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  • The Daily Grind: What game do you plan to revisit?

    by 
    Jef Reahard
    Jef Reahard
    04.03.2014

    Snail's recent sect announcements for its upcoming Age of Wushu expansion have rekindled my interest in the fantasy wuxia sandbox. I played it for a good bit at launch but ultimately left due to the steep learning curve, the horribad translation, and other demands on my time. I've often thought of returning to the game, though, as it hits a number of my sweet spots and is utterly unlike anything else in the MMO space. What about you, Massively readers? What's that one MMO you're always keeping tabs on and planning to revisit when you get the chance? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Here's Age of Wushu's new 'warrior maiden' sect

    by 
    Jef Reahard
    Jef Reahard
    04.02.2014

    Snail has updated its Age of Wushu website with another new sect preview from the martial sandbox's upcoming Tempest of Strife expansion. Today's reveal is the Palace of Shifting Flowers, which boasts "a balanced set of skills featuring both melee and ranged attacks." The Palace is a group of female-only apostles that Snail calls a "zealous cadre of warrior maidens sworn to seek vengeance from the the men who wronged them." Click past the cut for the class preview trailer, and don't forget that AoW is now available on Steam.

  • Age of Wushu on Steam today

    by 
    Jef Reahard
    Jef Reahard
    03.27.2014

    Wuxia sandbox Age of Wushu is coming to Steam today. Don't go trying to download it just yet, though, as the announcement page says that there's still a few hours to go before it unlocks. The official launch time is listed as 7:00 p.m. EDT in Snail's press release, which we've made available to you after the break. [Source: Snail Games press release]

  • Age of Wushu expansion to feature 'a proper healing class'

    by 
    Jef Reahard
    Jef Reahard
    03.26.2014

    Age of Wushu's Tempest of Strife expansion is introducing "a proper healing class," according to the game's latest website update. Players walking the Golden Needle Sect path can bring back the dead, or at least the wounded, by using a skill set that "focuses on healing and defense [and that] works both in melee and from range." Snail Games has released a class teaser video which you can view after the break.

  • Here's the latest Age of Wushu expansion teaser

    by 
    Jef Reahard
    Jef Reahard
    03.19.2014

    Age of Wushu's latest expansion is on the way, and Snail has updated its website with a lengthy blurb focused on Tempest of Strife's Xu Family Manor sect. Sects are basically the martial arts sandbox MMO's answer to traditional genre classes, and Xu Family characters boast heroic alignment, melee attacks, and a signature move called the Black Ink Ruler skill. AoW's Xu Family teaser video is embedded for your viewing pleasure just after the break.

  • Here's the Villa of Beasts sect from Age of Wushu's expansion

    by 
    Jef Reahard
    Jef Reahard
    03.13.2014

    Earlier this week Snail announced Age of Wushu's Tempest of Strife expansion. Today the firm details the martial arts sandbox's Villa of Beasts sect, which boasts "some of the most diverse and powerful skills of any sect in the game." Villa of Beasts players will excel at bare-handed melee combat as well as the Dragon and Tiger Overlord Fist skill set. Further details are available at the AoW website. We've embedded the Villa of Beasts trailer after the break.

  • Age of Wushu's Tempest of Strife expansion announced for Spring

    by 
    MJ Guthrie
    MJ Guthrie
    03.11.2014

    While many people are looking forward to better weather and sunshine come spring, Age of Wushu players will have thunderstorms, blizzards, and even sandstorms thanks to one of the new features in the upcoming Tempest of Strife expansion. In addition to immersive weather that can trigger mysterious events, this fourth expansion also includes six new sects to join. Players ready to cast off the shackles of their old masters can betray their school and sign up with one of the three sects open to all (Villa of Beasts, Xu Family Manor, and Golden Needle Sect) or one of the three that require a large reserve of talent first (Palace of Shifting Flowers, Peach Blossom Island, Rootless Clan). Want to forgo masters altogether? Become a vagrant! Additional expansion features include the ability to change your looks through a face-lift and the opportunity to personalize your equipment by inscribing unique names on each piece. Tempest of Strife is due out later this spring. [Source: Snail Games press release]

  • Save your Age of Wushu valuables in new Item Locker

    by 
    MJ Guthrie
    MJ Guthrie
    02.27.2014

    Worried more about the cutpurses than the cutthroats in Age of Wushu? Then Snail Games has something to put your mind at ease: the Item Locker. Players now have a way to secure a certain number of valuables on their person so that they can't be lost or stolen during the course of gameplay. This Item Locker, accessible via the backpack, holds up to five items for free for non-Jianghu VIP players and 15 for the VIPs. Additional slots can also be purchased for 10 silver taels each. Items protected within the locker can still be equipped and used, but they cannot be traded, deleted, sold, or disassembled until the two-day cooldown timer expires. [Source: Snail Games press release]

  • The Art of Wushu: Finishing the job

    by 
    Patrick Mackey
    Patrick Mackey
    02.26.2014

    Last episode, we talked about getting a bounty and the mindset of a career criminal. Unfortunately, this is the last Art of Wushu, but that doesn't mean we can't finish what we started. And that means talking about the art of killing good guys. Having a bounty means living on the edge. A lot of the time we take for granted the fact that we can walk around in Chengdu without too much fear. This is not true if you have a bounty. Every moment you spent logged in is spent on edge because a constable could jump you at any moment. You are constantly doing 360 degree camera spins looking around for trouble. You position yourself where you can easily run away, and you have escape plans in your head if things go bad. You worked really hard for your bounty, and you don't want to lose it because you lost focus for a moment. This kind of thrill is the most satisfying thing for me about Age of Wushu. When I get to log in, have that bright red star swirling around me and know that I need to be on the move immediately is the best feeling in the world for me.

  • Massively's Valentine's Day roundup

    by 
    MJ Guthrie
    MJ Guthrie
    02.14.2014

    When a mob hits your eye with a big sharpened spike... that's not really amore! In fact, it's downright painful. But it's February -- a time when love is in the air, hearts are aflutter everywhere, and pink and red festoon your favorite MMOs. So in the spirit of the season, go ahead and give that mob an extra-hard love tap, right from... er, to the heart! And don't forget to collect whatever treasures it had for you because we all know Valentine's Day isn't all about the love; no, it's about the loot! Want to know where to get your hands on something special for this holiday? There are plenty of celebrations throughout the MMOverse offering a plethora of events and goodies. Check out some of the various Valentine's events and specials going on now.

  • The Art of Wushu: Getting yourself a bounty

    by 
    Patrick Mackey
    Patrick Mackey
    02.12.2014

    We all know what side of the law I fight on in Age of Wushu: the bad guy side. However, there's a marked difference between being a professional criminal and an indiscriminate mass murderer. Being a criminal means that you need to be more discreet in which targets you kill. If I don't have a bounty, a kill that doesn't get me a bounty is pointless. Infamy is a resource, and if I ramp it up too much, I could be looking at jail time without even getting a bounty. Nothing is more frustrating than having to idle for hours in some out of the way place because my infamy shot up over 2000, but it's pretty easy to get there. Being selective in whom I kill helps prevent those kinds of mistakes.

  • Age of Wushu updates with World of Contenders

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.12.2014

    You could have been a contender. Wait, that's not right -- you could currently be a contender. You could be contending right now. After all, Age of Wushu's latest update is specifically titled "World of Contenders," odds are good that you could be one heck of a contender. So get in there and contend! Yes, the latest major update for the game is live, and it offers a lot of ways for players to contend with one another, most notably the Dragon and Tiger Tournament featuring a series of one-on-one duels in large arenas. You can also take part in the weekly battles between schools added with the School Rivalry system. Not really up for contention? There's still plenty to access with the addition of the fourth Internal skill and a new set of skills exclusive to married couples. Get patched up and get ready to contend just as much as you'd like, as it seems Snail Games is indeed looking out for you.

  • The Art of Wushu: Hacking and account security

    by 
    Patrick Mackey
    Patrick Mackey
    01.29.2014

    When people say they get hacked in online games, I always assume it's the user's fault. The one time I was ever hacked, I could trace it directly back to a situation where I knew my username/password was compromised and I used the same set anyway. Ever since then, I've used more secure logins and passwords, and I've never had an issue. Age of Wushu has come under fire recently for a large string of hacks, and I jumped to the same conclusion. These hacks always seem like a big deal to the people who get hacked, and Age of Wushu is the kind of game where people are incentivized to steal other peoples' stuff. It's natural that people would hack forums or other less secure places and use that information to get whatever accounts they could find. But I've started hearing rumors that people are getting hacked in spite of randomized passwords. One player told me of a friend who deliberately posted a valuable commodity in world chat, traded it to an alt, and logged in the original character later to find that the first character had lost all of her money. Is there something going on?

  • Age of Wushu teases the features of its next major update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.22.2014

    The next big patch for Age of Wushu is due out next month, which should be reason enough for players to be excited about it. But it's hard to get excited about an update with no idea what's in it. So it's a good thing that the official site has posted a small preview detailing the coming update, a patch that will give players even more reason to engage in epic duels of martial arts. For example, there's the new Dragon and Tiger Tournament, a series of one-on-one duels in which both combatants must fight without use of tricks like Hidden Weapon Skills and Ancient Manuals, with winners receiving manuals, skills, and pills. Or there's the chance for assassins to engage practitioners of Peerless Skills; successful defense is required for the practitioner to keep studying, while assassins who slay the practitioner will be rewarded handsomely. Throw in a fourth Internal Skill and new School Lessons, and there's plenty for players to be excited about when the patch goes live in February.

  • The Art of Wushu: Doing the time for doing crime

    by 
    Patrick Mackey
    Patrick Mackey
    01.15.2014

    Bounties are the primary way that PK victims in Age of Wushu get to fight back against their assailants. If you murder someone, your victim can force you to spend time in jail and pay a constable for the service of putting you behind bars. Much as in EVE Online's original bounty system, there are a few kinks. Overall, it works reasonably well, but there is a disconnect between the intent of the system and how it actually works. As a career criminal, I feel that having a bounty and dealing with it is what separates professional killers from mass murderers.

  • Some Assembly Required: Virtual world roundup for 2014 and beyond

    by 
    MJ Guthrie
    MJ Guthrie
    01.03.2014

    Just over two years ago there was a great disturbance, as if millions (or so) of voices suddenly cried out in terror and were suddenly silenced. Yes, something terrible had happened: a beloved virtual world was destroyed. And that left a number of sandbox refugees looking for a new place to call home. At that time, Some Assembly Required offered a roundup of the then available virtual worlds that could possibly offer accommodation, depending on what qualities players most desired in their games. But as things are wont to, they changed; a lot can happen in the MMOverse in 24 months, from additional features in existing games to new games to the loss of more worlds. So it's time to update this list of virtual worlds to reflect 2014 and beyond. Take a look and see what titles or titles-to-be have the sandbox features that best make a game a home for you.

  • The Art of Wushu: Tricks of the royal chains

    by 
    Patrick Mackey
    Patrick Mackey
    01.01.2014

    Soul Chasing Claw is one of the most common and hated styles in Age of Wushu, and last week we went over many ways to counter it. However, on the flip side there are a lot of options for trickery. Like most ranged styles, Soul Chasing Claw is devastating as a switch to a melee style. Its main weaknesses are well-known, so cunning is needed against a skilled enemy. Fortunately, it has a lot of advantages. The chain pull is near-instantaneous, so you only need the right opening. It's technically possible to pull people out of the startup of moves like Submerge the Lotus, though it's kind of difficult in practice since the pull has a minimum range. It's a powerful tool, and we'll discuss a lot about getting the most out of it today.

  • Massively's winter holidays MMO roundup

    by 
    MJ Guthrie
    MJ Guthrie
    12.21.2013

    The holidays are here! That means the hustle and bustle of the season is in full swing, with gifts to get, treats to taste, deals to nab, and plenty of festivities to partake in -- and that's just in the MMOverse! Yes folks, there's a plethora of holiday celebrations out there -- so many, in fact, that it can be hard to keep track of them all, let alone participate to them! If you're trying to catch everything in your favorite games, we're here to help. We've got a round up of the various winter celebrations across the gaming sphere all bundled together right here for you. If something catches your eye, hop in and join in the festivities!

  • The Art of Wushu: Chasing down Soul Chasing Claw

    by 
    Patrick Mackey
    Patrick Mackey
    12.18.2013

    Soul Chasing Claw is the eponymous skill of Royal Guards and one of the most frustrating styles to counter for a new player. It's a nice, robust style with clear strengths and weaknesses, and it's one of my favorite styles in Age of Wushu even though I don't use it myself. Unfortunately, Soul Chasing Claw feels a bit unfair when it's used against you at first. It has long-range, high-damage combos that seem unstoppable, but for the most part it's smoke and mirrors. It's simply a set of tools that are useful rather than all-powerful. Most RGs that rely exclusively on this style are easy to beat for experts, but it is a useful addition to any external Yang martial artist's toolkit.

  • Age of Wushu introducing school betrayals

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.10.2013

    Traditionally, your school in Age of Wushu isn't something that changes. Once you've signed on with a school, that's your home forever. But with the upcoming betrayal mechanics, you can move from being a dedicated partisan of one school to being an initiate of another. And you aren't even just limited to changing schools because you were kicked out of the first one, since the game offers several departure options for those who want to see how the other half lives. Betrayal is the obvious choice, which will allow you to immediately leave with the cost of losing your school-specific identity, titles, internal skills, fashion... you get the idea. In trade, you can join any of the seven other schools or one of the new sects launching with the next major update. The Excursion route still takes your identity, titles, and fashion, but your internal skills are merely lowered. Incognito takes this a step further, merely locking your titles and such while leaving your first three skill slots unaffected. These latter two options allow you to explore the new sects with lesser consequence, but both are meant to be more costly and time-consuming. It's up to you if you want to continue to be loyal or start walking the path of betrayal.