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  • A living room showcasing a Sonos subwoofer.

    Sonos adds support for twin Sub setups

    by 
    Nick Summers
    Nick Summers
    12.08.2020

    Do you know what’s better than a Sonos Sub? Today, the speaker manufacturer has confirmed that Sonos fans will soon be able to use dual Subs in their home theater setup. At least one of the Subs will need to be a Gen 3 model, the company explained in a press release, because of its increased processing power.

  • Sony's Chromecast soundbar and sub blast the bass under your sofa

    by 
    Billy Steele
    Billy Steele
    01.04.2017

    A number of companies have added Google Cast, er, "Chromecast built in," to speakers and soundbars in the last year and Sony has a new model that includes the handy tech for CES. The HT-MT500 is a compact soundbar that pairs with a wireless subwoofer you can slide under your sofa or stand upright near your TV. There's a specific setting for each of those two locations so the sound adjusts accordingly. Spotify Connect is also available on the HT-MT500 and there's a HT-MT300 model for people who don't need to employ that Google tech. It still includes Blueooth and NFC pairing, but you won't get the added benefits of Chromecast.

  • Upgrading my living room with the Sonos Playbar and Sub

    by 
    Billy Steele
    Billy Steele
    03.14.2015

    For a long time now, I've been reading (and writing) about Sonos' audio devices, filled with jealousy toward anyone who could afford to spend more than just a few minutes with them. Sure, I've briefly tried them at trade shows, but to really judge the merits of audio gear like the Playbar and Sub, you need the proper amount of soak-time. Well, I finally got my chance. Over the last two months, I've been using the basically $1,400 pair ($699 each) in my living room to handle audio from my TV and also play a little music. With an easy setup and stellar sound quality, it's easy to become smitten with Sonos. Indeed, it didn't take long before I was hooked.

  • RuneScape's sub fee hike goes into effect March 1st

    by 
    Bree Royce
    Bree Royce
    01.23.2015

    Jagex announced a sub rate hike for long-running sandbox RuneScape back in November, and this week, the studio has declared that the new fees will go into effect beginning March 1st. While the game is still free-to-play, the optional sub will increase from $8 US to $9.49 US; the official site includes a conversion chart for the international community and multi-month subbers. For existing Premier Club customers, Jagex posted a reminder about grandfathering in the old rates as long as the sub is maintained: Don't forget - as long as you're a member and don't lapse out for more than 14 days, you're eligible to keep your current rate of membership. Subscribe now to secure access to all of RuneScape's members' content at current prices. The studio is also talking up its inbound ports expansion; there's a fresh trailer on the mechanic after the cut.

  • PSA: TERA's $10 sub deal ends Thursday

    by 
    Bree Royce
    Bree Royce
    01.04.2015

    If 2014's new MMOs are leaving you cold, maybe an older game would perk you right up and get you through January: TERA is still offering discounts on its revamped (and optional) Elite status subscription package. Until January 8th, players can sign up for a $9.99 monthly sub that lasts as long as it's maintained. In fact, if you were subbing last month, you'll want to take advantage of the resub to lock in the cheaper price and snag the new bonuses. The Elite tier now includes a mount, experience boost, reputation boost, gold boosts, atlas and travel journal, a daily loot box, and several potions. TERA launched its first expansion, Fate of Arun, earlier in December. I don't want to spoil anything, buuuuuuut TERA fans might want to keep an eye on Massively every Wednesday this month. Hint, hint. [Thanks, Nate!]

  • Space strategy MMO AD2460 launches on December 29th

    by 
    Bree Royce
    Bree Royce
    12.16.2014

    After two months in open beta, space strategy MMO AD2460 has announced its official launch for December 29th. The spiritual sequel to 2000's Planetarion, AD2460 is playable in-browser, meaning it works on mobile too. Players will be spending their time developing alliances and empires and fleets, and once the game is out of beta, they can expect to pay $1 a week in sub fees. Fifth Season's Christian Lassem dropped by our comment section earlier this fall to dispel confusion about the game and show off a slice of combat via video, which we've included below.

  • Eliotropes land in Dofus and Wakfu

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.10.2014

    The Eliotropes are coming! Wait, sorry, that's not quite right; the Eliotropes are here if you're playing Wakfu. They're also here if you're playing Dofus. Yes, both of the games based on the same lore are getting the same class on the same day. The class also promises to be a tricky one, as it's centered around making use of martial arts attacks projected over long distances through a series of portals. Eliotropes can serve as healers and positioners in the game's combat system, launching powerful assaults through portals and slipping through those same portals to evade damage. But enemies can also use these portals for transport, making the class a bit more tricky to play well. Check out the videos on the new class just past the break because this new option is already here. And there. Lots of places, really. [Source: Ankama press release]

  • The Daily Grind: What's the ideal subscription rate for an MMO?

    by 
    Bree Royce
    Bree Royce
    11.25.2014

    Massively reader BlackArmsAkimbo recently opined that WildStar wasn't worth a $15 monthly sub but he'd seriously consider paying $5. On the surface, it might seem silly -- why quibble over $10? You can barely buy a burger and fries for that in a big city. But maybe we don't think of subs in terms of money at all -- subs are being compared not to the value of fast food but to the value of other MMOs that charge the same price. The traditional MMO sub sat at $10 for several years before jumping up to $15, a number that World of Warcraft adopted and cemented as The Standard for the industry, which means that nearly every sub MMO that's launched in the last 10 years also charges $15. Every MMO is ultimately compared to WoW in terms of value for that sub. And every game that does charge less is assumed to be lesser, which is hardly fair -- consider how much content RuneScape's £4.95 a month gets a sandbox gamer. I know I'd be more likely to keep up a bunch of subs if they were cheaper, but that's because I've mentally moved on to comparing an MMO's value to Guild Wars 2's, not WoW's, and I get a lot for my box fee from GW2. What about you? What do you think is the ideal subscription rate for an MMO? [Edit: In a complete but ironic coincidence as this post was written last week, RuneScape just announced a subscription hike today.] Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Space strategy title AD2460 jumps into open beta

    by 
    Justin Olivetti
    Justin Olivetti
    10.27.2014

    The stars and beyond are the limit for AD2460, a new science-fiction strategy MMO that just went into open beta this past week. AD2460 places players in charge of a homeworld and space-faring fleets in an effort to research technology, conquer worlds, and form alliances. This so-called "WMMO" ("W" stands for "web-based") is playable in a PC browser as well as on tablets and capable smartphones. While developer Fifth Season welcomes any and all players into the open beta, it urged participants to log bug reports to help the title become more polished. When it goes live, AD2460 will offer a 14-day trial followed by a subscription model of $1 a week. AD2460 is the spiritual successor to Fifth Season's Planetarion, and if you're interested, you can check out the story trailer after the break.

  • Wakfu lands on Steam, nixes subs

    by 
    Justin Olivetti
    Justin Olivetti
    09.19.2014

    The unique tactical MMO Wakfu is getting sort of a re-launch today with a debut on Steam. This "new and revamped" version of the game will feature a new beginner experience and completely eliminate subscriptions. The studio is selling booster packs as one of the ways to make ends meet. Ankama COO Olivier Comte celebrated the release: "We are proud to bring Wakfu on Steam and give the opportunity to more and more players to discover this universe. We are starting with English, Spanish, German, Italian, Portuguese, and Thai players, but more will follow soon." [Source: Ankama press release]

  • The Daily Grind: Would you pay a sub for an alpha?

    by 
    Bree Royce
    Bree Royce
    09.05.2014

    The MMO community is fast becoming inured to the idea that we're now expected to pay a lump sum for alpha and beta access rather than exchange our testing time for early access. But what about paying a subscription for that access? Pathfinder Online is banking on it. At last weekend's PAX Prime, we learned that the Goblinworks dev team will be charging players $15 a month to play the alpha (they're calling it "early enrollment" to their "minimum viable product," but it amounts to what most of us would call an alpha). The upside is that character data won't be wiped, so that makes it more like a very incomplete soft launch, but it's still a novelty in the industry. Would you pay a sub for an alpha? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Wakfu heads to Steam on September 18th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.04.2014

    If you've lamented the fact that Steam currently has a distinct lack of isometric tactical-ish MMORPGs available at the moment, you'll be happy to know that Wakfu is heading to the platform on September 18th. The game is currently in closed testing until September 16th, with no character wipes planned between now and the launch. Closed beta players will receive a special reward in the form of an item inspired by Valve's properties. A thread has been created for the developers to share places where keys are available, for those who want to get in on the Steam testing before it's too late. If you'd rather just wait a little bit until the launch on the 18th, that works too. [Source: Ankama press release]

  • Supersonic subs look to cross the Pacific in under two hours

    by 
    Billy Steele
    Billy Steele
    08.26.2014

    The distance between Shanghai and San Francisco is around 6,135 miles (9,873 km), and a team of scientists aims to make that trip possible in 100 minutes. Researchers at Harbin Institute of Technology's Complex Flow and Heat Transfer Lab have developed new tech that allows submarines to traveling a crazy-high speeds beneath the water. The solution? Create an air "bubble" of sorts that leverages supercavitation, a technology applied to torpedoes, to reduce drag caused by water while in route. Theoretically, this means that the vehicles could reach the speed of sound underwater (around 5,800km/h or 3,694 MPH while submerged), reducing the travel time between the aforementioned cities to under two hours.

  • Wakfu relaunch moves into open beta

    by 
    Justin Olivetti
    Justin Olivetti
    08.14.2014

    Wakfu's continuing with its "relaunch" strategy by fine-tuning its free-to-play offerings and now announcing the start of its open beta program. As of today, anyone can jump into the game to see how the MMO's improved with its new format. Ankama Managing Director and COO Olivier Comte makes the pitch that Wakfu is definitely worth checking out: "As we open the updated world of Wakfu to an even broader set of fans, we will continue to focus on the core and essence of our gameplay –- the players. In addition to a broad range of classes to suit varying tastes, colorful environments and our well-known sense of humor, Wakfu gives players a chance to impact the entire game world through their strategic and even political decisions." [Source: Ankama press release]

  • Japan's developing an eco-friendly patrol submarine

    by 
    Andy Bowen
    Andy Bowen
    08.08.2014

    These days, data centers, portable USB battery chargers and all sorts of transportation are going green thanks to fuel cell technology. Now you can add submersibles to that list: Japan is developing a 33-foot-long submarine that runs off emissions-free energy. Japanese Defense Ministry officials told AFP that the finalized tech is about five years out, but they estimate the $25 million unmanned sub (or UUV) will be capable of cruising deep waters for an entire month on a single charge. Sure, 30 days seems pale in comparison to the 50-year core life of the nuclear-powered USS Nautilus, but electro-chemical energy is far cleaner, and can be much cheaper in the long run. This driverless U-boat also won't have any artillery on board. According to a ministry official, "The UUV is purely for patrolling -- it's not a military weapon," so there's no need to worry about underwater combat drones -- at least, for now.

  • World of Warcraft drops another 800k subscribers; Diablo III has sold 20M units

    by 
    Bree Royce
    Bree Royce
    08.05.2014

    Today's Activision Blizzard earnings call revealed that World of Warcraft has suffered another significant hit to its subscriptions: The game has lost 800,000 subs over the last quarter, bringing the playerbase down to 6.8 million subscribers. The game announced a loss of 100k last November, a gain of 200k in February, and another loss of 200k in May. WoW has lost over 3 million players in the gap between Mists of Pandaria and Warlords of Draenor. Blizzard claims that most of the losses were "disproportionately concentrated in the East." There is some good news for the company: ARPG Diablo III has sold over 20 million copies since its launch in spring 2012.

  • Wakfu details boost benefits for free-to-play model [Updated]

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.27.2014

    Wakfu has always had a free option for players, but the game is saying goodbye to subscriptions altogether with its relaunch, giving all players access to every part of the game from start to finish. Of course, there has to be some way to balance that, since the company running the game will still need to make money. That incentive will take the form of boosts, allowing players to gain bonus experience on their first and subsequent characters. Boosts will be available in several different durations, with the longest duration corresponding to the greatest overall bonus. Players will have improved drop rates, health regeneration, and battle rewards as well. Prices have not yet been announced, but the goal is for the boost days to be affordable. Players with subscriptions will also see their remaining subscription days converted into boost days, allowing everyone currently playing to reap the benefits early. [Update: The team has just posted another chart with all of the veteran rewards that will be distributed to current subbers on July 9th.] [Thanks to Avaera for the tip!]

  • Origins of Malu will offer F2P with limited lives and permadeath

    by 
    Justin Olivetti
    Justin Olivetti
    05.15.2014

    Origins of Malu has a few interesting ideas regarding its business model that Burning Dog laid out today in a post. The studio prefaced the plan by assuring fans that the title will have "no pay-to-win, no matter what." The game will offer a hybrid business model, with both subscription and free-to-play options. Sub fees will be "low" and come with bonuses and store currency. If you opt for the free-to-play angle, you'll only have a certain number of lives per day. Spend all of your lives, and you'll either need to stop playing for the day, buy more, or play with the risk of facing permadeath. Free-to-play won't be restricted otherwise, but may contain ads on the loading screen. Burning Dog said that some of the items that it will sell in its cash shop are housing items, vanity gear, lives, and pets.

  • Wakfu getting crafting and class revamps, spy stuff

    by 
    Jef Reahard
    Jef Reahard
    03.11.2014

    What's new for Wakfu in 2014? Quite a lot according to the game's latest website update. Ankama is prepping class revamps, a crafting revamp featuring the ability to "become a real entrepreneur," and some sort of shadowy spy mechanic that involves "having a secret life" and using it to "fight the nations from within." Finally, if you'll be anywhere near Lille, France, on May 2nd, you'll want to stop by the Ankama Convention since admission is free. [Thanks Avaera!]

  • The Daily Grind: If you were given $100 to spend on MMOs, what would you buy?

    by 
    Justin Olivetti
    Justin Olivetti
    12.08.2013

    Today a fun hypothetical: Let's say your awesome Aunt Irma visited you for your birthday and gave you $100 with a strict stipulation. She doesn't want to see you spend it on drugs or subscriptions to the New Yorker; instead she demands that you spend all $100 on MMOs that very day. What would you buy? Would you purchase a few MMOs that have been on your wish list? Would you splurge on an indulgent cash shop purchase? Would you add another character slot or pay for subscriptions for the next six months? Think carefully, as you have only $100. How would you spend it on MMOs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!