PlaystationMeeting

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  • Kaz Hirai sees PlayStation Suite as potential 'killer app' on Google TV; 'won't ignore' WP7, iOS

    by 
    Richard Lawler
    Richard Lawler
    02.10.2011

    While Jack Tretton wasn't ready to discuss the potential of PlayStation Suite on other platforms, a recently translated post-PlayStation Meeting roundtable with Kaz Hirai showed it's definitely on Sony's mind. According to Tech-On, Hirai said "(Sony) might provide the PSS as a killer application to spread the use of the Google TV," while also mentioning Windows and iOS as other mobile operating systems it could target. Still, don't think Sony is gearing up to take on living room gaming (and potentially Apple TV) from a new angle just yet as Hirai made clear smartphones were priority number one, followed by the quickly expanding tablet market. One way or another, even if you're not yet interested in a new PSP or Android phone, expect to see the PlayStation Certified sticker creeping into even more devices eventually.

  • Sony's next-gen PSP (NGP) has a quad-core ARM Cortex-A9 processor, quad-core GPU as well

    by 
    Vlad Savov
    Vlad Savov
    01.27.2011

    You know that crazy next-gen PSP (NGP) with multiple touchpads, dual analog sticks, and quadrupled resolution that Sony just trotted out? Yeah, it's got a quad-core Cortex-A9 and a quad-core Imagination Technologies PowerVR SGX543MP4+ GPU doing the grunt work within. We've never seen a handheld this powerful. Then again, considering the darn thing won't be launching until this holiday season, maybe quad-core parts will be the least Sony will need in order to match up to the "super phones" coming up this year. We're just wondering how long any of these souped-up portables will last on a charge. Full spec sheet after the break.

  • Sony's next PSP, codenamed NGP

    by 
    Vlad Savov
    Vlad Savov
    01.27.2011

    Betcha didn't think this day would come, but it finally has. Sony has just come clean with its next-generation PlayStation Portable. It's actually codenamed NGP and will revolve around five key concepts: Revolutionary User Interface, Social Connectivity, Location-based Entertainment, Converging Real and Virtual (augmented) Reality. It will be compatible with the PlayStation Suite and is backwards-compatible with downloadable PSP games and content from Sony's PlayStation Store. Specs include a quad-core ARM Cortex-A9 processor, 5-inch touchscreen OLED display with 960 x 544 resolution, dual analog sticks (not nubs as on the current generation), 3G, WiFi, GPS, a rear-mounted touchpad, the same accelerometer / gyroscope motion sensing as in the PlayStation Move, an electronic compass, and cameras on both the front and back. Available this holiday season. Wait... what?! %Gallery-115252% Games will come on "new media," not UMD anymore, but we're unclear on what sort of flash memory is being used. Sony's rather proud of the fact it's offering the world's first dual analog stick combo on a portable device, though we're more geeked about the quadrupling of pixel count from the original PSP. Sony's live event has been graced by demos of some pretty popular games, including Killzone, Resistance, Little Big Planet, and Uncharted -- with the latter serving as a demo platform to show off how the NGP's rear touchpad can be used to more intuitively climb up some vines. That touch panel on the back is the same size and positioned directly under the front OLED touchscreen, which allows for some pretty sophisticated controls when using the two simultaneously. The new console's UI will be called LiveArea, which has a bunch of vertically navigable home screens and built-in social networking through PlayStation Network. You can jump between games and the LiveArea without losing your progress and comment on your buddies' great feats of mobile gaming. %Gallery-115187% In closing its presentation, Sony trotted out Hideo Kojima to show off a cutscene from MGS 4 rendered in real time on the NGP. It was pulled directly from the PS3 version of the game and ran at 20fps, which looked very smooth indeed to our liveblogging eyes. Videos and Sony's full PR are now available below. %Gallery-115199%

  • Sony reveals PlayStation Suite framework, store for Android gaming

    by 
    Sean Hollister
    Sean Hollister
    01.27.2011

    Sony just dropped a bomb on the Japanese stage -- not a single PlayStation Phone, but a PlayStation Phone experience for everybody. The company unveiled a cross-platform software framework called PlayStation Suite, which sounds rather boring in those words, but what it amounts to is an official PlayStation Store filled with games for your Android tablets and cellphones. Sound familiar? Sony's starting with an emulator for existing PSOne titles and is promising an Android game store later this year, but soon it might be much, much more: the company's calling PlayStation Suite a "hardware-neutral" development framework to make games portable for all sorts of handhelds, and says that "new and exciting content" is also on the way. Sony will sponsor a first-party licensing and quality-assurance scheme called PlayStation Certified, and provide the marketplace as well, likely hoping to attract major game developers to build top-tier titles for mobile and get a piece of the action too. If your device doesn't have a pop-out gamepad handy, it looks like PlayStation Suite will emulate touchscreen controls, and you won't necessarily need a phone to get in on the action, as Sony says the next-generation PlayStation Portable will be compatible with games developed for PlayStation Suite right off the bat. Doesn't look like we're getting any details on game prices or compatible devices, but we imagine one particular phone will change all that at Mobile World Congress next month. Update: Looks like PlayStation Suite requires Android 2.3 at a minimum, and it's PSOne, not PlayStation Portable titles that will be emulated here, despite Kaz Hirai's quote during the festivities. PR after the break! %Gallery-115181%