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  • Why now's the best time to run BC content

    by 
    Mike Schramm
    Mike Schramm
    03.03.2009

    Spartonian over on WoW LJ has been running some old content, and he points out something that everyone should hear: now is the absolute best time to be running the old Burning Crusade endgame. He says the contest is laughably easy with current endgame levels and gear, and yet, because we're still basically at the beginning of this expansion's endgame, there are still quite a few items that can be picked off of the end bosses in Black Temple and Sunwell (not to mention you can pick up the achievements for those places if you weren't able to down them before.And he's right -- there are some nice trinkets still found in those old instances, and who wouldn't want to complete their Warglaive set or grab a Thori'dal from Sunwell? Sure, the stats may not be the best, but until the ammo changes go in, you can save money while soloing -- and own a legendary to boot.Of course, when Ulduar shows up, we'll all likely be too busy with the new content (be it the raids or the Argent Tournment or whatever else you got) to go back to Burning Crusade. But now, during the downtime post-OS and Naxx, is the perfect time to go back and clean up the old content.

  • The Queue: Vanilla Coke edition

    by 
    Alex Ziebart
    Alex Ziebart
    02.27.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.Hey, everybody! How's your Friday afternoon so far? Mine is full of rain and Vanilla Coke. Mmm. Delicious Vanilla Coke. You know, I'm definitely a Mountain Dew man, and Voltage is my lifeblood, but some days you just want something else. I couldn't drink Vanilla Coke every day, but cracking one open now and then? Caffeinated heaven.* Now, if I can just find my dentures, I'll start answering your questions...Hellscreamy asked... A few days ago I read in one of the posts that Noblegarden would be getting new achievements, items and events. Is there any indication at the moment (PTR or otherwise) that this will count towards the 'What a Long, Strange Trip It's Been' achievement?

  • Breakfast Topic: Nostalgia vs. reality -- fight!

    by 
    Allison Robert
    Allison Robert
    02.21.2009

    There's an interesting post on the forums that's become a catalogue of what old-time players miss most about classic WoW. While it's become a pretty thorough compilation of iconic moments, there are admissions that, well, maybe some of the stuff that's fun to look back on wasn't actually that much fun at the time. The examples include trying to get past a 40-man raid of the opposite faction into Molten Core, the boredom of raiding as little more than a glorified Decurse-bot, the countless guilds who broke up on Vael, and the fun of Tarren Mill/Southshore PvP that had the ancillary effect of making leveling in Hillsbrad such a nightmarish experience.I'm seeing the first glimmers of such nostalgia for BC content start to emerge, and hearing a Sunwell PuG advertised as a "fun run" the other day left me speechless for a moment. It's equal parts compelling and unnerving; part of me misses the struggle to down bosses in Tiers 4, 5, and 6, but I also remember ugly M'uru wipefests. Everyone likes looking back on the first boss kill, nobody likes remembering the 45-minute trash respawn timer in SSC, and I like to think that as the game has "grown up," it has also gone resolutely forward.But then, I'm not an old-school WoW player on the level of these forum posters, and I'm also not sure that the nostalgia for BC content will ever approach that for classic content. Is, say, Black Temple going to be looked upon as fondly as its classic counterparts like AQ40 someday, or is the classic "classic" and irretrievable for a reason?

  • Shifting Perspectives: The Druid of 2008

    by 
    Allison Robert
    Allison Robert
    12.30.2008

    Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, our author is completely spaced out on cold medication, and is somewhat concerned that her raid performance has improved under the circumstances.The time has come (the Allie said)To talk of many things.Of Roots and Bash and Travel Form,And Strength (which scales with Kings).Why Tauren cat form sucks so hard,And whether trees have wings!And, yes, before anyone asks, I'm tripping on too much cough syrup and ibuprofen after receiving a belated viral Christmas gift from a relative. So I'll just put this out there right now; this column's probably on the weird side. I took a long look at all three Druid specs over 2008 and saw a few sad things, a few happy things, a little song, a little dance, a little seltzer down your pants, and now I'm channeling the famous Mary Tyler Moore episode "Chuckles Bites the Dust," and that has to stop because I do not believe Mary Tyler Moore ever played a Druid.If you're completely uninterested in reading an account of any spec that's not your own -- although that would make me weep into my little cup of generic label cough syrup -- here's a set of quick links to each: Balance Feral Resto

  • Arcane Brilliance: The best and worst of 2008

    by 
    Christian Belt
    Christian Belt
    12.27.2008

    Each year, Arcane Brilliance cooks up 52 columns about Mages, each one roasted at precisely the right temperature for precisely the right amount of time (usually a couple hours on Saturday morning over a soggy bowl of Cinnamon Toast Crunch, to be honest). As we arrive at the 52nd week of 2008, Arcane Brilliance would like to thank each and every one of the Mages who come here every weekend to celebrate our wonderful class by reading a giant, well-cooked wall of text. Arcane Brilliance would also like to say to the Warlocks who come here to mock us and drink our delicious tears, "We hope your felhound eats you."Wow, so 2008, huh?A lot of things happened this year, right? Crazy.We here at Arcane Brilliance thought that since next week's column will be posted in 2009, we should take a moment this week to remember the year that was, and what it meant to all of us who walk the path of magic. There were some pretty high highs, and some exceptionally low lows, so we figured it would be fun to throw the highs into a ring with the lows and let them fight to the death. Join us after the break to see who wins!

  • Hi Arthas! Want some help slaughtering the innocent?

    by 
    Allison Robert
    Allison Robert
    11.23.2008

    A guildmate of mine was healing a Culling of Stratholme run last night and finally broached a question that seems to have occurred to everyone who's helped Arthas take his utilitarian moral perspective on the road: "Why are we helping this guy?"It's a question that people used to ask about Black Morass a lot too (indeed, the first boss, Chrono Lord Deja, will ask you that himself), but Black Morass was a little more cut-and-dried. Medivh unquestionably cost many lives in bringing the first Horde through his portal, but if the orcs never set foot in Azeroth, then the world would have fallen to the Legion. The Bronze Dragonflight is unusually blunt about the cause-and-effect; war breaks out among the human kingdoms, the Alliance never occurs, the new Horde is not present at Hyjal to defend against Archimonde's forces -- indeed, the Legion may very well have swept the world without Hyjal ever occurring. So, despite the destruction wrought by the first Horde's entry into Azeroth (and you could argue, because of it), Medivh must succeed in opening the portal.I'm not sure it's quite that straightforward with "Old Strat" -- and questions about whether it is prompt some thought-provoking questions concerning Azeroth's past, present, and future.

  • WoW Insider interviews Tom Chilton

    by 
    Alex Ziebart
    Alex Ziebart
    11.14.2008

    A couple of days ago at the midnight release of Wrath of the Lich King in Anaheim, CA, our very own Dan O'Halloran had an opportunity speak with Tom Chilton (also known as Kalgan), Lead Game Designer of World of Warcraft. They spoke on a wide variety of topics, from raid philosophy to the growth of the game in North America and many things in between. Read on to see what Kalgan had to say!WoW Insider: What did Blizzard think was the most surprising class development of The Burning Crusade? Did you think Paladin tanks would be as popular as they were, did you anticipate the Druid supremacy in the arena?

  • Ready Check: A look back on Burning Crusade raiding

    by 
    Jennie Lees
    Jennie Lees
    11.08.2008

    Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, ZA or Sunwell Plateau, everyone can get in on the action and down some bosses. This week, we sing a swansong to TBC raiding in all its glory.With less than a week to go before we all start frantically levelling and leaving Outland behind for good, let's not forget the ups and downs raiding during The Burning Crusade has brought us. From Attumen to Kil'jaeden, we've run the gamut of raiding, killing anything from pit lords to corrupted naaru with nary a blink.We've shed blood and tears over rare drops, wiped countless times until the small hours, decked our alts out in epics and moved servers to find a better guild. We've rerolled, watched ourselves and our raid instances get nerfed, hung out in Shattrath showing off our gear, and gotten to grips with major class changes in the last two weeks. So let's look back...

  • Shifting Perspectives: State of the class, part 1 - Balance

    by 
    Allison Robert
    Allison Robert
    11.06.2008

    Every Tuesday, or possibly Thursday when the writer votes on Tuesday and spends Wednesday screaming and beating her laptop over formatting errors, Shifting Perspectives explores issues affecting Druids and those who group with them. This week Allison Robert steals John Patricelli's column once again, secure in the knowledge that she will never be forced to atone for her crime as long as she writes something nice about ferals and keeps a respectful distance from Dan O'Halloran's whip.I hate Tauren cat form.Good. I got that out of my system and can write something productive. Although, believe me, if I could get away with it, an entire Shifting Perspectives would be devoted to just how much I hate Tauren cat form. I mean, just look at it! Look at the angle on the horns! The cat can't bite anything! Christ, I just -- hi, Dan. Yes, I'm totally writing the column! Look at me go!This week, mindful as always of American election-year politicking, I'm going to borrow a page from presidential duties and write a little something I like to call "State of the Class." Druids have undergone a number of changes in the transition to Wrath of the Lich King, and will acquire even more as they level to 80. We are one of Blizzard's primary targets for both gear and role consolidation, which raises a few questions over how comfortably we're going to scale in relation to pure classes and what we can realistically expect on the march to a new level cap.The TL:DR version of this article -- I believe our future is generally bright, the Druid community continues to have a few concerns over certain aspects of the class, our focus in PvP seems to be changing the most, and I hate Tauren cat form. This is a three-part post, so let's get started with balance. However, if you want to jump ahead to feral, you'll find that here; and the third part, restoration, is here.

  • Ask a Lore Nerd: Which came first, the Lich King or the Egg?

    by 
    Alex Ziebart
    Alex Ziebart
    10.26.2008

    Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.It's another beautiful Sunday, and it's time for another edition of Ask a Lore Nerd! Let's jump righ tin with realmreaver's question... If the humans turned their back on the Forsaken due to their undead condition. Why are they all lovely dovey towards the Death Knights? Are not an army of undead LOVED ONES a necessary evil too?The Death Knight questline explains their return to the Horde/Alliance, and supplies some reasoning for why their factions are okay with them. Forsaken, on the other hand, are painted by the game to be very anti-Human. Why in the world would Humans accept them, former loved ones or not? One of their battle cries is, "Death to the living!" and they say such things consciously aware of their words. It's a completely different situation.If a group of Forsaken went through the same thing our Death Knights did and atoned the same way our Death Knights are, they'd potentially have a shot of joining the fold, at least for awhile. As it stands, the Forsaken reject Humanity just as much as Humans reject the Forsaken. Sylvanas is their Queen, Varian Wrynn is not their King.

  • Ready Check: Kil'jaeden (and friends), post-3.0.2

    by 
    Jennie Lees
    Jennie Lees
    10.25.2008

    Kil'jaeden, the Sunwell Plateau end boss, has had a tough time lately. Since the Echoes of Doom patch, plenty of guilds have breezed through Sunwell and many of those have managed to kill him for the first time, signing off TBC raiding with a bang. Congratulations to them!This is pretty symptomatic of raiding post-3.0.2 in general -- while nothing on the surface has changed drastically, everything's become a whole lot easier, as increased damage output, decreased mob health and relaxing of raid constraints all add up to great effect. Previously complex encounters become almost trivial and previously trivial encounters become hilarious, with a slight twist of nostalgia when remembering how hard they were first time round.

  • Tips for new Death Knights from a fellow melee, part 1

    by 
    Allison Robert
    Allison Robert
    10.01.2008

    Dear reanimated angst-puppy hero corpses,Love what you've done with the smell, really. The little air freshener attached to the runeblade is a nice touch. Now that I'm in the beta, I've had the opportunity group with -- conservatively -- billions of you. I've healed a lot of Death Knight tanks, and tanked for a lot of Death Knight DPS. Most of you seem like cool people, so I say this with sincere love in my little Druid heart and a touch of worry over what will happen in November:Most of you are awful.I don't wish to be needlessly cruel here, mind you, or to overlook that the class is still new. Blizzard endlessly tinkers with you, so it's not like your rotations haven't changed, or your talents and skills are stable. And I know you're not coming to Northrend with a bank full of awesome gear from Burning Crusade. This isn't about your wearing greens or using the wrong attack or tanking rotation; I'm not even going to bother with the theorycraft surrounding the ideal DPS rotation until Wrath actually ships. But I'm seeing an awful lot of you running around playing as if...almost as if...you haven't played a tank or a melee class before. It's uncanny. But when I switched from playing a balance to a feral druid more than a year ago and knew nothing about playing a melee DPS/tank, I made all the mistakes you're making right now. Help me help you!

  • Raids rebalanced for Patch 3.0.2

    by 
    Alex Ziebart
    Alex Ziebart
    10.01.2008

    As of last night's beta (and PTR) patch, players have been reporting that mob health throughout all of the Burning Crusade raid zones have been reduced by up to 30%. That struck me as really, really odd, so I decided to pop into Sunwell Plateau and Black Temple to take a look. It is, in fact, completely true. Every mob and boss that I could see in both zones (and I could see a lot- Mind Vision hopping through raids for the win) had their HP drastically reduced.My gut instinct was, "Ugh, why are they nerfing everything so badly? That's ridiculous. Just because it's the end of the expansion doesn't mean they need to make it easy mode for us." Then I actually thought (gasp!) about it for a little bit. Looking at the changes coming in Patch 3.0.2, this was a change they needed to make to let us still raid until Wrath. A lot of encounters probably became impossible to beat as they were with those changes, Sunwell Plateau especially. Sunwell was designed with all of the insanely OP stuff players were doing to win in mind. Stacking Shadow Priests for mana regen, stacking Shaman to chain-cast Heroism/Bloodlust, half the raid going Leatherworking for Drums, yadda yadda.

  • The marathon raid day?

    by 
    Allison Robert
    Allison Robert
    09.22.2008

    A friend and I were idly wondering about the possibility of tackling all Burning Crusade raid content the way you'd watch the extended Lord of the Rings trilogy on a rainy weekend: doing it all without stopping, intent on a glorious finish. Nobody's arguing that the point of such a marathon is to have fun every second while you're doing it; I'd say this is the classic undertaking where it really is about the destination and not so much the journey. But let's say you had an enterprising bunch of raiders sitting around bored on a weekend and your choices were either raiding Tarren Mill again or trying something adventurous. Or if you had Wrath coming up the next week and you wanted to conduct a triumphal tour of the content your guild had conquered, stopping only to relish the wholesale slaughter of bosses who'd given you so much trouble (here's looking at you, Gurtogg). Would it be possible to cut a swathe of destruction across the BC raiding landscape all within the space of a day?Assuming a bunch of experienced raiders, we came up with the following figures:Karazhan: 2-3 hoursGruul's Lair: 1 hourMagtheridon: 45 minutesSerpentshrine Cavern: 3-4 hours Tempest Keep: 3 hoursZul'Aman: 1 1/2 hoursMount Hyjal: 2 1/2 hours Black Temple: 3-4 hours Sunwell Plateau: 4-5 hoursOn the low end, that's 20 hours and 45 minutes. On the high end, it's 25 hours (and I have to pause here for a moment's respect over just how much raid content Blizzard programmed for BC). If you lopped Kara and ZA off the marathon in the interest of doing only 25-man content, an experienced (albeit insane) raid that stomped each site and methodically proceeded to the next with no wipes along the way (probably not likely in Sunwell) could probably wreck BC raid content in maybe 18 hours start to finish (giving them a little extra time for travel and bathroom breaks). Has anyone been crazy enough to try this? Should anyone be crazy enough to try this?

  • PvE winners and losers in patch 3.0

    by 
    Allison Robert
    Allison Robert
    09.14.2008

    I'm putting together a class-by-class prediction post on how the changes we'll see in patch 3.0 and beyond will wind up affecting PvE gameplay in Wrath, but it's probably a bit premature to make specific guesses while talents and skills are still being overhauled in the beta. Still, I think a few general trends (at least for 3.0) are pretty clear.I'm calling it now; Paladins will fare best, but Shamans will be the hardest hit by the upcoming changes, especially with respect to raiding. I think this change is driven in no small part by Blizzard's realization that Sunwell-level raid guilds are hugely dependent on the party-specific buffs like totems and Heroism/Bloodlust that Shamans bring. The problem is that Shamans are still the least-played class, which has left raiding guilds desperate for a high-end population of Shamans that simply does not exist (especially Alliance-side). Making Shaman totems and Heroism/Bloodlust buff the entire raid (but heavily nerfing how often the raid can benefit from the latter) means the days of stacking Shamans (or trying to) are effectively over.Paladin changes, especially for holy and retribution, are equally driven by Blizzard's experience with Sunwell. With absolutely breathtaking amounts of raid damage occurring, encounters were disproportionately weighted in favor of: a). healers with more raid-healing capacity, like resto Shamans and CoH Priests (something we heard from SK Gaming months ago) and b). DPS who brought raid-wide DPS buffs to kill the boss as fast as possible (e.g. Retribution Paladins on Brutallus and M'uru). Given the new skills I'm seeing on other healing specs, I'll make another prediction; prepare to see that same level of raid damage rear its ugly head in Naxxramas again.I'll be launching a more extensive prediction post once talents and skills are finalized for Wrath, and then I'd like to do a follow-up post at some point after guilds start conquering level 80 raid content to see whether they were any good.

  • Tank Talk: should the main tank position still exist?

    by 
    Allison Robert
    Allison Robert
    09.13.2008

    Tank Talk is WoW Insider's raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and myself (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish. Today, dear readers, we might make ourselves hated by the entire population of undisputed, royal-bloodlined, main tanks, but that's OK. We are used to staying at the top of someone's hate list.One of the accepted facts of raiding life used to be that the main tank was the guild's gearing priority. As Adam Holisky's observed, "Everything that happens in the raid eventually makes it back to the tank." Healers undergeared? You're screwed. DPS incompetent or just badly grouped? Buh-bye. Random number generator wreaking all manner of havoc on healer crits and boss parries? Thar be the graveyard. A truly cynical mind would opine that the tank should be as well-geared as possible if only because it makes it easier for the raid to forget that person existed as anything other than a rapidly-advancing line on the Omen screen that: a). always stayed above their own, and b). never died. There are enough random variables while the raid's learning a new boss that the tank needs to be eliminated as one, and in vanilla WoW that was certainly the goal. Raid and offtank damage on most encounters hadn't scaled to the point where you could make a compelling argument in favor of gear equilibrium across your tanking roster. What was the point of something like that when 95% of the damage in a fight was going to be absorbed by a single person?That changed.

  • Insider Trader: Faction recipes for jewelcrafters, part two

    by 
    Amanda Miller
    Amanda Miller
    08.23.2008

    Insider Trader is your inside line on making, selling, buying and using player-made products.For the past several weeks, Insider Trader has been examining the recipes that craftsmen can acquire from factions by earning reputation with them.So far, we've covered: Designs for jewelcrafters, part one. Plans for blacksmiths. Recipes for alchemists. Patterns for leatherworkers. Patterns for tailors. Last week, we covered several factions that offer jewelcrafting recipes, but because of the sheer number available, are continuing with the last five factions this week. The first five factions listed here can be viewed by checking out last week's edition of Insider Trader, while the last five factions, in bold text, will be covered today. Violet Eye, honored. (Karazhan) Thrallmar or Honor Hold, revered. Lower City, revered. Aldor or Scryers, revered. Sha'tar, revered. Keepers of Time, revered. Scale of the Sands, revered. (Mount Hyjal) Cenarion Expedition, exalted. Consortium, exalted. Shattered Sun Offensive, exalted.

  • SK Gaming raiding Sunwell live tomorrow

    by 
    Mike Schramm
    Mike Schramm
    08.06.2008

    Haven't been to Sunwell yet? Sure, you say it's that you don't have time to raid, or that maybe you just can't find a guild that vibes with you, or that raiding is pointless until the expansion releases. But we know the truth: deep down inside, you really do want to go, but you're just not good enough. Worry not, you noob: the good folks at SK Gaming (whom we've interviewed in the past) are here to let you experience the instance anyway. You may not have the healing prowess needed to stand up with the big boys, but they do and they're streaming the whole thing live over the internet, complete with commentary and two points of view.The show starts at 2pm EDT tomorrow afternoon, and to see it, you've got to pick up Joost, which is a free download, for Windows or OS X. They're set to talk mostly, they say, about Warriors, Mages, and Paladins, as well as UI setups, and they're also planning to attempt a world record for DPS on Brutallus.Should be fun to see, and if nothing else, you can pretend to be a raider. Take that, Brutallus! Have another Frostbolt!

  • Ask a Lore Nerd: Orc plus demon blood equals hero

    by 
    Alex Ziebart
    Alex Ziebart
    08.02.2008

    Welcome to Ask a Lore Nerd, the column that answers your questions about the story and lore of the Warcraft universe. Click the Comments link below (or e-mail us!), ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!Mizunie asks a couple of questions...On the WotLK website, the designers talk about the "Scarlet Onslaught." Who are they and where did they come from?The Scarlet Onslaught is the refounding of the Scarlet Crusade. Sometime after the events in Stratholme, Abbendis has taken complete command of the Crusade with a new band of lackies. She believes the Light has beckoned her to Northrend, so she rounds up every Crusader she has left and loads them on boats under the flag of the Scarlet Onslaught. There's other details to accompany this in Wrath, but they're way too cool for me to spoil this early.Do we know anything on good ol' Deathwing?Nope, not yet. I haven't seen much yet. It's possible we'll learn more in the Chamber of the Aspects raid zone coming in Wrath. It's been revealed that a Black Dragon is the boss inside there, though we don't know the details surrounding it yet.

  • Ready Check: M'uru

    by 
    Jennie Lees
    Jennie Lees
    07.19.2008

    Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, ZA or Sunwell Plateau, everyone can get in on the action and down some bosses. This week, we look at a nerfed guild-killer. The prize for this week's most-talked-about Sunwell boss goes to... an imprisoned naaru. Formerly resident in Silvermoon City, in patch 2.4 M'uru was captured by Kael'thas and taken to the Sunwell Plateau, where he now holds the place of fifth boss in the instance. After defeating the Eredar Twins (which gives you a handy teleport to their room) and clearing a few trash packs, you'll find yourself at the doorway of M'uru's circular room.Initially a fairly unimpressive looking boss -- discounting the 'wow, it's a naaru' factor -- as the encounter gets into full swing you begin to marvel at its clockwork complexity. Killing M'uru isn't the end of the fight, either; instead of dying, he transforms into a void god called Entropius, who you have to burn down as quickly as possible. It's a very intense encounter, even post-nerf.