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If you're a long-time PC gamer, you probably have a soft spot for the Homeworld series. Relic's epic saga was both eye-catching and proof that real-time strategy could work in the void of space. However, time hasn't been kind to the games -- the first came out when 3D graphics cards were relativel...

3 months ago 0 Comments
January 25, 2015 at 4:13PM
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I first saw Total War Battles (now out on the iPad and iPhone) at GDC earlier this year, and walked away excited about its potential. The Creative Assembly has been making phenomenal Total War games for the PC for years, with deep, intelligent war strategy across several time periods. Now Creat...

3 years ago 0 Comments
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We talked to Thunder Game Works way back at this year's WWDC, and they mentioned that they were working on a zombie version of their popular Trenches war strategy game for the iPhone. And it's now out on the App Store. Stenches is much like Trenches in that you guide a group of World War I soldiers...

4 years ago 0 Comments
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I suspect like a lot of you I spent a lot of time visiting family this Christmas season, and while I love to see the folks sometimes you just need a little break from the togetherness. Unfortunately, however, my road machine is a MacBook with its anemic graphics, so I went looking around for a dece...

7 years ago 0 Comments
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In an interview with MSNBC, Bizzard's vice president of game design Rob Pardo reveals some juicy details about the development of StarCraft 2. The first design steps were taken back in 2003, nearly five years after the release of the original game. It wasn't until 2004 that development was in full...

7 years ago 0 Comments
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iConquer is one of those applications that I can't have on my Mac. Is it because it is too lame to sully my precious Mac? No, hardly! iConquer has this uncanny ability to steal time. I side down at my Mac with the intent of doing some work and 5 hours later my eyes are blurry and I have lost the Su...

8 years ago 0 Comments