Post Thumbnail

No, not those bars. The fun kind of bars. Massively reader Serrenity recently posted a provocative comment lamenting the loss of gathering places in MMORPGs: "Why aren't there many bars in games anymore? There's virtually no communal space. In capital cities everything has a numbers-related func...

8 months ago 0 Comments
October 24, 2014 at 8:00AM
Post Thumbnail

Good news for tabletop roleplaying fans who enjoy using a controller as much as rolling a 20-sided die: Obsidian, developers of South Park: The Stick of Truth and the upcoming Pillars of Eternity, have entered into a licensing agreement with publisher Paizo Inc. to produce games based on the Pathfi...

10 months ago 0 Comments
Post Thumbnail

I've been seeking out Elder Scrolls Online roleplaying guilds over the past couple of days and while there are thousands to choose from, most trod the exceedingly familiar path of the mercenary company and/or the lovable band of roguesbrigandsthievespiratessmugglerssoldiers. I'm not saying it's ...

1 year ago 0 Comments
Post Thumbnail

Roleplaying is one of those things that you know a lot about if you've done it and very little about if you haven't. That's fine; it's not as if you need to know the fine details of PvP balance if you never PvP. But there are tons of gaping holes in people's conception of what roleplaying actually ...

1 year ago 0 Comments
Post Thumbnail

From the moment I stepped into my first MMORPG ever, I was interested in playing a character, not just some avatar of myself on the screen. I followed the Ultima universe enough to create a believable character in that world, though I didn't play as long as I would have liked. However, my second MM...

1 year ago 0 Comments
Post Thumbnail

Playing a manipulative character is kind of a minefield because you wind up falling into one of two traps. The first possibility is that you wind up not being very good at it because you aren't very manipulative. This isn't a mark against you, as none of the hallmarks of manipulation is thought of ...

1 year ago 0 Comments
Post Thumbnail

Massively reader sty0pa offered up today's Daily Grind question to us, and it was too good to pass up: "In which MMO quest or event have you been the most emotionally involved? I was just reading You Awaken in Razor Hill and thinking that World of Warcraft was pretty good at poignant quest lines, a...

1 year ago 0 Comments
Post Thumbnail

Peace is a lie; there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me. Although this statement is considered the Sith Code, the guide by which all Sith live their...

1 year ago 0 Comments
Post Thumbnail

I'm aware, on some level, that not everyone plays an MMO with an eye toward roleplaying. But roleplaying is the key experience I want from a game. A big part of my investment in Final Fantasy XIV has to do with my long-term roleplaying experience with other players, years of friendships and rivalri...

1 year ago 0 Comments
Post Thumbnail

There are certain bits of roleplaying that I like to think of as mechanical. They're there, they're necessary, but they're not terribly interesting. They're like random battles in Bravely Default: kind of neat the first time, altogether forgettable all subsequent times, and never blessed with an ab...

1 year ago 0 Comments
Post Thumbnail

Recently I logged some time in Velvet Sundown, a new pseudo-MMO that places players into small, instanced roleplay groups of 11 characters aboard a ship in order to solve a mystery or to otherwise "win" a roleplay session. It sounds strange, but it really is a very interesting idea. Each character ...

1 year ago 0 Comments
Post Thumbnail

Dead is dead. I can't stand when comics endlessly bring back dead characters, I can't stand when shows bring back dead villains, and I can't stand when death is treated less like the final note and more like a brief inconvenience. If you want someone to come back from the dead, don't kill the chara...

1 year ago 0 Comments
Post Thumbnail

Roleplaying characters are often secretive sorts. This is understandable; a lot of people are secretive sorts. Sure, you're not deceptive, but you harbor a secret affection for Lady Gaga that you don't want to tell anyone about, or you secretly did forget to feed the cat that one time she broke int...

1 year ago 0 Comments
Post Thumbnail

This is another one of those questions that I get asked a lot: How do I play a Sith in Star Wars: The Old Republic? I hope I'm asked because people like what they see and that I am also a good player as well as roleplayer, but I don't by any means believe that I have a grasp on everything that it t...

1 year ago 0 Comments
Post Thumbnail

For me, player vs. player interaction is a necessary component of any online game. The urge to engage with skilled human opponents is the reason I spent countless hours defending flags in World of Warcraft and likely the main motivating factor in my slide away from traditional MMOs and toward MOBAs...

1 year ago 0 Comments
Post Thumbnail

So you know it's time to say goodbye. Your previous group of roleplaying companions just isn't filling that need you have for roleplaying, and that means it's time for you to pick up shop and move on. Great. Your metaphorical bags are packed, you're ready to pick up shop, and all that remains it to...

1 year ago 0 Comments