talent-tree

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  • Raid Rx: Shamanism heading into Mists of Pandaria

    by 
    Matt Low
    Matt Low
    05.06.2012

    Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast. After covering monks, priests, paladins, and druids, there is one class left to review: shaman. How are they going to fare entering Mists of Pandaria? Totems ... gone! Just kidding! They're not really gone. They've switched to more of a utility focus now. Looking at the entire list of totems available, not a single one provides any type of stat increase. Totems that provided passive buffs like Flametongue Totem, Mana Spring Totem, and Stoneskin Totem have been removed. Healing Stream took a nerf cannon to the face, now only affecting a player now instead of whole groups.

  • City of Steam fashions a pressurized skill tree

    by 
    Justin Olivetti
    Justin Olivetti
    04.09.2012

    Many MMOs have skill or talent trees, but when you're doing a steampunk game, why not take a bland staple of the genre and turn it into something awesome? That's what City of Steam's Lead Designer Dave Winking is promoting when he shows off the team's ideas for turning the mundane into the fantastical. After taking feedback from previous generic builds, City of Steam's dev team revamped the skill tree's visuals and mechanics to entice a "whoa!" out of its players. The concept is that the tree is now a maze of pipes, boilers, and valves. Players will build up "pressure" over time, pressure that can be vented into different pipes. The more pressure in a pipe, the higher a skill goes, and once a skill hits 100% pressure, it's usable by the player. Winking says that players have more options than just filling up a pipe; they can also over-pressurize pipes to achieve higher skill ranks and take multiple paths to achieve better skills. There's even a mystery skill that Winking says will "make your character explode into pieces of bread with cat's heads stuck through them." Of course, he then says he's probably teasing about the last thing.

  • Mists of Pandaria: Monk talents revealed

    by 
    Matt Low
    Matt Low
    03.24.2012

    Our friends over at WoWHead have compiled a working talent calculator with the monk talents. While one talent is missing (and is defined as "mystery talent"), it seems Blizzard is well on its way to finalizing the list of talents. Level 15 (Affects Roll) Intuition Celerity Momentum Level 30 (Affects Chi) Mystery Talent Ascendance Jiny'u Cider Level 45 (Affects crowd control) Deadly Reach Charging Ox Wave Leg Sweep Level 60 (Affects personal movement) Beguile Dematerialize Tiger's Lust Level 75 (Affects survival) Ring of Peace Rushing Jade Wind Chi Cocoon Level 90 (Damage and healing abilities) Chi Bind Chi Sphere Chi Torpedo While the talent list isn't set in stone, it's nice to at least have an idea of what types of spells and talents monks can choose. Now that the information is out, which talents do you plan on taking for your monk? Any guesses as to what the Mystery Talent might be? It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • All the World of Warcraft: Mists of Pandaria previews you can shake an empty fist at

    by 
    Justin Olivetti
    Justin Olivetti
    03.19.2012

    In the wee hours of this morning, the press NDA for World of Warcraft's Mists of Pandaria expansion came tumbling down, and our sister site WoW Insider has a bounty of coverage to share. The much anticipated -- and much debated -- expansion is slated for release this year and will include a new continent, the Monk hero class, the Pandaren race, pet battles, a level cap increase, and a massive overhaul of the game's talent system. World of Warcraft players are undoubtedly fixated on the expansion, as January's 4.3 patch was announced to be the last major update to the game before MoP arrives. You can check out all of the juicy info squeezed from the press beta groves after the jump, including hands-on impressions and insights you won't find anywhere else!

  • Mists of Pandaria: The myth of the talent tree choice

    by 
    Fox Van Allen
    Fox Van Allen
    10.31.2011

    Blizzard played up the Cataclysm expansion as a groundbreaking expansion that would change everything, but the truth is that the Shattering was nothing compared to what is happening to class talent trees in the new Mists of Pandaria expansion. Those giant talent trees we visited every two levels are gone, replaced with six separate choices spread across the course of 90 levels. To be fair, there are a lot of terrific ideas in what Blizzard is planning to do with our talent trees. Removed are the choices that everyone should make. And yes, Blizzard did say that in Cataclysm, but this time, the designers mean it. What shadow priest doesn't take Vampiric Touch? What balance druid doesn't invest that crucial talent point to take Moonkin Form? But ultimately, if the goal here is to make things easier on the players, to make this a choice that players don't need to extensively research, Blizzard totally missed the mark.

  • Cataclysm Beta: New 31-point talent trees, spec bonuses and more

    by 
    Michael Sacco
    Michael Sacco
    07.14.2010

    The latest build of the Cataclysm beta has the much-anticipated 31-point talent trees for all classes -- in varying degrees of completion, anyway. The UI elements for selecting your specialization are also in the game, and each tree has a sentence or two that describes the way it plays. Even the bonuses you get at level 10 for selecting your spec are in this build! We've got talent calculators, spec bonuses, and more after the break, courtesy of MMO-Champion. Bear in mind while reading that this is only the first pass of this talent overhaul and several trees/classes, including death knight, druid, paladin, warlock, arcane mage, and assassination rogue, are nowhere near done.

  • Totem Talk: Prelude to restoration's new talents

    by 
    Joe Perez
    Joe Perez
    05.11.2010

    Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how, brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and the For The Lore podcast. Back at the beginning of April, we were treated to the Cataclysm preview for all of the classes. Many people were excited, some were disappointed, but everyone had news to digest. This past week has seen the Cataclysm friends and family alpha start and since then, we have seen a plethora of leaks: everything from images of the changes to old zones and new instances up to some data-mined information about female worgen. Needless to say, it has been a pretty busy week. This last week has also seen a lot of discussion about the leaked talent trees as they are in the alpha now. I thought now would be a good time to take a break from boss talks to talk about what we know so far about the shaman talent trees and maybe find out your opinions on them as well. The information in the link above is leaked and is in no way official. If you are waiting for an official release or don't want to see any potential spoilers, don't click the link. Otherwise let us take a look at some of the potential changes.

  • Spiritual Guidance: What the future holds for Priests

    by 
    Matt Low
    Matt Low
    08.30.2009

    Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a UI and addons blog for WoW. What will Cataclysm hold for Priests? I'm back from Blizzcon! There's been a ton of big announcements which will mean future impacts for Priests whether you heal or dish out damage. Let's take a quick look at what we know.

  • [UPDATED] Tankadins and Retadins! Speak!

    by 
    Zach Yonzon
    Zach Yonzon
    09.04.2008

    While I effused about the great change to the otherwise lackluster Blessing of Sanctuary -- it should really be named Blessing of Badass -- Paladins have yet to receive the promised second pass. There have been massive changes to the class itself, but there's more to come. Hopefully on the positive side.The Paladin community's new "Beacon of Light", Ghostcrawler, has popped up on the forums saying that the second pass is forthcoming. Blizzard is looking at making major changes to the Protection tree, stating that the developers feel that there are too many mandatory talents and mitigation talents that don't do anything interesting.If you've got brilliant ideas about how to improve the Protection tree, now's your chance to speak up. Ghostcrawler is putting the entire Paladin community up to task by giving feedback on which talents are fun and which ones aren't; what areas feel bloated and what feels barren; and talents that seem mandatory, talents that seem fun but optional, and talents that often get the shaft. Head on up to the forums now and let Blizzard hear your thoughts. Given all the great changes to the Paladin class that have shown up in the Wrath Beta, I have a very good feeling that Blizzard actually listens. [EDIT: Ghostcrawler also mentions that the Beta forums aren't the only source of feedback they have, so head over to the Paladin forums, too, in the hopes of getting heard][UPDATE: Ghostcrawler has made the same call to Retribution Paladins, as well. Jump over to the thread now...]

  • Try a Wrath of the Lich King talent spec on for size

    by 
    Samuel Axon
    Samuel Axon
    08.31.2008

    Blizzard is making it easy for you to start planning for the launch of World of Warcraft's Wrath of the Lich King expansion. The official WoW website's talent tree calculator now represents the current WotLK build's talent trees for all classes, including the new Death Knight prestige class.You can try on all sorts of new specs taking into account the talent tree changes and new abilities coming in the expansion, which is due out later this year.The most interesting aspect to this is the ability to really explore in detail what kinds of abilities are available to the Death Knight. The information has been public for a while but if you haven't been following every single interview, it's cool to be able to go to one place and interact with what's there.

  • Death Knights and the new design directive

    by 
    Zach Yonzon
    Zach Yonzon
    07.10.2008

    I've been having fun with Wowhead's new Wrath of the Lich King talent calculators lately. Since I couldn't fiddle around with my favorite class' talents just yet, I decided to play with the Death Knight talent trees. Although I have yet to actually playtest the class (keeping my fingers crossed for that elusive Beta key...), studying the new talents and spells made it apparent to me that Blizzard was now working on a completely different level. The class design is so bold, fresh, and completely unlike any class we've seen before.With each patch and expansion, Blizzard has demonstrated a keen sense of learning. One of the things I truly enjoy about their talks, such as the panels during the Worldwide Invitational event in Paris, France last month, is when they illustrate their learnings and what they've come up with in response. For the most part, each iteration of their designs is progressively better than the last. Take World PvP, for example. Their first attempts were silly and laughable, such as the sandlol in Silithus. In Outlands, however, they implemented several World PvP objectives that were more successful, particularly Halaa and the Bone Wastes. In Blizzcon 2007, they talked about the things they learned so far, which make me truly excited for Lake Wintergrasp.The Death Knight is another matter altogether. It's a new class. With the Burning Crusade, Blizzard simply added new races, which wasn't too difficult to balance. With the coming expansion, they've designed a class from the ground up -- and from what I can see so far, they've broken the mold and created something that doesn't quite follow the conventions we're become accustomed to. If anything, the Death Knight is a shock to the system. Looking through the talents and spells, a few key design points stood out for me.

  • Warrior Talents in Wrath of the Lich King

    by 
    Adam Holisky
    Adam Holisky
    05.20.2008

    Warriors can rejoice today, basking in their newly leaked talents from Wrath of the Lich King. This information has been first obtained through a [redacted] but has since been independently confirmed by WoW Insider staff. Note that the information you're seeing here is correct, while the wiki page you're seeing now could be updated with false information. However, that's where our confirmation of the data comes into play.Read on after the break for the full list we have so far. This is a spoiler, so don't look unless you want to!Update: At Blizzard's request, we have removed the information from our site.Update: Please don't post notes or references to notes in the comments. We're just going to remove them. Thanks.

  • Breakfast Topic: Your 51-point talents

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.30.2007

    The Lich King is coming to World of Warcraft -- and with him ten more levels, ten more talent points, and (we presume) three additional tiers of talents for every tree. This means the question on the mind of many a theorycrafter is what these talents might be. And while it's been discussed thoroughly on the forums, today I'm asking you. What sorts of talents do you want to see available to your class for 51 talent points? And what sorts of talents do you expect Blizzard to implement?

  • Arcane Brilliance: A slice of win cake with extra frosting

    by 
    Amanda Rivera
    Amanda Rivera
    07.21.2007

    The last time we spoke, Arcane was the name of the game. Dealing with each of the types of mages is a challenge for me, seeing as how I play a blended spec myself. But more than simply talking about how one might considering speccing your mage (we'll get to that later) this series of posts is a discussion of the nature of the three types of mages themselves. For a long while I was a Frost Mage, and I capitalize the term because it seemed like such a stiff, formal affair whenever I talked about my talents. All my damage was built into the frost spells on my bar, and I barely touched any of the others. While not the most imaginative when it comes to instance groups, the Frost Mage was definitely strong in the PvE realm of the game. Many of the talents available in the Frost tree include chill effects, those effects designed to slow your enemy. This makes this particular spec excellent for soloing, since you are able to freeze your enemies in place for longer periods of time with Improved Frost Nova, slow vast armies with Improved Blizzard, and Crit your way to victory with Shatter.

  • Druid and Rogue talent calculators updated

    by 
    Paul Sherrard
    Paul Sherrard
    01.09.2007

    Blizzard has updated the druid and rogue talent calculators to reflect the changes in today's patch. To recap talent changes for each class from earlier today: Druids: