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NimbleBit has had two big freemium hits now with both Pocket Planes and (before that) Tiny Tower, but my favorite of the company's titles is still Pocket Frogs, where brothers and developers David and Ian Marsh first cut their teeth on the generous freemium gameplay they're now known for. And t...

October 29th 2012 at 3:30pm 0 Comments
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Brothers Ian and David Marsh's NimbleBit is finally releasing its latest freemium title today (following on the company's success with Pocket Frogs and then the hugely popular Tiny Tower) called Pocket Planes. The app borrows Tiny Tower's little pixelated denizens and moves them over into a gro...

June 14th 2012 at 1:00am 0 Comments
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NimbleBit's David Marsh kindly met with me at the Game Developers Conference (GDC) this week. While he's not interested in discussing the Zynga/Tiny Tower fiasco (a game he first showed me at GDC last year), the public's interest in that story is understandable. Zynga is a social company that uses...

March 8th 2012 at 1:00pm 0 Comments
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Inside Mobile Apps has an interview with the winners of Apple's choice for best iPhone game of the year, David and Ian Marsh of NimbleBit. I was a huge fan of their freemium title Pocket Frogs, but it's their latest release, Tiny Tower, that has earned a lot of solid accolades (not to mention a...

December 15th 2011 at 7:00pm 0 Comments
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I've been a fan of twin brothers Ian and David Marsh and their iOS games company NimbleBit for quite a while now, so I was glad to finally meet them in person at GDC last week. The brothers Marsh sat down to chat with me about how the company came about, what they thought of the response to Poc...

March 8th 2011 at 5:00am 0 Comments
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NimbleBit developer Ian Marsh tweeted a link to a promotional infographic about popular app Pocket Frogs yesterday, and the title has apparently reached a whopping three million downloads in just ten weeks on the App Store. Daily active users have peaked at 350,000, which is a pretty sizable number...

December 1st 2010 at 4:00pm 0 Comments

Since I got my new iPhone 4 a few weeks back, I've been playing more games than ever on Apple's little handheld. I just recently got back into Ngmoco's We Rule. It's probably the pinnacle of the "freemium" genre on the iPhone so far. It's free to play, very social, and very much based on timed "c...

September 14th 2010 at 11:00am 0 Comments