philfish

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  • Indie puzzler 'Fez' resurfaces with a $100 special edition

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    11.26.2015

    We aren't getting a sequel to the adorable retro indie puzzler Fez well... ever. But that doesn't mean developer Polytron is out of things to sell fans. The Canadian company hopes the wound it opened by canceling the sequel won't deter you from dropping $100 on a special edition of the game that features a rather handsome hardcover notebook, "bound in red canvas with debossed gold foil inlay presented in a matching slipcase," download codes for PC and OSX versions of the game and a copy of its killer soundtrack from composer Disasterpeace.

  • Phil Fish cancels Fez II, tells haters 'you win'

    by 
    Sharif Sakr
    Sharif Sakr
    07.29.2013

    The game that helped to take indie development mainstream, while also proving how tortured and twisted the process can be, will not be getting a sequel. As you may have heard over the weekend, Fez's creator, Phil Fish, wrote a typically short and emotional fragment of explanatory text on Polytron's official website, saying that he's "getting out of games" and that he's killed the Fez II project that was announced last month and had been destined for the PC: "FEZ II is cancelled. i am done. i take the money and i run. this is as much as i can stomach. this is isn't the result of any one thing, but the end of a long, bloody campaign. you win." The "bloody campaign" in question likely consists of numerous hate messages that have been sent to Fish, sometimes in relation to his outspoken comments about other games and gamers, sometimes connected to things he did / didn't say about Microsoft, and other times simply due to the fact that Fez was so financially successful. We're not going to provide any specific examples, since gamer feuds are never worth the stress, but if you have a tougher skin and you want to know more, feel free to sully yourself at the links below.

  • Fez teaser trailer bends dimensions

    by 
    Justin McElroy
    Justin McElroy
    10.11.2007

    Indie game designer Phil Fish has pulled the pixelated, two-dimensional tarp away to reveal his latest project, Fez, an apparent platformer that blends an old-school look with with a new twist, the ability to shift the character's environment to make some obstacles easier to overcome.The two-dimension to three-dimensional shifting gimmick doesn't seem quite as revolutionary with games like Crush and Super Paper Mario already on the market, but we still have to admit that we're intrigued to see where Fish will take it.[Via TIGSource]