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A couple of years ago, Massively readers engaged in a great discussion that doesn't get covered nearly as much as it should. Thanks to former Massively columnist Lisa Poisso, the column MMO Family was born, and she and the readers looked at how MMOs affect the family, both the positives and the p...

October 19th 2011 at 4:00pm 0 Comments
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Jerry Holkins and Mike Krahulik -- the pair of minds behind Penny Arcade, which is the comic behind the major gaming convention that's happening right now -- have confirmed that PAX will soon find a home in a third location somewhere on the planet. "Yeah, there's going to be a third PAX," Krahuli...

August 26th 2011 at 11:45pm 0 Comments
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So you couldn't join us for the live Joystiq Podcast at PAX East 2011. We get it, these things happen. Who knows, in time, we may even come to forgive you (though we're certain you'll never forgive yourself). The good news is you can start to heal the wound by watching the whole podcast for your...

April 12th 2011 at 3:20pm 0 Comments
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The number of people who stood in line for hours just for the chance to play Star Wars: The Old Republic at PAX East is incredible. We have heard reports of people going through the hours-long wait two and three times just because they enjoyed the game so much, which just goes to show the dedicat...

April 5th 2011 at 1:00pm 0 Comments
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I've been closely following the development of Fez for a long time now, and was especially excited for a chance to finally play it at this year's PAX East. While I really enjoyed what I played of Fez, its boothmate was what stood out as the hidden gem of the show for me: Warp, a downloadable titl...

March 29th 2011 at 8:00pm 0 Comments
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When Massively staffer Larry Everett was writing about a PAX East panel he attended, he asked me to help him find a picture of Colin Johanson. I begged him to use the one above, created by GuildWars2Guru member Rolin, but my pleas were unheeded. Since today's Flameseeker Chronicles is in part abo...

March 28th 2011 at 6:00pm 0 Comments
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If you were attending PAX East a couple of weeks ago, the odds are you wanted a chance to get in on ArenaNet's panel. Unfortunately, Guild Wars 2 fans were lined up outside the panel long before it started, filling the room to capacity and dashing the dreams of several hopeful attendees. Luckily,...

March 25th 2011 at 6:00pm 0 Comments
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At PAX East a week or so ago, I had the opportunity to talk with Adam "Ferrel" Trzonkowski, who is a guild leader, blogger, and newly crowned author. After managing his guild Iniquity for the better part of a decade, he decided to write a book about the lesson's he's learned regarding guild manageme...

March 24th 2011 at 7:00pm 0 Comments
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So I was originally going to dive into the matter of the next archetype on the list when it hit me that there were two big issues I didn't talk about in my last column, issues that were brought up on or around the PAX panel but weren't directly addressed. And if there's one thing that I'd like to...

March 23rd 2011 at 10:00am 0 Comments
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Shoot Many Robots reminds me of classic 2D shooter Metal Slug, but with the addition of leveling and upgrade systems. Or it could be like a linear, 2D version of Borderlands -- beyond exhibiting a similar color palette, SMR's constantly popping out XP numbers and loot notices. Or maybe it's more...

March 22nd 2011 at 7:30pm 0 Comments
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As I mentioned in the last edition of the Hyperspace Beacon, the Star Wars: The Old Republic community played a large part in what made PAX East so great this time around. It would also be silly of me to believe that I could catch every single tidbit at PAX personally or even that Massively could...

March 22nd 2011 at 5:00pm 0 Comments
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Like so many PAX shows before it, this year's PAX East showcased a ton of indie games -- the gaming equivalent of a Williamsburg dubstep show, if you will. In our experience at this year's event, larger industry players like EA and Bethesda showed off their titles with hired hands and private the...

March 22nd 2011 at 9:00am 0 Comments