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  • How Turbine made Lord of the Rings Online's Rohan region

    by 
    Justin Olivetti
    Justin Olivetti
    07.24.2012

    "Enough painting outside the lines. Enough being coy. The Riddermark. Rohan. Finally." Thus begins a brand-new developer diary on Lord of the Rings Online's latest expansion, Riders of Rohan. The article tackles the development of East Rohan, which we're told is six times larger than average landscape releases in the game to date. The team decided early on to split Rohan into two major sections, both for practicality and for thematic purposes. East Rohan will represent an earlier timeframe in the book as well as a more "classic" locale that fans remember from the books: "For now, we're dealing with the time when Gríma Wormtongue still holds sway over Théoden, the king's son is dead, orcs are running rampant, and the beleaguered Rohirrim can barely keep it all from falling apart." The dev diary speaks of the challenges of crafting the region, geographically and visually, and how the team's had to deal with the gaps in Tolkien's explanation of the culture.

  • The Road to Mordor: Hands-on with Riders of Rohan's mounted combat

    by 
    Justin Olivetti
    Justin Olivetti
    07.12.2012

    I remember the very first thought I had when Turbine announced Lord of the Rings Online: Riders of Rohan: If the mounted combat isn't very, very good, this expansion's going to be a big dud. I don't think we've ever had an expansion that leaned so heavily on a core system for not only the bulk of its gameplay but also its style. Crude my thought may have been, it felt like the truth. I don't know any other successful MMO that utilized mounted combat as anything but a sideshow curiosity. The LotRO team was putting too much emphasis on mounted combat for it to fizzle. I think I can breathe easier now that I've had a chance to spend an hour fiddling with mounted combat while talking to Senior Producer Aaron Campbell. What I saw was an alpha build of the expansion (the beta is scheduled to start soon, perhaps as soon as next week), but once I got used to careening over the plains at 88 miles per hour, it felt just right. It felt like LotRO.

  • E3 2012: Exploring the freedom of LotRO's Riders of Rohan

    by 
    Jeffery Wright
    Jeffery Wright
    06.07.2012

    Saddle up, pard'ners: Riders of Rohan is coming! Lord of the Rings Online's fourth expansion in its full equine glory at this week's E3. At Turbine's booth, we got a first look at the expansion's highly touted mounted combat and were able to ask the crew some of our burning questions about the differences between the editions. It's apparent that Riders of Rohan has a ton to give LotRO subscribers. Turbine's chosen to release the east side of Rohan first, leaving out the west side for future development. The expansion features customizable mounts, impressive graphical upgrades, a slew of customization options, new NPCs, new content, and even a new orchestral soundtrack. Without further ado, let's dive in to explore the freedom of Rohan!

  • The Road to Mordor: Rise of Isengard report card

    by 
    Justin Olivetti
    Justin Olivetti
    04.07.2012

    It's been a half-year since Lord of the Rings Online's third expansion, Rise of Isengard, opened the doors to Dunland and beyond. It was an interesting expansion compared to what came before in several ways: It finally took us into the pages of The Two Towers, it introduced Rohan and the Rohirrim, and it introduced what I consider to be the most compelling villain this game has seen to date. While the game's hinted and alluded to Saruman and his White Hand back-up dancers leading up to RoI, the expansion finally unveiled the mastermind behind many of the machinations of Middle-earth's mischief. His was not an overt city-crushing type of evil; instead, he's a crafty politician-type who attempts to woo and seduce minds to his cause. More than the Witch-king of Angmar or Sara Oakheart, Saruman gives us a perfect target for our justified outrage. This is a guy we don't want to see succeed, ever. So with six months under our belt, I thought it would be a great time to evaluate as much of Rise of Isengard as I've experienced with the ol' report card treatment. Where does it get good marks -- and where does it need tutoring?

  • The Road to Mordor: An Update 6 play date with Turbine

    by 
    Justin Olivetti
    Justin Olivetti
    03.10.2012

    This past week, Turbine called my parents and asked if I could come over to play Lord of the Rings Online. "Sure he can," my mother replied. "As long as he wears his galoshes. What? It's wet outside!" And thus I ended up hanging out with the Turbine crew -- Aaron Campbell, Jared Pruett, and Jeff Libby -- as they walked me through Update 6 with the optional developer commentary mode set to "on." I highly recommend you rent a developer for the same experience, as it helps to have someone giving you a Cliff's Notes version of the game's complicated lore. Pruett first caught me up on the major PvMP changes of this coming Monday's update. The team wanted to increase rewards and turn progression into a seasonal mechanic to keep players coming to the Ettenmoors. As such, PvMP now has a universal currency -- that's account-wide, by the way -- that will allow players to purchase top-end gear. The team also tweaked down what the devs saw as a DPS race in order to give players time to deliberate and make strategic choices during fights. Beyond PvMP, the devs marched me right into the next epic storyline book that whisked us away to a strange new land: The Great River. What did I find waiting for me there?

  • The Road to Mordor: Fording the Great River

    by 
    Justin Olivetti
    Justin Olivetti
    03.03.2012

    At 1388 miles, the Anduin is the longest river known in Middle-earth, hence the name The Great River. If I put that into real-world perspective, it would vie for the 52nd longest river on Earth, somewhere between the Colorado River and China's Pearl River. Impressive, if not a record-breaker. The Great River flows from the Misty Mountains down out to the Great Sea (lots of "greats" in Middle-earth, which is great), and it's on this waterway that the Fellowship of the Ring traveled from the solace of Lothlorien to the tragedy at Parth Galen. The river represents transition in many ways: from safety to peril, from unity to dissolution, from north to south, from The Fellowship of the Ring to The Two Towers. For Lord of the Rings Online players, the Anduin will mark another transition: the bridge between Rise of Isengard and Riders of Rohan. Seeing as how we got a major taste of this brand-new zone this week, I thought we should take a gander at what The Great River will add to our journey toward Mordor.

  • LotRO paddles down The Great River in a canoe fashioned from patch notes and dev diaries

    by 
    Justin Olivetti
    Justin Olivetti
    03.01.2012

    "The Great River not only offers something fresh-feeling and new, but also some fairly epic eye candy," the latest Lord of the Rings Online developer diary begins. The diary is referring to the latest zone being created for the game, which is slated to come with Update 6. We've already gotten a glimpse of the region, but now it's time for the team to go in-depth with its concept and creation. One of the highlights of the new region is that The Great River will be home to the very first Rohirrim settlement: Stangard. Because of this, Standgard will feature unique visuals and architecture not found elsewhere in the game. In addition to providing new vistas to explore, The Great River will help players gear up further through quest rewards, a new reputation faction, and an elite area. For those interested in getting an idea of how Turbine puts together a zone like this, there's a terrific addendum that walks through the process. Preliminary patch notes are also up for Update 6, which is now on the test server. There's a lot to digest here, although it's interesting to note that Virtues will be increased to 14 (from 12) due to player demand. It's good to know that plenty of bugs will be fixed come this patch, including this one: "The sky objects will no longer vanish when you travel to certain instances and then return. Told ya; The sky is not falling. It was just...missing."

  • Riding into Rohan: LotRO maps out 2012

    by 
    Justin Olivetti
    Justin Olivetti
    01.25.2012

    In the words of Frank Sinatra, 2011 "was a very good year" for Lord of the Rings Online. Executive Producer Kate Paiz and Director of Communications Adam Mersky sat down with us to talk about the future of the game, but before they got to the juicy details, they wanted to give a quick recap of the previous year for the game and the studio. The big emphasis for LotRO in 2011 was the unifying of the global community and the release of the game's third (and best-selling) expansion, Rise of Isengard. While the aforementioned unification of the NA and EU sides of the game presented many challenges for the team including localization, it paid off in spades. Turbine plans to continue to add more payment options for those used to methods other than the ones currently available. The team was most proud of unveiling Saruman "in all of his glory" and the inclusion of free players into the sphere of Monster Play. "The game definitely grew last year," Mersky said in response to a question about the current number of players. He noted that the playerbase has changed somewhat in the past two years, becoming more casual in some respects. But it's time to move forward! Turbine is prepared to take LotRO players on a dizzying chase around the wilds of Middle-earth with a few significant changes and additions to the game -- and the release of the brand-new expansion later this year, Riders of Rohan. Mounted combat, ho!

  • Turbine teases Rohan content with new LotRO screenshots

    by 
    Jef Reahard
    Jef Reahard
    11.30.2011

    Oh Turbine, how you're teasing us with visions of Rohan, Rohirrim, and desperately suicidal cavalry charges punctuated by raucous shouts of "DEATH!" OK, now that we're all hot and bothered, let's have a look at the latest Lord of the Rings Online screenshots. The new batch coincides with the continuation of the game's epic storyline, and the shots primarily center around Theodred, prince of Rohan and son of King Theoden. If you've read Tolkien -- or seen Peter Jackson's films -- you're probably familiar with Theodred's fate and thus it might surprise you to learn that you'll be aiding him in Turbine's version of Middle-earth. It all fits, though, and you can find the prince in the game's new Dunland region, preparing his troops for battle and waiting on the timely assistance of heroes like you. [Source: Turbine press release] %Gallery-9579%

  • The Road to Mordor: Inside Isengard

    by 
    Justin Olivetti
    Justin Olivetti
    09.09.2011

    It's one thing to sit down during a beta and poke around on your own, making educated guesses about why what went where and who what is wherefore. It's another thing entirely to pick up the phone and go, "Hey Turbine? Drop everything -- no, not your pants! -- and take me on a tour of Rise of Isengard! Um, magic word? Oh! Pretty please? With a cherry on top?" The first approach is good, but I wanted to get a more in-depth look into the making of Lord of the Rings Online's third expansion from the people who actually made it. How does one approach fleshing out an area that received relatively little source support from the books? What is Turbine trying to do differently in its fourth year of LotRO development? And why should we be afraid of an old guy in a bathrobe who won't come out of his tower? See? These are good questions to ask, which is why I sat down with Bob Hess, Aaron Campbell and Adam Mersky, who graciously took me on a whirlwind tour of Rise of Isengard. I wanted to cut through the PR-speak and learn about the real stories of the making of the expansion and what we'll be encountering within, and the devs were happy to oblige. Hit the jump as we travel further down The Road to Mordor and take the Hobbits to Isengard!

  • E3 2011: A ride through LotRO's Rise of Isengard

    by 
    Justin Olivetti
    Justin Olivetti
    06.09.2011

    With the news that Lord of the Rings Online's third expansion, Rise of Isengard, was finally given a release date, it became our quest to hunt Turbine down at E3 and make the team give up the One Ring of Info. We spoke with a couple of the devs about the lands and wonders that we'll get to experience come this fall. We began our journey at a village in one of the starting destinations in Dunland. It's there, Turbine told us, that an army had recently pulled out to fight the Rohirrim, leaving so-called "Oathbreakers" behind for you to handle. Players are tasked with figuring out what's going on and how these left-behind invaders will fit in with the local populace. The devs told us that one of the recurring themes of LotRO's latest expansion is the influence of others on the Dunlendings. With the war stirring across the world, suddenly this isolated area has become a major thoroughfare for enemies and good guys alike, and both sides are seeking to woo the Dunlending tribes. If you're thinking "tug o' war," you're not far off.

  • Through Turbine's palantír: Developers outline LotRO's future

    by 
    Justin Olivetti
    Justin Olivetti
    04.21.2011

    In J.R.R. Tolkien's Lord of the Rings, characters would use magical orbs known as palantírs to see and communicate with far away places. While Massively's own palantír is at the shop, we had access to the next best thing -- a one-on-two chat about Lord of the Rings Online's future with Turbine's Aaron Campbell and Adam Mersky. A lot's been happening since LotRO's free-to-play version went online last fall -- the closest thing to a relaunch that this game is likely to ever see -- and both Campbell and Mersky have one important message for fans: We're just getting started. Even as the Turbine team gears up for LotRO's third expansion, Rise of Isengard, the devs want you to know that they're also dedicated to bringing a good amount of content between now and then. Everything was on the table during this discussion, from this weekend's anniversary celebration to next month's update to the new expansion. Join us after the jump for a look through the palantír to see what information we can pry from the future!

  • Turbine brings back LotRO horse design contest

    by 
    Jef Reahard
    Jef Reahard
    12.27.2010

    If you've ever fantasized about forming up amidst a massive host of horsemen, shouting "death!" at the top of your lungs, and charging across the Pelennor Fields to trample some orc filth beneath your hooves, well, Lord of the Rings Online isn't (yet) the game for you. That said, if Turbine's Tolkien treatment is lacking in the Rohirrim department, it doesn't lack for cool contests like the latest edition of the Design a Horse competition. One winning player design will make it into the live game in the form of a special mount to be given away at 2011's PAX East convention, and Turbine has provided a template as well as a set of entry instructions on its official LotRO website. The news blurb also features a few examples of existing in-game equestrian skins, so don't delay in submitting your work for consideration. The fate of Gondor depends on it!