increase in total gaming time compared to the previous year (apparently due largely to increases in mobile and tablet gaming), and an increase in modern console ownership from 50 percent of households to 56 percent; that includes so-called 7th generation consoles like the Wii, Xbox 360 and PlayStation 3. It also found the number of cross-platform gamers be on the upswing, with 24 percent responding that they play on two or more of a console, PC, tablet or mobile device (compared to 17 percent previously). Looking at mobile gaming, specifically, Nieslen found that while iOS gaming tended to be distributed fairly evenly across all age groups, Android gaming proved to be far more popular among those aged 25-34 than any other group.<br /> <br /> A few other tidbits: 65 percent of consoles are located in the living room, online shopping for games is up while other channels continue to decline, and streaming video continues to be a growing secondary use for game consoles (particularly on the Wii, where it accounts for 33 percent of console usage, compared to roughly 15 percent on both the Xbox 360 and PS3).</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/09/nielsen-report-finds-56-percent-of-us-households-have-a-modern-g/">Nielsen report finds 56 percent of US households have a modern game console, total gaming time up seven percent</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 09 Mar 2012 14:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/09/nielsen-report-finds-56-percent-of-us-households-have-a-modern-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20190150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/09/nielsen-report-finds-56-percent-of-us-households-have-a-modern-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>gaming</category><category>ios</category><category>microsoft</category><category>nielsen</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>playstation</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>sony</category><category>stat</category><category>statistics</category><category>stats</category><category>survey</category><category>video game use</category><category>video games</category><category>VideoGames</category><category>VideoGameUse</category><category>wii</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Fri, 09 Mar 2012 14:40:00 EST</pubDate></item><item><title><![CDATA[February's gaming sales a mixed bag: up for the month, down for the year]]></title><link>http://www.engadget.com/2012/03/09/februarys-gaming-sales-a-mixed-bag-up-for-the-month-down-for/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/09/februarys-gaming-sales-a-mixed-bag-up-for-the-month-down-for/</guid><comments>http://www.engadget.com/2012/03/09/februarys-gaming-sales-a-mixed-bag-up-for-the-month-down-for/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="PS Vita" src="http://www.blogcdn.com/www.engadget.com/media/2012/02/dsc0253.jpg-1.jpg" style="width: 600px; height: 405px; border-width: 0px; border-style: solid; margin: 4px;" /></div>At this point, every time NPD releases its numbers, the video game industry collectively holds its breath. The last couple of months have <a href="http://www.engadget.com/2012/01/13/video-game-sales-drop-21-percent-in-us-as-kids-remember-theres/">not been kind</a>, as hardware sales <a href="http://www.engadget.com/2011/02/18/videogame-hardware-and-software-sales-declining-time-to-roll-ou/">continued to drop</a>. But, in February there was finally some good news -- console sales were 87 percent over January. More impressively, that jump only falls to 62 percent if you <em>exclude</em> the <a href="http://www.engadget.com/2012/02/13/playstation-vita-review/">Vita</a>. Still, after so many disappointing months, even that stratospheric jump left sales 18 percent lower than the same period last year. Even when taking software into account sales were down 20 percent -- with the industry as a whole raking in just $1.06 billion last month, down from the $1.33 billion the previous February. Individually there was good news for companies, though. Nintendo saw Super Mario Galaxy cross the five million mark, while all of its consoles (the DS, 3DS and Wii) all saw more than 50 percent spikes in their sales compared to January. Meanwhile, Microsoft held on to its <a href="http://www.engadget.com/2011/06/03/microsoft-sells-55-million-xbox-360-consoles-claims-thats-cons/">number one slot</a> by moving 426,000 Xbox 360s. Hit up the various source links for more info.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/09/februarys-gaming-sales-a-mixed-bag-up-for-the-month-down-for/">February's gaming sales a mixed bag: up for the month, down for the year</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 09 Mar 2012 12:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/09/februarys-gaming-sales-a-mixed-bag-up-for-the-month-down-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20189936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/09/februarys-gaming-sales-a-mixed-bag-up-for-the-month-down-for/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>microsoft</category><category>microsoft xbox 360</category><category>MicrosoftXbox360</category><category>nintendo</category><category>nintendo 3ds</category><category>nintendo ds</category><category>nintendo wii</category><category>Nintendo3ds</category><category>NintendoDs</category><category>NintendoWii</category><category>npd</category><category>numbers</category><category>Playstation 3</category><category>playstation vita</category><category>Playstation3</category><category>PlaystationVita</category><category>ps vita</category><category>PsVita</category><category>sales</category><category>sony</category><category>Sony Playstation 3</category><category>sony playstation vita</category><category>SonyPlaystation3</category><category>SonyPlaystationVita</category><category>stats</category><category>video game industry</category><category>video games</category><category>VideoGameIndustry</category><category>VideoGames</category><category>vita</category><category>wii</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Terrence O'Brien]]></dc:creator><pubDate>Fri, 09 Mar 2012 12:46:00 EST</pubDate></item><item><title><![CDATA[Nintendo 3DS celebrates first birthday, sells 4.5 million consoles in the US]]></title><link>http://www.engadget.com/2012/03/06/3ds-sales-figures/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/06/3ds-sales-figures/</guid><comments>http://www.engadget.com/2012/03/06/3ds-sales-figures/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/03/06/3ds-sales-figures/"><img  src="http://www.blogcdn.com/www.engadget.com/media/2012/03/3ds-year-one.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div><div> Nintendo of America has lifted the lid on how many <a href="http://www.engadget.com/2011/03/21/nintendo-3ds-review/">3DS handhelds</a> were purchased in the first twelve months of life in the US of A. 4.5 million of the devices have been taken home since March 27th of last year, surpassing the 2.3 million classic DS units sold between 2004 - 2005. Whilst the company's playing coy with how many units were sold worldwide, given that the Japanese arm of the company recently passed the <a href="http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/">five million mark</a>, we can reasonably expect <strike>Ninty</strike> Nintendo's outlook to be healthier than it has been for a <a href="http://www.engadget.com/2011/04/25/nintendo-sells-3-61-million-3ds-handhelds-but-sees-2010-net-pro/">while</a>. Head on past the break to read the official line on all matters three dimensional and cast your mind back to a simpler time, when games could only travel in the dimensions that existed behind the glass.</div><p><a href="http://www.engadget.com/2012/03/06/3ds-sales-figures/" rel="bookmark">Continue reading <em>Nintendo 3DS celebrates first birthday, sells 4.5 million consoles in the US</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/06/3ds-sales-figures/">Nintendo 3DS celebrates first birthday, sells 4.5 million consoles in the US</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 06 Mar 2012 16:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/06/3ds-sales-figures/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20186691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/06/3ds-sales-figures/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3DS</category><category>4.5 Million</category><category>4.5Million</category><category>Ds</category><category>DS Lite</category><category>DSL</category><category>DsLite</category><category>Dual Screen</category><category>DualScreen</category><category>Financials</category><category>Four point five million</category><category>FourPointFiveMillion</category><category>Nintendo</category><category>Nintendo of America</category><category>NintendoOfAmerica</category><category>Sales</category><category>US Sales</category><category>UsSales</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Tue, 06 Mar 2012 16:52:00 EST</pubDate></item><item><title><![CDATA[Nintendo says it refuses to 'succumb to patent trolls' as it wins Maryland case]]></title><link>http://www.engadget.com/2012/03/02/nintendo-says-it-refuses-to-succumb-to-patent-trolls-as-it-win/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/02/nintendo-says-it-refuses-to-succumb-to-patent-trolls-as-it-win/</guid><comments>http://www.engadget.com/2012/03/02/nintendo-says-it-refuses-to-succumb-to-patent-trolls-as-it-win/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/03/02/nintendo-says-it-refuses-to-succumb-to-patent-trolls-as-it-win/"><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2008/10/wii-fit-hands-on-top.jpg" style="width: 600px; height: 450px; border-width: 0px; border-style: solid;" /></a></div><div> Nintendo issued a fairly terse press release earlier today, announcing that it has prevailed in a US patent lawsuit for the "third consecutive time this year." That particular case concerned Nintendo's <a href="http://www.engadget.com/tag/balanceboard">Wii Balance Board</a> accessory and <a href="http://www.engadget.com/tag/wiifit">Wii Fit</a> and Wii Fit Plus software, which a company called IA Labs said infringed on one of its patents (No. 7,121,982); a claim that was dismissed by the Maryland District Court judge in the case. IA Labs was also more or less dismissed as a company by Nintendo's senior vice president of legal and general counsel Rick Flamm, who said that "we vigorously defend patent lawsuits when we firmly believe that we have not infringed another party's patent," and that "we refuse to succumb to patent trolls." The company's full statement can be found after the break.</div><p><a href="http://www.engadget.com/2012/03/02/nintendo-says-it-refuses-to-succumb-to-patent-trolls-as-it-win/" rel="bookmark">Continue reading <em>Nintendo says it refuses to 'succumb to patent trolls' as it wins Maryland case</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/02/nintendo-says-it-refuses-to-succumb-to-patent-trolls-as-it-win/">Nintendo says it refuses to 'succumb to patent trolls' as it wins Maryland case</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 02 Mar 2012 21:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/02/nintendo-says-it-refuses-to-succumb-to-patent-trolls-as-it-win/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20184921/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/02/nintendo-says-it-refuses-to-succumb-to-patent-trolls-as-it-win/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance board</category><category>BalanceBoard</category><category>ia labs</category><category>IaLabs</category><category>lawsuit</category><category>legal</category><category>maryland</category><category>nintendo</category><category>patent</category><category>patent infringement</category><category>patent troll</category><category>PatentInfringement</category><category>patents</category><category>PatentTroll</category><category>wii</category><category>wii fit</category><category>wii fit plus</category><category>WiiFit</category><category>WiiFitPlus</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Fri, 02 Mar 2012 21:47:00 EST</pubDate></item><item><title><![CDATA[Nintendo 3DS hits 5 million units faster than DS, the world goes 'huh?']]></title><link>http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/</link><guid isPermaLink="true">http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/</guid><comments>http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/02/nintendo.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></p><p> While it had a <a href="http://www.engadget.com/2011/10/15/nintendo-sells-over-50-million-ds-units-3ds-sales-fall-flat-in/">rocky moment</a> in the middle, some <a href="http://www.engadget.com/2011/09/09/nintendo-on-price-reduction-no-glasses-required-to-see-3ds-sale/">heavy price-cutting</a> and top-drawer games helped the system sell five million within a year in its <a href="http://www.engadget.com/tag/japan/">native homeland</a>. According to Nintendo, these are legitimate sell-through figures and <a href="http://www.engadget.com/2011/11/12/3ds-to-beat-out-original-ds-first-year-sales-land-killing-blow/">as predicted</a>, make the 3D-capable console Nintendo's fastest selling console to date. You can take a look at some (translated) self-congratulatory backslapping from Nintendo below.</p><p></p><p></p><p></p><p><a href="http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/" rel="bookmark">Continue reading <em>Nintendo 3DS hits 5 million units faster than DS, the world goes 'huh?'</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/">Nintendo 3DS hits 5 million units faster than DS, the world goes 'huh?'</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 20 Feb 2012 15:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20175277/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/02/20/nintendo-3ds-hits-5-million-units-faster-than-ds-the-world-goes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>figures</category><category>gaming</category><category>handheld</category><category>handheld console</category><category>handheld gaming</category><category>HandheldConsole</category><category>HandheldGaming</category><category>Japan</category><category>Japanese Sales</category><category>JapaneseSales</category><category>Nintendo</category><category>Nintendo 3ds</category><category>Nintendo3ds</category><category>numbers</category><category>sales</category><category>statistics</category><category>stats</category><dc:creator><![CDATA[Mat Smith]]></dc:creator><pubDate>Mon, 20 Feb 2012 15:19:00 EST</pubDate></item><item><title><![CDATA[Nintendo Wii joins the Hulu Plus watch party]]></title><link>http://www.engadget.com/2012/02/16/nintendo-wii-joins-the-hulu-plus-watch-party/</link><guid isPermaLink="true">http://www.engadget.com/2012/02/16/nintendo-wii-joins-the-hulu-plus-watch-party/</guid><comments>http://www.engadget.com/2012/02/16/nintendo-wii-joins-the-hulu-plus-watch-party/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/02/16/nintendo-wii-joins-the-hulu-plus-watch-party/"><img  src="http://www.blogcdn.com/www.engadget.com/media/2012/02/wiihulu.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>Sure, we <a href="http://www.engadget.com/2011/10/21/hulu-plus-coming-to-3ds-and-wii-handheld-getting-3d-video-captu/">knew it was coming</a>, but now <a href="http://www.engadget.com/tag/HuluPlus/">Hulu Plus</a> has officially arrived for the Nintendo Wii, letting you stream "current-season hit TV shows such as... <em>New Girl</em> and <em>Vampire Diaries</em>" in all their <strike>high</strike> standard-definition glory. We know, you're already caught up on all that <em>New Girl</em> action, but <em>The Biggest Loser</em>'s latest win will look even juicier in gorgeous 480p SD resolution, so head on over to the colorful Wii Shop Channel to get your $7.99 monthly Hulu fix. Or, if you're not keen on paying for your teevee, you can download a two-week free trial of the service anytime within the first month of availability. And what about that 3DS version? You'll need to wait until "later this year," unfortunately. Full PR is just past the break.<p><a href="http://www.engadget.com/2012/02/16/nintendo-wii-joins-the-hulu-plus-watch-party/" rel="bookmark">Continue reading <em>Nintendo Wii joins the Hulu Plus watch party</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/02/16/nintendo-wii-joins-the-hulu-plus-watch-party/">Nintendo Wii joins the Hulu Plus watch party</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 16 Feb 2012 11:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/02/16/nintendo-wii-joins-the-hulu-plus-watch-party/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20173297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/02/16/nintendo-wii-joins-the-hulu-plus-watch-party/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d video</category><category>3ds</category><category>3dVideo</category><category>hdpostcross</category><category>hulu</category><category>hulu plus</category><category>HuluPlus</category><category>nintendo</category><category>nintendo 3ds</category><category>nintendo wii</category><category>Nintendo3ds</category><category>NintendoWii</category><category>software update</category><category>SoftwareUpdate</category><category>stop motion</category><category>StopMotion</category><category>streaming video</category><category>StreamingVideo</category><category>update</category><category>upgrade</category><category>wii</category><dc:creator><![CDATA[Zach Honig]]></dc:creator><pubDate>Thu, 16 Feb 2012 11:18:00 EST</pubDate></item><item><title><![CDATA[Nintendo brings Mobiclip on board to help with Wii U development]]></title><link>http://www.engadget.com/2012/02/14/nintendo-mobiclip-acquisition-wii-u/</link><guid isPermaLink="true">http://www.engadget.com/2012/02/14/nintendo-mobiclip-acquisition-wii-u/</guid><comments>http://www.engadget.com/2012/02/14/nintendo-mobiclip-acquisition-wii-u/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.engadget.com/2012/02/14/nintendo-mobiclip-acquisition-wii-u/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/02/mobiclip.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><div style="text-align: left; "> <a href="http://www.engadget.com/tag/Nintendo/">Nintendo</a> beefed up its proprietary arsenal yesterday, with the acquisition of Mobiclip -- a Paris-based video codec provider. As <em>Gamasutra</em> reports, the deal was actually finalized back in October, but only became public this week, when Mobiclip confirmed its new ownership on its website. The company already has a history with Nintendo, having lent a hand with video rendering and playback on the DS and <a href="http://www.engadget.com/tag/Game+Boy+Advance/">Game Boy Advance</a>. Now that it's officially under its wing, Mobiclip will reportedly collaborate with Nintendo on its forthcoming <a href="http://www.engadget.com/tag/WiiU/">Wii U</a>, as suggested by a recently posted job listing for a "console software engineer."</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/02/14/nintendo-mobiclip-acquisition-wii-u/">Nintendo brings Mobiclip on board to help with Wii U development</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 14 Feb 2012 07:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/02/14/nintendo-mobiclip-acquisition-wii-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20171214/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/02/14/nintendo-mobiclip-acquisition-wii-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>business</category><category>codec</category><category>company</category><category>console</category><category>corporate</category><category>france</category><category>game</category><category>game boy advance</category><category>GameBoyAdvance</category><category>industry</category><category>mobiclip</category><category>money</category><category>nintendo</category><category>nintendo DS</category><category>NintendoDs</category><category>paris</category><category>playback</category><category>rendering</category><category>software</category><category>video</category><category>wii u</category><category>WiiU</category><dc:creator><![CDATA[Amar Toor]]></dc:creator><pubDate>Tue, 14 Feb 2012 07:44:00 EST</pubDate></item><item><title><![CDATA[IRL: Logic3 PowerSleeve, HP Folio 13 and a trio of Nintendo handhelds]]></title><link>http://www.engadget.com/2012/02/09/irl-logic3-powersleeve-hp-folio-13-and-a-trio-of-nintendo-hand/</link><guid isPermaLink="true">http://www.engadget.com/2012/02/09/irl-logic3-powersleeve-hp-folio-13-and-a-trio-of-nintendo-hand/</guid><comments>http://www.engadget.com/2012/02/09/irl-logic3-powersleeve-hp-folio-13-and-a-trio-of-nintendo-hand/#comments</comments><description><![CDATA[<em>Welcome to </em><a href="http://www.engadget.com/tag/engadgetIRL/">IRL</a><em>, an ongoing feature where we talk about the gadgets, apps and toys we're using in real life and take a second look at products that already got the formal review treatment.</em><br /><br /><div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/10/eng-irl.jpg" vspace="4" /></div><div> This week's IRL is a bit of a mixed bag, with tales of gadgets well-used and those deployed for pure pseudo-science. In two paragraphs, Mat Smith sums up his experience with three generations of Nintendo DS handhelds, while Dan Cooper attempts to explain why he's still using a gadget he obviously hates. And Dana, our resident laptop reviewer, tries leaving the 'ole six-pounder in the office and going home to an Ultrabook instead.</div><p><a href="http://www.engadget.com/2012/02/09/irl-logic3-powersleeve-hp-folio-13-and-a-trio-of-nintendo-hand/" rel="bookmark">Continue reading <em>IRL: Logic3 PowerSleeve, HP Folio 13 and a trio of Nintendo handhelds</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/02/09/irl-logic3-powersleeve-hp-folio-13-and-a-trio-of-nintendo-hand/">IRL: Logic3 PowerSleeve, HP Folio 13 and a trio of Nintendo handhelds</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 09 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/02/09/irl-logic3-powersleeve-hp-folio-13-and-a-trio-of-nintendo-hand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20167421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/02/09/irl-logic3-powersleeve-hp-folio-13-and-a-trio-of-nintendo-hand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dan Cooper</category><category>Dana Wollman</category><category>DanaWollman</category><category>DanCooper</category><category>daniel cook</category><category>DanielCook</category><category>DS</category><category>DS Lite</category><category>dsi</category><category>DsLite</category><category>Folio 13</category><category>Folio13</category><category>HP</category><category>HP Folio</category><category>HpFolio</category><category>logic3</category><category>Logic3 PowerSleeve</category><category>Logic3Powersleeve</category><category>Mat Smith</category><category>MatSmith</category><category>nintendo</category><category>Nintendo DS</category><category>nintendo dsi</category><category>NintendoDs</category><category>NintendoDsi</category><category>PowerSleeve</category><category>Ultrabook</category><category>Ultrabooks</category><dc:creator><![CDATA[Engadget staff]]></dc:creator><pubDate>Thu, 09 Feb 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Sony patent sketches reveal Wii U-esque controller system, keeps it vague]]></title><link>http://www.engadget.com/2012/02/06/sony-patent-sketches-reveal-wii-u-esque-controller-system-keeps/</link><guid isPermaLink="true">http://www.engadget.com/2012/02/06/sony-patent-sketches-reveal-wii-u-esque-controller-system-keeps/</guid><comments>http://www.engadget.com/2012/02/06/sony-patent-sketches-reveal-wii-u-esque-controller-system-keeps/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/02/06/sony-patent-sketches-reveal-wii-u-esque-controller-system-keeps/"><img alt="Sony patent sketches reveal Wii U-esque controller system, keeps it vague" src="http://www.blogcdn.com/www.engadget.com/media/2012/02/wiisony.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></p><p> While Nintendo is darn proud of its attempts to differentiate itself from other console manufacturers with its unusual hardware <a href="http://www.engadget.com/2011/06/07/the-wiiu-nintendos-next-console/">choices</a>, it looks like Sony also had plenty of touchscreen-toting, TV-connected ideas <em>way</em> back in 2010. These patent sketches explain a handheld device that bares a foggy resemblance to Nintendo's incoming Wii U. The "position-dependent gaming, 3-D controller, and handheld as a remote," would act as the "input to a video game" -- or controller, as we technical types like to call it -- adding in some augmented reality functionality as an overlay to camera input on the device. The <a href="http://www.engadget.com/2011/12/21/playstation-vita-review-japanese-edition/">PS Vita</a> is already capable of doing most of what's posited above, including the ability to hook up to its older (bigger) brother, the PS3 -- possibly that anonymous box you can see above. If such a mystery device device <em>does</em> appear, at least it looks like Sony's got its bases covered, <a href="http://www.engadget.com/2010/09/01/playstation-move-review/">again</a>.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/02/06/sony-patent-sketches-reveal-wii-u-esque-controller-system-keeps/">Sony patent sketches reveal Wii U-esque controller system, keeps it vague</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 06 Feb 2012 11:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/02/06/sony-patent-sketches-reveal-wii-u-esque-controller-system-keeps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20164952/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/02/06/sony-patent-sketches-reveal-wii-u-esque-controller-system-keeps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>augmented reality</category><category>AugmentedReality</category><category>gaming</category><category>nintendo</category><category>patent</category><category>patent application</category><category>PatentApplication</category><category>ps vita</category><category>PsVita</category><category>sony</category><category>touchscreen</category><category>wii u</category><category>WiiU</category><dc:creator><![CDATA[Mat Smith]]></dc:creator><pubDate>Mon, 06 Feb 2012 11:54:00 EST</pubDate></item><item><title><![CDATA[Nintendo Slide Pad for 3DS review]]></title><link>http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/</link><guid isPermaLink="true">http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/</guid><comments>http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/"><img alt="Nintendo Slide Pad for 3DS review" src="http://www.blogcdn.com/www.engadget.com/media/2012/01/15slidepad15-3ds-quarter-open.jpg" style="border-width: 0px; border-style: solid; margin: 4px; height: 400px; width: 600px;" /></a></div>First impressions stay with you. Take our first look at the <a href="http://www.engadget.com/tag/3ds/">Nintendo 3DS</a>, for example. Our first thought? "Hey, where's the second analog stick?" Given all the gaming genres that benefit from it, it's almost unthinkable for a major portable console to launch without an extra analog stick. It's like Mario without the mustache, Charlie Sheen without the tiger blood or Donald Trump without the dead marsupial or whatever the heck that thing is on top of his head. Unfortunately, Nintendo decided to release the 3DS without that second analog. So folks who want to get their dual stick groove on right out of the box can only hope the Big N has a change of heart when it eventually releases the 3DSi Lite XL Advance. (We're just kidding about the name, of course, but you never know...) In the meantime, Nintendo's got a peace offering of sorts to tide by 3DS owners: the Circle Pad Pro. Slated for a February 2012 release in the US, we got our grubby hands on its Japanese equivalent, the "<a href="http://www.engadget.com/2012/01/20/nintendo-slide-pad-3ds-review/">Slide Pad</a>" during a trip to the Land of the Rising Sun. So is it worth the $20 price of admission? Read on to find out.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/slide-pad-3ds-review/">Nintendo Slide Pad for 3DS review</a></strong></p><a href="http://www.engadget.com/photos/slide-pad-3ds-review/#4774117"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/10slidepad10-3ds-bottom_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/slide-pad-3ds-review/#4774118"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/11slidepad11-3ds-front_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/slide-pad-3ds-review/#4774119"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/12slidepad12-3ds-frontopen_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/slide-pad-3ds-review/#4774120"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/13slidepad13-3ds-quarter-rear_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/slide-pad-3ds-review/#4774121"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/14slidepad14-3ds-back-open_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/" rel="bookmark">Continue reading <em>Nintendo Slide Pad for 3DS review</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/">Nintendo Slide Pad for 3DS review</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 02 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20153595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3DS</category><category>circle pad pro</category><category>CirclePadPro</category><category>monster hunter 3G</category><category>MonsterHunter3g</category><category>nintendo</category><category>nintendo 3DS</category><category>Nintendo3ds</category><category>resident evil</category><category>resident evil revelations</category><category>ResidentEvil</category><category>ResidentEvilRevelations</category><category>review</category><category>slide pad</category><category>Slide pad pro</category><category>SlidePad</category><category>SlidePadPro</category><dc:creator><![CDATA[Jason Hidalgo]]></dc:creator><pubDate>Thu, 02 Feb 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo, NTT DoCoMo testing DS-powered speech translator]]></title><link>http://www.engadget.com/2012/01/30/nintendo-ntt-docomo-testing-ds-powered-speech-translator/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/30/nintendo-ntt-docomo-testing-ds-powered-speech-translator/</guid><comments>http://www.engadget.com/2012/01/30/nintendo-ntt-docomo-testing-ds-powered-speech-translator/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/01/30/nintendo-ntt-docomo-testing-ds-powered-speech-translator/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/siri3ds.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div><div> <a href="http://www.engadget.com/tag/nintendo/">Nintendo</a> and <a href="http://www.engadget.com/tag/ntt+docomo/">NTT DoCoMo</a> are reportedly teaming up in order to create a voice-to-text system that'll help hearing-impaired children study. Using a modified <a href="http://www.engadget.com/2010/03/26/nintendo-dsi-xl-review/">DSi</a>, speech is converted into text which is then archived in the cloud -- accessible afterward as a learning aid. That way, a teacher can have their words instantly typed up for reading by the students, who can also play interactive games to help them get along. Trials of the system are being held in Tottori and Okinawa Prefectures, with the overall aim of letting them use it as a universal translator outside the classroom. We're worried we'd be too tempted to swap out <em>Tactical Assault</em> during maths class.</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/30/nintendo-ntt-docomo-testing-ds-powered-speech-translator/">Nintendo, NTT DoCoMo testing DS-powered speech translator</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 30 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/30/nintendo-ntt-docomo-testing-ds-powered-speech-translator/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20159706/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/30/nintendo-ntt-docomo-testing-ds-powered-speech-translator/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3DS</category><category>Deaf</category><category>Disability</category><category>Disability Gadget</category><category>DisabilityGadget</category><category>DS</category><category>DSi</category><category>Hearing Impaired</category><category>HearingImpaired</category><category>Nintendo</category><category>NTT DoCoMo</category><category>NttDocomo</category><category>Okinawa</category><category>Tottori</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Mon, 30 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Wii U controller to pack NFC, says Iwata, create new gameplay options]]></title><link>http://www.engadget.com/2012/01/27/wii-u-controller-to-pack-nfc-says-iwata-create-new-gameplay-op/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/27/wii-u-controller-to-pack-nfc-says-iwata-create-new-gameplay-op/</guid><comments>http://www.engadget.com/2012/01/27/wii-u-controller-to-pack-nfc-says-iwata-create-new-gameplay-op/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/01/27/wii-u-controller-to-pack-nfc-says-iwata-create-new-gameplay-op/"><img alt="Wii U controller to get NFC, says Satoru Iwata" src="http://www.blogcdn.com/www.engadget.com/media/2011/06/wii-u-2011-06-07-600-26.jpg" style="width: 600px; height: 399px; border-width: 0px; border-style: solid;" /></a></div>Aching for more details on Nintendo's elusive Wii U console? Let Satoru Iwata scratch your itch -- quarterly reports aren't just for <a href="http://www.engadget.com/2012/01/26/nintendo-releases-quarterly-earnings-report-61-percent-drop-in/">reporting losses</a> and announcing <a href="http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/">new networks,</a> after all. Boss hog Iwata told investors that Nintendo is spicing up their next console's tablet-esque controller with a little <a href="http://www.engadget.com/tag/NFC/">NFC</a> magic. Nintendo's President briefly entertains the possibilities of a console controller rocking near field communication, suggesting that <a href="http://www.engadget.com/2011/10/17/spyro-figurines-bridge-the-console-divide-bring-flame-grilled-p/">Skylander-like</a> figurines or NFC enabled cards could be created to present a "new play format in the video game world." He even says the technology might be used to implement micropayments. Sounds neat -- but will you be able to buy DLC with your <a href="http://www.engadget.com/2011/05/26/google-wallet-mobile-payment-service-google-offers-announced/">Google Wallet?</a><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/27/wii-u-controller-to-pack-nfc-says-iwata-create-new-gameplay-op/">Wii U controller to pack NFC, says Iwata, create new gameplay options</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 27 Jan 2012 00:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/27/wii-u-controller-to-pack-nfc-says-iwata-create-new-gameplay-op/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20158124/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/27/wii-u-controller-to-pack-nfc-says-iwata-create-new-gameplay-op/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gaming</category><category>micropayments</category><category>Near field communication</category><category>NearFieldCommunication</category><category>NFC</category><category>Nintendo</category><category>payments</category><category>Satoru Iwata</category><category>SatoruIwata</category><category>skylanders</category><category>video game consoles</category><category>video games</category><category>VideoGameConsoles</category><category>VideoGames</category><category>Wii</category><category>Wii u</category><category>WiiU</category><dc:creator><![CDATA[Sean Buckley]]></dc:creator><pubDate>Fri, 27 Jan 2012 00:18:00 EST</pubDate></item><item><title><![CDATA[Nintendo officially announces Nintendo Network, promises personal accounts for Wii U]]></title><link>http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/</guid><comments>http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/"><img alt="Nintendo officially announces Nintendo Network, promises personal accounts for Wii U" src="http://www.blogcdn.com/www.engadget.com/media/2012/01/nintennetwork3-22.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>Nintendo's <a href="http://www.engadget.com/2012/01/26/nintendo-releases-quarterly-earnings-report-61-percent-drop-in/">third quarter</a> financial briefing just spilled the beans on the recently spied <a href="http://www.engadget.com/2012/01/22/theatrhythm-final-fantasy-box-first-paid-dlc-for-nintendo-3ds/">Nintendo Network</a>, causing Nintendo fans everywhere to collectively sigh, "It's about time." Company head honcho Satoru Iwata says the network will offer "competitions and communication among users, as well as the sales of digital content," and in the case of the Wii U, will introduce personal user accounts. Iwata stopped just short of confirming that the Nintendo Network will end the company's policy of tying downloaded titles to Nintendo hardware, rather than individual users, but mentioned that it packed an infrastructure that supports not only add-on content, but fully downloadable retail games as well.<br /><br />"This concept was built into the design of the Nintendo 3DS, and we already have the necessary infrastructure," Iwata said, "We will prepare the same infrastructure for the Wii U. However, we have not decided the concrete timing of when we will start it." Iwata pointed to<em> Mario Kart 7's</em> community building features and DLC offerings in the upcoming <em>Theatrythm Final Fantasy</em> as an early look at how the Nintendo Network is trying differentiate itself from the outfit's existing Nintendo Wi-Fi connection services. Hit the source link to read Iwata's briefing for yourself.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/">Nintendo officially announces Nintendo Network, promises personal accounts for Wii U</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 26 Jan 2012 23:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20158116/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/26/nintendo-officially-announces-nintendo-network-promises-persona/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>dlc</category><category>downloadable content</category><category>DownloadableContent</category><category>earnings call</category><category>earnings report</category><category>EarningsCall</category><category>EarningsReport</category><category>nintendo</category><category>nintendo 3ds</category><category>nintendo accounts</category><category>nintendo network</category><category>nintendo wii u</category><category>Nintendo3ds</category><category>NintendoAccounts</category><category>NintendoNetwork</category><category>NintendoWiiU</category><category>satoru iwata</category><category>SatoruIwata</category><category>user accounts</category><category>UserAccounts</category><category>users</category><category>wii u</category><category>WiiU</category><dc:creator><![CDATA[Sean Buckley]]></dc:creator><pubDate>Thu, 26 Jan 2012 23:31:00 EST</pubDate></item></channel></rss>
