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It's time once again for me to throw out my awards for the best of free-to-play, indie, and oddball MMOs, a real niche-within-a-niche. It might seem that I am assigned many of these titles as though I were some modern day Mikey, but the truth is that I get a huge thrill out of finding a new game bu...

1 year ago 0 Comments
January 1, 2014 at 12:00PM
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The mobile market is a great place for unique games as well as remakes and games that are influenced by past titles. But mobile is sort of a Wild West right now, one filled with titles that are obvious ripoffs of more popular games or games that are advertised as MMOs but are nothing like an MMO. I...

1 year ago 0 Comments
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Mobile MMORPGs are still hard to come by. Sure, there are a ton of pseudo-MMOs and developers who claim to have created an MMO, but the fact is that persistence -- a key to defining what an MMO is -- is often gone from many of these games. I want to be able to log out of the game while the rest o...

2 years ago 0 Comments
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I've been looking forward to checking out Life is Magic since I first took a peek at it during GDC Online 2012. The art style, slick presentation, and location-based gameplay drew me in, but I've had it for only a short while since then. I've now been able to snag enough time to get a great idea ...

2 years ago 0 Comments
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Let's continue my look at how free-to-play and mobile gaming showed at GDC Online this year. If you missed the first part, you can check it out in my last Free for All column. There was so much to cover that I had to wrap it into a two-parter. I truly think this was the best mobile showing since ...

2 years ago 0 Comments
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Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridg...

3 years ago 0 Comments