RatchetClank

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  • IGN interview Ratchet and Clank dev

    by 
    Jem Alexander
    Jem Alexander
    05.11.2007

    In preparation for next week's Sony Gamer's Day, IGN have been lucky enough to get an interview with Brian Allgeier, Creative Director for Ratchet and Clank Future: Tools of Destruction over at Insomniac. The trailer looks great, the screenshots look great, now this new interview sounds great. This game is shaping up to be a must have title for the PS3.With so much covered in the interview, I'm not going to try and summerise the entire thing. But I will pick out some parts that I found particularly interesting, personally. Firstly, a revelation. No multiplayer. At all. Ratchet and Clank Future will return to the platforming, adventuring roots of the original PS2 title. Before the series became more of a third person shooter, as in Deadlocked. Sounds ace. More focused development on the single player aspect will mean a much bigger, better game. Allgeier promises that we will see a new weapon, a new gadget and a new level at the Sony Gamer's Day, next week. As well as this, we'll be shown examples of ways Insomniac are "trying to make Ratchet Future the most vivid and vibrant Ratchet and Clank game yet". Can't wait to see that. Read the full interview for more on how the game will take advantage of the PS3, the differences in development when compared to Resistance: Fall of Man, and a potential hinted release window.

  • Next Ratchet & Clank officially titled

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.22.2007

    1UP informs us that the forthcoming Ratchet & Clank adventure is featured on the cover of April's Electronic Gaming Monthly, complete with its full title, Ratchet & Clank Future: Tools of Destruction. Brian Allgeier, design director for Insomniac Games, notes that the name "works on many levels. It signals a new era for the franchise, ties into the game's story, and includes one of our signature subtitle double entendres."Tools of Destruction might even mark the first time that Insomniac's playful choice of words survives the trip to Europe. You might recall the PlayStation 2 titles, Going Commando and Up Your Arsenal, being respectively changed to the more polite Locked & Loaded and Ratchet & Clank 3. It's just as well Insomniac didn't go for their original and somewhat less subtle choice, Ratchet and Clank To Come: Implements of Ravaging.