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  • Professor Kageyama's Maths Training uses a familiar formula

    by 
    Chris Greenhough
    Chris Greenhough
    01.12.2008

    You'll all be familiar with Dr. Kawashima by now, right? Angular, disembodied head, constructed entirely from polygons? Can't miss him. Oh, hai Dr. Kawashima!Anyway, the video above introduces us to his arch-rival in the rapidly expanding world of Nintendo non-games. Round of face and blue of hair, math genius Dr. Kageyama may look like a slightly different proposition to Dr. Kawashima, but his reassuring words and friendly tone makes one think of the Brain Training doc, and that in turn makes us want to relearn all of that long division we forgot in our late teens. Or until we get bored of doing so after, like, three minutes. Math ain't our thang, see. We am writers.Any of you European folk plan to get your math on when Professor Kageyama's Maths Training launches next month?[Via Go Nintendo]

  • Nintendo of Europe suddenly announces Maths Training

    by 
    JC Fletcher
    JC Fletcher
    01.04.2008

    Nintendo of Europe sent out a press release announcing a new Touch! Generations game called Professor Kageyama's Maths Training: The Hundred Cell Calculation Method. With the professor's name on display, the clinical boxart and the awkwardly long title, it's obvious that Nintendo is following the Brain Training model with this game, but unlike Brain Training, Maths Training isn't a Nintendo original. Maths Training started its life as a third-party game, part of the Kageyama Method series published in Japan by Shogakukan. It's a localized version of either 2006's Kageyama Method: Masu x Masu Hyaku-masu Keisan (Kageyama Method: Repeat x Repeat 100-cell Calculation Method, basically) or its sequel. Sadly, this probably isn't the Masu x Masu game advertised so breakdancically last month, because that one also contains kanji training. Even though we are just now hearing about this, Nintendo is planning a February 8th release in Europe. We've included the press release after the break. Try out the 1-button Clicking Method to give it a look.

  • 1: open the box ... 2: put your games in that box ... 3: now just carry the box ... and that's the way you do it!

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.09.2007

    The idea behind Shogakukan's Hyper Carrying Case (¥480; $4) is simple: it's made to look like a standard retail box, but when you pop it open, you discover a storage case for three four DS games and one GBA game (we suppose you could squeeze a few instruction booklets in there too). Despite containing no game of its own, the front of the box is adorned with familiar Japanese characters, like Doraemon and Mega Man variant Ryusei no Rockman.It's not the best game carrier we've come across, but it's dirt cheap, and a clever play on the standard DS case.