tabula-rasa-vault

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  • How not to review Tabula Rasa

    by 
    Seraphina Brennan
    Seraphina Brennan
    04.27.2008

    PC Advisor UK recently ran a "expert review" of Tabula Rasa, giving you a wonderful look at the game... up until level 10. Then apparently the reviewer didn't want to play anymore and started to make things up.Tabula Rasa Vault picked this gem of a review up and actually reviewed the review, and I'm quite inclined to agree with them. Last I checked, Foreas isn't an island, Twin Pillars and Foreas Base are nice places to hang out, you don't waste so much ammo when you crouch and have a higher accuracy, and it's really easy to avoid enemy controlled bases by just switching battlefield instances. Reviewing an MMO is tough - especially when you may not have alot of time to put into it. This review is, sadly, proof of what happens when you don't spend some time with the game beyond an early level. This reviewer never got to see the interesting facets of Tabula Rasa, like the community sponsored fist fights, the in-game events, and the other cities and planets. If the reviewer had played past level 10, he might have started to like Tabula Rasa. This is a great reason to make sure your reviewer checked his facts before posting his review. Otherwise, you might just be believing an illusion.

  • Tabula Rasa: From Russia With Love

    by 
    Eli Shayotovich
    Eli Shayotovich
    03.14.2008

    Tabula Rasa Vault is reporting on a news article out of England (which is where 007 hails from ironically enough), that has Tabula Rasa in 4th place on the Russian retail gaming charts.Not bad for a game that some doomed as a failure. NCsoft has formed a solid distribution network in Russia for their games by working with three of Russia's premiere distribution companies.Richard Garriott's Tabula Rasa launched in the land of Ivan Drago and Vodka on January 17 at #10. It has since climbed up to #4, confirming that this sci-fi MMO has broad appeal. Seems Russians love them some TR. Like the American version the Russian version is available in two forms (Standard and Collector's Edition) and features localized packaging and instructions.TR is slated to release in Japan later this year. The reception there will be something we will follow very closely...as we like to help prove people wrong.

  • Alphas glean some TR patch 1.7 details

    by 
    Chris Chester
    Chris Chester
    03.13.2008

    If ever we wondered whether the Tabula Rasa dev team employed a staggered development schedule (and we have), I think we can finally put that question to rest. No sooner do we get our hands on the patch notes for patch 1.6 then we find out that many of the changes for patch 1.7 are already sketched out. The Alphas over at Tabula Rasa Vault recently took a number of community concerns to the developers and published the findings in a Q&A format. Much to our surprise, these include several things that are scheduled to be included in patch 1.7. We're all about aggressive content development schedules, but we're hoping they remember what happened the last time they pushed a patch out the door without letting it simmer in test for long enough.In any case, some of the fixes coming in patch 1.7 include a fix to Controlled Fission in PvP, some tweaks to the UI to encourage more player interaction, a nerf to some high level abuse of the Medic's Reconstruction ability, and the addition of repair tools (which are now affected by item rarity) to the loot drop tables. One last juicy detail was the development team is currently working on overhauling the ailing crafting system, but the timetable for release is slotted for a nebulous "future patch."

  • Craft the vote

    by 
    Eli Shayotovich
    Eli Shayotovich
    02.07.2008

    It's no secret that there's a weakness in the crafting component of Richard Garriott's sci-fi epic, Tabula Rasa. The folks at Tabula Rasa Vault put that weakness to the test last week when it asked it's community members, "Do you craft?" A total of 330 votes were tallied and a whopping 215 of those votes responded with, "Maybe if they fix things." Ouch. This week TR Vault tosses out a follow up question: What change would you like to see MOST in crafting? They offer four possible answers, with a fifth allowing you to comment in their forum thread. The folks at NCsoft and Destination Games take this matter very seriously since they've announced this in their own Community News section. If you'd like to see changes in the crafting system, be sure to go and cast your vote!I have a handful of toons spread out across the middle teens, and crafting simply doesn't seem to be very useful. While it's fun to collect and break down equipment to see what you get out of them, the current system is a bit cumbersome, time-consuming and not very beneficial at low levels. Based on what I've read elsewhere crafting doesn't make a noticeable difference until the 30's. This isn't a deal breaker for me since I still love the fast-paced action and the "realistic" sense of a war that the game imparts. What are your thoughts? We want to know!

  • Tabula Rasa crafting made easier with disassembly chart

    by 
    Chris Chester
    Chris Chester
    01.29.2008

    One of the most bewildering aspects of Tabula Rasa (and believe me, there are many) is the almost inexplicably difficult crafting system, which not only turns out weapon modifications that are close to useless in combat, but also requires a style of component micro-management that borders on the insane. Part of the problem is that the only way to get most components is by breaking down other weapons, with no clear guide as to what parts you can expect to get out of the deal. So for most people, you end up with a footlocker full of strange-sounding parts, and somehow still end up without the parts you need to fill those recipes.Alpha Wolf Wonderlus over at Tabula Rasa Vault has done us all an enormous favor by posting a disassembled item chart that shows what sort of components you're liable to get from a weapon with a given modification. It's still only a matter of probability whether you'll get a certain item, but it's good to know where to start looking if you've got a specific modification in mind.This will come in handy if I ever make it to level 50 and make a crafting clone, which is just about the only time that crafting in Tabula Rasa is viable. Since crafting talent points are drawn from the same pool as combat abilities, most people don't bother trying crafting until after level 30, when it becomes possible to make a clone with all the crafting talents maxed out. Still, it's neat!

  • Calling all Exobiologists, developer feedback requested

    by 
    Chris Chester
    Chris Chester
    01.14.2008

    When most people sit down to think about class types in MMOs, I would wager that the majority would conjur up images of spell-tossing wizards or muscular blade-wielding warriors. Few classes in recent memory seem as unintuitive as Tabula Rasa's Exobiologist class. A biologist running around in massive battles with lasers and machine guns being fired overhead? Now that just seems silly. Or at least, until you really take a good look at it; the tier 4 abilities make it obvious that the Exobiologist is really just a high-tech hybrid version of a necromancer, able to bring corpses back to life to fight by their side.Problem is, like many of the other Specialist classes, the Exobiologist is still gimped quite a bit compared to its Soldier counterparts. As part of the promised changes to the specialist classes, the developers are reportedly calling for player feedback on the Tabula Rasa Vault forums. Take this as your opportunity to call for a boost in pet damage, and fight for your Exobiologist rights! Maybe if they got a buff I'd actually see one in action one of these days...

  • TR Vault lays their cards on the table

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.08.2008

    You got to know when to hold em, know when to fold em... oh wait, wrong card game.Tabula Rasa Vault is however putting the cards on the table with something quite clever. Right now you can go over to their website, hit their Player Database, and set up your very own virtual Tabula Rasa trading card. Players can enter information about their soldier - including a name, background and picture - and it will be formated to look like a trading card. TR Vault says they'll be using this database for future contests, plus they'll be picking soldiers each week for a spotlight feature called "AFS soldier of the week." That's pretty frakkin' cool! I'm adding mine when I get home.

  • Calling all TR experts - wanna be a wolf?

    by 
    Chris Chester
    Chris Chester
    12.20.2007

    The good people over at Tabula Rasa Vault are putting out a call vise vie the official Tabula Rasa website for experienced players to be "alpha wolves" in their new clan -- The Wolf Pack. What ostensibly sets this clan apart from every clan out there is the information-gathering role it will play for the TR Vault community. They're looking for players who are experts in their given class to find all there is to know, gather the concerns of other players in their class du jour, and suggest solutions to perceived class imbalances. Apparently, this role is more than just a self-appointed one -- as they're promising that these Alpha Dogs will get the chance to discuss their concerns with the TR designers themselves.It's not uncommon in other titles for developers to pay attention to the class concerns of a game's elite guilds, but it's rare that a clan can promise that sort of interaction before most people have even settled in the end game. They're still recruiting for all Tier IV classes, so if being an Alpha Dog sounds like your cup of tea, check out the information on the TR website.