pursuits

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  • The plague surges onward in Defiance

    by 
    Mike Foster
    Mike Foster
    06.10.2013

    It's been one week since Defiance came down with a nasty cold, which means there's (theoretically) only one week remaining to jump in on some of the game's contagious festivities. Trion Worlds reminded players today that beginning at 3 p.m. EDT (12 p.m. PDT), the second week of Defiance's The Plague event will be live. Players of Defiance will find a new mission, new siege events, a new pursuit, and a bunch of emergencies to handle as they wander through the bombed-out ruins of the Bay. There are also data recorders to collect and special rewards for players who complete plague-related challenges. No specific end date has been offered, but the Defiance television show will address The Plague event on June 17th. If you play Defiance and haven't had a chance to check out The Plague, it's probably best to get in soon, just in case.

  • Defiance gets sick and asks players for a cure [Updated]

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.28.2013

    We're going to give it to you straight: Defiance has a fever, and the only prescription is... um... well, that's actually a good question. Nobody is sure. The entire focus of the new in-game event is trying to figure out how this fever can be treated. Presumably attempts involving bottles of Sprite and bed rest were inconclusive, and now you're going to have to go shoot some things to try to find the cure. This mini-event offers characters a new Pursuit, which can be cleared to improve your EGO rating, with players seeking out three data recorders to help assemble a cure to the sickness sweeping the Bay area. Triage centers have been established in both Top Notch and Shandu's Consulate. Avid players should get in on this event while it lasts -- there have been no dates given, but it seems this disease will either burn out or get worse fairly quickly. [Update: This event starts on June 3 and the corresponding TV episode runs on June 17.]

  • Need For Speed World adds Team Escape

    by 
    Larry Everett
    Larry Everett
    03.29.2011

    Why get chased by the cops alone when you can do it with friends? Need For Speed World has opened the freeways with six new Epic Escapes. This time you're not running from the cops alone; you and your friends can high-tail it away from smokey together. Not only is NFSW stepping it up a notch with team pursuits, but it's also upped the danger by giving the cops all-new tactics for catching you lawbreakers. And just to make things more interesting, the times for these runs have been extended to up to eight minutes, so you'd best slap on those high-endurance tires. Of course, the game doesn't give something to the cops without giving something to you. Because this is a team effort, the devs have given the racer two new team abilities: Team Emergency Evade, which saves your team from getting arrested when you need its help, and Team Slingshot, which provides a powerful boost of speed to your team when it needs it the most. Check out the full details on the Need For Speed World website. If this gets your adrenaline pumping, then keep watching Massively; we have some special Team Escape events coming up soon!