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  • This art dealer wants to hang an indie game on your wall

    by 
    Aaron Souppouris
    Aaron Souppouris
    01.30.2015

    Dutch art dealership and gallery Cook & Becker has been selling fine art prints from video games for a few years now. Thanks to partnerships with companies like Capcom, Naughty Dog, DICE and BioWare, it's offered artwork from critically acclaimed titles like The Last of Us, Mass Effect, Okami, and Mirror's Edge. Now, it's wooing indie developers into its ranks with a new initiative called the Cook & Becker Indie Program. The first fruits from the effort came last month with the release of artwork from Ronimo Games' Awesomenauts, and it's signed deals with both Vlambeer and The Astronauts -- Ridiculous Fishing and The Vanishing of Ethan Carter prints are coming soon.

  • Awesomenauts assemble on Xbox One, PS4 content update this month

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.02.2014

    Awesomenauts Assemble! will bring its special brand of 2D-MOBA to Xbox One consoles at some point in the future, developer Ronimo Games announced this morning. The console edition of the continuously updated PC battle arena game will feature "the exact same content" as that found in the PlayStation 4 version, with both receiving updates "as long as it's commercially viable." The PlayStation 4 edition will receive an update at the end of June (possibly early July), adding Ted McPain and Penny Fox to the mix. [Image: Ronimo]

  • Swords and Soldiers carving up Wii U on May 22

    by 
    Mike Suszek
    Mike Suszek
    05.13.2014

    Swords and Soldiers HD, Two Tribes' hi-res port of Awesomenauts developer Ronimo Games' first game, will launch on the Wii U eShop next Thursday, May 22. The game will arrive simultaneously in North America and Europe, and will cost $2.99 (2.99 euros). Two Tribes announced the HD port in March, years after the game's first arrival on Wii in North America in June 2009. Swords and Soldiers HD will retain the original game's levels while featuring both Wii Remote and Game Pad touch-screen controls, a multiplayer mode and higher-resolution visuals. The tower defense game has found a home on many platforms, including Steam in December 2010 and PSN in September 2010. [Image: Two Tribes]

  • Swords and Soldiers coming to Wii U in April

    by 
    Mike Suszek
    Mike Suszek
    03.27.2014

    Swords and Soldiers, the tower defense game that first appeared on WiiWare in June 2009, will now see a release on the Wii U eShop in April. While the first game was created by Awesomenauts developer Ronimo Games, fellow Dutch studio and Toki Tori developer Two Tribes teamed up with Ronimo to upgrade the game and optimize it for Wii U. Swords and Soldiers will be playable using either Wii Remote on televisions or via the Wii U GamePad with a "custom touch scheme." Players can use both play styles in the game's multiplayer mode as well. Two Tribes boasted "high-res HD graphics" for the Wii U port, which will arrive at the end of April. Ronimo Games is currently developing a sequel to the game, Swords and Soldiers 2, which was announced in February. Two Tribes cut its development staff and effectively "rebooted" the studio in January. [Image: Ronimo Games]

  • Swords and Soldiers 2 builds new rivalries out of old habits

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    03.23.2014

    Swords & Soldiers 2 will take up arms on the Wii U eShop, just as its predecessor did in the WiiWare section of its Wii Shop Channel in 2009. Ronimo Games' action strategy sequel sensibly adds fresh units and spells, which should help relations between the Viking and Demon races develop peacefully. Or dissolve into sidescrolling wars of brawn and wits. You know, whichever. A third faction will be announced later on, but you can check out the first brawls between the Vikings and Demons above. [Image: Ronimo Games]

  • Swords and Soldiers 2 announced for Wii U, playable at PAX East

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.27.2014

    Ronimo Games, best known for 2D MOBA Awesomenauts, is making a... wait, this real? Ok, um, Ronimo is totally making Swords and Soldiers 2 as a downloadable game for the Wii U. The original was a WiiWare title launched in 2009 for the original Wii, which eventually marched on to PSN and Steam. No release date is mentioned for the sequel, but the studio plans to show the game behind closed doors at March's Game Developers Conference in San Francisco and then have it "publicly playable" at April's sold-out PAX East in Boston. [Image: Ronimo]

  • Awesomenauts: Starstorm brings the McPain on December 12

    by 
    Mike Suszek
    Mike Suszek
    12.09.2013

    An early version of Ronimo Games' Starstorm expansion for Awesomenauts will be available on Thursday. The developer earned $345,835 in September on Kickstarter to fund the expansion, which will feature five new characters and a map for the arena battler, in addition to a new spectator mode and replay system. Thursday's expansion is the first of many updates for the game, and focuses on one of the five playable Starstorm characters, Ted McPain, "one of the great heroes of the first AI Wars." The pants-less character comes with a transformable weapon, which switches between a shotgun and a rapid-fire machine gun. The developer says that Thursday's early access DLC also includes the first set of custom game settings, including a new deathmatch game mode. The full Starstorm expansion is expected to be be complete by the end of 2014, and Ronimo Games will continue to launch pieces of the DLC in multiple stages over the coming months.

  • Awesomenauts to miss US PS4 launch, 'hoping' for EU launch

    by 
    Sinan Kubba
    Sinan Kubba
    11.12.2013

    PS4 port Awesomenauts Assemble won't make the console's launch in North America after all, but Ronimo's Jasper Koning sent Joystiq word that his studio's "still hoping to make the European launch, but it's going to be tight." "Worst case we think is still one or two weeks after [the European PS4 launch,]" Koning told us when asked to clarify. "As for the Steam version, we expect to have [an] announcement sometime later this week." So it's far from a guarantee that Ronimo's 2D MOBA will make it in time for the PS4's European launch on November 29, but if it doesn't then it shouldn't take too long to show up. Whenever it hits, Awesomenauts Assemble will include the game plus all the features from the fundraised Starstorm expansion, including custom games setup, team deathmatch, five new characters, a new map, and some new tunes, too. As for the spectator and replay modes, Ronimo says they're covered by the console's streaming capability.

  • Awesomenauts Assemble aimed at PS4 launch

    by 
    Sinan Kubba
    Sinan Kubba
    10.31.2013

    Awesomenauts hopes to Assemble on PS4 when the console launches next month, but a final release date remains TBA. Ronimo's playful 2D MOBA is priced $10 on the next-gen system, and includes the features from the upcoming fundraised Starstorm expansion. The news arrives alongside the drop of patch 1.24, which includes temporary access to Starstorm additions like Custom Game setup and Team Deathmatch mode. Those free-to-try modes will eventually be included in a separate Starstorm DLC package, available to Kickstarter backers and as a Steam purchase. Other Starstorm extras include the Replay System and Spectator Mode (both covered by the PS4's streaming capabilities, says Ronimo), five new characters, a new map, and new songs, too.

  • Awesomenauts Kickstarter campaign concludes at $345,835

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.19.2013

    Ronimo's Kickstarter campaign for the Awesomenauts: Starstorm expansion opened a revenue lane worth $345,835. The expansion originally had a goal of $125,000, which it achieved in seven days, and went on to tick off several stretch goals. It has already achieved goals for adding a new character, replays and a spectator mode. Since Ronimo is also taking direct PayPal pledges, the actual campaign total for Starstorm is around $408k. "Ronimo's own page will remain open for a short while longer, although all physical rewards have been removed," the company mentioned in a prepared statement. "And since Ronimo's own crowdfunding page is still open, the next stretch goal might also be met. At $415k a fifth character and third song will also be built!" As things stand now, when Starstorm eventually drops, it will include four new Awesomenauts, new map, two new songs, "full spectator mode and replay system" and custom games setup, allowing fully customizable private matches.

  • Awesomenauts free to play this week on Steam

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.09.2013

    Ronimo Games' 2D MOBA, Awesomenauts, is free to play this week on Steam, with the full game available for $3.39 (66 percent off) for those who like what they try. Awesomenauts will be free to play until Sunday. Different skins for the combatants are also 50 percent off during the sale, which ends next Monday. The sale and free week come as Awesomenauts' Kickstarter for its "Starstorm" expansion enters its final week. The add-on already surpassed its $125,000 goal in late August, and is currently at $208,648 with 4,539 laning up to back it.

  • Awesomenauts expansion funded on Kickstarter

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.26.2013

    Ronimo Games has surpassed the $125,000 Kickstarter goal it set to create an expansion to its 2D online battle arena game Awesomenauts. With 2,587 backers pledging $128,691 (as of this writing), Ronimo still has 23 days to hit stretch goals. The expansion, as of now, will add three new heroes, a spectator mode, global chatrooms, a twin-stick control scheme and more music. The next goal of $200,000, which will add a new map and more music, followed by a custom game mode and "replays and infinite spectator mode" at $270k and $380k, respectively. If you want to hear more about how the Kickstarter is going (has went, will go?), check out our Super Joysitq Podcast special from day three of Gamescom. Around 17:52, Ronimo head Jasper Koning discusses the expansion's Kickstarter, before the conversation twists into designers losing to players of their own games.

  • Awesomenauts heads to Kickstarter for expansion

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.19.2013

    Ronimo Games' 2D online battle arena game Awesomenauts is heading to Kickstarter for its expansion funding. The game, which has only gotten better (particularly on PC) since its launch in early 2012, is seeking $125,000 to add new characters, modes and levels. The three new heroes announced are brawler Ted McPain, tanky Sentry X-58 and assassin Skree. Developer Ronimo will also add a spectator mode, global chatrooms, a twin-stick control scheme and more music – if the company hits its goal. Ambitious stretch targets include more characters, a replay mode, level editor and AI editor. A pledge of $15 will nab the expansion when it launches, but if you've got more coin to spend the awesome will naut stop there.

  • Awesomenauts' imaginary 80s cartoon gets a real toy

    by 
    Richard Mitchell
    Richard Mitchell
    07.10.2013

    Awesomenauts, as we've discussed, was created to resemble Saturday morning cartoons of the 1980s. Now, developer Ronimo Games is trying to blur the line between the video game and its imaginary cartoon counterpart with a very real toy. Clunk, Awesomenauts' player-chomping, self-destructing tank, is getting his own figurine. The figure is available for pre-order from Game Toys for €23.99 ($30.82). The figure has to reach 1000 pre-orders before it will go into production, and is expected for a Q4 2013 release. Ronimo notes that if it fails to reach that number, orders will be refunded minus a 2% cancellation fee.

  • Awesomenauts uses its power, wins cosmic glory on Linux

    by 
    Richard Mitchell
    Richard Mitchell
    05.28.2013

    Awesomenauts, the 2D MOBA based on a Saturday morning cartoon that never existed, is now available on Linux. We really liked the game when it debuted a year ago on Xbox Live and PSN, and now the Steam version has seen numerous updates and extra characters. You can snag Awesomenauts on Steam – compatible with PC, Mac and now Linux – for $10.

  • Ronimo celebrates a year of Awesomenauts, with more on the way

    by 
    Mike Schramm
    Mike Schramm
    05.03.2013

    Ronimo Games has shared this video on the first anniversary of its latest title Awesomenauts, featuring a look at all of the game's iterations over its history. From early alpha builds to the release version and then the various skins and updates, you can watch the awesomeness increase in front of your eyes. Ronimo promises more is coming to the world of Awesomenauts. Update 1.18 is currently in testing, and it will add a balance overhaul and a Leon Pirate skin into the game that will replace all of that character's audio. Admiral Swiggins, the winning character from the "Design Your Own Awesomenaut" contest, is also set to release soon.

  • Let your soul be your pilot to this new Awesomenauts map

    by 
    Mike Schramm
    Mike Schramm
    04.10.2013

    Awesomenauts' patch 1.17, now available on Steam, adds two new skins and a map called Aiguillon, which is the French word for "Sting." We're not sure why a map dedicated to a great English songwriter is outfitted with a stealth orb powerup and lots of insect imagery, but -- wait. We just got it.

  • Ronimo Games considering crowdfunding for Awesomenauts content

    by 
    Mike Suszek
    Mike Suszek
    03.23.2013

    Awesomenauts developer Ronimo Games is considering a crowdfunding approach to make its next project a reality. The developer self-published Awesomenauts on Steam in August 2012, and has since offered a number of updates and extra content for the PC version of the game.Though the developer's next project is "not Awesomenauts 2," it does have ambitions to expand on Awesomenauts. "There are some bigger features that we want to try to do, but we don't have the capacity to really do that right now," Ronimo Games co-founder Jasper Koning told Joystiq during PAX East.Crowdfunding extra content has lead to success before, most recently in the case of a successful Indiegogo campaign to bring new characters to Skullgirls. The campaign reached its $150,000 goal in less than 24 hours.As seen with Lab Zero Games, the costs for creating new content for its fighting game made the goal a reasonable one to obtain. Likewise, Ronimo Games has added four characters and a number of maps to Awesomenauts in the game's lifetime, and has offered that content to Steam players for free.Not every piece of additional Awesomenauts content is free, as the developer sells character skins. Without revealing any specific numbers, Koning told Joystiq the "skins do very well, we're not getting really rich off of it, but well enough for us."

  • Two new Awesomenauts on the way, latest map in two weeks

    by 
    Mike Suszek
    Mike Suszek
    03.22.2013

    Ronimo Games is demoing a new level for Awesomenauts called Aiguillon at PAX East. The level takes inspiration from the game's character Leon, as it features a power-up that grants Leon's stealth ability to whoever grabs it first. Ronimo tells Joystiq that the map will undergo a closed beta phase before being released in two weeks on Steam.Awesomenauts will also receive two new characters, one of which is currently in production. The other character will be the result of a community survey on Facebook, which gives fans a chance to see their character designs in the game.

  • New Awesomenauts character Genji announced

    by 
    Mike Suszek
    Mike Suszek
    02.20.2013

    Ronimo Games introduced its 13th character to Awesomenauts, and his name is Genji. Genji is one of the last living Entin, a caterpillar-like monk "on a pilgrimage to restore his faith in the great space butterfly."He is also a support character that specializes in "shielding allies and banishing enemies." Ronimo tells us that Genji is being put through testing in closed beta, along with a sizable balance overhaul for the game, so there's no specific date for when the character will join the rest of the Awesomenauts crew. The official site for the game lists him as a Steam exclusive, though. %Gallery-179192%