SplitfishFragfx

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  • Splitfish FragFX Shark 360 starts shipping for your first-person shooting pleasure

    by 
    Brian Heater
    Brian Heater
    09.16.2011

    What better way to celebrate the 10th anniversary of Halo than the release of a new way to first-person shoot people on the Xbox 360? Splitfish today announced that its FragFX Shark mouse / analog stick hybrid controller device thingie is finally hitting the Microsoft console. The peripheral offers in-controller setup, customizable precision and should give you around 50 hours of play time on two AA batteries. The $80 device uses 2.4GHz wireless, but, as outlined before, requires a wired controller to get in on the action. More info in the press release after the break.

  • Splitfish FragFX Shark to surface for Xbox 360, make friends with wired controller

    by 
    Sean Buckley
    Sean Buckley
    05.24.2011

    Splitfish is finally bringing its flagship PC and PS3 mouse controller to the Xbox, albeit packing an odd wireless caveat. Although the FragFx Shark 360 is billed as an identical twin to its PS3 counterpart, this half-gamepad and rodent combo, much like a XIM adapter, needs a wired Xbox 360 gamepad to act as an intermediary between itself and the console. That wired controller plugs into the Shark's wireless USB dongle; the macro-equipped "fragchuck" and mouse themselves are completely untethered. It sounds a little janky, but if your faith in mouse superiority is strong, you may be forgiving it for its faults come late August. Hit the break for a full list of features and glittery PR wonder.

  • Splitfish FragFX Shark extended hands-on: good for Call of Duty and little else

    by 
    Sean Hollister
    Sean Hollister
    11.05.2010

    Another year, another Splitfish FragFX controller, determined to bring the accuracy of a PC mouse to your frag sessions on PlayStation 3. This one, the FragFX Shark, boasts a thumb wheel to manually set your mouse sensor's dead zone, improved emulation algorithms and 50 hours of solid gameplay (and 500 hours standby) on a pair of AA batteries. As you might imagine, we weren't able to test the latter due to a little thing called work, but we spent a good number of hours putting the peripheral through Call of Duty, Dead Space, Killzone 2, The Club and more, and came away fairly disappointed. Find out exactly why after the break, and check out our gallery below. Update: We've added a couple images of the final production units to our gallery below. %Gallery-106803%

  • Splitfish FragFX Shark preview: elegant weapon for a more civilized age

    by 
    David Hinkle
    David Hinkle
    11.02.2010

    Perhaps you don't like playing first-person shooters on consoles, because you think controls can't get any better than a keyboard and mouse. Or maybe you won't play first-person shooters on the PC because you're worried about the price of hardware upkeep. Splitfish hopes to cater to both possibilities with its FragFX Shark controller combo. %Gallery-105431%