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  • Daybreak: No SOE Live this year, but our games will endure

    by 
    Justin Olivetti
    Justin Olivetti
    02.02.2015

    What does the transition from SOE to Daybreak Game Company mean for you? Well for starters, if you had set aside money and time to attend SOE Live this year, it's time to change those plans. Community Manager Linda Carlson confirmed on Twitter that the fan convention would be taking some time off due to the corporate transition: "SOE Live will take a hiatus as we focus on our exciting transition and the future of Daybreak Game Company." Daybreak President John Smedley also posted several follow-ups to the announcement and the ensuing player questions: "1) All our games are still up and will continue to be despite our new name. 2) Yes, we want to bring our games to Xbox One in addition to PS4. 3) Station Cash doesn't change at all (though we will be rebranding it soon here). 4) We're still making Everquest Next. Nothing has changed."

  • SOE Live 2014: H1Z1 is a full-fledged survival experience

    by 
    MJ Guthrie
    MJ Guthrie
    08.26.2014

    With an event like Zombie Prom, it was hard not to notice a certain undead theme at this year's SOE Live. That's all courtesy of the studio's upcoming apocalyptic survival game H1Z1. And thanks to plenty of panels, interviews, and the keynote, we learned even more about the game: The new sandbox is so much more than a zombie shooter; it's a full fledged survival experience. There were even opportunities for fans to nab some hands-on playtime. We had the chance to mix and mingle with Producer Steve George, Senior Game Designer Jimmy Whisenhunt, Art Director Bill Yeatts, Technical Director Tom Schenck, and Game Designer Adam Clegg to discuss where H1Z1 came from, where it is going, and how far it has gotten. Delve into the new air drops, the heat and temperature systems, and so much more. We've also embedded the full keynote panel for you.

  • SOE Live 2014: More on Landmark's islands and combat

    by 
    MJ Guthrie
    MJ Guthrie
    08.25.2014

    I think there's a consensus that you can never get too much information about Landmark, and the devs at SOE Live certainly delivered more juicy details about the game's islands and its upcoming combat system. For instance, did you know that Franchise Director Dave Georgeson revealed this little fun fact for RP: All the player characters in Landmark are actually from somewhere else and were just placed on these islands. How or why, Georgeson didn't say! We've got a slew of other tidbits for you here, everything from island rulesets to the use of grappling hooks in PvP to more info on the game master system. And that's just the beginning!

  • SOE Live 2014: Discussing EQN and Landmark music with Jeremy Soule

    by 
    MJ Guthrie
    MJ Guthrie
    08.24.2014

    Who wouldn't want to talk with Jeremy Soule? This composer has brought to life myriad games through his music, both single-players and MMOs alike (even a number of zombie games!). Luckily for Norrathian fans, his attention is now focused solely on EverQuest Next and Landmark, where the worlds are shaping his music while his music, in turn, helps shape those worlds. I had the opportunity to sit down with Soule at SOE Live to discuss the new combat piece revealed during the keynote and delve into his inspirations for the upcoming games' musical scores. He also shared a bit about the composition method he is developing.

  • SOE Live 2014: Yes, there will be new shapes! (and other Landmark building news)

    by 
    MJ Guthrie
    MJ Guthrie
    08.22.2014

    New building shapes are coming! Creative Director Jeff Butler announced at SOE Live that new building shapes really will be coming to Landmark. Do you want columns, cones, or pyramids? They are planned! Franchise Director Dave Georgeson also shared the team's new idea of collectable shape templates. (Georgeson let it slip that players are getting two more attached claims, bringing the total to two main claims and five attached.) Butler noted that the goal is to make the entire process of voxelmancy easier for players. Besides having new shapes -- and more claims -- to work with, players will see a host of other features aimed at making building a better experience for all. These include dynamic fluids, voxel physics, a new UI that's more intuitive and easier to search, personal palettes, and more.

  • SOE Live 2014: The revolutionary intelligence of Storybricks' AI in EQ Next and Landmark

    by 
    MJ Guthrie
    MJ Guthrie
    08.21.2014

    The most exciting part of EverQuest Next and Landmark for me is the living, intelligent AI brought to the games courtesy of Storybricks. Thanks to a tech demonstration at SOE Live, we got to see that AI in action, and can I tell you I am even more excited having seen it! This technology really will revolutionize the game, creating a living, breathing world in EQ Next that players help shape as it develops as well as give players the power to make their world come alive in Landmark. And to add icing to the cake, the panel also delved into the background of the new Norrath a bit, revealing the world map complete with familiar areas (like Kithicor).

  • SOE Live 2014: More EverQuest Next tidbits

    by 
    MJ Guthrie
    MJ Guthrie
    08.21.2014

    With so many keynotes, panels, Q&As, and opportunities to chat with devs at SOE Live, there's always an avalanche of information to sort through. So here's a compilation of tidbits relating to EverQuest Next that we gleaned from the con. There will be guild homes and towns in EQN; these will be really special and hard to get. The devs are committed to taking all the races through the foundation workshops. SOEmote has improved significantly (and looks much more natural). Players know that Qeynos will exist, but Freeport and it's current state are still a mystery. Devs are experimenting with social hubs that players can check anytime from anywhere, even getting alerts for high-profile happenings. Factions are spread out across the land, so there will be multiple opportunities to learn a class, not just "visit one guy on one mountaintop." Being heroes of the world does not just mean slaughtering things; you can build temples to the gods, open trade routes, even help farmers with crops. Even small changes to world are tangible: If you help merchants become wealthier, they walk around in better apparel and show off that wealth. The "quest completion log" is, in effect, an account of the changes you see. NPC groups will ally with and help each other as well as fight against each other. No decision yet if food and drink will be necessary. The future may hold player-fiction contests for official lore, but there's nothing planned in the short term because of the excessive time involved to review them -- time needed on other aspects of game right now. SOE says, "We need to make sure that every detail of the story that we release fits into the continuity of the world; we're a stickler about that." What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporter MJ Guthrie to this year's SOE Live, from which she'll be transmitting all the best fan news on EverQuest Next, Landmark, H1Z1, and the other MMOs on SOE's roster.

  • SOE Live 2014: New bonus loot and limited-edition Station Cash cards available

    by 
    MJ Guthrie
    MJ Guthrie
    08.20.2014

    Do you miss SOE's double and triple Station Cash giveaways? Although those are reportedly not returning, that doesn't mean the company won't offer special deals again. SOE Director of E-Commerce Mark Tuttle announced special new Landmark-themed cards at SOE Live that are available as of August 18th. At Wal-Mart, on top of the the 2,000 SC that come with the cards, players will also get one of five special Landmark loot bundles. At GameStop there will be limited edition collectors cards; these shiny orange foil cards grant not only one of the random loot bundles but also 2,500 SC for the regular price. For players who don't have these retailers near them, Tuttle says the team is working on making these cards available online. [Edit: The official site notes that players who redeem a card during closed beta will be granted permanent access to closed beta.] What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporter MJ Guthrie to this year's SOE Live, from which she'll be transmitting all the best fan news on EverQuest Next, Landmark, H1Z1, and the other MMOs on SOE's roster.

  • SOE Live 2014: DCUO's Legends PvE and a la carte DLCs

    by 
    MJ Guthrie
    MJ Guthrie
    08.20.2014

    A superhero game deserves a super announcement at SOE Live, and DC Universe Online delivered. Creative Director Jens Andersen and Assistant Creative Director SJ Mueller shared details about many upcoming updates, from the second installments of the various trilogy story arcs to new movements and powers to a whole new way to purchase the DLC themselves. Oh, and we can't forget one of the biggest announcements: Legends play is coming to PvE!

  • SOE Live 2014: More tidbits about EQII's Altar of Malice expansion

    by 
    MJ Guthrie
    MJ Guthrie
    08.19.2014

    One of the great things about SOE Live is that not only do you get announcements like the EverQuest II expansion but there are also many panels to delve even deeper into the upcoming content. On top of that, you have Q&A sessions where dedicated players draw out more useful information! Here are a few more tidbits that came from the rest of the con.

  • SOE Live 2014 in pictures: H1Z1's Zombie Prom, a costume contest, and attendees galore

    by 
    MJ Guthrie
    MJ Guthrie
    08.18.2014

    Every year there seems to be something different at SOE Live. IN 2013, there was the big reveal of the new EverQuest Next and the surprise announcement of Landmark, complete with sand art and champagne. This year, one popular festivity focused on another new title in development: H1Z1. Attendees got all dolled up and put on their best undead faces for a night of dancing at the Zombie Prom (those who preferred the living enjoyed a pool party). It was quite the evening, complete with a wedding proposal! But even as some things change, some stay the same. Friends and guildies meet up (or just plain meet!), games are played, tournaments are won, costumes are shown off, swag is collected, and folks have a good time geeking out with devs. There were also plenty of heart-warming moments, from stories of players helping players to actual weddings. If you weren't able to attend the festivities, or you just want a little pick-me-up as you come down from your convention high, here's a quick look at the weekend in pictures.

  • SOE Live 2014: PlanetSide 2 plans battle islands, a fight finder, and more

    by 
    MJ Guthrie
    MJ Guthrie
    08.18.2014

    PlanetSide 2 got some big updates over the last couple of months, but there's plenty more planned for the MMOFPS. Creative Director Matt Higby, Senior Art Director Tramell Isaac , and Lead Designer Luke Sigmund detailed some of those plans at SOE Live. Specifics include the squad mentoring, the Valkyrie aircraft, battle islands, a fight finder, and more. They also showed off the progress of the Playstation 4 version, which will launch in early access before the end of the year.

  • SOE Live 2014: Dragon's Prophet to join All Access, add hatching system

    by 
    MJ Guthrie
    MJ Guthrie
    08.16.2014

    While much of the SOE Live attention has been on other titles, Dragon's Prophet was on hand with some announcements of its own. The two biggest pieces of news are the upcoming hatchling system and the addition of the game to SOE's All Access pass, and Producer Todd Carson shared the details with us as well as gave the heads up on a couple other upcoming changes. The new hatching system will allow players to find and raise their own dragons. Carson explained that how long it takes the egg to hatch depends on what activities players do to care for their eggs. Additionally, the stats of the dragons will be influneced by the egg's care. More specifics on that system will be coming soon. The other really big (and welcome news) is the addition of Dragon's Prophet to the All Access plan. Carson noted that it has taken time to work out the details because of the unique differences of the game since it is made by Runewaker. Within the next month or so players will be able to become a part of the system that gives special monthly bonuses in all SOE games, 500 station cash, and a 10% discount on all items in the store. Dragon's Prophet players will receive a nine in-game items every month worth $50, including a 30-day repair hammer, teleportation, revive tokens, and more. Carson also described the recent renovation of the starter experience and the change to the class masteries that give them more defined roles in combat that await new players who try the game out thanks to the All Access changes. He gave us a heads up that a new zone expansion is coming at the end of the year and special roaming merchants that will be added to the territory islands. Another new feature will be the ability to pay to have your house packed up and moved to a different island. Carson is also taking into consideration panel attendees' requests to add Vanguard dragons into the game. What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporter MJ Guthrie to this year's SOE Live, from which she'll be transmitting all the best fan news on EverQuest Next, Landmark, H1Z1, and the other MMOs on SOE's roster.

  • SOE Live 2014: Details on EverQuest Next combat, classes, and races

    by 
    MJ Guthrie
    MJ Guthrie
    08.15.2014

    We heard you: You want more EverQuest Next info. We do too! And here at SOE Live we've been getting all of that for you! Between the keynote address and our chats with Creative Director Dave Georgeson, Senior Producer Terry Michaels, Lead System Designer Michael Mann, andLead Designer Darrin McPherson we've discovered the next race to be announced, learned about the three newest classes, and watched a demonstration of those classes in combat. Get your first glmpser of EQN's Teir'DAal race and check out the Cleric, the Elementalist, and the Termpest.

  • SOE Live 2014: Combat comes to Landmark August 27th

    by 
    MJ Guthrie
    MJ Guthrie
    08.15.2014

    If you've got a thing for combat, have we got the perfect date for you! Landmark launches the ability to fight -- and die -- on Wednesday, August 27th. That means everyone who's been waiting in the wings for the new sandbox to get more systems before diving in only have to hold out two more weeks before they can finally experience Landmark. Are you ready to die? The first phase of combat includes death, armor, weapons, landmines, PvP, and many possibilities! We got the scoop on this much-anticipated system at SOE Live from Creative Director Dave Georgeson and Senior Producer Terry Michaels at SOE Live, including some great video clips of the upcoming content.

  • SOE Live 2014: EverQuest will release The Darkened Sea expansion October 28th

    by 
    MJ Guthrie
    MJ Guthrie
    08.15.2014

    As is custom, the next EverQuest expansion was announced at SOE Live 2014. And while Thursday's keynote shared the title, The Darkened Sea, it divulged little else. Players were going to have to wait until EQ's individual keynote address later today to get any actual details. However, for those who just can't wait that long, I sat down with Senior Producer Thom Terrazas and Creative Director Akil Hooper to get an early scoop on the game's upcoming 21st expansion and more. What do players have to look forward to? How about the return of the classic characters Firiona Vie and Lanys T'Val, a personalized looting feature, a higher level cap of 105, a new mount storage system, and eight new zones! Oh, we can't forget the dinosaurs! And did I mention that The Darkened Sea launches on October 28th for All Access members?

  • SOE Live 2014: EverQuest II's Altar of Malice expansion and a new playable race

    by 
    MJ Guthrie
    MJ Guthrie
    08.15.2014

    On the 11th day of the 11th month, EverQuest II will get its 11th expansion, Altar of Malice. With only the title and launch date announced during SOE Live's welcome keynote address on Thursday, fans are understandably eager for more juicy details. We talked with Senior Producer Holly Longdale and Creative Director Akil Hooper to glean some valuable intel before EQII's official keynote later this afternoon. They even shared some future plans and revealed the 10-year veteran reward. As a special treat, Longdale shared a very serious video on how the vaunted leaper bunny mounts came into being (which we've included here for you). As is pretty standard for expansions, Altar of Malice will include new zones (two regular overland and one specialized PvP deathmatch), new dungeons, new quests, a level cap increase, and some revamped systems. And if that wasn't enough, there are also dinosaurs. In addition to the expansion, sometime this fall players will have the opportunity to purchase access to a new playable race!

  • SOE Live 2014: Thursday keynote liveblog announces EQ and EQII expansions, more

    by 
    MJ Guthrie
    MJ Guthrie
    08.14.2014

    Are you looking forward to getting a hint of what's to come for your favorite SOE games this next year? SOE Live's Thursday keynote has just kicked off, and SOE notables like John Smedley are taking the stage to give fans a hint of the announcements coming over the course of the weekend. We're here live to give you the scoop directly from the devs, and we'll be keeping this post updated as it progresses. You can also can watch the presentation streamed live below. Keynote announcements on Friday have all the juicy details, so don't miss them! Four awards for Player Studio: Highest creator - BeastBuster with over $25,000 to date; Most Prolific creator - Rollen; Most Improved Creator - Jerry "Rawl" Dechant; and Most inspirational - Neko Zero. Player Direct awards -- you can see all full-length film on the official site. H1Z1 is coming out on the PS4. The Play it Forward initiative is gamers helping others, in game or in life. Tournaments: Prize money on the line for participants. Dragon's Prophet is introducing a new system where you find and raise dragon hatchlings. EverQuest is introducing a new category to Player Studio. EQ working on a new advanced looting feature. EQ's next expansion is The Darkened Sea. EverQuest II's 10th anniversary in November, the 11th expansion Alter of Malice is launching on 11/11. New classes for EverQuest Next will be announced tomorrow. A touching video tribute to EQII's Ribbitribbit was presented. SOE encouraged support for AbleGamers, Gamers4Life, and Military Gamers.

  • SOE Live 2014: Studio to stream convention for free

    by 
    Justin Olivetti
    Justin Olivetti
    08.12.2014

    SOE Live's streaming schedule is up for this week's convention on the official Twitch channel, and fans of the studio have a very good reason to check it out: It's totally free. SOE announced today that players will not need to spend any money to watch the convention's 20-plus hours of livestream coverage. The stream will begin on Thursday evening at 10:00 p.m. EDT and continue off and on through Saturday night. If you really insist on giving SOE money for this, however, the studio will bow to your demands. SOE is selling a SOE Live Digital Pass upgrade that will deliver to the buyer a 7-day Landmark beta key, a Twitch chat badge, several emoticons for the Twitch channel, and in-game items for both H1Z1 and PlanetSide 2.

  • Perfect Ten: Why the second half of 2014 will be awesome for MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    07.19.2014

    In the midst of mid-summer doldrums, it's easy to fall into a mild depression thinking that everything cool that was going to happen this year already has -- especially in gaming. The spring launch blitz is now officially over, with two highly anticipated MMOs launched, and now some people might be wondering if the rest of 2014 will be all downhill. Spoiler: It will not be. We started talking the other day in the Massively office about just how much there's coming for the latter half of this year and why we're excited to see what the fall and winter months bring. There's so much to look forward to, in fact, that it was incredibly difficult to narrow it down to a mere 10 entries. But that's my job, and that's what I did. Here's why the second half of 2014 will be awesome.