nucleus

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  • Nucleus is an Alexa-enabled touchscreen intercom

    by 
    Mariella Moon
    Mariella Moon
    08.04.2016

    Most people have smartphones and tablets (sometimes, in multiples) these days and don't actually need an intercom. But if you're looking for one and want something more feature-packed than your typical walkie-talkie-like variants, you may want to check out Nucleus. It's a touchscreen tablet/intercom that comes integrated with Amazon's virtual assistant Alexa and its many voice commands. You know how you can ask Alexa through Amazon Echo to add eggs to your grocery list, tell you the weather forecast or play Prime Music/iHeartRadio/TuneIn? Well, you can do all those with Nucleus, as well.

  • Nucleus wants to take the friction out of video calling

    by 
    Nathan Ingraham
    Nathan Ingraham
    10.13.2015

    Video calling is a great example of a technology that once felt highly futuristic but is now available on nearly every computer and smartphone out there. FaceTime, Hangouts, Skype -- there are plenty of options, and they all work pretty well, and work in pretty much the same way. A new company called Nucleus thinks that there's still a lot of room for improvement in video calls, particularly in terms of connecting people instantly. That's the goal of its new product (also called Nucleus): it's a tablet you can mount on your wall or place on a counter that lets you connect with other users in less than a second.

  • EA has 11 million strong on Origin, made $150 million in ten months

    by 
    Jessica Conditt
    Jessica Conditt
    05.07.2012

    EA's Origin service has a registered 11 million members and has generated $150 million in non-GAAP revenue during the fiscal year from March 31, 2011 to April 1 this year, EA reports.EA's Nucleus, its cross-platform community network, now has 220 million members, EA says.EA recently allowed all 11 million members to provide feedback on Origin, its digital distribution service.

  • Pixelmator 1.6 "Nucleus" released

    by 
    Mike Schramm
    Mike Schramm
    07.13.2010

    My Mac photo editor of choice, Pixelmator, has been updated to version 1.6 just recently. It's mostly a performance update, adding performance and bug fixes, support for 64-bit architecture, and a whole lot of polish for Snow Leopard. Additionally, they've redesigned the transforming tools, added an import feature (to bring in images from a camera or another source), and added the ability to send out photos directly from Pixelmator to Facebook, Flickr, or Picasa. That's pretty slick. And of course this is a free update for registered users, so you can install it from right within the app. If you haven't picked up Pixelmator yet, you can get a license for $60 -- not exactly cheap (or free, if you're a Gimp fan), but when you compare it to another full-featured editor like Photoshop, it's quite a bargain.

  • NonObject nUCLEUS motorcycle concept makes its boxy debut

    by 
    Donald Melanson
    Donald Melanson
    05.13.2008

    It looks like Dell's not the only one that thinks boxy is in, with the folks at the NonObject design firm now also taking a decidedly hard-edged approach with their new motorcycle concept. Dubbed the nUCLEUS, the vehicle is described as a "zero emission, zero impact speed machine," albeit one that would seem to have a bit of trouble making sharp turns. That possible shortcoming aside, the concept is certainly unique enough, with it boasting an "animal-like behavior system" that allows it to get up on its "hind legs" when its in action and rest down flat when its at rest, as well as some interchangeable (but equally boxy) side panels. Of course, there's not much in the way of technical details, but you can at least get a look at it from every angle by checking out the video after the break.[Via Autoblog Green]

  • Nucleus Reference 5LS Loudspeaker is 6.5-feet tall

    by 
    Darren Murph
    Darren Murph
    12.17.2007

    Trust us, we've seen tall speakers, but Anthony Gallo Acoustics' Nucleus Reference 5LS is downright towering. These floor standing loudspeakers measure in at 7-inches wide, 11-inches deep and a staggering 78-inches high, and each one manages to boast twelve aluminum, rear-firing 4-inch subwoofers, eight 4-inch carbon fiber midrange drivers and seven CDT II tweeters. Interestingly, the firm doesn't get specific with regard to power handling and frequency response, but we are told that a high-powered amplifier isn't required to fill a room with sound. No word on a price just yet, but look for these skyscrapers to get all up in your ceiling fan's business real soon.[Thanks, Micah]

  • Kuju establishes new download-focused studio doublesix

    by 
    Jason Dobson
    Jason Dobson
    11.30.2007

    With the popularity of downloadable games for consoles continuing to grow, and money flowing through the game space like wine, it's no wonder that companies have begun to invest heavily in securing their slice of the currency pie. The latest to do so is British-based Battalion Wars dev Kuju, which today announced the founding of a new branch dedicated to creating new titles specifically for Xbox Live Arcade, the PlayStation Network, WiiWare and the PC. Adopting the moniker doublesix, studio head James Brooksby says the name "embodies what we're about...rolling a double six is about having another go." No titles have yet been announced as in development at doublesix, though the company notes that its focus is on games that are "quick to pick up and hard to put down," which we admit is a sensible direction given that the Guildford-based team also worked on Geometry Wars: Galaxies and the PSN shooter Nucleus.

  • PS3 Fanboy review: Nucleus

    by 
    Jem Alexander
    Jem Alexander
    07.26.2007

    Hot on the heels of the critically acclaimed dual-analogue shooter, Super Stardust HD comes another game trying to steal its crown. Nucleus was released a few weeks after SSHD, sneaking into the PlayStation Store with all of Sony's E3 goodies. Nucleus is another game, like SSHD, that fits in the "we never saw it coming" category. With no hype and a covert release during a week when everyone was busy talking about E3, is it any wonder we've heard so little about this game? Or is it really just so darn awful that people have nothing to say about it? We've got the answer for you after the jump.%Gallery-5020%

  • Joystiq Impressions: PSN games

    by 
    Kyle Orland
    Kyle Orland
    07.20.2007

    You've read about the best (and the, er, not so best) now here's some quick impressions of the rest of the PSN games Sony had on display at this year's E3 Media and Business Summit.Go! Sports SkiThis improbably punctuated title actually describes a cute little skiing game with some impressively realistic 3D graphics ... for a downloadable title, at least. The SixAxis controller's tilting abilities are put to good use to move your skier -- lean forward to to go fast, lean left and right to carve out turns. As in real skiing, it can take a second or two to switch from a hard left to a hard right, but once you get used to this built-in delay it's remarkably easy and fun to carve out the demo's simple slaloms. A rudimentary jump and trick system also showed some promise. The demo promised customizable skiers, an online battle mode and time trials as well.

  • God of War 2 rips out its art ... at gallery this weekend

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.10.2007

    Looking for something highbrow to do with your significant other and still get your geek on? Nucleus, located in Alhambra, California, is holding The Artists of God of War II exhibition this Saturday, May 12. The gallery will present half-God of War II art and the other half features the six artists' personal work. Ryan Ito of Nucleus tells Joystiq, "The art show is a chance to see behind the scenes, to see what art goes into making a video game ... We just want to show art can be appreciated by people that enjoy fine art. It's not just a video game, there is extensive concept art that goes behind video games."The reception is from 7PM until 11PM and admission is free. The artists will be signing copies of The Art of God of War II book and you can purchase a copy for $29.95. There will also be a raffle, prizes, but Nucleus makes clear to state that this is not a God of War promotion, it's an artist promotion and art show. That's a subtle way of saying dress appropriately. There will be complimentary drinks, a DJ and Nucleus says goats are a "maybe." They're kidding, no goats ... "maybe."

  • What's coming to the PS-Store near you?

    by 
    Nick Doerr
    Nick Doerr
    04.19.2007

    ThreeSpeech, the semi-official blog under Sony's umbrella of ultimate justice, have posted a quick reminder of what titles are coming to the PlayStation Store in the next month or two. Not surprisingly, more delays! Awesome. Calling All Cars - May 18th Nucleus - May 25th Super Stardust HD - June 15th Will Calling All Cars ever come out? Probably not. Will the US ever get Super Rub-a-Dub? Of course. While it is surprising to see the two crazy spaceship-ish shooters coming out so soon, we really wanted to get our hands on Calling All Cars back on March 22nd. Jaffe, you're a crazy guy, but you shouldn't drive us to insanity, too.

  • Sony unfurls Q2 release list for PlayStation platforms

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    04.19.2007

    Prompted by a panicked glance at a nearby calendar, Sony has blasted out a list of "key titles" slated for release on all manner of PlayStation devices during the second quarter of 2007. Starting over two weeks ago and ending on the last day of June, this period of time sees us paralyzed by F.E.A.R. and having to resort to Calling All Cars to save us from The Darkness brought by ninjas, pirates and Transformers. We'll likely run the Gauntlet in a Final Fantasy of Harvest Mooning... oh forget it. Just read the list. PSN Calling All Cars -- 18 May Nucleus -- 25 May Super Stardust HD -- 15 June Championship Sprint Gauntlet II Joust Mortal Kombat II Rampage World Tour Super Puzzle Fighter II HD Remix Rampart [Note: PSN release dates as published by "semi-official", semi-accurate Sony blog, ThreeSpeech.]

  • Nucleus for the PS-Store screens, preview

    by 
    Nick Doerr
    Nick Doerr
    04.16.2007

    The PS-Store downloadable title Nucleus has a different take on curing cancer than Folding@Home -- you shoot those pesky viruses and bacteria in blood cells and collecting proteins. You control a "remote unit" which resembles the greatest kind of cell ever: a sperm cell. You squirt out stuff, shoot stuff, and drop nuclear protein bombs once you've gathered enough protein.You've got a tractor beam to pull stuff around, too. You can link cells together to create a sort of shield using this. Uh... other than that, it sounds like a pretty straightforward arcade shooter. You do have some timed battles where you survive for a certain time while fending off this or that, or getting rid of everything within a certain period of time, but the fact remains: you shoot stuff, you don't die, you'll probably win.It seems somehow different, though. Details are scarce, but there's just something oddly alluring about this game. It comes with a medical journal to explain what each object is -- so there's something strategic at work behind the scenes. But what?

  • Monster's Einstein Home Control System walkthrough

    by 
    Richard Lawler
    Richard Lawler
    01.11.2007

    After meeting up with B. Gates here at CES again our next goal was outfitting the official Engadget offices like his famously automated home. To that end, we checked in with Monster Cable and its Einstein Home Control System, previously sighted at CEDIA, in more fleshed out form. This completely customizable setup, based on what Monster claims is a totally open API that should allow other manufacturers to easily create compatible devices, promises to deliver whatever media you desire to any room in the house. Pictured above is the Nucleus, the all in one DVD player, VOIP phone and remotely accessed control center of the Einstein system. Pricing depends on what components are installed, but should come in under other similar setups, Check out the galleries for a closer look at the rest of the components. Monster's Einstein Control Center Walkthrough