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  • Encrypted Text: Combat and the GCD

    by 
    Chase Christian
    Chase Christian
    06.12.2013

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. The three rogue specs share many common mechanics. They all follow the same formula: generate combo points, use finishers, activate your cooldowns when they come up. The real differences between the specs only show up once you start playing them. Assassination is well-known for being more relaxed and favors pooling energy over spamming attacks. Subtlety rogues have a knack for massive burst damage via their complex cooldown, Shadow Dance. Combat is arguably the simplest of the three specs, and is often characterized by its fast-paced gameplay and high actions-per-minute rate. Adrenaline Rush, which has been combat's signature cooldown for years, is designed to let you push buttons even faster. Assassination's Vendetta lets you hit harder, subtlety's Shadow Dance lets you use openers, and Adrenaline Rush doubles the numbers of buttons you can push. Unfortunately for combat, the concept of "push more buttons" can't scale forever.

  • Encrypted Text: Smoke Bomb's new trick

    by 
    Chase Christian
    Chase Christian
    01.23.2013

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. Kick will cost zero energy in patch 5.2, bringing it in line with most of the other melee interrupts in the game. Ghostcrawler indicated that as PvE utility ability, Kick should be free to encourage regular usage. In PvP situations, Kick was already the straggler in the process of becoming free, not the forerunner. Blade Flurry's new 4-way 40% cleave allows us to deal 260% of our normal melee damage to 5 targets. Combat's cleave is still quite potent against two targets, but now excels when facing small groups. In addition to these improvements, Smoke Bomb is learning a new trick. In patch 5.2, Smoke Bomb will reduce damage taken by our allies inside the Smoke Bomb radius by 20%. While Tricks of the Trade has always been a valuable addition to our arsenal and we have several buffs and debuffs, the new Smoke Bomb is our first true raid cooldown.

  • Encrypted Text: Breaking down Shadow Blades

    by 
    Chase Christian
    Chase Christian
    07.11.2012

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. Shadow Blades is the most anticipated new rogue ability in Mists of Pandaria. We're finally learning a new technique for our combat repertoire, instead of simply picking up defensive cooldowns like Smoke Bomb or Combat Readiness. While I'm disappointed to see yet another cooldown in my spellbook, Shadow Blades actually sounds pretty cool. Who doesn't want to deal shadow damage to their enemies, piercing their precious armor in the process? The truth is that while Shadow Blades sounds cool from the tooltip, it fails to live up to these expectations in reality. The damage increase in incredibly minor at best for all three rogue specs, and the gameplay mechanics end up being negligible. While I'm fine with our rotations staying mostly stagnant, many of you were hoping for something new to spark your interest. Shadow Blades seemed to be just the thing rogues needed in Mists. Unfortunately, Shadow Blades ends up writing a check for awesomeness that it is completely unable to cash.