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When Slamdance festival director Peter Baxter removed Super Columbine Massacre RPG as a finalist in the festival's Guerrila Gamemaker Competition, he probably thought it would be the last time he would have to block the game from consideration for an award. As it so happened, though, Baxter found hi...

January 31st 2007 at 2:45pm 0 Comments
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Smatbomb co-author Heather Chaplin attended the Slamdance Guerrilla Game Maker Competition for the New York Times and reported on the "half empty" rows of folding chairs and "uncomfortable quiet" that permeated the whole proceeding. The cause of this melancholy, of course, was the decision by compet...

January 29th 2007 at 11:15am 0 Comments
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When organizers of the Slamdance Festival's gaming competition pulled the ever-controversial Super Columbine Massacre RPG from competition due to pressure from back-pedaling sponsors, creator Danny Ledonne diplomatically deemed the move "necessary to the festival's survival."In a follow-up intervie...

January 8th 2007 at 7:25pm 0 Comments
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Take a look at the finalists for the 2007 Slamdance Guerilla Gamemakers Competition and notice how only one game even remotely tackles a controversial subject, Super Columbine Massacre RPG. That game has subsequently been dropped from the running. And like that, we are reminded how video games are p...

January 5th 2007 at 5:55pm 0 Comments