Splinter-Cell-Pandora-Tomorrow

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  • Splinter Cell Classic Trilogy sneaks to June 21, Prince of Persia HD on Blu-ray also delayed

    by 
    Randy Nelson
    Randy Nelson
    03.23.2011

    Originally due to be released today on both Blu-ray disc and PSN, the HD-ified Splinter Cell Classic Trilogy has slipped off the radar and into the shadows. IGN reports that it'll wait there, for undisclosed reasons, until resurfacing on June 21. It's not alone -- the retail release of the Prince of Persia HD trilogy, also expected today, has been pushed to April 19. Both trilogies will retail for $40 when they finally arrive on Blu-ray. The three high-res Prince of Persia games are already available via PSN at $15 a pop.

  • Prince of Persia, Splinter Cell HD collections listed by UK retail site

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.21.2010

    High-definition updates of last generation's Splinter Cell and Prince of Persia games have popped up again, this time on a UK retail site. Eurogamer points to listings on Zavvi.com of the two Ubisoft trilogies, bundled on PlayStation 3 for £30 MSRP. Splinter Cell has a late November date attached, while PoP is listed for March 2011. Last month, the two HD collections emerged on Amazon France, both with an early November release date. The PS3 already has the God of War Collection out there, with Sly Cooper and ICO / Shadow of the Colossus bundles on the way. We've contacted Ubisoft for official word on the Splinter Cell and PoP bundle matter, but should that fail we have an asset on standby to extract the information ... through any means necessary.

  • Splinter Cell: Pandora Tomorrow map editor unleashed

    by 
    Ben Zackheim
    Ben Zackheim
    12.13.2004

    Splinter Cell: Pandora Tomorrow can now be molded at will. The map editor has been released for the modders out there. Soon we'll be able to play custom scenarios with custom maps. Here's a list of what you get in the free package: - the map editor - one package that contains the maps of Pandora Tomorrow (in editor format) - some documentations : - SCPT Map building Overview.doc - BEST PRACTICES MODELLING BRUSHES.doc - ConvertToStaticMeshes.doc (About usage of ConvertToStaticMesh contextual menu) - the maps done by users and certified by us. Please note that you can already find 2 maps done internally with this editor (Squat and Deftech2, a new version of DefTech).

  • Splinter Cell Pandora Tomorrow expands its reach

    by 
    Ben Zackheim
    Ben Zackheim
    06.17.2004

    Splinter Cell: Pandora Tomorrow hits the Playstation2 and impresses Gamespot about as much as the Xbox version did. Their primary complaint seems to be that the game is too similar to the first game in the series, with stripped down levels that don't quite pull you in as much as they should. The single-player missions guide you through a Clancy-esque adventure to take out a rogue element who's secured a biological agent. The multi-player levels have some crossover with the single-player mission - the kind of touch that made the original such a great game. The review notes thta one improvement over the original is the addition of outdoor arenas, letting Fisher breathe some fresh air.