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Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. This past weekend was PAX South 2015, the first PAX held in San Antonio, and our reporters covered not-so-massive on...

January 26th 2015 at 9:00pm 0 Comments
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Star Citizen is such a big fancy deal that instead of having a panel or booth at PAX South 2015, Cloud Imperium booked a theater down the street and hosted 10 straight hours of forums and chit-chats with backers. That's right: There wasn't enough room in the PAX convention hall to accommodate all t...

January 24th 2015 at 12:00pm 0 Comments
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This week, crowdfund legend Star Citizen laid out a testing timeline for the next two years; it plans to publish the "planetside/social" and FPS betas this spring, while alpha for the persistent universe portion of the game is expected before the end of 2015. What else is new in the world of MMO te...

January 23rd 2015 at 8:00pm 0 Comments
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Wing Commander, and more recently Star Citizen creator Chris Roberts recently delivered his BAFTA Masterclass presentation in Los Angeles and via Twitch, revealing target launch dates for each phase of the game. As reported by Polygon, the beta programs for the game's first-person shooter and plane...

January 21st 2015 at 9:30pm 0 Comments
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Are you a Star Citizen fan based in Europe? If so I've got good news and bad news. The good news is that Cloud Imperium is opening a "publishing arm" in the UK and thus will provide local customer support. The bad news is that Euro customers will be subject to the VAT beginning on February 1st. "W...

January 20th 2015 at 5:00pm 0 Comments
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2014 was a pretty big year for Star Citizen, and not just because the Arena Commander module went from its first release version to 1.0 over the course of the year. A recent letter from project head Chris Roberts states that over 2014 the studio has gone from having 70 employees in one location to...

January 2nd 2015 at 5:00pm 0 Comments
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One of these days I'll get back to writing Star Citizen-flavored words in this space. Right now, though, Elite: Dangerous is a thing that I've been playing, and please ya'll, put down your pitchforks. It is possible -- and even healthy -- to like and support both of these titles. This is not space...

December 28th 2014 at 12:00pm 0 Comments
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Alas, Transformers Universe, you were too beautiful for this world. Only you were not, in fact, too beautiful for anything; you were actually not beautiful enough to make it to launch. Yes, it happened a little while ago, but due to some holiday or another this has been a fairly slow week, and some...

December 26th 2014 at 8:00pm 0 Comments