tk

Latest

  • Guildwatch drinks your milkshake

    by 
    Mike Schramm
    Mike Schramm
    03.12.2008

    There will be drama, and when there is, Guildwatch is there to ridicule and call out all parties involved. Because WoW is serious business! I've abandoned my main tank! I've abandoned my boy! I am the Third Revelation!Whoops, got a little carried away there. Meanwhile, this week's look at guild drama, downed and recruiting from across the realms starts right after the jump. And be sure to send your tips to wowguildwatch@gmail.com -- this column flows directly from them like so much black, slick oil.

  • Are raiders becoming obsolete?

    by 
    Allison Robert
    Allison Robert
    02.26.2008

    At first glance, I didn't really think there was much out of the ordinary about a post made by one of Nihilum's resto Shaman, Neg. A number of raiding guilds have complained strenuously about the presence of easy-to-obtain epics in the game, but any post entitled, "Does Blizzard Hate Raiders?" is typically going to get a scoff and little else. I had read the article shortly before zoning into Black Temple for the third time ever, and for the first time with the ingame sound on. My guild had recently killed both High Warlord Naj'entus and Supremus, and while the Karabor Sewers portion of the instance is interesting to look at, it pales in comparison to what you'll see once you're offered a teleport to a different floor by a member of the Ashtongue Deathsworn. My guildies and I were really just there to farm Hearts of Darkness for resist gear and to explore a little bit, with nothing really important on our minds. Nevertheless, what we saw that night was beautiful. The floor you're ported to has a tiny, friendly area with the Ashtongue Quartermaster, but beyond that lie a number of sinister things. The ceiling is pillared by giant statues much like those that guard the portal into Outland, and rogues lurk in pairs seemingly all around you. Not infrequently you find yourself turning around to shouts on vent to see them rapidly killing off members of the raid; we finally hit upon the strategy of sending our own rogues off to sniff out the presence of danger while the raid itself was ringed and guarded on all sides by the tanks. Once another set of rogues was found, our hunters set up Flares to flush them out of hiding, marked them, and pulled carefully. You were only really safe if you were in the middle portion of the raid; wandering off to go explore on your own was unthinkable.The music is lovely, the atmosphere is stellar, and for the first time ever in a raid I felt the real sense of a dangerous place with violent, unpredictable creatures that didn't want us there. It was one of the few times that we've actually had to use real strategy as a raid outside of a boss fight. Black Temple makes it abundantly obvious that you are a small, embattled group struggling to survive against overwhelming odds. Most raids are pretty straightforward - learn the tricks to the trash, pull the trash, clear the trash, ask "What's the respawn timer?", and then kill the boss. Tempest Keep is a pretty cold and sterile environment; Serpentshrine Cavern is more interesting visually but the trash is, in many cases, just pull after pull after pull of the exact same stuff (weirdly enough, Karazhan and Zul'Aman seem to come a little closer to the Black Temple raid mentality than their Tier 5 brothers). But there is so much obvious care and attention lavished on the endgame raids, I said to myself (while taking tons of screenshots and turning the sound up), that I just don't buy the argument that Blizzard doesn't give a hoot about raiders. But Neg isn't really writing about the conflict between raiders and the rest of us, which has been a pretty thoroughly discussed in one form or another. It's his contention that the raiding world - what I saw on Thursday and what Nihilum practically does professionally - is becoming obsolete in this, the Age of Purple.

  • Guildwatch: Ninja happens

    by 
    Mike Schramm
    Mike Schramm
    02.20.2008

    I've been fortunate enough to have never seen a ninja go down live (as seen in the pic above), but I know it happens all the time. Master Looter, people! Of course, even then, if you pass off Master Looter to the wrong person, you're still going to see some trouble. And with the name changes and server transfers nowadays, you just kind of have to let it go. Ninja, as they might say, happens.Click the link below to see this week's GW, which is full to the brim with drama and downed news. We've got recruiting news, too, but not as much as usual-- if you've got a tip for next week, from your guild or another, sent it along to wowguildwatch@gmail.com. And we'll ninja it right out from under you.

  • Why Karazhan still requires attunement

    by 
    Mike Schramm
    Mike Schramm
    02.13.2008

    Here's a good question from Strykt on the forums: why does Karazhan still require attunement? Blizzard has already dropped attunements on SSC and TK, and patch 2.4 will bring the removal of attunements on BT and Hyjal. So why are we still being forced to get those key fragments and attune people to Karazhan?Bornakk shows up in the thread and says simply that it's a good way to find people to run Karazhan with, implying that Blizzard wants guilds to help each other get attuned, and that in essence, it's not so much a gear check as a group check-- you can't get into Karazhan as a guild unless you've helped each other to get in there first. And I actually like that idea-- if your guild wants your help in Karazhan, they've got to lend a hand first to get you into the instances to get the key fragments. "No guildie left behind," if you will.I don't have a problem with having an attunement quest to enter the endgame (and you'll probably remember that Onyxia, BWL, and Molten Core attunements are all still in the game). And it seems that Blizzard doesn't either-- they're willing to open up the later endgame as time goes along, but you've still got to get some help to enter it in the first place.

  • How to stop Vashj and Kael from destroying your guild

    by 
    Adam Holisky
    Adam Holisky
    02.07.2008

    Last week our own Marcie Knox pointed out in her Ready Check column the daunting task that's given to raiders when they face Lady Vashj and Kael'Thas Sunstrider. These two bosses have earned their reputation as a guild killer, and are some of the hardest encounters in the game. While there is a plethora of information out there on how to defeat the technical aspects of the fights, very little is written on the social aspects these fights give us. Examining what can be done to keep a group of raiders together during this difficult time is critical to success.Lets take a brief look at why these two encounters are so difficult. When it comes down to it, Blizzard is testing our ability to deal with two different skill sets. The first being immediate and unknown change, and that comes with Vashj during phase two and three: which side will the Naga spawn, where will the Tainted Element appear, how many times is your main tank going to get rooted and bat poison dropped on him, which way will the tanks need to drag the Naga around to avoid getting the melee cleaved, etc... On the flip side to Vashj's unknown factors exists Kael'Thas. Kael is definitely a scripted encounter. We know what order the advisers are going to come up in, we know (sans gaze) where they'll go, we know what Kael will do when he reaches 50%, and we know what order we need to get the weapons down. This fight is all about repetition of a scripted encounter.

  • Guildwatch: Fish food

    by 
    Mike Schramm
    Mike Schramm
    02.05.2008

    I don't know what Vashj did to you guys, but there must have been something, because she is getting dropped more and more often lately. Nobody likes the Naga, I guess. And Kael is pretty much shaking in his boots-- nearly every guild that has downed Vashj is throwing him angry looks for being next.This week's GW starts right after the jump-- click the link below to check the week's drama, downed and recruiting news, all tipped to us by you, dear readers. If you have news for Guildwatch (especially drama, because who doesn't like that?), send it along to wowguildwatch@gmail.com. Enjoy!

  • Ready Check: Progression

    by 
    Marcie Knox
    Marcie Knox
    02.01.2008

    Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, Kara or BT, everyone can get in on the action and down them some bosses. Sadly this week, Hong his stuck clearing trash in SSC. It's bad news when the little fishes come back, trust me. There are a number of things that drive people to raid. Character improvement is one aspect, but for most raiders that I've run across, it's all about seeing content. These are the explorer/achievers who see bosses not as just a challenge, but as a stepping stone to where even more reclusive mobs and areas exist. In the past, raids experienced pretty linear difficulty levels as they plowed through instances. You could skip ahead some if you stumbled across a particularly nasty boss (/wave C'thun), but you pretty much just worked down the list of baddies since each one got slightly harder. Even in Naxx where you had four different hallways of death to pick from, and the attunement wasn't dependent whatsoever on previous content you've completed, the progressive levels of boss difficulty kept you on the straight and narrow. You didn't have a chance killing the Instructor if you weren't skilled and geared well enough, no matter how much the Argent Dawn loved you.

  • Guildwatch: Down for the count

    by 
    Mike Schramm
    Mike Schramm
    01.29.2008

    Tons of guild activity going on-- I don't know what it is, but you guilds are downing tons of bosses out there lately. I've never seen the tipbox filled so full, and this column takes longer and longer to put together every week. I think it's great-- Blizzard made this bosses to be killed, right? Even bubble butt here.This week's GW, complete with not only downed news, but also drama and recruiting notices, starts right after you click the link below.

  • Guildwatch: Unannounced visitors? Preparations must be made...

    by 
    Mike Schramm
    Mike Schramm
    01.23.2008

    Let's face it-- anybody can down Attumen. A Karazhan PUG can drop Attumen in their sleep. But Moroes is the first real boss of Karazhan. If you can get him down, you're ready to roll all the way up to Curator. Finishing that undead steward off for the first time just feels so good.News of Moroes downings and more in this week's GW, which starts right after the jump. Send us you drama, downed, and recruiting tips, as always, at wowguildwatch@gmail.com. Click the link below to read on!

  • Westinghouse's 13 new SK, TX, and VK series HDTVs

    by 
    Darren Murph
    Darren Murph
    01.07.2008

    We've seen firms let loose entire clans of HDTVs before, and apparently Westinghouse is aiming to be the next to direct you straight to overload. Without further ado, let's get to the VK Series. The 40-inch VK-40F530S sports a 1080p resolution, a pair of HDMI inputs and a 6.5-millisecond response time, while the 42-inch VK-42F130S / VK-42F240S shares the same resolution and response time while adding an NTSC / ATSC / Clear-QAM tuner. Rounding things up is the 47-inch VK-47F130S, which looks to sport the exactly same specs as the 42-inch siblings. For the rest of the gang, head on past the jump.

  • Ready Check: Breaking through Kael'Thas Sunstrider

    by 
    Hong Tan
    Hong Tan
    12.22.2007

    Ready Check is a new weekly column focusing on successful raiding for the serious raider. Hardcore or casual, everyone feels good about a boss kill. Get your questions answered and turn those dreaded repair bills into epic loots.Kael has an infamous reputation among the raiding community. If someone made a t-shirt with the classic phrase "work is a four letter word" and replaced "work" with "Kael," I would quickly buy two shirts. Many people feel the same way about this Prince of the Blood Elves when they are stuck on him. He is the gatekeeper to the paradise of epics that lies in Hyjal and the Black Temple and is considered the wall that separates the serious raiding guilds from the endgame raiding guilds. In order to defeat him, it takes hard work, excellent communication and coordination, and lots and lots of wiping. The goal of this article is to shorten the learning curve with this boss and get over the hump quickly, before raiders start to get the dreaded "burnout." On average it takes most guilds about a month to kill Kael.

  • Guildwatch: Holiday wishes

    by 
    Mike Schramm
    Mike Schramm
    12.19.2007

    Dear Greatfather Winter: Next year, we here at Guildwatch would like a year overflowing with drama. May all the high progression guilds break up under their own weight, may people take virtual loots way too seriously, and may each and every guildleader think they're the king of the world just because they got a bunch of virtual avatars to click the "Accept" button instead of the other one. We can't think of anything better than a year full of ninjas, drama, and guild breakups to fill this column with.Oh, and all the children of the world to join hands in a spirit of harmony and peace. You know, that crap about the kids.For this week's dosage of drama, downed news, and recruiting notices, click the link below. GW will be off next week for the Christmas holiday, but we'll be back in two weeks, so send us your tips right now!

  • Guildwatch: Handing out turkey according to DKP

    by 
    Mike Schramm
    Mike Schramm
    11.20.2007

    You know, a good raid is kind of like Thanksgiving dinner-- you all have to sit down together for a few hours, there's a raidleader who's barely in charge, there's lots of infighting and drama, and eventually, if everyone plays their part right, everyone gets their loot and gets to go home happy. It's heartwarming, really.Our weekly look at all that drama, downed, and recruiting news starts right after the jump below. And don't forget-- just like Grandma loves that cranberry sauce, we love your tips-- please pass them on down to us at wowguildwatch@gmail.com. This week, we're thankful not only for all the ninjas and loot whores out there who keep the drama rolling, but for all you tipsters who take your time to tell us about it.

  • Guildwatch: The march of war

    by 
    Mike Schramm
    Mike Schramm
    11.13.2007

    Warning: The recruitment video above, for Rogues Take Zero Skill on Arthas-H, contains at least one bad word, and may also contain simulated illegal and immoral activity. Those under the age of 18 or with strong sensibilities need not watch it. Everyone else can watch a great guild recruitment video and laugh.This week's Guildwatch contains your weekly dose of drama, downed news, and recruiting notices, and starts right after the jump. Send tips to wowguildwatch@gmail.com. Just like RTZS, we're taking over the world!

  • Guildwatch: A thing of beauty

    by 
    Mike Schramm
    Mike Schramm
    11.06.2007

    There is nothing like a good internet forum argument. It's like an echo chamber-- the people involved just go back and forth, insinuation after insinuation is made, subjects change completely, and there's so, so much typing and nothing gets resolved. It's beautiful in its own way, really-- and that's why we love drama so much here at Guildwatch.We've got downed and recruiting news after the break, too, and don't forget to send us your tips: wowguildwatch@gmail.com. We promise to be anonymous, so the juicier the better-- send us the best news you got!

  • Guildwatch: Revenge on the old GM

    by 
    Mike Schramm
    Mike Schramm
    10.17.2007

    Guildwatch is back again this week (as usual) with your weekly dose of drama, downed, and recruiting news from around the realms. After a slow past few weeks, our tipsters made up for lost time this week, and packed our inbox (at wowguildwatch@gmail.com if you've got tips of your own) full of dramatic drama, triumphant downing news, and interesting recruiting notices (we've even got a retro guild this week!).So click the link below to see this week's column-- you may want to be sitting down for this.

  • Guildwatch: The most important thing

    by 
    Mike Schramm
    Mike Schramm
    10.03.2007

    Guild drama is a lot like falling in love. It's the most cliche thing in the world-- everyone's been through it before, usually more than once. But when it happens to you, it seems like there's nothing more important. When you're the one cursing out your guildleader on Vent for giving the loot to his friend instead of the person who rolled 100 on it (you), you feel like you're the only person this has ever happened to in this way.And that's why I love writing Guildwatch, your weekly look at drama, downed, and recruiting news from around the realms. We can't cover everything, but we can absolutely cover everything you send to us-- tips go to wowguildwatch@gmail.com. Hit the link below to see who fell not in love, but out of their guild this week.

  • Guildwatch: The drama trifecta

    by 
    Mike Schramm
    Mike Schramm
    09.04.2007

    I never, ever thought this would happen, but apparently people are actually trying to be the biggest Guildwatch drama story now. Someone emailed a tip in hoping that his drama would be highlighted here on the front page, and unfortunately, while his tip was good (a massive PvP battle after a forum flame war), it just didn't match up to this mega ninja/ gquit/ game quit from Barthilas. But better luck next week, drama queens!This week's GW starts right after you click the link below. And don't forget: the place to send all your info about drama, downings, or recruiting notices is wowguildwatch@gmail.com. Onward!

  • Guildwatch: A turn for the worse

    by 
    Mike Schramm
    Mike Schramm
    08.14.2007

    I've seen some pretty harsh drama here on Guildwatch, but this week it seems like all the drama just got turned up to 11, and it's gone from being fun to just plain being lame. I don't want to ruin the fun (and hopefully next week we'll get some good old ninja looting news to laugh at), but it's just a game, folks. Hate to see people get hurt over any of this stuff.At any rate, you can find this week's guild drama, downed, and recruiting notices right after the jump. If you do have a good story to share, make sure to send it to wowguildwatch@gmail.com. Click the link below to read on.

  • Attunements removed from SSC and TK

    by 
    Eliah Hecht
    Eliah Hecht
    06.19.2007

    Wow, this is something I never saw coming. Tigole just announced that the Serpentshrine Keep and Tempest Keep: the Eye raids will no longer require any attunement: After a lot of thought and deliberation, we've decided to remove the attunement requirements to enter Serpentshrine Cavern and Tempest Keep: The Eye. While many of our attunements in the Burning Crusade have been good progression checks, a few of the attunements have turned out to cause unnecessary stress on guilds either doing the content or attempting to do the content. With Black Temple and Battle for Mount Hyjal thriving, we want to encourage (rather than prevent) new guilds and raid groups to attempt Serpentshrine and TK. We are going to leave the current attunement quests in the game so that players can still engage in the challenge and the lore of those quests should they choose to. At a later point, we are considering adding a final reward step to those quests as well (that way those who have already completed them would not miss out on a *new* reward). We're listening to feedback from you guys constantly and your opinions are important to us. We want this game to be the best possible MMO experience for our players. Enjoy Serpentshrine and Tempest Keep =) (Please note: This change will go live later today -- it's not yet active) Presumably the idea is that the effort it takes to get the gear to compete in SSC or TK is enough of a check. Many people have complained about overly involved attunement processes in the Burning Crusade, and this is a big step in the direction of fixing that. In fact, Tobold had cited the attunement barrier to SSC as a major reason why he canceled his WoW account. Now if you'll excuse me, I've got some sightseeing to do...