PlaySide

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  • Ex-Visceral team's first iOS title, Catch the Ark, is suspiciously happy

    by 
    Jessica Conditt
    Jessica Conditt
    07.02.2012

    Some of the folks who worked on Dead Space and Dante's Inferno now have a mobile studio, PlaySide, and unless the above image is hiding a dark secret, its first game is a drastic departure from its violent, intense past. Catch the Ark is an endless runner starring "three lovable characters that weren't allowed on to Noah's Ark," and who are doomed to raft down raging rapids and floods to survive. Actually, that does sound pretty dark after all.Catch the Ark is in development for iPad, iPhone and iPod Touch, and is set to launch in Q3 2012. PlaySide promises "console-quality" graphics, unlockable elements, multiplayer modes and social features, alongside those three adorable almost-animals doomed to drown in an ancient apocalypse. Or something less sinister, but we're banking on doom and gloom for this one.

  • Visceral Melbourne vets form mobile dev 'Playside'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.14.2011

    PlaySide is a new mobile-focused Australian studio, founded from the remains of EA's Visceral Melbourne. Former Visceral game designer Gerry Sakkas founded PlaySide with other former staffers of the shuttered studio. PlaySide is looking to begin development of its first game next month. "We are all about making a completely tailored experience for the mobile platform, with the added quality and polish of a console game," Sakkas told Kotaku AU. "Our biggest goals are to create unique and loveable characters and to make a real impact on the mobile games industry." Australia's development scene has definitely taken a turn for the small and scrappy, following the closure or severe downsizing of the mega studios. Even massive publishers like EA are focusing on quality mobile development with Australian developers.