soul-shards

Latest

  • Blood Pact: Affliction 101 at 90 in the end of Mists

    by 
    Megan O'Neill
    Megan O'Neill
    02.24.2014

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill wants Drain Life filler back despite knowing it won't happen. So you just boosted your warlock to 90 and... You decided that playing destro at 90 isn't for you, but you still want something easy to pick up. As of patch 5.4's changes to Soul Swap and the boost to DoTs after the KJC change, I'd argue affliction is easier to pull off than destro. Due to Soul Swap, everything is a single target to an "aff'lock." But I'm getting ahead of myself.

  • Blood Pact: Specialized Weak Aura strings

    by 
    Megan O'Neill
    Megan O'Neill
    01.13.2014

    Affliction Haunt dKJNcaWsrQAxkQABsPzcrMRImBv1nvj62QK2Pu1Ej7gLdJ4NcYWKk)Mk)vvmurkTminCb1bfY3uLCmvCoPyHcWsvPSyiQLd8qfvEkLhJuphvNMQMQctgktxYfvuCvbKlR01f1gfjBvKkBgQ2UaQpdQVQs10eQVJegjiEginAKOXRs4Kq4wc01eX5rsJtrP1ksXRvLAD0qMxgcwTaCc9oHG2X4tri7)(I6ZDc47OF)aHKzLmUm057Mhv2vzyYW0qg1q448TuFWZRoz4oWcdCzg2CUVdOH6pkvCsZPPljPdn(028Qv4btGQEOkvYluuu0UxDq7oNg0yHhmbQkzfWddVanKHTiNXXhudVYGeD7YubcjzmY1LRH6pYGqYSsLSmZxYkcaElzokyHyFQkavYOC9WuwkvYbABd6z2d0MU44zBfEW4ezFhbtdzz((q)jCUcqgW9xnKDn)lVgQujlZ3hE4LwbiJhEP1qg3ZG)R6pQKr)jCUgY4Eg8FLDp6gsHMl9Qujd3bwyGlZWg7fvgSYqWQfGtO3PimmhJpDFjVJYacFkTokwqugq4xUyEYuugq4trzabfQmWc7DSb1WRSWahmy58AVOYGvMhtgesMvYy5RdGhgEbC1FKrWW8L3Xi)Nc4HHxaxdvYODFhqdvYOWJvuQuXTTNgu0tBlAtBstIWdghlZb8lRiL3XKbj0nePju)icPhe9PBMB2mQKr0qgesMvYqWQfGtO3je0ogFkcz)3xuFUtaFh97hiKmRujlWQ)eF6ujb Soul Shards 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Soul Swap dCtacaWskjTlHkVMsWmfQAUOQzlPBsjYTfKDQe7LSBr2VuLFsjXFvKFdmukrnyPsdxIoOqogQCoPQwiLslvHAXcOLRYdfOEkYJvQNd1ePumvrnzv10bDyiltjDzQUofBKsvddf2Se2oLqFwv(kLuttb9Df1PLY2uGrlaJxGCsu0TOu5AO05LkEMGACcLVPqwCklQjIzc6xbA78m3GeMpkWwTb7mng8m(efa6dMTbL2UiSO14ye3QOqI(I(klAdQGtzbfbV275NYIsOqowzTWjIaMAVU0mQuqbfvbOVYImyFAxrySSv0bQUYIczQWMYckOid2NWL(w2kcx6BLfHBPx11cNGI2vegRSiCl9QUiRJghVvc2QckOOcW5Vdys)She0CUiMjOFfOTZh9)GeM3AhzHiZHW8wgm7xK5qyl5)gIpYCimFK5qCCIo)1aPCNsxu5bENJXqpiO5CrfGZFhWK(bdQGtzTWj7JnGnC)rSJyhYYYYyeNkSJnSwwL9dJXiCSW9hWyLDng7AFvyh7abf1(IiGP2RlnJkfLmHYx798dRfobfHuwebm1EDPzuPiMjOFfOTZZCdsy(OaB1gSZ0yWZ4tuaOpy2guA7ckYIAHBihdbLa Demonology Demonic Fury 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Hand of Gul'dan is up 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Molten Core (buff duration) dOdYcaWsvbTlkKxtbMPQOMReMTq3uvX3qQ8yLANsAVKDJY(rQ6Nsudtr9BvomQgQcsdMsLHtrDqa(RcDmeDokv1crilfP0IPGwUupuI8uQwMI8CqxgAQkzYuY0fDrKItl4zQsDDG2OcITsPkBgqBhHABQk9vvH(ms(UQkJuvGPrPmAkuJxvYjrWTuf5AQQ68kW4uq1Avq52uKfPwYdYjWsSbY3ybH9XGfCddXqoy8hVJ32Grtxmr2(AKQrKjhkFYOzJMKBsULClTKpOmqGqmv9js6MLd8AKQpqMvPlETwQoPHqN9jNMM)AB2g5xBFF)vaF6VnvFR6Ss5zhOOWwl5mUjeQLQKY)CXez0BxPRrLkLBHqEc28eLHYTcWDJjo2xYZWXuDwUXyGY4uvY)ZY7l5jkIKhpULwYbH44oYHqrK8(IOwYnbgZGwkvkheIJqZ4wejhAg3Ajhgyuru1jLY3roeQLCyGrfr5pcG2Nlx6Hkvkh41ivFGmRf(kbBuobwInq(glayzDmyXJi3aaGnhwm07h2aaBo8dAf4faaBoSaayZNElVrQWXwdmJYn3hvJqyIVsWgLN4ReSr5l8vc2iSWnJXiGDgiMNHJvMySJ8bWcA2XGzio6Gm5bl5FUyIm6TR01O8FbR0yvNg(F57lETwQsQkPQtQsQ6Bvjv1MQZgr3FLYzGMwDGIcBOQKYVoGSKNHJj)bLPLWWkxxaEEKq1E0qRtJs5CTK)5IjYO3UsxJYjWsSbY3ybH9XGfCddXqoy8hVJ32Grtxmr2(AKQrKPuoXQsAJCwPea Molten Core (stacks) dGdwcaGEfOEjLkTlfsVgKAMuQyUkkZwWnbu3gu2PsSx0UPy)eYpbKHjs)MOHsPkdMsz4kuhub1XK05uQwOcYsPuvlwHy5c9qfvpL0YusphQhlXuvPjRuMUuhwv9xi6YuDDfXgjupdGnd02vaDAr9vfittfFhegNioPI0ObrJhKCjfGBbQUMQCEi8zk5BqABemR8sntDQP9i4V4ZMwKg8S)i5qUrGeIFmilqJeMm0UPiJUv0Ddvm11rthDLkmQBu34LkO00AEWoxoPulYGmYlxwPyb0KAYEDnfWtyxijHGWFhUaGItoOOaeoPPNJWATwji8hkBQBz84WhX1HQPoamveabcI9MIH)qb8spVkGZAIqYbLGWppQr3klnxeJDQTdvtTJzllpYlvZhMJ5LlvQaldTBezBUm6SztfI8wdjf)2Fh0x9Lw3F7vHecc)KqfuAAQdxk5n30)GiB2l648MBkiOAMa7gZwwEeZLkvOacee7nxQPaOcPNTGSP4NW6(z)HIkuRcOaeii8dk18gvGLH2nISnxgDr2W9VanMAq(34L6eSJSe(ymhIAugCEPcBsOZ8YMn1jyhjESx4quXJ9cVuXzJvW5YkBQLWhJ5LkoBSco1bnS9TdqZTlB2SP(5LkWYq7gr2MlJo1PM2JG)IpBArAWZ(JKd5gbsi(XGSansyYq7MIm6wr3nSPoqUup1u2Ka Destruction Backdraft charges 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Burning Embers (4 flames graphics) 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Fire and Brimstone 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Havoc charges 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Rain of Fire not in use dyebhaaksHtHQYQqLYRqfAwqf3cvYUKcnmeDmOSmaEMO00qW1aX2iL(MQsJtu05aj3tvvQ9bvchKu1cbPEicvtuvvYfrLkBeQ6JqLuNuvvTssrVevQAMieUjcr7eOFkfmuOs5OqLOLIQQNkzQuPTcvs(QQQySiKolcL5sQSxL)IQmyv5WQSyvfpgPMmsUmXMLsFwunAvvonOETOWSLQBdO2nj)gLHtflNYZHmDHRlY2rf9DubJhqoVu06Hkv7NQEyZD1n3v8FWk)J16F4Hnz1)QqS2Jw09pntH0vosVZdpSj8WlD(pyvdT4HnzXk0kans2iGvaVIAf1CxLqIXR5ajxLqIXdObsUQzdTTijgixaijx1Ymj3yjffXzDMn3bIn8q(cfGm1cHazwscqHrM5A5cs2bcyGydm7WRfkOYMjaizjZQntmaeaSwUGqyGegi2Ivuc6IKDHa9rNrUXskQ9zf6awCfGIKjd6vuc6IKDHGNzsUXskQ9zvyW55In3vmoOAq1BoOxbR4umKmOxPoGf0Chi2k(pyL)XA9p8WMSyXQwMkwH3GXD)dxMok7IZ)CDx9tGZ)fdedc5Qo7OM7Qes41foL(GEvx4u68yoIDbZwHl(7vjKWJUFi0GELX6YCxbCQhWZDXIvihHEURqWQ8UmWSlwLqcpKJqpOxLqcpAgWFUyqVQlCk9vaWwr3peAURqWQ8US6p65NiAG4C)IfRAzQOGXDzGyaw1Ymj3yjfLRauKmz1)QqS2Jw0PNIIPq6(JCzOpzhshUX4Gy6t2HisHc(0PpzhsN(KDyzxzsomt520rwfcqrYKvNcg4lGzQ5Uc4dwn3vHDku)cXTPJScf2bN)lCTtH6xiRsiHNXIlK9z11D(DUnDKvOWo48FXkAwNzqpqSv0SoZW1deB11D(D4tk6vMejt5FTjfDaZuA4ySCtqiC8puCwGJ)rj944ZRP)5FMejt5FO4SW)4O)PHJXYnbH8pU5Fuspo(8AkkQvjKWlStH6xi7ZQes4DDNF3(SYXeKeRCsDKSkStH6xi4tk6vMejt5FTjfDaZuA4ySCtqiC8puCwquC8puCwqmC8pkPhhrXX)OKECeJpVM(N)zsKmL)HIZcI6FC0)0WXy5MGq(h38pkPhhr5dh)dfNfeZ)4O)PHJXYnbH8pU5FuspoIXNxtrr51CfI(6sZbIT66o)UbsUYyXfIBthzfkSdo)xSQ5a5caj5kGgi5kJfxi4tk6vMejt5FTjfDaZuA4ySCtqiC8puCwGJ)rj944ZRP)5FMejt5FO4SW)4O)PHJXYnbH8pU5Fuspo(8AkkQvi6RlanqSvuj7cyMAfwJKRmwCHmWSAjxrZ6mJ)bITIM1zM(bITyXkAJ5WR5ajBKa2kuatNrZ)kzxaZu7ZQqaksMS6Fviw7rl60trXuiD)rUm0NSdPd3yCqm9j7qePqbF60NSdPtFYomSvFo6mYnwsrrCwNzZDGydpeTqWG8vljjaO(s4lbY1YfKmhiGHNaeaya0sMjjGSFH6luawlxqYoWSdpeTqWG8vljjaO(s4lbY1YfeTdKWajBeYIvWkofdj7ZQphDg5glPOCfGIKjRCfGIKjiDLJ076PdyoVaMPAGtX6xtKoUJUd7GeEvsTIMbSJji0(ScMAf)m8(NIf(xYz11D(DdeBvRDalvyxCdKWkoatf)gigeYv0SoZM7aXg(VAbaLwaF1ssGedcuKyRLliAhy2bsoqcdeBXkvcyxdopxm0aXwXmyrfxaZuRWvCh)U)tC9eXkAJ5WdObs2ibSvFo6mYnwsr1qBlsIbcyXkohigbmYfBa Blood Pact is a weekly column detailing DOTs, demons and all the dastardly deeds done by warlocks. We'll coach you in the fine art of staying alive, help pick the best target for Dark Intent, and steer you through tier 13 set bonuses.

  • Blood Pact: Weak Aura strings for warlocks

    by 
    Megan O'Neill
    Megan O'Neill
    01.13.2014

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill dares to share her stash of Weak Auras with the internet. Since I primarily take my own screenshots, we've seen my Weak Auras in action already. I've talked a little about how this addon and TellMeWhen can accomplish some of the same user interface goals. Now, we finally get around to the big request -- let's see some warlock Weak Aura strings. The usual caveat applies here: these are my Weak Auras and they work fine for me within my own setup of playing a warlock that is unique to me. I'm sure someone will find my Burning Embers graphic irrelevant, but I remind you, to each her own.

  • WoW Archivist: Launch classes' 9 biggest aggravations

    by 
    Scott Andrews
    Scott Andrews
    05.10.2013

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? The launch of WoW was a magical time -- everyone who played the game back then would agree. The concept of questing rather than grinding was fresh and exciting. The world felt immense, full of secrets and adventures. Classes, on the other hand, were very raw compared to today. While many players yearn to play on vanilla-only servers, I doubt that most of those players would prefer their class to return to its vanilla version. Though some were better than others, every class had its problems. In this column, I'd like to highlight the biggest aggravation, as I see it, with each of the original eight classes -- and how Blizzard has since fixed every one of those issues.

  • Patch 5.2 spell changes and tier 15 for warlocks

    by 
    Megan O'Neill
    Megan O'Neill
    01.14.2013

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill thought the druid T15 was the warlock tier originally, and she thinks that the Season 13 warlock gear looks like a cross between Shannox and a Faceless mob. My apologies, fel-slingers and fiendish friends. I stepped through the Dark Portal to visit family and when I returned, my hard drive had dead clusters, almost as if someone came by and Frost Nova'd the lot of it. Maybe dropped a few Nether Tempests while he was at it. I blame the mages. I've already had my flu shot, so they must've realized they had to get at the latest Defender of the Dark Arts electronically. Silly mages -- I'm a warlock, so of course I backed up my stuff. But Patch 5.2 wasn't going to wait for my new hard drive, so let's look at the changes so far.

  • Warlock glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for warlocks. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Warlocks have no new glyphs but do have a lot of name switching or morphing from old abilities into the related new ability. A lot of the warlock glyph changes shift into cosmetic minors. Glyphs that are changing into new majors: Chaos Bolt becomes Burning Embers Immolate becomes Dark Soul Metamorphosis becomes Demon Hunting Felhunter becomes Demon Training Lash of Pain becomes Everlasting Affliction Imp becomes Imp Swarm Corruption becomes Siphon Life Drain Soul becomes Soul Consumption Haunt becomes Soul Shards Glyphs that are changing into new minors: Seduction becomes Carrion Swarm Soul Link becomes Crimson Banish Voidwalker becomes Falling Meteor Incinerate becomes Hand of Gul'dan Death Coil becomes Nightmares Howl of Terror becomes Subtlety Bane of Agony becomes Verdant Spheres It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Blood Pact: Playing an 85 warlock with MoP mechanics

    by 
    Megan O'Neill
    Megan O'Neill
    08.27.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill recovers from a near-death experience on beta in Vortex Pinnacle involving Falling Meteor. Tomorrow, we can summon a wrathguard or an observer or a shivarra. Tomorrow, we can have AoE Drain Life. Tomorrow, we can ride felsteeds on water. Tomorrow, we can enter Metamorphosis whenever we wish. Tomorrow, players everywhere will be begging the superior class for summons. (I take bribes). I've got your back with a summary of what to do as an 85 warlock with Mists of Pandaria mechanics in the final month of Cataclysm. Later, I'll flesh out the differences between levels 85 and 90. We'll visit tier 6 talents again, look at consumables and enchants, and get your gear ready for tier 14 raiding. But for now, you just need to survive patch 5.0.4.

  • Blood Pact: Core summary for warlocks in patch 5.0

    by 
    Megan O'Neill
    Megan O'Neill
    08.13.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill binged on the reimagined Battlestar Galactica series while trying to gather faction loot when the beta's LFR was out of service. She's still in Season 2, and still has more loot to collect. I didn't realize my paladin's transmog from last week would be so popular. For those who are still wondering, here are the items on Wowhead, with a sword and that fel green, two-handed axe for extras. Moving on, it's time to break out the 101 skills again. Warlocks have been reworked in several ways, though the core still remains familiar. In the coming weeks, I will go over the changes to and general likings of all warlocks, everything you need to know about our pets, and a quick rundown of how each spec should play out. As we get closer to the release of raids, I'll write up the item enhancements like consumables, enchants, and gems, as well as collecting all the faction and dungeon gear in one spot for readers. This week, let's get changes that affect every warlock out of the way.

  • Blood Pact: Leveling is much better in Mists of Pandaria

    by 
    Megan O'Neill
    Megan O'Neill
    07.16.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill delayed downloading the new beta build in favor of getting her witch doctor to 60. Priorities! With the overhaul to the warlock class coming in Mists of Pandaria, guildmates and friends have been wondering whether to revive old warlocks or not. Those without warlocks on their character screens have been asking the age-old question: Should I level one now or wait until the expansion hits? Unless you're particularly masochistic about your leveling, my advice is to wait. Here's why.

  • Blood Pact: Affliction struggles to burn soulfully on beta

    by 
    Megan O'Neill
    Megan O'Neill
    04.30.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill finds DoTs no longer crash her client, so she sets about corrupting every soul she can find. Unfortunately, she finds her Abyssal Bag empty, and with frustration wishes that shards could be as plentiful as before. The Soulburn system of Cataclysm was a big bust for affliction, offering plenty of utility but lacking in role-buffing damage abilities. The biggest issue was that Soulburn didn't feel like a real resource. Soulburn largely felt like a complicated set of "oh, crap!" buttons. In Mists of Pandaria, demonology and destruction are each departing from soul shards to gain new secondary resources. Soul shards will be affliction-only, so it's finally time to tailor shards to affliction purposes. Unfortunately, beta is where many things are broken or unfinished, including soul shards.

  • Blood Pact: Soul sticks and soul carrots

    by 
    Megan O'Neill
    Megan O'Neill
    03.12.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. When she's not bribing the priest to life grip the mage through Hagara's Ice Wall, Megan O'Neill paints her damage done bar like Seurat -- that is, with lots of DoTs. Soul shards -- the special resource that has been iconic for warlocks since the beginnings of World of Warcraft. Once nonstackable in-game items that there were special bags for, soul shards now in Cataclysm are part of the unit frame as a secondary resource. Soul shards are particularly a great flavor match for affliction and will stay as affliction-only in Mists of Pandaria. The only problem is that the Soulburn mechanic doesn't jibe well with affliction. Sometimes the stick is too long for us to care about the crunchy, delicious carrot at the end. Sometimes the carrot isn't big enough for the properly balanced stick. Whatever the problem is, our soul carrots don't match our soul sticks.

  • Blood Pact: The failure of Soul Shards

    by 
    Tyler Caraway
    Tyler Caraway
    02.28.2011

    Every week, WoW Insider brings you Blood Pact for affliction, demonology and destruction warlocks. For those who disdain the watered-down arts that other cling to like a safety blanket ... For those willing to test their wills against the nether and claim the power that is their right ... Blood Pact welcomes you. Greetings again, warlocks. For the past few weeks, we've been discussing raiding strategies for the various raids of this tier. In this week's edition, I would like to take a slight change of pace and discuss warlock mechanics at a more basic level. I understand that most come here for guides or reference materials -- and I promise to get back on track with those soon -- but I also like to highlight what I view as flaws within the game in order to bring about dialog within the community on how to adjust these issues. When playing as a warlock, the most unavoidable mechanic that you run into is that of Soul Shards. For years, warlocks pretty much hated Soul Shards; they were annoying, took up vast amounts of bag space, and had to be farmed for every raid. In Cataclysm revamping, Soul Shards was one of the major goals for warlocks. Now we have a system in which warlocks only have three shards usable in conjunction with the new Soul Burn ability, which can be used to alter certain spells in a variety of ways. But is this really an improvement? Did Blizzard actually fix the problems associated with Soul Shards?

  • Breakfast Topic: Which class will change the most?

    by 
    Gregg Reece
    Gregg Reece
    04.07.2010

    Over the next three days (and a week from Friday for paladins), Blizzard will be announcing some of the class revamp information that will be implemented in Cataclysm. This will by no means be all of the information, and if you followed us during the Wrath beta, you'll know that these things might change before the expansion comes out. While I'm sure that the class you're waiting to hear info on the most is your own class, I've got a little bit of a different question for you: Which class do you think is going to be changing the most in Cataclysm? Will it be warriors, due to the impending rage normalization? How about death knights, since blood will be the only tanking spec after the expansion hits? Will it be hunters with their mana changing to a focus system or warlocks with their complete revamp of Soul Shards? Let us know what you think. %Poll-44032%

  • BlizzCon 2009: Class Discussion Panel - Warlock

    by 
    Zach Yonzon
    Zach Yonzon
    08.22.2009

    Yesterday's Class Discussion Panel at BlizzCon 2009 didn't go over all the classes like previous years, but instead focused on major changes to two classes. One of those classes is the Warlock, which finally gets its long promised Soul Shard mechanic overhaul. The change, as Ghostcrawler had mentioned before, is extremely cool and wasn't something that could be implemented with a minor patch. The revamp is huge -- it overhauls the entire Soul Shard system in two significant ways: Soul Shards are no longer items in the inventory (at last!) but are part of the Warlock UI Soul Shards are not consumed by any Warlock spell other than the empowering ability, Soul Burn I'll let all you Warlocks have a moment to digest that. When I first saw the changes, I was completely blown away and completely stoked -- the Warlock class will play completely differently from Mages, and indeed from any other class. Soul Shards will become a new resource mechanic akin to Death Knight runes except that they aren't used for spells but for "power moves". It makes a visual impact to playing the class, with the UI showing the Soul Shard resource.

  • Blood Pact: All about soul stones

    by 
    Nick Whelan
    Nick Whelan
    07.01.2009

    The Moon has aligned with Mars, and the cosmic energies have infused this week's Blood Pact with diabolical tidbits of Warlock-related content that will sear the souls of mortal men! This week, Blood Pact invites you to sit in on an actual gaming session...Nick W.: I'd like to roll a Craft(Writing) check to make a column. Game Master: Alright, make your check. *Click clatter of rolled dice...* Nick W.: I rolled a four... Game Master: You create an episode of Blood Pact. Nick W.: Damn! Though it may have been watered down by the "bring the player, not the class" mantra, Warlocks are a utility class at heart. We can rock the DPS as hard as anybody else, but our real value comes in our summons, our debuffs, and our Soul Stones. That's what I'd like to talk about this week. Proper Soul Stoning is an important topic. One which I've never seen covered to my satisfaction. The general one line of advice everybody gives to new Warlocks is "make sure the healer has a Soul Stone." But that's about as helpful as "cast spells at things to make them die." Sometimes it's not true, and even when it is true, the fact of the matter is a great deal more complicated than the single sentence of instruction can convey. So what is proper Soul Stoning procedure? Soul Shards are easy enough to come by these days that there really isn't any excuse for not being prepared to Soul Stone whenever it's appropriate, but when is that? And when it is appropriate, who is the best candidate for having the stone cast on them? The latter question is far too often ignored, particularly in raid situations where there's more than one healer to choose from.

  • The Queue: Soul Shard parade

    by 
    Alex Ziebart
    Alex Ziebart
    04.03.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.In yesterday's intro, I mentioned WoW Insider's April Fool's joke. Sillily (it's a word now), I didn't actually include a link to it, and there were people writing that they had no idea that we even did a joke and couldn't find it. Well, here it is! Now, let's begin, shall we?Sorano asked..."In the Argent Tournament, is it possible to champion other cities than the ones attached to your race and faction? Could my Tauren Warrior try and earn the favor of Gnomeregan to obtain a sweet Mechano Strider? I've always wanted one of those for my tauren warrior."

  • [Updated] Warlock soul-shard farming a thing of the past?

    by 
    Nick Whelan
    Nick Whelan
    03.01.2009

    Yesterday, a couple new 3.1 changes for warlocks surfaced: Drain Soul: Each time Drain Soul deals damage to a target which can grant experience, it now has a chance to generate a Soul Shard. Soul Shard: This item now has a maximum count of 32 in inventory. Upon reading the first change, my initial thought was something along the lines of, "aw man, now I get to spend half the raid throwing soul shards away!" Then I read the second change, and my QQ was nipped in the bud. I need to read faster!This change is not yet on the test realms, so I have no first hand knowledge of how it will actually function. Fortunately, Ghostcrawler elaborated on what it will be like. Based on his commentary, it appears that this change is designed to keep warlocks from needing to meekly inform the raid leader that -- after so many wipes -- they need to head down to Dragonblight for some shard farming if they're to continue summoning pets and health stones. Given the obtuse nature of this infernal reagent, I'm surprised this change was so long in coming. Warlocks have been complaining about how difficult it is to manage soul shards since before I rolled my first 'lock. I'm looking forward to seeing this change up on the PTR, where I can get a better idea of just how awesome it's going to be.Updated: There's been a lot of talk about this being an unsatisfactory change to the soul shard situation. I think it's important to note that Ghostcrawler mentioned two changes would be coming for drain soul. One will be a very large change that will significantly alter gameplay, and the other is more of a minor tweak. A stopgap measure while the larger change is worked on. I think it's safe to say that the above changes announced for 3.1 fall into the latter category, and we can look forward to more significant alterations later on. Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

  • Ritual of Summoning revamped

    by 
    Eliah Hecht
    Eliah Hecht
    11.20.2008

    Soul Shards: love them or hate them, they're iconic of the Warlock class. Most choose to hate them, but I think locks are just full of hate in general and need to vent it somewhere. Along with a tantalizing note about "exciting changes to how soul shards might work," European CM Vaneck has just let us know that one common shard-based ability, Ritual of Summoning, is going to be changed Before the 3.1/Ulduar Patch (a promise I'm seeing a lot of lately; we can only hope that patch is soon). Essentially, the new RoS will create a meeting stone-like object. It'll still take two players in addition to the Warlock, as well as one shard, but once the ritual has been cast, the stone can be re-used to summon as many people as desired within its five minute duration, and that summoning action will merely require any two players, just like a meeting stone. You can also summon multiple people simultaneously, and all just for one shard. You won't be able to summon in situations where you currently can't (Netherstorm, battlegrounds, in combat), but this will make summoning much easier, quicker, and less shard-intensive. A great idea.

  • First Impressions: Dreamlords the Reawakening

    by 
    Akela Talamasca
    Akela Talamasca
    06.27.2008

    Lockpick Entertainment has been hard at work on the relaunch of their fantasy MMORTS Dreamlords the Reawakening, and their efforts have not been in vain. This title is just as rich and complex a game as you'd hope for. If you're the type of gamer who likes getting your hands dirty, the level of micromanagement alone will please you. As for the rest of you, you'll have to decide for yourselves whether DtR is your cup of tea.To help you with that decision, we've put together this First Impressions post. Keep in mind that this is not a guide -- we have no insider knowledge to report. This is merely a record of our opinions and experience playing this game for the first few hours. As always, you can click on the pictures for their hi-res versions. Onward!%Gallery-26179%

  • Blood Pact: What is a Warlock?, part 1

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.20.2007

    Every week Elizabeth Harper contributes Blood Pact, where she tries to share the joy of the Warlock class with her fellow players, Warlock or not. When I first started playing World of Warcraft, I rolled the ubiquitous Night Elf Hunter. The pet angle appealed to me, and in all the games I'd played previously, I preferred to stay away from close combat and pelt my victims with spells or arrows from a safe distance. However, with so many classes available to me, I couldn't stick with just one -- my second character was a Mage. I spent my first weeks in Azeroth cheerfully hopping between these two characters, but I must admit that neither of the characters made it past level 20. Why? I found out that a friend of mine played on another realm, so I rerolled to join them -- this time as a Warlock.I didn't know what I was getting in to at the time, I only knew that Warlocks had pets like Hunters and cast spells like Mages. But I've got to tell you, despite the first-glance similarities between the classes, they're not at all alike -- which I learned while leveling mine to 60. (And before you ask -- I played this Warlock prior to the class changes that turned them into tiny gods. Yes, I was a Warlock back when Warlocks were the underdogs.) Perhaps you're not quite sure what to expect from Warlocks -- whether you play with them, are trying to kill them, or are thinking about rolling one yourself. If so, read on as I attempt to explain the essence of the Warlock class.