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  • Koldunov via Getty Images

    New plastic material can be recycled again and again

    by 
    Mariella Moon
    Mariella Moon
    05.07.2019

    We're drowning in plastics. That's why the world's brightest minds are trying to find a way we can effectively deal with plastic waste and make sure we don't add more in the coming years. Now, researchers from the US Department of Energy's (DOE) Lawrence Berkeley National Laboratory have created a plastic material that's fully recyclable. It's called poly(diketoenamine) or PDK, and it can be disassembled at a molecular level and then reassembled into another object with a different texture, color and shape again and again "without loss of performance or quality."

  • The technology of the Porsche 911

    by 
    Tim Stevens
    Tim Stevens
    02.23.2011

    Regardless of industry, there are few brands more iconic than Porsche. And, of all the car shapes that have sprung from clay over the years, few are more evocative than the classic 911. It started in 1963 looking like a slightly stretched Beetle -- which it wasn't much bigger than. It's considerably larger and heavier now, having lost much of its design purity in the ensuing 40-odd years. Still, its same basic shape and layout remain: bug eyes up front and boxer motor in the rear, slung between the back wheels. Today's 911, also known as the 997, has been around since 2005 and is about due to be replaced by a new model. This means it's at the top of its game, available in a dizzying array of flavors that include the sporty Carrera, sunny-day cruisin' Cabriolet, all-wheel drive powerhouse Turbo, all leading up to the mind-blowingly fast, twin-turbo 911 GT2. That car is as devoid of creature comforts as it is of apprehensions about sending you flying sideways into a tree. Screaming, probably. These varying trim levels offer juicy bits of tech like active center differentials, launch control, and double-clutch gearboxes. Join us as we explore the race-ready bits of technology that make these cars faster and safer on the road and then take them for a spin around Barber Motorsports Park to see how it all comes together.

  • Palm Pixi shows off 3D gaming chops with webOS 1.4.5 release (video)

    by 
    Sean Hollister
    Sean Hollister
    08.12.2010

    What with all the "battery optimization" excitement, we nearly forgot that Sprint's new webOS 1.4.5 update doesn't just empower the Pre; it also finally brings PDK'd OpenGL and SDL support to the Palm Pixi. On the off chance you don't speak developer lingo, that's short for 3D apps and games, and as it turns out the pint-sized Pixi doesn't play the latter half-badly. PreCentral fired up a copy of Need For Speed: Undercover on the freshly-upgraded handset immediately above, and found the game perfectly playable with "decent" framerates and only slightly sub-par load times. Watch their spiffy Nissan turn tricks right after the break, and pray companies get cracking on some Unreal Engine 3 apps soon.

  • THQ Wireless has 'a number of games' coming to webOS

    by 
    Darren Murph
    Darren Murph
    07.29.2010

    Still feeling abandoned, webOS users? Take heart, as the good folks over at THQ Wireless are working hard with that recently released PDK in order to port a number of its titles over to Pre and Pixi users. We aren't being clued in just yet as to what games are undergoing the all important conversion process, but a tweet from the company's official account has made it abundantly clear that it has "a number of [its] games in development for webOS." We'd caution you against hoping for Star Wars: Trench Run and Star Wars: The Force Unleashed, but we're fully aware that it's too late for that.

  • webOS update coming soon, PDK apps likely to land

    by 
    Darren Murph
    Darren Murph
    05.03.2010

    Well, what have we here? A friendly tipster, who just so happens to be a registered Palm developer, has sent us the latest informational email from the recently-swallowed outfit, and while the tone here may be gentle, the implications are certainly serious. According to the memo, a new webOS update is "coming soon," and developers are being alerted that they'll need to be prepared to test their apps when it hits. Sometime early this month, devs will receive a specific launch date for the SDK release candidate, and while we're told that the "scope of the changes in this [forthcoming] update is limited," it'll be particularly important for coders to "test PDK apps against this release candidate." Seems like that promise of seeing PDK apps hitting the Catalog by mid-year is on track, acquisition be darned.

  • Firefox ported to Pre, N900 says 'psh, whatever, I'm still awesome'

    by 
    Chris Ziegler
    Chris Ziegler
    04.13.2010

    WebKit's all well and good, but every once in a while there's a reason why you've got to pull out the Old Standby, right? Once reserved for the Maemo Elite, Firefox is slowly spreading from pocket to pocket, and webOS is mercifully the latest to get hooked up. We don't know the full backstory here yet -- it looks like you can't download a user-friendly package right now -- but this'll undoubtedly be a good option when the Pre's in-built browser simply won't do. It's not an official port we're looking at, but let's be honest: the community does a better job half the time, right?

  • Unreal Engine 3 up and running on webOS, and we've got video!

    by 
    Paul Miller
    Paul Miller
    03.11.2010

    Palm just showed us the Unreal Engine 3 running on webOS, which apparently took a couple weeks to port over to the platform using that fancy new PDK. It runs at a pretty smooth clip, with just a tiny bit of artifacting in our enemy's death animation. As an added bit of wow factor, Palm has it currently setup to demonstrate the game at 1 fps when in card view. Like most touchscreen shooters, this doesn't really solve the problem of simulating dual analog sticks, but it's still a fun and good looking engine for a mobile device. We're still unaware of any games that have been built for the mobile engine, which has now been shown for iPhone, Tegra 2, and will be headed to the iPad as well, but we have to assume we'll be seeing some before too long. Check out the webOS video after the break.

  • Palm's webOS PDK beta adds Pixi native development, PDK'd apps will hit the Catalog mid year

    by 
    Paul Miller
    Paul Miller
    03.09.2010

    We just sat down with Palm here at GDC and fished out a few more details on the PDK beta front. Firstly, and most interestingly, Palm has confirmed that the PDK now works on all of its handsets (instead of just the Pre and Pre Plus), which means Pixi buyers can stop hating themselves pretty soon. Apparently the level of performance degradation should be comparable iPhone 3G vs. 3GS, which doesn't sound too horrible. This is functionality that wasn't available even to Palm's early PDK partners like EA and Gameloft, so we should be seeing versions of existing games make the jump to the Pixi when the time for PDK beta-developed apps to hit the Palm App Catalog. When will that time come, you ask? The "middle of the year," or "a few months," whichever sounds more promising to you. Palm's not saying whether this new era for the App Catalog (anyone being able to release PDK apps, and those apps working on the Pre and the Pixi) will accompany a full-on webOS update, but it seems logical to us. On a more technical front, we're told the PDK supports the Linux standard SDL (Simple DirectMedia Layer) to ease in porting and development (Unreal for Linux runs using SDL, for instance), and that developers could even build apps like an audio processor that rely on PDK components but don't show up in the UI at all, or OpenGL-empowered things that aren't necessarily games or in 3D. Also, existing developers have only been able to do "full screen" games that rely on PDK components alone, but the PDK beta lets you mix and match webOS UI with PDK elements. Currently there aren't many PDK games that use the extra Palm hardware like the QWERTY keyboard and the gesture area, but we're told that's all exposed to the developer, along with any other element of webOS that Mojo SDK users have access to. One notable plugin hangup is the fact that Flash only works in the browser, and can't be embedded into a regular webOS app, PDK or no -- though we have to assume this is something that's in the works.

  • Palm unleashes webOS PDK beta on the public

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    03.09.2010

    If you've been looking to get in on some of that red hot game development action that Palm's been all about lately, check it out: among the announcements at this year's GDC, Palm has announced the release of its public beta PDK for webOS. This bad boy promises to let devs "use C and C++ alongside the web technologies that power the SDK and mix them seamlessly within a single app," just the thing for porting game titles to the webOS platform. And it's available now! Hit the source link to get started -- and maybe someday we'll finally get to play Mr. Jelly on our Pixi. We can dream, right? [Thanks to everyone who sent this in]

  • iPhone games ported to webOS in 'a matter of days' on tap for GDC?

    by 
    Donald Melanson
    Donald Melanson
    03.05.2010

    EA has already said that it was able to get 3D games up and running on webOS in a "matter of weeks" using the OS' PDK (or Plug-in Development Kit), but it looks like Palm might be ready to step things up even further at GDC next week. While any official word will have to wait until then, John Paczkowski of AllThingsD says that he's heard from sources close to the company that Palm will be now demonstrating how iPhone apps can be ported to webOS "in a matter of days," and with virtually no degradation in performance. Not much more to go on that at the moment, unfortunately, but you can be sure we'll be there at GDC to how this and anything else Palm might have in store pans out. [Thanks to everyone who sent this in]

  • Palm Pre Plus (and Pixi Plus) review

    by 
    Joshua Topolsky
    Joshua Topolsky
    01.20.2010

    It's been about a year since Palm pulled itself back from the brink of imminent destruction with the announcement of webOS and the Palm Pre, and even less time since the products announced actually hit the market. In that time span, the company has issued another handset (the small, less powerful Pixi), released a number of over-the-air updates to its OS (nine in all), and created and disseminated a slew of developer tools, including iterative releases of its SDK and a new web-based development environment called Ares. Throughout the ups and downs of the past 12-or-so months Palm has been "back," the company has stuck with Sprint as its lone carrier partner in the US -- so while it's been innovating and tweaking on its platform and devices, the third-place partner has kept it from the larger audiences AT&T or Verizon might offer. Now -- almost a year to the day -- Palm has turned around and opened its devices up to the country's largest carrier, in addition to bumping the specs and features of both phones it offers (the Pre getting an additional 8GB of storage and double the RAM, the Pixi is now equipped with WiFi). All the while significantly improving its SDK (with the new native Plug-in Development Kit) and app distribution model. So can Palm finally really get this ship sailing, court the developers it badly needs, and deliver on the promises of webOS, or is it too little, too late? Read on to find out! %Gallery-83562%

  • Palm suddenly means business with games, heading to GDC this year

    by 
    Chris Ziegler
    Chris Ziegler
    01.20.2010

    That was a quick turnaround, wasn't it? Palm wasted no time in retailing 3D games that are as visually engaging as the best the iPhone has to offer just as soon as it made the big announcement back at CES, and now it's taking things to the next level by heading out to GDC in San Francisco this March. The Game Developers Conference is -- as gaming goes, anyway -- what you'd call a Big Deal, so the fact that Palm is leading a session there to educate interested parties in its Plug-in Development Kit is a promising sign that these guys are taking the concept of webOS as an entertainment platform very, very seriously. Of course, it would've been nice to see this kind of drive about a year ago -- but better late than never.

  • Palm gets serious about 3D gaming on webOS

    by 
    Darren Murph
    Darren Murph
    01.07.2010

    Aw, snap! If you thought Apple was the only player in town who could convince gamine execs to walk on stage at and partner up, think again. Palm just announced that a PDK (plugin developer kit) would be loosed at the Game Developers Conference in March, and that'll enable coders to get their own games onto webOS. In the meanwhile (meaning today), Palm users will be able to sink their teeth into Need for Speed and and Sims 3 (among other titles) thanks to a partnership with EA Mobile. We're told that "lots" of games will be available in the App Catalog starting today, and the demo shown during the press event was remarkably lag-free. Another neat bit is the ability for games to integrate seamlessly in webOS, so any new texts you receive can be spotted while the game is playing, and if you switch cards to respond, the game just pauses until you return. Update: The official release is out, and we're told that titles from EA, Gameloft, Glu Mobile and Laminar Research are available to users today. Head on past the break for a more thorough look.

  • Video: Pleo gets new dance moves, alpha dev kit

    by 
    Vlad Savov
    Vlad Savov
    08.28.2009

    We've seen the Pleo get shredded, overtaken by a Wii wand, and generally mocked for its status as a perennially endangered species. With no dignity left to protect, its makers have decided they might as well kick out an SDK, or PDK in this case, to let the great unwashed masses have their way with the originally autonomous bot. Still only in the alpha stage and not yet widely available, the dev kit has already borne fruit in the shape of a shockingly awesome dance video. We've got it for you after the break, but a warning first: prepare to fall in love all over again. [Thanks, Eric]