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  • PSOne games begin appearing on Android Market, limited to Xperia Play

    by 
    Randy Nelson
    Randy Nelson
    03.31.2011

    As both Europe and North America count down the (still unknown) days until the launch of Sony Ericsson's Xperia Play smart phone, PSOne games compatible with the "PlayStation Phone" have started popping up on the Android Market. Five games, in fact, including Cool Boarders 2, Destruction Derby, Jumping Flash, MediEvil 2 and Syphon Filter. That's right -- the Play is ready to, er, play like it's circa 1995-97. All of the games are selling for £3.99 ($6) -- the same going price as on PSN. MediEvil 2 and Syphon Filter are available in five languages (English, French, German, Italian and Spanish) while the rest are English-only releases. They're also all (predictably) platform-locked to the Xperia Play (Sony Ericsson R800i). All this one day after Google removed the PSOne emulator, PSX4Droid, attributing the action to a Content Policy violation.

  • PlayStation One games appear in Android Market, predictably restricted to Xperia Play (update)

    by 
    Vlad Savov
    Vlad Savov
    03.31.2011

    If there was one thing that bothered us most about the Xperia Play, it was the dearth of original PlayStation games we could, you know, play on it. That's getting a shot in the arm tonight with the introduction of five PS One titles to the Android Market: Syphon Filter, MediEvil, Cool Boarders 2, Destruction Derby, and Jumping Flash. Each is priced at £3.99 in the UK, with the first two games on the list also being available in five languages. That pricing translates to $6.38 when the games are accessed from the US, but we imagine the final pricing may differ once the Xperia Play lands stateside. And yes, the Xperia Play will be your only way to access these for now (R800i is its codename), leaving the rest of us Android PS One lovers with a bunch of games to envy and one less emulator to enjoy. The Android giveth, and the Android taketh away. Update: Sony Ericsson wants you to know that since the Xperia Play is, in fact, an Android handset, it won't be restricted to just those five PS One games -- it will also feature quite a few titles that you can also find on the Android Market and even a few temporary exclusives like Backstab and Dungeon Defenders Second Wave. Still, it's a little light on actual PlayStation gaming... See the full list in the press release after the break.

  • PlayStation emulator pulled from Android Market, dev suggests Xperia Play to blame

    by 
    Randy Nelson
    Randy Nelson
    03.30.2011

    With the launch of Sony Ericsson's Android-powered "PlayStation Phone," the Xperia Play, supposedly right around the corner, Google has pulled the plug on a prominent PSOne emulator for its mobile OS. According to its author, "zodttd," PSX4Droid was removed from the Android Market without warning due to a "Content Policy violation," though he suspects it has more to do with Sony's imminent smart phone offering. "Sony's Xperia Play must be coming soon," tweeted the dev, adding that, "The timing is suspicious with no remedy." As for alternatives to the Android Market, PSX4Droid's maker says he's a "bit worried to go to Amazon App Store" since "people who own the Market version would have to buy it again to update." Meanwhile, another PSOne emulator for Android, fpse, remains available on the Market. We've contacted Sony for its response to the app's removal and are awaiting comment.

  • Sony Ericsson Xperia Play review

    by 
    Vlad Savov
    Vlad Savov
    03.28.2011

    The PlayStation Phone. We've had quite the intimate history with this gamepad-equipped slider, learning of its secretive existence way back in August and then handling a prototype unit in January, so you'll forgive us for feeling sentimental and still entertaining our pet name for it. The Sony Ericsson marketing gurus renamed it the Xperia Play when it finally went official at MWC this year, but the PlayStation connection remains as strong as ever. Aside from the D-pad, iconic game keys, and two touchpads, this device comes with a little app named PlayStation Pocket, which will be serving up dollops of classic PlayStation One gaming to all those with a taste for it. Yes, the Sony influence is strong with this one, and the Android Market will be joining the fun with Xperia Play-optimized titles from third-party developers. So all we really need to know now is whether the Android smartphone underpinning this smash-bang fusion of old and new school entertainment happens to be any good. Shall we get Started? %Gallery-119806%

  • Exclusive: Sony 'S1' PlayStation tablet (updated)

    by 
    Thomas Ricker
    Thomas Ricker
    02.16.2011

    Think for a second, what major consumer electronics company doesn't have a tablet to show? Right, Sony. In fact, the rumor womb has been conspicuously barren of salacious Sony tablet tattle ever since Apple's iPad was announced back in 2010. Oh sure, Sony's owned-up to the development of prototypes that fill a "very important position" somewhere in between its own Vaio PC lineup and the Xperia Play byproduct of its Ericsson commingling. But beyond that: zilch, nada... until today. We have a couple of tablets we'd like to tell you about, starting with a 9.4-inch honeypot of an Android 3.0 tablet. Details of which have been confirmed by two highly trusted and independent sources. Known by its "S1" codename internally, Sony is busy customizing Matias Duarte's Honeycomb interface to its own specification. Although, we're skeptical of Sony's software capabilities, we've been assured that Sony's work is cutting edge stuff created by a talented engineering team spanning Sony's VAIO, Reader, PlayStation, and Sony Ericsson product groups. The team is lead by the VAIO organization but will probably launch as a Sony product without VAIO branding, according to one source. Sony's custom-built transitions and UI elements have created a user experience that rivals and at times improves upon the iPad's renowned experience. The tablet itself, we're told, is 100 percent focused on Qriocity, Sony's music, games, ebooks, and videos on demand service that's just been launched in Europe. It comes preloaded with Sony PS One games, a Bravia Media Remote, and yes, PlayStation integration -- though it's unclear if that'll be limited to Remote Play or if the Android tablet will be PlayStation Suite certified. One source speculates that it could very well get the PlayStation gaming seal of approval by the time it ships -- but that's just an educated guess. Update: We now have confirmation that the S1 is indeed PlayStation Certified making this a full-blown media and gaming tablet. We've also revised the illustration above to make the top less pronounced. So what about that curvaceous mockup above? A design described to us as "beautiful, the best thing" one source has ever seen from Sony. Click through the break and we'll explain.

  • Xperia Play pre-loaded with 'legendary' PS1 game, will launch with 50 games from 20 publishers

    by 
    Andrew Yoon
    Andrew Yoon
    02.13.2011

    Sony Ericsson has (finally!) officially announced details on the Xperia Play, aka PlayStation Phone. The device will come pre-loaded with a "legendary" PS1 game, according to Kazuo "Ridge Racer" Hirai and a number of PlayStation titles will be available through the Android Marketplace "exclusively to Xperia Play" for a limited time. PlayStation Suite will be available later in the year. In addition, Ericsson has revealed that 20 publishers are working on content on the device, with up to 50 games available at launch. Some of the brands you can expect on the device include the not-so-dead Guitar Hero, Assassin's Creed, Battlefield, and Dead Space. Notably, EA's FIFA will be "the first multiplayer FIFA game on mobile." Many of the games available on Xperia Play are ports, and a partnership with Unity -- a cross-platform engine -- will allow for easy and optimized ports to Sony's mobile device. But there are some exclusives beyond PSone games: Dungeon Defender Wave 2, for example, is exclusive to the platform. Today's announcements make it clear that Android's finally got game -- but are you interested?%Gallery-116437%

  • Switched On: A suite segment for PlayStation games

    by 
    Ross Rubin
    Ross Rubin
    01.29.2011

    Each week Ross Rubin contributes Switched On, a column about consumer technology. One thing that has set Sony apart from its home console rivals has been the extended lifecycles of its hardware. Riding the momentum of a massive install base, both the PlayStation and PlayStation 2 each kept selling strong nearly a decade after their debut, and years after their respective successors were introduced. In fact, as late as 2009, Audiovox began offering a PS2 integrated into an aftermarket ovehead car video system with a 10" screen. Sony could pursue this strategy in home consoles because the PS2 was the runaway unit volume leader of its generation. Not so with the PSP. When Sony introduced the PlayStation Portable, it entered a portable console market with fierce, entrenched competition from the incumbent Nintendo, and the powerful widescreen handheld was outsold by the Nintendo DS and its later derivatives. Sony couldn't attain the market share it needed to steamroll existing competition. With Sony's announcements this week, however, the PlayStation purveyors seem to have found a way to take their one-two punch on the road with a strategy that takes the PSP and segments its evolution.

  • PlayStation Phone caught on video playing unofficial PSOne Android app

    by 
    Griffin McElroy
    Griffin McElroy
    01.10.2011

    This seems like a pretty natural fit -- the PlayStation Phone, which, hilariously enough, still hasn't been formally acknowledged by Sony, was recently captured on video running a PSOne emulator Android application called ROM Buddy PSX. It should be stressed that the handheld (which has supposedly been branded the Xperia Play) doesn't have this functionality built in -- the video is simply demonstrating how the Play's slide-out gamepad can be used to interact with the App, and the zombies therein. Of course, that doesn't make the video any less dead sexy. Check out the video after the jump to see the PlayStation Phone living up to its unofficial name, playing ROMs of Resident Evil 2 and Rage Racer.

  • PlayStation turns 15: Share your memories

    by 
    Justin McElroy
    Justin McElroy
    09.09.2010

    A lot of these anniversary posts are fairly cursory, but this one genuinely makes us feel pretty old. Fifteen years ago on this day, Sony gave North America the system that ushered in the modern era of console gaming: the PlayStation. We thought that this might be a fun opportunity to share some of your favorite memories of the Old Gray Play-dy, whether it be the first time you stunned monkeys in Ape Escape, creating carnage in Twisted Metal or shouting "You gotta believe!" along with PaRappa the Rapper. Happy birthday, big guy. Thanks for everything.

  • PlayStation designer explains what the controller symbols mean, dishes a bit of history

    by 
    Vlad Savov
    Vlad Savov
    08.26.2010

    Teiyu Goto, the man responsible for saving us from that kidney-shaped disaster above and delivering us the splendid original PlayStation's controller, has sat down for a little chat with Famitsu over in Japan. Involved in the PlayStation project almost from its inception, the designer played a pivotal role in shifting Sony away from its Nintendo copycat ways and into the world of handle-equipped button pads. Moreover, his brainbox is the one responsible for coming up with the now legendary geometric button icons adorning the PS controller's buttons. Here's how Goto explains their meaning: the circle and x represent yes and no, respectively, the triangle symbolizes a point of view, and the square is equated to a sheet of paper, there to be used to access menus. Frankly, given the backlog of memories we have built up with those keys, this explanation leaves us a little high and dry, couldn't he have made up some dragon-slaying stories? Hit the source below for the whole interview, it's well worth the read.

  • PS1 designer on the fight for controller handles, what the button icons really mean

    by 
    Randy Nelson
    Randy Nelson
    08.25.2010

    [Image: Game Watch] Teiyu Goto is responsible for the design of the original PlayStation, PlayStation 2 and PlayStation 3 -- all very different-looking consoles, with one exception: the controller. This, too, was Goto's design, and in an interview with Famitsu (translated by 1UP) he shares some of its history, including the origin of its "handles" and the meaning behind the now-iconic symbols on its face buttons. According to Goto, Sony management was initially resistant to the idea of the PS1's gamepad being too far removed from the design of Nintendo's SNES controller. "We wanted SNES gamers to upgrade to our system," Goto said of the corporate mindset at the time, "[management] said it had to be a standard type of design, or gamers wouldn't accept it." Goto disagreed, as did Sony's then-president, Norio Ohga. A pilot, Ohga liked Goto's prototype, which featured the now-standard handles, and made his feelings clear in an executive meeting. "They showed Ohga the flat controller again later and said that this is what they wanted, but Ohga was about to throw the model right back at them," Goto recalled, saying that Ohga's outrage let him know that the boss had his back -- and the handles stayed. As for the button icons, Goto had an interesting explanation. While most people know -- or could guess -- that X and circle were meant to indicate "no" and "yes," respectively, Goto said that "the triangle refers to viewpoint; I had it represent one's head or direction," adding, "Square refers to a piece of paper; I had it represent menus or documents." These icons went on to represent the brand as a whole.

  • Front Mission 3 mechs its way to PSP/PS3 via PlayStation Network in Europe

    by 
    Andrew Yoon
    Andrew Yoon
    08.18.2010

    Square Enix is prepping the re-release of Front Mission 3 via the PlayStation Network, perhaps in time for the upcoming Front Mission Evolved. It joins a rather small list of PSone Classics available on PS3/PSP. Unfortunately, the release has been announced for Europe only, without a release date or a price. We've contacted Square Enix to find out if a North American release will follow.

  • Modder loveablechevy completes HandyDuo, her two year quest for portable NES and SNES bliss (video)

    by 
    Tim Stevens
    Tim Stevens
    08.03.2010

    We never get tired of playing the classics, and we never get tired of new ways to play those classics -- especially hand-crafted portable ones. A modder by the name of loveablechevy has been working on this custom creation for over two full years now, a combination of a RetroDuo gaming system, providing NES and SNES compatibility, with a PSOne portable screen and a whopping 4,250mAh battery. The resulting creation, shown in a video after the break, looks to be on the beefy side, but we would definitely make room for it in our backpacks.

  • PlayStation RPG Threads of Fate coming sewn to PSN

    by 
    Griffin McElroy
    Griffin McElroy
    05.10.2010

    A few weeks ago, Square Enix producer Shinji Hashimoto tailored a poll for fans (and Twitter followers), canvassing to find out what role-playing classics from the PSOne era they'd like to see patched onto the PlayStation Store. We've been on pins and needles anticipating the results, and have been in stitches since Hashimoto announced the results earlier this morning: The next Squeenix RPG to hit the PSN (after Final Fantasy IX, mind you) will be Threads of Fate. If your mind isn't embroidered with memories of the original game, Threads is an action-RPG with platforming elements and Secret of Mana-esque radial menus. Though it was only released to a sew-sew commercial reception, it was unique in that it featured multiple characters, each with their own interwoven story arcs. We won't go into any more detail than that, as we'd hate to post any spoolers. (And now that we've used them all up, you can rest assured that all future posts about this game will be totally pun-free. You're welcome!)

  • No cloud, nor squall shall hinder Final Fantasy IX's release to PSN

    by 
    David Hinkle
    David Hinkle
    05.07.2010

    Ask anybody who was old enough to go through the life cycle of the first PlayStation and they'll likely have an opinion on which Final Fantasy was the best. And "soon," a whole new generation will be able to engage in that most stimulating of debates, with the PlayStation Blog confirming that Final Fantasy IX will be the third "proper" PlayStation-era Final Fantasy game available for download on PSN, joining siblings Final Fantasy VII and Final Fantasy VIII. Joystiq itself takes no part in the ongoing war for supremacy each title is unwillingly engaged in. We simply aim to enjoy the good parts of each. But that doesn't mean you can't battle it out in this here poll! %Poll-46051% [Thanks, Eduardo]

  • Square Enix Japan using Twitter to find fan favorite PSone classics

    by 
    Andrew Yoon
    Andrew Yoon
    04.16.2010

    Expect #SEM_DL to become a trending topic in Japan. Why? Square Enix is asking Japanese fans to submit their top three most wanted PSone classics on Twitter using the aforementioned hashtag. While Japan has a larger selection of classic titles on PSN already, there are some notable omissions. Fans (like the one above) have pointed out Chrono Cross, Dragon Quest VII, and Legend of Mana as some of their most desired games. We're certain fans in America and Europe would love to take part in a survey like this. Until Square Enix decides to gauge our interest, why not submit your ideas to our comments section? [Via Siliconera]

  • Rumor: Survey hints at premium PSN subscriptions

    by 
    David Hinkle
    David Hinkle
    12.18.2009

    Kotaku reports that a survey from IPSOS Online Research has been sent out, gauging interest (again) in premium subscriptions to PSN. One of PSN's most-touted features has been its low price of free, so if Sony's thinking about asking for membership fees, it had better offer some extra goods, right? Well, the survey hints at such goodies as hour-long trials for full PS3 titles, access to PSOne Classics and cross-game voice chat; the latter being a feature that PS3 gamers have been waiting on for decades but, if this survey is to be believed, would be exclusive to premium members. The survey also discusses the addition of Cloud Storage -- online space that allows users to store saved data, instead of housing it on their hard drive -- and Tokens. These Tokens would be a kind of added currency, which can then be used to redeem goods on PSN. But that's not it! It gets even crazier. The survey also adds member-exclusive programs into the mix, such as streaming Netflix without a disk and special Hulu support, as well as free access to Minis and premium themes. The survey also details a few different subscription models, including a $69.99 yearly plan and several options for monthly fees. Hit up Kotaku for some supposed screen grabs from the survey detailing the subscription plans.

  • Sony's PlayStation marks 15th anniversary

    by 
    Donald Melanson
    Donald Melanson
    12.03.2009

    1994. A good year for many reasons, but for gamers it's best remembered as the year Sony shook things up in a big way with its original PlayStation game console (on this day in Japan, at least -- the rest of us had to wait 'til the fall of 1995). While Sega got a slight head start with its Saturn, the Sony PlayStation's lower price and strong launch line-up of games quickly vaulted it to the top of the pack, and helped bring in the slightly older audience that 3D0 and others tried and failed to capture. Of course, the original PlayStation was also just the beginning for Sony, and the company has taken this opportunity to reminisce a bit about the entire history of the PlayStation brand on a special 15th anniversary website (linked below). Feel free to share some thoughts of your own in the comments.

  • Oddworld: Abe's Oddysee and Exoddus hopping to PSN this Thursday

    by 
    Griffin McElroy
    Griffin McElroy
    10.20.2009

    It's been a while since we were legitimately excited by an addition to the PSOne Classics storefront -- however, now we're waiting on bated breath for the PSN re-release of two timeless titles: Oddworld: Abe's Oddysee and Oddworld: Abe's Exoddus. The pair of PlayStation platformers will say "hey-lo" to the PlayStation Store this Thursday, where they'll be sold for $9.99 a piece. We know we should be counting our blessings, but we're hoping the addition of these impossibly Odd titles is just a precursor to more PS1 platformers getting ported to the PSN. In simpler, less alliterative terms, we're gonna need someone to bring Heart of Darkness into the family of PSOne Classics. We're gonna need someone to do that immediately.

  • Legacy of Kain: Soul Reaver, more PSone Classics rated by the ESRB

    by 
    Randy Nelson
    Randy Nelson
    10.09.2009

    The ESRB has exposed a new round of PSone Classics for PS3 and PSP on its ratings site, including Naughty Dog creative director -- and Uncharted creator -- Amy Hennig's 32-bit opus, Legacy of Kain: Soul Reaver. Other titles recently rated for re-release via PlayStation network include Bomberman Party Edition, Fighting Force, Dirt Jockey and International Track & Field.After last week's deluge of classic PlayStation games gone downloadable on PSN, we were befuddled by the utter lack of any new additions with yesterday's update. We could very likely be looking at the next round in the list -- the only question is when Sony will push them out the digital distribution door.[Thanks, Dylan!]